Chief_Mouser Posted January 21, 2019 Posted January 21, 2019 (edited) Following my esteemed section leader in Gambit's excellent 'Havoc over the Kuban' when he suddenly decided to go tobogganing... before performing a balletic nose-stand... and leaping off back into the air. It looked like he might regain control, but actually had other ideas... with a roll and wobble in order to get into a position... ...for an undignified bellyflop... ...and the beginning of the downhill run. Wheeeeee! All the way down to the grassy valley... ...leaving a very unsightly scar on the mountain environment... ...before coming to a final rest among the alpine grasses. With not a scratch . No windows broken, no bits missing, no cracks in the bodywork, all external bombs still attached and the engines still running(!). Like, I said, mountains aren't dangerous - EDIT: Gambit has explained that the flight leader is set to invulnerable, which explains all. Still great fun to watch though. Edited January 22, 2019 by 216th_Cat 1 12 1
CIA_Yankee_ Posted January 21, 2019 Posted January 21, 2019 Nah, this is simply a testament to american engineering! Anything soviet or german would have been smashed to bits! 'Murica! 1 3
unreasonable Posted January 21, 2019 Posted January 21, 2019 Maybe you should check the mission file in the ME and see if that plane had it's properties set to Invulnerable, or some other oddity. Plenty of danger in those Caucasus peaks. 2
Gambit21 Posted January 22, 2019 Posted January 22, 2019 (edited) AI Leader is set to "invulnerable" since the AI logic/timing, scripting is based on him. Which mission is this? In can only be one of 2 or 3, I'll look. I'll run a test myself and see if something needs to be adjusted. This wasn't a problem in testing, but something may have changed. Thanks. By the way, I reported this behavior as a problem in the beta forum for a while, thinking "invulnerable" just meant immunity to guns etc. I wasn't thinking that this applied to crashes. Took me an embarrassingly long time to make the connection. Is this 13 "Head of the Snake"? Edited January 22, 2019 by Gambit21 1
sinned Posted January 22, 2019 Posted January 22, 2019 lol what a fake campaign. really historical. 1
Cybermat47 Posted January 22, 2019 Posted January 22, 2019 11 minutes ago, sinned said: lol what a fake campaign. really historical. Do you have any solutions to suggest, or are you just going to complain that this video game has the same mechanic as many other video games? 1
unreasonable Posted January 22, 2019 Posted January 22, 2019 12 minutes ago, sinned said: lol what a fake campaign. really historical. What a disgusting comment. “I criticize by creation, not by finding fault.” – Marcus Tullius Cicero 3
Livai Posted January 22, 2019 Posted January 22, 2019 "Terrain ahead pull up" - What the Ai misunderstand here? Ai Leader Planes set to "invulnerable" because everthing is based on their Logic - what? - seriously - is this really needed - "invulnerable" is cheating, point
Cybermat47 Posted January 22, 2019 Posted January 22, 2019 1 minute ago, Livai said: Ai Leader Planes set to "invulnerable" because everthing is based on their Logic - what? - seriously - is this really needed - "invulnerable" is cheating, point Yes, it is needed. Because all the logic is based on the leader, if they die, the mission won’t work. It’s hardly cheating, either, given that the player isn’t the leader. You might as well complain about the Arbiter being immortal in Halo 3. 1
Chief_Mouser Posted January 22, 2019 Author Posted January 22, 2019 (edited) 11 hours ago, Gambit21 said: AI Leader is set to "invulnerable" since the AI logic/timing, scripting is based on him. Is this 13 "Head of the Snake"? Hi Gambit. 13 it is. Head of the Snake Pt.2. The flight leader crashing didn't detract from the mission; I followed the other pair instead (visible in one of the screenshots) and let them lead me to the target. Mission 14 'Moving day' has several AI from both sides exhibit the same behaviour; sitting crashed in the woods with their engines still running. @unreasonable The invulnerability option hadn't occurred to me. Good spot. Cheers. PS I shouldn't bother about sinned. He's too tight to buy the campaign anyway. Edited January 22, 2019 by 216th_Cat 1
Leon_Portier Posted January 22, 2019 Posted January 22, 2019 Its interesting to take a look behind the curtains
Ribbon Posted January 22, 2019 Posted January 22, 2019 4 hours ago, sinned said: lol what a fake campaign. really historical. You're just mad cos there is no Ju52 scripted campaign! 4
Gambit21 Posted January 22, 2019 Posted January 22, 2019 (edited) 6 hours ago, unreasonable said: What a disgusting comment. “I criticize by creation, not by finding fault.” – Marcus Tullius Cicero That’s his shtick. He’s been biding his time, waiting for an opportunity to make one of his toxic comments. He’s done this before with the build thread before it was released. I shut him down, he goes away for a time then comes back when he thinks he can get away with it. He lends nothing to the community - and is worse than useless. Edited January 22, 2019 by Gambit21 1 2
Voyager Posted January 22, 2019 Posted January 22, 2019 I'll admit, this kind of makes me want to learn the A-20, but I'm a jughead at heart, and still have a lot to learn about the Thunderbolt before I should start branching out. Still hilarious to see. Sometimes the AI just does what it does...
Gambit21 Posted January 22, 2019 Posted January 22, 2019 (edited) 4 hours ago, 216th_Cat said: Hi Gambit. 13 it is. Head of the Snake Pt.2. The flight leader crashing didn't detract from the mission; I followed the other pair instead (visible in one of the screenshots) and let them lead me to the target. Mission 14 'Moving day' has several AI from both sides exhibit the same behaviour; sitting crashed in the woods with their engines still running. @unreasonable The invulnerability option hadn't occurred to me. Good spot. Thanks. Tested last night and he didn’t crash, but I still witnessed the behavior that caused it for you. I’m going to adjust the leader’s waypoint there slightly. Regarding the other AI in mission 14 - they are vulnerable as they should be. However an increased tendency to crash into the hills is something I’ll have to ask the Devs about. 5 hours ago, Livai said: "Terrain ahead pull up" - What the Ai misunderstand here? Ai Leader Planes set to "invulnerable" because everthing is based on their Logic - what? - seriously - is this really needed - "invulnerable" is cheating, point Go learn the editor and AI behavior then come back, otherwise zip it. Sometimes you have to “game the game” to get the results you want. Edited January 22, 2019 by Gambit21 2
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