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[MOD] Adjust turbulence in Career


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Posted (edited)

Carreer missions have pre-set turbulence values. The attached files allow to adjust these values (Turbulence = ##) for each Carrer date:

[IL2 path]\data\scg\scripts\13conditions.cfg  --> Moscow career

[IL2 path]\data\scg\scripts\14conditions.cfg  --> Stalingrad career

[IL2 path]\data\scg\scripts\15conditions.cfg  --> Kuban career

 

Spoiler

(sample conditions block)

[Conditions]
    period="1941.10.22","1941.10.22"
    WType=2
    WindPov=4
    WindDir=235
    CloudLevel=600
    PrecLevel=0
    PrecType=0
    Turbulence=0    <--- Set this value between 0-3 (no turbulence - severe turbulence)
    TempPressLevel=150
    Temperature=7
    Pressure=741
    SeaState = 2
[end]

 

default_conditions.zip

Edited by yeikov
3.007 already sets turbulence to missions, mod kept for customization
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Posted

I'd like to make a request! :blush:

Would it be possible to extend the Career missions' hour? So that they can happen earlier at dawn, or later at dusk and night?

  • Upvote 1
Posted

There are files that define daylight times, so it may be possible, I need to take a look (I'm away from my PC for a couple of days).

Posted

I have installed this with JGSME, uncertain if it is working. Will turbulence be noted in the briefings with it, or will it always state "no turbulence" despite actual conditions?

Posted (edited)

@thenorm If the mission is generated with turbulence >0, it will be reported in the mission description with something like: "light/heavy turbulence below clouds".

However, take into account that there is a random component and a dependence on the weather type, so some missions will still have no turbulence.

If you have no turbulence at all after several missions, specially with bad weather, let me know and we'll do some troubleshooting.

Edited by yeikov
Posted

I have done maybe 5 flights after the install, with the worst conditions being "cloudy" so I suppose it is possible I've just rolled no turbulence each time, but I will keep an eye on it and report back. 

 

Posted (edited)

@thenorm Please disable the mod and test the one I attach here. You should have lots of turbulence in the next Career mission you generate. If you do, then the 'normal' mod is most probably working as intended. If you don't, please check:

- the installation paths ([JSGME mods folder] > turbulence_in_career > data > scg > ...)

- that you have the mod enabled in JSGME.

- that you have selected Mods ON in the game settings.

Edited by yeikov
Deleted file to avoid confusion after v3.007
Posted (edited)
On 11/23/2018 at 8:35 AM, Picchio said:

Would it be possible to extend the Career missions' hour? So that they can happen earlier at dawn, or later at dusk and night?

 

I haven't found a way to do this, although I'd like to as well. I've tried changing the daytime files but I get an immediate crash at mission generation.

Edited by yeikov
Posted

Just tried the test version, and on the second version listed it did generate turbulence, though amusingly it stated "turbulence below cloud level" on a cloudless day. 

Posted (edited)

With the test version that's normal, it was just to make sure it was working. :)

Edited by yeikov
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Posted

Well, after some tests it seems that 3.007 changed the way turbulence is set to missions. Now the Career reads the turbulence values from each date's settings (where they are sometimes >0), not anymore from the weather files (where they are always 0 unless modded).

So the mod's not needed anymore, but if you'd like to know or adjust the stock values, you can modify them in the attached files.

default_conditions.zip

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