Finkeren Posted March 8, 2015 Posted March 8, 2015 i hope for more large area of flat unforested grassland in the Stalingrad region. Too much fields in a less farmer region. What makes you think the Stalingrad area wasn't heavily cultivated?
Feathered_IV Posted March 8, 2015 Posted March 8, 2015 I think there were very large areas of land west of Stalingrad that were not farmed. Might have to double check that though.
Finkeren Posted March 8, 2015 Posted March 8, 2015 (edited) I seem to remember from Beevors book, that the farming communities on the plains west of Stalingrad were heavily collectivized in the 1930s and the area was pretty well cultivated. The German advance during Fall Blau left a lot if crops to rot in the fields, which came back to haunt the Germans later on IIRC. Edited March 8, 2015 by Finkeren
1CGS zeus-- Posted March 9, 2015 1CGS Posted March 9, 2015 Photoshop or true? Please Zeus don't play games with our feelings Amazing job! I can't wait... Just PrintScreen from early pre-test of lighting settings and new land-texturing 5
=LD=dhyran Posted March 9, 2015 Posted March 9, 2015 Just PrintScreen from early pre-test of lighting settings and new land-texturing Thumbs up for your brilliant work! S!
J4SCrisZeri Posted March 10, 2015 Posted March 10, 2015 good bye snow and fi that's a simple prinscreen, it's just stunning. Amazing stuff here!
Freycinet Posted March 17, 2015 Posted March 17, 2015 (edited) The tree-placement in your map is the one single feature that takes it above and beyond... - I don't know if you are a forester in real life but you certainly have a knack for placing trees in a flight sim! It looks very natural and organic, also showing very well the effects of human activity on forests. Reminds me of looking out the window when overflying many a wintry landscape, also above the former USSR. Looking forward to some small peeks at upcoming map work. Edited March 17, 2015 by Freycinet
No601_Swallow Posted March 17, 2015 Posted March 17, 2015 This keeps getting better. [Whisper it: I'm looking forward to the release of the Luki map even more than (well, all right - just as much as) I am looking forward to BoM!]
1CGS zeus-- Posted March 23, 2015 1CGS Posted March 23, 2015 This video is about nothing at all. Just testing 1.5 years of work. 3
[TWB]otavio Posted March 23, 2015 Posted March 23, 2015 This video is about nothing at all. Just testing 1.5 years of work. That looks awesome mate, great job, especially at 3:23, it just looks stunning. Just wish we could remove that rendering distance bubble, argh.
Pollux Posted March 23, 2015 Posted March 23, 2015 (edited) Quickly the April patch Edited March 23, 2015 by C6_Pollux
Veteran66 Posted March 24, 2015 Posted March 24, 2015 the landscape look very natural, thx for your work zeus you show us how a flight map must look in 2015
A-E-Hartmann Posted March 24, 2015 Posted March 24, 2015 Yes this is really a great job. A big thank you Zeus .
Sorbifer Posted March 24, 2015 Posted March 24, 2015 (edited) I guess without any new no-snow map the game would be quite dead, just because it becomes easily boring flying on the same white landscape all the time. I do admit that flying on the white land with white rivers, white cities, white roads and white trucks there... well... it might be a challenge. And it is many times. But the point is that people need differences. Now it is like BattleField game released with one map. Ok - with two. And it seems that incoming Battle of Moscow will be also snow white. Pity. Maybe the next one will be at least sandy? I hope so... PS: A great job indeed. I mean that screenshot and the map behind. Refreshing. Edited March 24, 2015 by Sorbifer
Finkeren Posted March 24, 2015 Posted March 24, 2015 (edited) Sorbifer: You're aware that all the maps in BoS and the Moscow map as well will become available in summer and autumn versions later this year before BoM is released? All you're asking for is in the pipeline. Edited March 24, 2015 by Finkeren 2
BlueHeron Posted March 24, 2015 Posted March 24, 2015 (edited) Outstandingly beautiful, Zeus. Everything in that video is just breathtaking. This sim may have it's flaws but visual presentation is not one of them! Edited March 24, 2015 by BlueHeron
Sorbifer Posted March 25, 2015 Posted March 25, 2015 (edited) Finkeren - I have not known about those Battle of Moscow and Stalingrad maps, and it is a very good news if it is true. Really good. Edited March 25, 2015 by Sorbifer
Finkeren Posted March 25, 2015 Posted March 25, 2015 Finkeren - I have not known about those Battle of Moscow and Stalingrad maps, and it is a very good news if it is true. Really good. It's absolutely true. It's been announced in the development diary and everything ETA is some time in the third quarter this year.
Rolling_Thunder Posted March 29, 2015 Posted March 29, 2015 Are the map making tools available to all? I would be very interested in an SDK if it were available. Those summer textures look fantastic by the way. Looking forward to the new maps.
1CGS zeus-- Posted April 1, 2015 1CGS Posted April 1, 2015 It's hard to believe that this day has actually come: Still, I have a gut feeling that the work is far, sooo far from complete 12
Veteran66 Posted April 1, 2015 Posted April 1, 2015 Yes more grass and lower fields, i like it! get the River brown shore zones?
Emil_Junus Posted April 1, 2015 Posted April 1, 2015 Still, I have a gut feeling that the work is far, sooo far from complete post-276-0-64277200-14278767721.jpg 1
150GCT_Veltro Posted April 1, 2015 Posted April 1, 2015 It looks great! I hope it will be bump mapped as for the winter maps, just to avoid the flat effect we would have without it.
No601_Swallow Posted April 1, 2015 Posted April 1, 2015 (edited) Still, I have a gut feeling that the work is far, sooo far from complete Nobody here is ever going to tell you to stop trying to improve this map, but everyone here (all right, most/many!) will tell you it looks perfect already. Edited April 1, 2015 by No601_Swallow
Brano Posted April 1, 2015 Posted April 1, 2015 Absolutely amazing Zeus! Looks almost like real.You have very good sense for details and colormatching 1
Finkeren Posted April 1, 2015 Posted April 1, 2015 (edited) Zeus: Can you please release this in stages, such that every time you have a square kilometer finished, you release that and add it to the slowly growing map? Joking ofc, but I litterally can't wait. Edited April 1, 2015 by Finkeren
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