YoYo Posted November 23, 2019 Posted November 23, 2019 (edited) Im disappointed only with leak of campain, dont know why developers didnt do this as the rest of title of BoX series :(. I hope they will do still ... Edited November 23, 2019 by YoYo
1CGS BlackSix Posted November 23, 2019 1CGS Posted November 23, 2019 I guess only 3rd party developers can create any FC campaigns in the current situation. VikS is very busy and I know nothing about WWI aviation and I can't even write the briefings... 1
PatCartier Posted November 23, 2019 Posted November 23, 2019 It's ok, I prefer free campaign than have to buy one^^ 1
YoYo Posted November 23, 2019 Posted November 23, 2019 3 hours ago, BlackSix said: I guess only 3rd party developers can create any FC campaigns in the current situation. VikS is very busy and I know nothing about WWI aviation and I can't even write the briefings... Thx BlackSix, I hope someone will do for example scripted campaign, even payware. Its a the firs day of purchase for me .
SYN_Vander Posted November 23, 2019 Posted November 23, 2019 So what would make an interesting campaign? I could start with a mini-campaign, but looking for a good period/battle. 2 1
SYN_Haashashin Posted November 23, 2019 Posted November 23, 2019 47 minutes ago, SYN_Vander said: So what would make an interesting campaign? I could start with a mini-campaign, but looking for a good period/battle. I can help out with that, building I mean...no interesting ideas so far Haash 1 3
BMA_Hellbender Posted November 23, 2019 Posted November 23, 2019 21 minutes ago, SYN_Vander said: So what would make an interesting campaign? I could start with a mini-campaign, but looking for a good period/battle. We have the planes and map to simulate Manfred von Richthofen's final months: March-April 1918. It could start out with the player flying the Albatros D.Va (with some Fokker Dr.I missions thrown in) as part of JG I, maybe in a slightly lesser known Jasta, such as Jasta 6. You would get to fly alongside MvR once, and it would end with his death (which happens off-screen), coinciding with the first combat patrol of the (early) Fokker D.VII — the plane that could have saved his life. Main opponent would obviously be the Sopwith Camel and the desperate need for better aircraft to fight against it. You could even go with calling it "The Flying Circus". Far more interesting in my opinion, but in no way as popular as MvR, would be to focus on the formation of Schlastas in April 1918, transitioning from the older Schustas. Yes, a Halberstadt CL.II campaign. AI gunners are, as we recently found out, extremely effective in the ground attack role, not to mention fun to use. They are excellent at "painting" ground targets while you, the pilot, destroys them with small bombs. When attacked by Sopwith Camels, formations of Halberstadts were notoriously deadly as well, both thanks to their maneuverability and rear gunners. The obvious choice for a name here would "Schlachtflieger" (battle flyer), after Rick Duiven & Dan-San Abbott's book. I'd be more than willing to help you out with this, but I still think you'd be better off making a scout campaign first. 2 1
SYN_Vander Posted November 23, 2019 Posted November 23, 2019 13 minutes ago, J5_Hellbender said: We have the planes and map to simulate Manfred von Richthofen's final months: March-April 1918. It could start out with the player flying the Albatros D.Va (with some Fokker Dr.I missions thrown in) as part of JG I, maybe in a slightly lesser known Jasta, such as Jasta 6. You would get to fly alongside MvR once, and it would end with his death (which happens off-screen), coinciding with the first combat patrol of the (early) Fokker D.VII — the plane that could have saved his life. Main opponent would obviously be the Sopwith Camel and the desperate need for better aircraft to fight against it. You could even go with calling it "The Flying Circus". Far more interesting in my opinion, but in no way as popular as MvR, would be to focus on the formation of Schlastas in April 1918, transitioning from the older Schustas. Yes, a Halberstadt CL.II campaign. AI gunners are, as we recently found out, extremely effective in the ground attack role, not to mention fun to use. They are excellent at "painting" ground targets while you, the pilot, destroys them with small bombs. When attacked by Sopwith Camels, formations of Halberstadts were notoriously deadly as well, both thanks to their maneuverability and rear gunners. The obvious choice for a name here would "Schlachtflieger" (battle flyer), after Rick Duiven & Dan-San Abbott's book. I'd be more than willing to help you out with this, but I still think you'd be better off making a scout campaign first. Mmm, good ideas. I think a two-seater mini campaign is a good idea as you have more options. What would be typical Bristol missions in mid 1918?
