MarcoPegase44 Posted January 5, 2020 Posted January 5, 2020 (edited) Hello, I have been annoyed for quite some time by the navigation lights of the AIs, friends and enemy, which light up with each takeoff and landing in the career mod, in addition they are brighter than real navigation lights in broad daylight , better than the liners of an international airport. Visible at more than 10km. Suddenly seeing 10 km away from the FW or Bf to intercept you, it kills the immersion even if you are setting the maximum realism of your game. So I did a first try playing on the alpha layer of the navigation light files. They always light up in broad daylight but are only visible a few meters away; I haven’t tried it in the dark yet, but they’ll have to be slightly visible in this caseThis is a Beta version, tell me what you think about it because my navigation light dimming setting is very strong for daylight.. Link: http://www.mediafire.com/file/ppivw93imyws81b/MPG_Blackout_adjust_Nav_light_MOD-V1.zip/file Edited January 5, 2020 by MarcoPegase44 1 1 1
rowdyb00t Posted January 6, 2020 Posted January 6, 2020 @MarcoPegase44 The Nav lights are a little too dim at night. You can’t see them at 300m and farther.
MarcoPegase44 Posted January 6, 2020 Author Posted January 6, 2020 (edited) 8 hours ago, rowdyb00t said: @MarcoPegase44 The Nav lights are a little too dim at night. You can’t see them at 300m and farther. Thanks for these informations. This is what I thought, I was strong on the attenuation of the lighting force, but I wanted to be sure that we no longer see the navigation lights in broad daylight. Normally with fighters we don't fly at night, so it's not too annoying. however 1km instead of 300 meters would be nice. As soon as I have a little time I will watch this. I am waiting a little to have other opinions.? Edited January 6, 2020 by MarcoPegase44 1
FoxbatRU Posted January 7, 2020 Posted January 7, 2020 (edited) Good mod! Everything is perfect in the vicinity. Unfortunately, the glow remains after a few squares. I redid it for myself, completely crushed the glow. But at the same time, lights are completely invisible near during the day. It would be great if you could combine working near and idle in the distance. full_Blackout_Nav_light.zip Edited January 7, 2020 by FoxbatRU 1 1
MarcoPegase44 Posted January 7, 2020 Author Posted January 7, 2020 5 hours ago, FoxbatRU said: Good mod! Everything is perfect in the vicinity. Unfortunately, the glow remains after a few squares. I redid it for myself, completely crushed the glow. But at the same time, lights are completely invisible near during the day. It would be great if you could combine working near and idle in the distance. MPG_Blackout_adjust_Nav_light_MOD-V1_fx.zip 9.17 kB · 1 download Thank you for the information.That it is completely invisible during the day is very good because anyway having the position lights in a combat zone in the middle of the day is completely unrealistic.It's a big test job to get to keep a slight glow at night and the blackout during the day, I'll try as soon as I have time.The modified file you attached completely eliminates the near view and preserves the far view?Can change the name of the zip to avoid confusion with mine because if we make several versions, we will have to navigate there ??thank you so much 1
FoxbatRU Posted January 7, 2020 Posted January 7, 2020 I renamed the archive / folder so as not to confuse people. Initially left similar to the original because my authorship there was not enough. I agree that in combat conditions the navigational lights on landing were used differently than in peacetime. Therefore, we probably have to sacrifice something.Here is the micro track I checked on. It lasts a few seconds and when viewed from the cockpit, it is visible by default. Does the plane, which is very far away, is lit. Tracks.zip 1
MarcoPegase44 Posted January 7, 2020 Author Posted January 7, 2020 2 hours ago, FoxbatRU said: I renamed the archive / folder so as not to confuse people. Initially left similar to the original because my authorship there was not enough. I agree that in combat conditions the navigational lights on landing were used differently than in peacetime. Therefore, we probably have to sacrifice something.Here is the micro track I checked on. It lasts a few seconds and when viewed from the cockpit, it is visible by default. Does the plane, which is very far away, is lit. Tracks.zip 1.39 MB · 2 downloads Hello,Thank you it's nice this track ... I would like to eliminate these navigation lights seen from afar and completely unrealistic.I have not yet done enough tests with my Mod to see the same thing as you.Thanks for your help 1
FoxbatRU Posted January 7, 2020 Posted January 7, 2020 It looks like there is one more minus in my version. You can’t see the signal fires that launch planes (cover, behind me, etc.). Signal fires of the airfield and ground forces are working. Apparently everything is tied to the same texture...
MarcoPegase44 Posted January 7, 2020 Author Posted January 7, 2020 In my version, the ground signaling flares to signal the friendly aerodrome work without problem.The little testing I had time to do allowed me to verify it.For the rest I need to do other tests. 1
Blitzen Posted January 15, 2020 Posted January 15, 2020 I’ll certainly want to use this mod when its perfected. Thank you for your work!
MarcoPegase44 Posted January 15, 2020 Author Posted January 15, 2020 Hello, For the moment, it's not bad.After testing.We always see the flares sent by the ground.On the other hand by day one hardly sees the position lights any more.And when the day falls, the wingers' position lights are seen at around 300 meters on takeoff and are very discreet when landing.It is a matter of compromise, each person can have a different feeling.If you try to have even less bright position lights, you may no longer see the flares fired from the ground.I no longer plan to modify the mod unless a person reports a particular problem to me. 1 1
PB0_Roll Posted November 3, 2021 Posted November 3, 2021 It works with some planes (Tempest, P51 for example), for some it deletes navlights completely (P-39). Still 1000 better than foo fighters in stock game.
Mysticpuma Posted November 4, 2021 Posted November 4, 2021 Really it just needs 1C to turn the Nav lights off on Ai aircraft in daylight and turn them on at night. Is it really that hard 1C? 2 3
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