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RedKestrel

What to look for in a monitor

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I've started thinking about replacing my basic monitor on my set up and I'm running into a basic problem - I really have no idea what to look for.

There seems to be a lot of buzzwords and abbreviations out there and I can't tell if half of it is just fluff or if its technical specs that might be bad or good for a flight sim setup.

Anyone have a rundown on what features are important in a monitor for a game like Il-2, and what kind of things to avoid?

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I'm in the same boat! Right now I have 3 x 27" monitors (from 2011) for mainly racing games, but for flight simming I really only use one due to 3 screens on my favorite sims eat too many fps.

 

With VR becoming the norm going forward I'd love to get rid of the 3 screens and go with one really nice screen. I think if you have a beefy new video card gsync or freesync is a must to provide much smoother gaming...but I don't really know much about them either. Following this thread!

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I haven't used a > 60hz display, but a lot of people say they're awesome. I suspect for flight sims you'll get a benefit from going from 60 to 75 to 90 to 100, but you might not get a lot beyond 100hz, and you certainly pay for higher refresh rates.

 

Personally I think ultrawide 21:9 is where it's at for most gaming, rather than having a 2 monitor setup. I have a 21:9 ultrawide but it's only 1080 vertically. If I was buying again today I think I'd be looking for 100hz 21:9 ultrawide with 1440 vertical pixels.

 

For flight simming, input lag matters a lot less than for FPS / shooters. If you're just flight simming you might be fine just enabling vsync and choosing graphics settings that allow your GPU to pin the monitor at max refresh rate. I have an NVidia card so I might consider G-sync, but it adds a lot to the cost of a monitor. NVidia are increasingly allowing adaptive refresh rates on FreeSync monitors (the AMD/open version of G-sync) but I'm not sure how many models are compatible.

 

The CAD$550 model from my local supplier looks good. $100 instant savings, $30 mail in rebate taking it to $519.99 + tax, and for that you're getting 34in curved ultrawide, 100hz, freesync, and 3440 x 1440 resolution. And MSI claims it's Gsync compatible. That's the MSI Optix MAG341CQ.

 

Obligatory VR pitch: If you're buying a new monitor and have a GPU that can drive it, you could spend the money on a VR headset instead...

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1 hour ago, Alonzo said:

I haven't used a > 60hz display, but a lot of people say they're awesome. I suspect for flight sims you'll get a benefit from going from 60 to 75 to 90 to 100, but you might not get a lot beyond 100hz, and you certainly pay for higher refresh rates.

 

Personally I think ultrawide 21:9 is where it's at for most gaming, rather than having a 2 monitor setup. I have a 21:9 ultrawide but it's only 1080 vertically. If I was buying again today I think I'd be looking for 100hz 21:9 ultrawide with 1440 vertical pixels.

 

For flight simming, input lag matters a lot less than for FPS / shooters. If you're just flight simming you might be fine just enabling vsync and choosing graphics settings that allow your GPU to pin the monitor at max refresh rate. I have an NVidia card so I might consider G-sync, but it adds a lot to the cost of a monitor. NVidia are increasingly allowing adaptive refresh rates on FreeSync monitors (the AMD/open version of G-sync) but I'm not sure how many models are compatible.

 

The CAD$550 model from my local supplier looks good. $100 instant savings, $30 mail in rebate taking it to $519.99 + tax, and for that you're getting 34in curved ultrawide, 100hz, freesync, and 3440 x 1440 resolution. And MSI claims it's Gsync compatible. That's the MSI Optix MAG341CQ.

 

Obligatory VR pitch: If you're buying a new monitor and have a GPU that can drive it, you could spend the money on a VR headset instead...

My GPU is a GTX 1060. Not looking to get into VR,  can’t afford the unit or the rig to run it well. I guess I’m really looking for a monitor in the three to four hundred range with better colour, resolution and refresh than my current cheap one. Thanks for the tips!

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1 hour ago, RedKestrel said:

My GPU is a GTX 1060. Not looking to get into VR,  can’t afford the unit or the rig to run it well. I guess I’m really looking for a monitor in the three to four hundred range with better colour, resolution and refresh than my current cheap one. Thanks for the tips!

 

Well, I still like my 2560x1080 60hz ultrawide, it's just I'd rather have a 1440p version 😉

 

Here's a 60hz 1440 ultrawide for $399 off Amazon US. Here's a 200hz 1080 ultrawide for $300.

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11 hours ago, Alonzo said:

 

Well, I still like my 2560x1080 60hz ultrawide, it's just I'd rather have a 1440p version 😉

 

Here's a 60hz 1440 ultrawide for $399 off Amazon US. Here's a 200hz 1080 ultrawide for $300.

Thanks for your help here, I think I have a better idea of what I'm looking at.

Unfortunately I'm looking at a new desk, thirsting after some new rudder pedals, and also a monitor. How can I pick??? Fortunately for me none of it is at the immediate need stage, but that means justifying the expense is even harder! 

