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Posted

Ever lose a mission due some corruption problem, with no apparent reason?

Happens to me every now and then...just happened again.

 

Nothing I do will recover it.

Not "re-save all missions in folder", not deleting the msbin.

 

Fortunately I keep a "safety" of each mission as I'm working on it - so only lost 15 minutes of work or so.

Still...pisses me off.

Posted

Yes, I have.

 

And it is definitely annoying. :( 

Mitthrawnuruodo
Posted (edited)

The editor does behave strangely at times. I find that certain things in missions can only be fixed by directly editing parameters in the text of the the .Mission file.

 

It feels as if certain parts don't get parsed or outputted correctly for mysterious reasons.

 

If I were spending a lot of time developing missions, I would probably use some sort of version-control system.

Edited by Mitthrawnuruodo
Posted

All told lost about an hour.

 

Mitty, I keep a working version, a "safety" version which I save/update to as often as I think about it..which sometimes get's to be dangerously long.

Usually every 15 minutes or so, depending on what I'm doing.

 

Open to suggestions.

Mitthrawnuruodo
Posted

Version control using Git (perhaps hosted by a service such as GitHub) is often used in software, although there are other tools more specialized for game dev.

 

You can forget about losing progress because the system lets you go back to any version in each file's history. An added benefit is that anyone with access to the repository gets immediate access to the latest version for collaborative editing/testing.

 

Might be overkill for one-man campaigns due to the time it takes to learn and set up, but it beats ad hoc backups by copy-and-paste.

WWSitttingDuck
Posted

I feel your pain....

 

you think constant saves is enough,,,then you wish you had a xxxx v1, xxxx v2 etc etc..

Posted

The “safety” has saved me a few times.

I might lose an hour, but better than losing 15 hours. Learned that the hard way.

Posted
On 10/29/2019 at 5:30 AM, Mitthrawnuruodo said:

Version control using Git (perhaps hosted by a service such as GitHub) is often used in software, although there are other tools more specialized for game dev.

You can also diff the corrupted .mission file to see what was broken. It might be then salvageable by text editor.

  • Upvote 1
Posted
On 10/28/2019 at 5:52 PM, Gambit21 said:

Ever lose a mission due some corruption problem, with no apparent reason?

Happens to me every now and then...just happened again.

 

Nothing I do will recover it.

Not "re-save all missions in folder", not deleting the msbin.

 

Fortunately I keep a "safety" of each mission as I'm working on it - so only lost 15 minutes of work or so.

Still...pisses me off.

 

I had occasional 'back to the desktop' crashes with the FMB in Windows LTSB 1916. Usually after a save.

Now i installed WinPro 1903, had to because of NVDIA drivers not compatible with LTSB.

No crashes yet, but i wonder if it has to do with Microsuck virtualbasics or DotNET versions.

 

Don't know if they are necessary for IL2. DotNET 4.8 is if you use TARGET Warthog stuff, and DirectX 12.

Some users forget they have to install both 64x AND x86 visuals (C+++) from MS, latest versions, preferably in sequential order. 

Gitano_Fraile
Posted

It happened to me a lot at the beginning, now not so much. I still have that hang, where only the editor closes. but luckily I never had problems with corrupt data.
One of the biggest ones I had was when I wanted to link targetLink (always by means of the keyboard) and with the mouse I pressed an object, I knew that I lost everything there

Posted

Welcome to the pain in the xxx club!

Posted

Sometimes I find the editor will save the msnbin okay but corrupt the mission file. If I load the bin file it recovers.

 

As for safety stuff, I habitually ctrl-s every few minutes (and more often if I am changing between groups a lot) and then I just zip up my working folder every so often. I call it 1.zip, then 2.zip etc. No use worrying too hard about naming as it’s for disaster recovery.

 

Maybe some sort of automated “time machine” on a folder could help? Kind of like the Mac has. Set it and forget it.

PatrickAWlson
Posted

@Gambit21 If you have the text version you can recover it.  You have to convince the game to stop looking at the binary versions, which is harder than it sounds.

Rename the mission and eng files.

Load in the ME and resave

 

If that doesn't work

Rename the mission and eng files.

Rename the name of  the mission in the mission and eng file

Then load in the ME and resave

  • Thanks 1

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