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SAS_Storebror
Posted

Thanks to @airahusky we know a lot more about the status of certain bugreports now.

One of those he answered was mine...

2 hours ago, airahusky said:

 

On 3/27/2018 at 10:31 AM, SAS_Storebror said:

Brief description: White dots on trees on version 3.001.

Detailed description, conditions: At certain zoom levels, on version 3.001 trees still appear to be rendered with some kind of 2D overlay in front with white dots on it.
Additional assets (videos, screenshots, logs): Screenshots below.
Your PC config data (OS, drivers, specific software): Windows 10 Pro 64 Bit, Intel Core i5-2500K, 16GB RAM, Nvidia GTX 970

 

Tree Rendering issue 01.jpg

Tree Rendering issue 02.jpg

 

This is dither, can't fix it

 

 

Now I do get the message, however I'm wondering where it's coming from.

Is it a setting I've made - in which case I should be able to revert it - or is it that the game forcibly applies dithering to trees and therefore there's nothing that can be done about it?

If there's a setting I'd be glad to know where since I didn't enable any dithering anywhere knowingly.

 

:drinks:

Mike

  • Sad 1

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