Bert_Foster Posted June 23, 2019 Posted June 23, 2019 (edited) The Wingmen RTB and Cover Me commands are firing flares Wingmen RTB results in the firing of a White Flare from my aircraft which are unlimited in number Wingmen Cover Me results in the firing of a Green Flare from my aircraft which are unlimited in mumber. Looking in the keybindings I also noticed that the Flare commands had multiple functions associated with Tank commands: White Flare was duplicated by Switch to 9 Th Firing point when clicking on the orange dual assignment info box in Wingmem commands. Looking in Tank Controls I dont even see a Switch to 9th Firing point. EDIT: I only have First,second and third firing point. No other firing points listed in Tank Crew controls. I don't actually have Tank Crew installed. Green Flare was duplicated with Switch to second firing point (I deleted this tank assignment) Red Flare was duplicated with Switch to First Firing point (I deleted this tank assignment) So even after Deleting the firing point assignment (First and second) in Tank controls I still get Flares going of in aeroplanes when I use the RTB and Cover me wingman commands and the flares are unlimited in number. I even tried a complete re assignment of these 2 wingmen commands but still flares are discharged. So something has crossed wires internally in the game engine imo. Edited June 23, 2019 by Bert_Foster
1CGS LukeFF Posted June 23, 2019 1CGS Posted June 23, 2019 It's probably a carryover issue from Rise of Flight, where a flare is automatically fired with certain commands. @airahusky, is this the case?
airahusky Posted June 24, 2019 Posted June 24, 2019 23.06.2019 в 08:02, LukeFF сказал: It's probably a carryover issue from Rise of Flight, where a flare is automatically fired with certain commands. @airahusky, is this the case? Yes . We just fixed it. Now flare is automatically fired with certain commands only for Circus planes 1
-332FG-Gordon200 Posted June 25, 2019 Posted June 25, 2019 14 hours ago, airahusky said: Now flare is automatically fired with certain commands only for Circus planes Since the latest change I no longer have use of weapon group #1 (machine guns) after I fire a flare in BoX. All weapons work as they should until I select and fire a flare. Afterwards I can no longer use main guns until I end mission (single player QM) and restart. Other weapon groups (cannon, rockets, bombs) are not effected.
airahusky Posted June 25, 2019 Posted June 25, 2019 9 часов назад, Gordon200 сказал: Since the latest change I no longer have use of weapon group #1 (machine guns) after I fire a flare in BoX. Does it happen every time? On all planes?
-332FG-Gordon200 Posted June 25, 2019 Posted June 25, 2019 15 minutes ago, airahusky said: Does it happen every time? On all planes? Yes, all the time and on every plane I've tried on Stalingrad and Kuban maps. I don't need to fire a flare. Just selecting a flare disables weapon group 1. Key mapping is directly on my VKB Gladiator non pro and assigned to different buttons. No second party software involved.
airahusky Posted June 25, 2019 Posted June 25, 2019 11 минут назад, Gordon200 сказал: I don't need to fire a flare. Just selecting a flare disables weapon group 1. Key mapping is directly on my VKB Gladiator non pro and assigned to different buttons. You tried to change the key mappings and try to assign group 1 on the keyboard? Is the flare selection button also on the joystick? By the way i have same joystick and you can send me the "input" folder and I can try to replace it on my PC.
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