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Thad

Seeking Multiplayer Tank Missions For Server Use

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Posted (edited)

Salutations,

 

I desire some working examples of Tank specific Multiplayer missions. Simple versions would be fine.

 

I have done my previous mission building as single player. I now desire to put together some multiplayer TANK missions for server use. I am especially curious as to how such mission scoring is set up.

 

Any help would be appreciated. Thanks. :coffee: 

Edited by Thad

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Following along my multiplayer mission attempt... from the editor manual.

 

"Team points per round The maximum points that each team starts with. Once a team loses all their points, the mission ends automatically. The current points for each team is shown at the top right of the map screen before players spawn in."

 

I put a capturable Tank Spawn into my test mission. It works... but what do I have to do in the editor to have points deducted from the side that captured it?

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13 hours ago, Thad said:

what do I have to do in the editor to have points deducted from the side that captured it?

From the side that captured it? I bet you mean the side that lost the spawn point.

I'm not 100% sure, but try using a failure mission objective.

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Thanks for the reply. Which ever way it ends up being scored... how are the points allocated in the mission editor. :salute:

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