1.JaVA_KEBEN Posted August 24, 2019 Posted August 24, 2019 (edited) The new T34 is a nice tank ..but the turret responce … it s realy to slow fo a good and fast combat . First of all, it certainly takes 4 seconds before you are properly positioned when you go from the outside to the inside..... 4 ! , yes 4 painful seconds before you can begin to search for your goal again, because the turret always turns back to the 0 position. This is really sh.t ! And second you can't turn your turret when you're outside, and it automatically returns to the 0 position . And that cost a lot of time , that even takes too much time to get a good and quick view of your goal...... So ..No fun ! you always have to find the target again because the turret keeps turning back into the straight-ahead position . This costs so much frustration that the pleasure is quickly gone. 4 seconds is too much time to be able to respond normally in a quick action ... then you are always just too late With this slow response it is not a fight with a tiger. I understand that the tiger players are happy with the new T34 as an opponent ..... after all, it is much slower than the old T34 Okay, the visor is better, he is slightly faster ( he burns better ) and is a little stonger .. but it is bad to fight in a new T34 It would be really nice if we could turn the turret from the outside and he would also remain in this position if we considered the sight. As long as this is not yet possible, it is a big step back compared to the old T34. In the meantime I am pretty handy in playing with a tank, but the new T34 is a pain in my a..... ;-) Edited August 24, 2019 by 1.JaVA_KEBEN
SCG_judgedeath3 Posted August 24, 2019 Posted August 24, 2019 In reality the commander had to from the cupola position go down into the gunner sight and load the gun and aim, so 4 seconds is quite fast, well its like that in reality, thats why one can use sherman or KV-1 that has a dedicated gunner, then you can play like on the german tanks.
Thad Posted August 24, 2019 Posted August 24, 2019 36 minutes ago, judgedeath3 said: In reality the commander had to from the cupola position go down into the gunner sight and load the gun and aim, so 4 seconds is quite fast, well its like that in reality, thats why one can use sherman or KV-1 that has a dedicated gunner, then you can play like on the german tanks. Reality... what has that have to do with a WWII tank simulation? Wait.... uh.... er… well, I guess reality should be taken into account after all. Sorry. ?
SCG_judgedeath3 Posted August 24, 2019 Posted August 24, 2019 Well its a simulator game, so if the T-34 has 4 men in its crew and the commander was overloaded with tasks then a simulator should still have it so, else we can start playing games like warthunder or world of tanks if we shall ignore the weaknesses of all tanks and make them arcade like Not try to simualte the tank as it was in ww2. 1
1.JaVA_KEBEN Posted August 24, 2019 Author Posted August 24, 2019 (edited) Its stupid that the turret goes back to the front position , thats not realistic . When i'm in a tiger then i got a direct response , in a new T34 it cost almost 3 to 4 seconds .. and thats to long ! I understand your constant crying judgedeath , a good player can take a tiger with the old T34 . The new is t34 is to slow , i hope that they fix that … otherwise it's the end for me in tankcrew ( no more fun ) But in the meantime we have to fight with our beautiful new T34 against tiger tanks that shoot much better, have thicker armor and are difficult for us to eliminate in a T34 In addition, we now also have a lower response ... it is already a terrible fight to stop the force majeure of tigers .... then they also take the old T34 from us.. What a party..! Whe do not complain that the Germans have a force majeure of tigers .... but in the meantime we have to hand in our paper T34..pppffffftttt Whe had a lot of fun, but thanks to this whining, the fun is a bit off. Thanks judgedead for your whinning over the old T34 , i must say ..you making friends here ( not ! ) To keep the game in balance, you sometimes have to add water to the wine, so everyone has fun. But everywhere you post you nag about the old T34.. so lets keep the game in balance .. the russians no old T34 ..the germans no tigers ! Edited August 24, 2019 by 1.JaVA_KEBEN
Yogiflight Posted August 24, 2019 Posted August 24, 2019 1 hour ago, judgedeath3 said: In reality the commander had to from the cupola position go down into the gunner sight and load the gun and aim, so 4 seconds is quite fast, well its like that in reality, thats why one can use sherman or KV-1 that has a dedicated gunner, then you can play like on the german tanks. I don't think they were driving around with unloaded gun. My guess is that usually an APHE round might have been loaded by default.