 

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The monitor is the toughest one to choose. The biggest dilemma. I'm in the process of creating a new PC companion and now I'm entering in the GPU stage (rx5700xt or rtx2070 super). But the monitor is what is hard one to decide. So my dilemma is whether I should go with a 24''/1080p@144Hz or sacrifice the higher refresh rate smoothness which I hear so much about and I've always wanted to see/feel and go with a 27''/1440p@60Hz. Also, I'm considering the pixel density which from what I've learned from researching online, both for gaming and everyday use such as browsing, is ideal at:  - 24 inch monitor @1080p = 91 ppi  and  - 27 inch monitor @1440p = 108 ppi.

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I have a LG 29" 2560x1080 75Hz ultra wide monitor and I would like to replace it because of the low refresh rate.

 

At nowadays I should recommend a LG model 34UC79G-B Ultrawide 144Hz 34" FullHD (2560x1080) IPS, Acer model Predator XB1 XB271HU Wide 165Hz (overclocked) 27" WQHD (2560x1440) IPS or Samsung 27´ Widescreen Curved, Full HD, 144Hz, LC27FG73FQLXZD VA. I don't tried 4k yet but I will not buy anything with less than 120Hz.

There are better monitors (such Alienware Ultrawide 120Hz 1440P Ultrawide curved) but they are too much expensive.

 

EDIT

 

GTX 1060 isn't strong GPU to run at 1440p but you, probably, will replace it (GPU) firstly than other monitor (after new one) so 1440p still a good option.

 

SCG_ErwinP

 

*English isn't my primary language. I still learning it.

Edited by 3./JG15_Eich_1

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My choice came down to the Samsung 24" 1080p@144hz. Decent monitor with good reviews. And it's also good for every day use not just for gaming/flight sim. The other monitor I considered was the Asus ROG Strix  but in the end I've decided to go with the Samsung (VA) not just for being cheaper but because I think it's better than the Asus (TN). Plus I like the curvature which comes natural to the eyes. I hope this helps for those who are having difficulties in choosing monitor.

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If you are not getting VR, go for an ultrawide monitor. It was the best decision that I made. The field of view is just amazing for simulators. A 16:9 monitor becomes a very tight shoe in comparison.

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While ultra wide 1080 ads to the screen area, it doesn't improve pixel density over standard 1080p. I'd rather do the jump to 1440p and get a solid boost in quality.

The difference in image quality between 1080p and 1440p is significant. 

10 hours ago, Hans_Landa said:

So in the end I went with the  ASUS TUF-Gaming-VG27AQ. Beauty!

 

 

That's a nice, future proof screen.:salute:

Edited by Jaws2002

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36 minutes ago, Jaws2002 said:

While ultra wide 1080 ads to the screen area, it doesn't improve pixel density over standard 1080p. I'd rather do the jump to 1440p and get a solid boost in quality.

The difference in image quality between 1080p and 1440p is significant. 

Well, there are ultra wide LCD 1440p (e.g. DELL Alienware)- IMHO very convenient for sim enthusiasts 😉

EDIT: sorry, did not noticed that SCG_ErwinP aleady mentioned this one in one of the previous posts...

Edited by Tapi
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On 12/11/2019 at 3:07 AM, SeaW0lf said:

If you are not getting VR, go for an ultrawide monitor. It was the best decision that I made. The field of view is just amazing for simulators. A 16:9 monitor becomes a very tight shoe in comparison.

 

Does IL2 support wide format natively ? Does it stretch the image OR expands field-of-view ?

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Just now, WheelwrightPL said:

 

Does IL2 support wide format natively ? Does it stretch the image OR expands field-of-view ?

 

No, it works fine, even the HUD is aligned properly, like the chat window on the far left.

 

Below is a print I made of widescreens and regular monitors in ROF. They don't scale exactly like the print because the Alienware 3440X1440 for example has a smaller dot pitch, then the screen is a bit smaller than what is shown in the print. But you can see that the difference in between 16:9 and 21:9 is glaring. In game, it is from water to wine. Even with a 2560X1080 if the dot pitch is good, like IPS panels.

 

---

aspect-ratio-3.jpg

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I've asked a few times in other threads and never got an answer: can I use two monitors with BOX, a center view and a left hand view for example?

 

Two because it's cheaper than three until three is cheap enough.

 

Thanks.

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HDR is something to consider as well. Although this game doesn’t support it, many do. Looks fantastic and a good future proofing decision. 

Also any monitor capable of doing HDR will make a very good SDR display just due to its specs. 

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On 12/12/2019 at 5:30 PM, SeaW0lf said:

 

No, it works fine, even the HUD is aligned properly, like the chat window on the far left.

 

Below is a print I made of widescreens and regular monitors in ROF. They don't scale exactly like the print because the Alienware 3440X1440 for example has a smaller dot pitch, then the screen is a bit smaller than what is shown in the print. But you can see that the difference in between 16:9 and 21:9 is glaring. In game, it is from water to wine. Even with a 2560X1080 if the dot pitch is good, like IPS panels.

 

 

Thanks. Does it also apply to IL2 BOS ?

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3 hours ago, WheelwrightPL said:

Thanks. Does it also apply to IL2 BOS ?

 

Yup, I've been flying Il-2 Great Battles for a few years and it is the same as in ROF. No problems at all with my monitor.

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