J2_Trupobaw Posted November 23, 2019 Posted November 23, 2019 (edited) Community can 24 minutes ago, SYN_Haashashin said: I can help out with that, building I mean...no interesting ideas so far Haash I have concept part of first chapter (6 missions set during Keiserschlacht, to be followed by Black September chapter) of campaign based on historical Jasta Boelcke / JG3 missions reports / kills, already written . Need to get to the boring part, implementation (learning the editor from the scratch or working with a mission maker). J2_Oelmann is learning the editor and recreating the area JG3 was operating on; I'm pretty sure we could use help with that (I had already written a PM to Vander and Haash, but it was to much of "I have this cool idea, can you do the heavy lifting?" and I never sent it. Then, a Schlachtfleger Cl.II campaign. I have few mission ideas there, too. In ideal world, we could have every v-squadron based on historical unit work on campaign based on their historical namesake . Edited November 23, 2019 by J2_Trupobaw
BMA_Hellbender Posted November 23, 2019 Posted November 23, 2019 15 minutes ago, SYN_Vander said: Mmm, good ideas. I think a two-seater mini campaign is a good idea as you have more options. What would be typical Bristol missions in mid 1918? Bristol squadrons (such as No.20 Squadron) would have been in full operation by that time doing anything from CAP, recon to escort missions (top cover for Sopwith Camel fighter/bombers) and even the odd high altitude bombing mission. They were not commonly used for ground attack. The main problem Bristol squadrons faced was the unavailability of engines. The standard type was to become the Falcon III, but deliveries were slow. By the summer of 1918 most Bristol deliveries were still Falcon II. Similarly, times were very good for Bristol crews at least until the introduction of the Fokker D.VII. You could also focus on the RFC becoming the RAF in April 1918, though honestly I'm not quite sure if it changed a great deal for day-to-day operations.
SYN_Vander Posted November 23, 2019 Posted November 23, 2019 I guess a JG I mini semi-fictional campaign starting with Dr.I is best to fulfil a short term need. Perhaps 2 in 1: Also looking from Camel perspective sharing same terrain & mission layouts. I’m happy to discuss further plans for a J2 or other campaign after that. I personally love flying the Se5a, so a 60Sqn campaign could also be nice (I have book about that squadron). 2
SYN_Vander Posted November 24, 2019 Posted November 24, 2019 (edited) I have laid down some plans for this, with a scheduled release date being this Christmas. The mission creation will not be a problem, but I could use some help with: -Adding more terrain detail to the combat area -Writing good briefings. I would like to use some material from " Winged Victory" (Camel missions) and "Mein Fliegerleben" (Dr1). -Testing -Skins! Edited November 25, 2019 by SYN_Vander 1 3
No.23_Gaylion Posted November 25, 2019 Posted November 25, 2019 18 hours ago, SYN_Vander said: I have laid down some plans for this, with a scheduled release date being this Christmas. The mission creation will not be a problem, but I could use some help with: -Adding more terrain detail to the combat area -Writing good briefings. I would like to use some material from " Winged Victory" (Camel missions) and "Mein Fliegerleben" (Dr1). -Testing -Skins! Skins, briefings, etc. I think I know a guy... I made this for Larner back on one of his long streaks when Hunter refused all ideas of awarding some other award. Are you looking for things like this? 1
the_dudeWG Posted November 25, 2019 Posted November 25, 2019 Not to derail the talk surrounding @SYN_Vander’s noble efforts to provide even more SP campaign support with his excellent mission creator, but I would like to respond to the original post ... At first, I would probably agree that it’s not unreasonable to feel a little disappointed in FC at this stage. But as others have already pointed out, we are comparing FC to RoF that had years of post-release development. I feel that if 1C invested the same amount of resources into FC that 777 did into RoF, this argument would be way less viable. Personally, I would have preferred they started with a 1917 plane set and DFW’s and RE8’s as the backbone of the 2-seater operations. I feel like that would lend to better mission variety, but maybe 1C will offer them as collector planes before embarking on FC2. Even with any minor disappointments about the initial state of FC, the improvements are very noticeable after spending a few hours in the game. I’m amazed at the improvement with the damage models, particularly when planes drift into each other in air and their wings don’t disintegrate like they did in RoF. It looks and feels so much more authentic. A lot of players have pointed out the ai improvements and I would agree 100%. I would love to see them continue to improve, but they are already better than RoF. The map is small, but it is beautiful. We’ve rid ourselves of the scourge of ambient flak, and added the bonus of shelling in NML. Speaking of no man’s land, they’ve also added details like pill boxes and barbed wire, and even though they kind of look a bit too bright to me, it’s nice to see and better than what we had in RoF. Hopefully some of these things will be improved graphically in the future. Overall, I haven’t spent that many hours in FC but I’m already convinced to invest in a new PC that can better support my VR headset (another bonus over RoF), and I will eagerly support more offerings from 1C for FC. I’m hoping I have a lot of company in that regard. S! 3
SYN_Vander Posted November 25, 2019 Posted November 25, 2019 On 11/24/2019 at 8:02 PM, SYN_Vander said: I have laid down some plans for this, with a scheduled release date being this Christmas. The mission creation will not be a problem, but I could use some help with: -Adding more terrain detail to the combat area -Writing good briefings. I would like to use some material from " Winged Victory" (Camel missions) and "Mein Fliegerleben" (Dr1). -Testing -Skins! I have created a separate thread to discuss the mini campaign: 2 1
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