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EffeDB Mod: German Revi_c12" and "Revi_16a" Gunsights


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Posted (edited)

Finally I had the time to create the New reticles for 5.003 version.  

Here they are German Revi reticles, the italian San Giorgio for Macchi (with its variotions) and all the other available models.

 

Bye
  ?

https://mega.nz/file/mjAl1JqJ#CWt-CI6eMIiVjRiHI-PKEvuFga92mGDexmFIQYumKXE 

        

 

12293532_Revi_c12Revi_16a.thumb.jpg.e6ae80bd196ceff83d7d4a3b041b51d5.jpg

 

This is an interesting video about a real Revi gunsight:

 

Spoiler
Spoiler

 

 

 

 

Edited by EffeDB
New reticles for 5.003 version
  • Like 9
  • Thanks 5
  • Upvote 8
Posted

Very nice mod. Much appreciated!

JGr2/J5_W0LF-
Posted

Very  nice, thanks

Posted

Vielen Dank! :soldier:

Posted

That crosshair is thicc!

Posted

Yes, that's the point!

I've just made a research for the "San Giorgio" gunsights (mounted on the italian Macchi planes) and they're thick as well.

Probably this is the right size for all the instruments of this period.

So ... thinner gunsights are beautiful to  see but rather unrealistic.

  • 2 weeks later...
Posted

Does this work thru JSMGEor  no?

Posted

Yes it does, but have a go at trying it. ;)

Posted

Hi, I didn't found any problem with JSMGE, but you can put manually the new file reticle_revi_c12.dds in 
C:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Battle of Moscow\data\graphics\textures\common\
and then in the folder of the plane you want. For example:
C:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Battle of Moscow\data\graphics\Planes\Bf109E7\Textures\

Posted (edited)

-----  3.007  Version,   09/12/2018

 

This Mod improves the vies of "Revi_c12", "Revi_16a" and "Revi_16b" GunSights, even with the maximum zoom out.

 

     <<<< Now all 3 gunsights are different. Sorry for the inconvenient

 

You can also use a different gunsight for each airplane. 
For example: 
1.  make a copy of  Revi_16a.dds  in C:\...\Data\graphics\textures\common\
2.  and put it in C:\...\data\graphics\Planes\Bf109E7\Textures\
3.  finally rename this file as Revi_c12.dds

 

4.  make a copy of  Revi_16b.dds  in C:\...\Data\graphics\textures\common\
5.  and put it in C:\...\data\graphics\Planes\Bf109F2\Textures\
6.  finally rename this file as Revi_c12.dds

 

7. Now activate a quick mission with Bf109E7 or Bf109F2 and enjoy the difference. 

 

 

Edited by EffeDB
Error in Revi Gunsights.rar
  • Like 1
  • 3 weeks later...
JGr2/J5_W0LF-
Posted

Thanks

  • 1 month later...
BG26_Moostafa
Posted

Thanks

  • 1 year later...
Reggie_Mental
Posted

Can you do one for the Tempest MkV? I keep losing the sight picture in that plane.

 

TYIA

Posted

Would love to see this for All the Spitfire variants - great work.

 

Posted

There's a little problem... I've not paid for those planes!!!  :)   :)   :) 

So I'm not able to use them as player and don' see their cockpits.

Do you know the name of their reticles?  

It's reticle_mark8.dds ???

Something like this image?                                                                 If so I could help you, but I can only check the result on other airplanes.   Let me know.

mark8.png.adae6c413591827b6e3ca8865142c8d8.png

 

Posted

Added new Revi and San Giorgio working reticles for 5.003 version.

  • Thanks 3
Posted

I often have a difficult time seeing the USAAF and RAF gunsights while in VR. I primarily fly P-47 and Typhoon Bodenplatte careers.

  • 1 month later...
Posted

Link appears to be dead.

Posted (edited)
14 minutes ago, czech693 said:

Link appears to be dead.

No, everything works for me. Refresh page?

Edited by Jake
Posted

Verified. It works.

Posted

Not for me.  I even went to the Mega.nz site and started the registration process, but when I tried to activate from the email they sent me I got the cannot connect page again.  I've cleared my cache and history and did a reboot but still no joy.

Posted

Thanks, downloaded that zip and will try it out tomorrow.

