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Venturi

The Sky needs to be Darker Blue

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The sky at altitude is far too light blue. Additionally the shadows become far stronger at altitude as the scattering properties of gas molecules become less (as the density drops).

 

At 7.5km (Everest in background at 8.8km). If you see the sky behind him, above Everest, this is the color it should be when looking up, and darker as you go up farther still.

372012-120516-martinet-everest.fit-760w.

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As someone else just recently mentioned, it's not possible for the Devs to simulate the entire universe, or physical characteristics.

What you're experiencing in the sim isn't actually a real sky/atmosphere as it turns out, but a sky dome. Outer space and the actual characteristics of atmospheric gasses

are not actually simulated.

 

Thus changing the color of this dome depending on your particular attitude is problematic to say the least.

Even if they could somehow manage this, what happens to the dome color when you're up high, and someone else is down low?

 

Not saying this isn't possible with a different engine or sky type, but with a sky dome you'd have to find a way  to change it's color dynamically, and just from your perspective.

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Lowering gamma or using reshade is going to be your only options. 

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17 minutes ago, Geronimo553 said:

Lowering gamma or using reshade is going to be your only options. 

 

That’s not going to change at different altitudes, though.

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Posted (edited)
57 minutes ago, [Pb]Cybermat47 said:

 

That’s not going to change at different altitudes, though.

 

That is all there is, that we can adjust without overhauling the game engine itself. 

This is what I can achieve with Reshade

Default with 1.1 gamma
HT7Phjq.jpg

Reshade
YeRPTcq.jpg

 

Edited by Geronimo553
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1 hour ago, Gambit21 said:

As someone else just recently mentioned, it's not possible for the Devs to simulate the entire universe, or physical characteristics.

What you're experiencing in the sim isn't actually a real sky/atmosphere as it turns out, but a sky dome. Outer space and the actual characteristics of atmospheric gasses

are not actually simulated.

 

Thus changing the color of this dome depending on your particular attitude is problematic to say the least.

Even if they could somehow manage this, what happens to the dome color when you're up high, and someone else is down low?

 

Not saying this isn't possible with a different engine or sky type, but with a sky dome you'd have to find a way  to change it's color dynamically, and just from your perspective.

 

It does change depending on altitude. There is a sea level color and a 10km color and the game interpolates between them.

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Posted (edited)
2 hours ago, LizLemon said:

 

It does change depending on altitude. There is a sea level color and a 10km color and the game interpolates between them.

 

That makes sense - thank you.

if it interpolates as you say then changing the 10k color would be a simple matter. 

 

I stand corrected.

Edited by Gambit21

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