Thad Posted April 6, 2019 Posted April 6, 2019 (edited) Salutations, I desire some working examples of Tank specific Multiplayer missions. Simple versions would be fine. I have done my previous mission building as single player. I now desire to put together some multiplayer TANK missions for server use. I am especially curious as to how such mission scoring is set up. Any help would be appreciated. Thanks. Edited April 6, 2019 by Thad
Thad Posted April 6, 2019 Author Posted April 6, 2019 Following along my multiplayer mission attempt... from the editor manual. "Team points per round The maximum points that each team starts with. Once a team loses all their points, the mission ends automatically. The current points for each team is shown at the top right of the map screen before players spawn in." I put a capturable Tank Spawn into my test mission. It works... but what do I have to do in the editor to have points deducted from the side that captured it?
LLv34_Temuri Posted April 7, 2019 Posted April 7, 2019 13 hours ago, Thad said: what do I have to do in the editor to have points deducted from the side that captured it? From the side that captured it? I bet you mean the side that lost the spawn point. I'm not 100% sure, but try using a failure mission objective.
Thad Posted April 7, 2019 Author Posted April 7, 2019 Thanks for the reply. Which ever way it ends up being scored... how are the points allocated in the mission editor.
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