  • 8 months later...
Posted (edited)

If anyone's interested, to make this one work in multiplayer after installing it as instructed above make a .bat file in the root directory of your game's installation and paste this in it:

@echo off

for /f %%r in ('dir /b data\graphics\textures\common\*.dds') do (
	echo %%r
	for /d %%a in (data\graphics\Planes\*) do (
		mklink /h %%a\textures\%%r data\graphics\textures\common\%%r
		rem del %%a\textures\%%r
	)
)

 

Executing this'll create a hard link to all the installed reticles for each plane, avoiding the need to copy them all or selectively in each plane's texture directory. To remove the links rem out the "mklink" line and remove the rem from the line under it. The benefit, apart from automation, is that you can replace any given file in the original installation directory in textures\common and the change will affect all related planes directly.

 

Edited by firdimigdi
typo
  • Thanks 1
  • 1 year later...
ACG_Bussard
Posted

Great stuff @EffeDB !

 

Is it possible to extend the graduation of more then 7° for the German Revi reticles as it´s mentioned like shown below? It would be fine thing, if you can add them to your mod.

 

 

  • Upvote 2
Posted (edited)

I'm afraid the *.dds reticle files can only be 512x512 pixel ... ideally 7 graduations would require 850x850pixels

So I had to shrink the image to maintain the original size.  Here are the result:

 

all.thumb.jpg.cffe76770d8abe0ea4b3816e540a51cc.jpg

 

 

Edited by EffeDB
wrong content
  • Thanks 1
Posted

I apologize, but the archive is both files with an sight 16B ...
And the question, which means a picture with the settings for the sight? After all, they are in no way applicable to these sights.

Posted

Sorry, I tried the reticle_revi_16b.dds in  data\graphics\Planes\Bf109F4\Textures\  renamed as reticle_revi_c12.dds and at the end I forgot to change the name.

Now I've uploaded the right archive (hope).

Circle and graduations of the sight help hit the target: a lot of training is needed, but it works.  

1.thumb.jpg.ddc9e04e4b32191b0735c22962a333c5.jpg

 

Posted

How to download this archive? There are no links 🤷‍♂️🙄

Posted

two messages up, if it stays there and works...

xxx.thumb.jpg.b7eafd162aa9c972a6f1a8fa17a1e2fc.jpg

Posted (edited)

Now yes, before - "wrong content".

Thanks - great work !

Edited by FilMit
Posted

I don’t understand anything ... Both sights are exactly the same. So it should be?

 

reticle_revi_16b.jpg

reticle_revi_c12.jpg

ACG_Bussard
Posted

@EffeDB

 

Thank you very much for your work. By resizing the Revi 7° from 850x850 to 512x512, the Revi's mil system is no longer displaye correctly. Due to the reduction in size, the range estimation and the inclusion of angle of attack for the bomb path are unfortunately no longer in scale. So I´m sorry to say it didn´t worked this way.

 

Is there really no other way to consider a true-to-scale graduation for the Revi 7°? Do the bigger Italian San Giorgio and Soviet PBP-1 gunsights also have a native resolution of only 512x512 pixels?

image.jpeg

Posted (edited)

To FilMit:

That's clearly a Symptome: Alzheimer or Commies around me.  Try this link:

 

Revis7.rar

 

Please write me if it doesn't work again.  I will send you a link of an external repository

😁

Edited by EffeDB
  • Thanks 1
Posted (edited)

To ACG_Bussard:

 

San Giorgio sight is 512x512.
pb1 is 254x254 but only a quarter of the sight. Probably they have a specific way to visualize the entire sight for that model.

 

 

pb1.jpg.323da4901a2db3e6638c17b65bebdd34.jpg

 

The reduction scale is 512/850=0.6, so we could calculate the new measures in the following way.   For example:
                                             512/850=xmils/100 mils   ->   x=60mils

 

xxx.thumb.jpg.7ff21b7a70e6a08e26a35946259845bb.jpg

Edited by EffeDB
Posted (edited)

No, I'm wrong, it's just the opposite, because we have to consider the sight as it was 850x850 pixels.  It's smaller and fills up sooner.
So:  850/512=xmils/100 mils -> x=166, nearly 170 mils

Definitely Alzheimer.

 

xxx.thumb.jpg.d8c8c9174a7efaf7e0f9907c82869df6.jpg
 

Edited by EffeDB
  • Like 1
ACG_Bussard
Posted (edited)

@EffeDB 

 

Thanks for the clarification regarding the San Giorgio and the PBP-1 gunsight! The differences in scale usage seem to be hardcoded into the aircraft model.

 

Regarding the German Revi, I´ll prefer to stick with the historically based 100-Mils system until further notice from the developers:

 

Luftwaffe Gunnery Primer D.(Luft) 5000/1)

Edited by ACG_Bussard
Posted

Good. A custom calibration is possible too: 10 m up or down, until the best result is achieved. Bye.

Posted

@EffeDB

 

Thanks for your work, now everything is fine 👌👍

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