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Just a quick question - is it possible to get a different mission briefing file to load for a client based on the client's language setting? The idea would be that if someone connects to a server they would get an appropriately translated briefing (written in manually, of course).

WWSitttingDuck
Posted

Doesn't that already happen?  

 

Think we have around 6 language files for a mission...

Posted (edited)
5 hours ago, WWSitttingDuck said:

Doesn't that already happen?  

 

Think we have around 6 language files for a mission...

Yep, just go to tools  > select localization > your language choice (see image)

 

image.png.981fac8b937b388df87870f9b90b6e5f.png

 

 

image.png.f4a694bb88ffee3617df1cf57cbfaa31.png

 

Besides the mission briefing, you can also give different subtile messages and icon labels per language.

 

The stuff you change is saved in separate language files. You can also just modify the file and the game will understand it. Although, doing that is a little more advanced.

Edited by ACG_Sketch-
Added images for clarity
  • Upvote 1
Posted
14 hours ago, LQuinze said:

Just a quick question - is it possible to get a different mission briefing file to load for a client based on the client's language setting? The idea would be that if someone connects to a server they would get an appropriately translated briefing (written in manually, of course).

 

See "Provide a Mission in Various Languages" on pg. 49 of the IL-2 Sturmovik Mission Editor and Multiplayer Server Manual.

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