SCG_judgedeath3 Posted August 24, 2019 Posted August 24, 2019 (edited) 5 hours ago, Yogiflight said: I don't think they were driving around with unloaded gun. My guess is that usually an APHE round might have been loaded by default. In some cases but in most cases a tank dont have a round loaded in, just as soldiers dont carry around loaded assault rifles unless they are expected to see enemies but inside their bases no or when moving up to their combat stations, as mentioned in Otto carius book. after that and driving into the battle they have APHE shell loaded. But even when it has a round loaded and its an AP round too, a T-34 commander needs to: 1: See the target, close the hatch and lock it. He can skip to close the hatch but quite unpleasent whens hrapnel or a german soldier throw down a grenade down the hatch. 2: After he has closed the hatch he will need to move down to the right place in the tank and unlock the gun and set the sight in. Plus he also need to give orders to the driver and tell the radio operator to send in to headquarters. 3: Once he has all that and put the fire button into unsafe: Start aiming and try to reloacate the target. This was the biggest problem for 2 manned turrets in the british and french armies in 1940s: the commander see a target and also is the gunner, once he is in the gunner sight he lost track of the target. At least the T-34 has a loader, else the commander would have to do that as well. Myself who loves authentic and tanks to be simulated as close as possible to reality find it enjoyable and have to learn and live with those disadvantages and advantages each tank has. Im looking for a hard tank simulator which is as close to reality as possible When I played with T-34 the full modelled one I ended up having best kill to death ratio and won the match, much fun and play it rather than the old t-34 thats not even close to being realistic. Edited August 25, 2019 by judgedeath3 1
Roller_Mo Posted August 24, 2019 Posted August 24, 2019 just wanted to ask if i bought the game on Steam, and i wanted to buy the Tank Crew For Tanks, will i be able to play it ??? or do i have to Buy on Steam? and not there Official Site??
Yogiflight Posted August 24, 2019 Posted August 24, 2019 51 minutes ago, judgedeath3 said: just as soldiers dont carry around loaded assault rifles unless they are expected to see enemies This was what I was talking about, being in the fields and always having to be aware of facing enemy, not being at home in the barracks. But I didn't want to oppose your post, i am all with you. I, too want to have a simulator not an arcade game, being in flying or tanking. There is a long way to go yet. To the OP, unfortunately currently it is the best way to use the tanks like assault guns, aiming roughly with the hull and only doing the fine aiming with the gun. 1
1.JaVA_KEBEN Posted August 24, 2019 Author Posted August 24, 2019 (edited) Many years ago I was in the army and was a member of a tank crew. Our turret did not always turn back to the 0 point and we were always charged in action. If you only load when you see the enemy, you are considerably late .. time cost lives ! I am getting tired of the nagging of some people about the old T34, this is a great tank and fairly bug-free. The new T34 is still full of bugs and is difficult to play in many cases (try it for a few hours) The tower turns back to the 0 point. The sight often gives problems. Looking through the visor costs twice as much time as with the tiger. He burns quickly when impacted in the engine compartment. And so on ...... In the meantime the old T34 has disappeared on most servers due to the many whining, but the tiger is still fully present in far too large numbers. Because the tower turns forwards, it is impossible to turn the tower reasonably in the right direction, in addition to the far too slow response ...you are always to late Even a PAK turns faster in your direction than you go from outside to inside and your cannon still has to aim ... then you're already in a big fire. The new T34 is not nearly good enough to play well online. Then the nagging of the German players that we are turning the engine room in their direction. If you are a bit technical then you know that the engine can protect you against the impact of a grenade,....Yes ...it will cost you the engine, but the crew has more chance of survival ... so also more chance to fire back ... very simple! Edited August 24, 2019 by 1.JaVA_KEBEN
Yogiflight Posted August 25, 2019 Posted August 25, 2019 @1.JaVA_KEBEN, first, the turret turns in every TC tank to the 12 o'clock position, when you change position from gunner to another crew member, this is no T 34 issue, this is a TC issue and will hopefully be changed in near future. Second, you obviously have no idea how to use a tank. Instead of whining about its disadvantages, use its advantages. When it needs 3-4 seconds until your commander is down at the gunsight, and you can see how he is moving down to it, so I really can not understand your whining about that (except that you don't want TC to be a simulator but an arcade game like Warthunder, and turning the turret looking out of the hatch is purely arcade). And after it needs up to 4 seconds until you can aim and the gun turns back to 12 o'clock position when you move to outside hatch position, I really do not understand why you do not use the 360° roundview periscope, which has the same zoom as the default gunsight, the same markings as the gunsight and the possibility to reset it to the gundirection with the reset visor key, and the turret will not turn the gun to 12 o'clock position, but stay directed to where it was . You just have to press the key for entering gunsight once more, then you are in the roundview periscope. The russian tanks have this big advantage, but instead of using it, you whine about the new T 34 being broken, because it is modelled realistically unlike the old one, that was just a game toy. And last, judgedeath3's 'whining' about the old T 34 was about a bug, that made it invulnerable from behind. I can understand, that this was no issue for you (pretty comfortable, to only have to turn the back to the enemy, so you can't be destroyed), but your arguing, that it was common tactics to use the backside of a tank as 'Protection Shield' is utter nonsense. No tankist would do that. The only situation, where you would turn your rear to the enemy is, when you are absolutely inferior and want to get your a** out of there as fast as possible. Then you might use the much higher forward speed of those old tanks to get away. Pretty unsafe, which is the reason why today's tanks can move backward as fast as forward, so you always show the much better protected frontside to the enemy. 1
1.JaVA_KEBEN Posted August 25, 2019 Author Posted August 25, 2019 Second, you obviously have no idea how to use a tank. 1 hour ago, Yogiflight said: @1.JaVA_KEBEN, Second, you obviously have no idea how to use a tank. Lol .. you see my points on the server ? i am curious about the points of the players who do knows how a tank works ;-) This is me , and my real tank crew
Yogiflight Posted August 25, 2019 Posted August 25, 2019 17 minutes ago, 1.JaVA_KEBEN said: Lol .. you see my points on the server ? Credtied in the old arcade T 34, where you could turn the turret when looking out of the hatch And what was your job in the tank, looks like you were the loader? And you guys turned the back of your tank to the enemy?
1.JaVA_KEBEN Posted August 25, 2019 Author Posted August 25, 2019 (edited) 22 minutes ago, Yogiflight said: Credtied in the old arcade T 34, where you could turn the turret when looking out of the hatch And what was your job in the tank, looks like you were the loader? And you guys turned the back of your tank to the enemy? You think tou are a smart guy , and no i whas not the loader . The important thing is .. with a team you take all the work … thats why they called a team smartguy I hope you understand this sign. You don't earn this in a game, but in real life ! Edited August 25, 2019 by 1.JaVA_KEBEN
Yogiflight Posted August 25, 2019 Posted August 25, 2019 34 minutes ago, 1.JaVA_KEBEN said: with a team you take all the work Exactly, what this discussion is all about. The T34 had a smaller team, no gunner. The commander had to observe the terrain and when he did this unbuttoned, dive down to the gunner's seat, to look through the gunsight, and you don't want to understand, that this means some loss of time. Use the 360° periscope (with the same zoom as the gunsight) and you will not have any loss of time. It works pretty good and is a real advantage over the german tanks. 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now