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Posted

Does anyone have a source for or link to a good textured background I could use to create the less uniformed metal skin base?

 

Thanks in advance

 

BOO

Raptorattacker
Posted (edited)

If you're using Photoshop then render the 'clouds' pattern in b+w in a new layer and on 'overlay' settings over the metal parts when making up your Normal Map.

Edited by Raptorattacker
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Posted

Thanks Raptor but im a gimp (so to speak) - im not sure gimp has those texture patterns or if it does when they are

Posted
48 minutes ago, SCG_BOO said:

Thanks Raptor but im a gimp (so to speak) - im not sure gimp has those texture patterns or if it does when they are

Gimp has it but it's not adjustable as far as I can tell. The cloud pattern is way too big to be very noticeable. I'm looking for something like what @ICDP uses for the Yak-1Bs127 metal panels. No luck so far. 

Posted
1 hour ago, Danziger said:

Gimp has it but it's not adjustable as far as I can tell. The cloud pattern is way too big to be very noticeable. I'm looking for something like what @ICDP uses for the Yak-1Bs127 metal panels. No luck so far. 

Yup the gimp cloud is pretty useless out of the gate (which is as far as my talents can carry it).  

Posted (edited)

A very easy way to do this is to take a large image of crumpled tin foil, you can take your own, or get one from Google.  Then convert that into a normal map, then add a bit of guassian blur to take away the sharp edges and you have your base.  This is what I did and once done it is used in all my normal maps where there are metal surfaces.

 

I have a basic PSD file I use as a base for all my normal maps.  It includes a dented metal layer and a colour guide to help with orientation of your bumps.  Feel free to use it.  Around 60% transparency gives a subtle effect.

 

https://btcloud.bt.com/web/app/share/invite/yklrqsViZw

 

 

Edited by ICDP
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Posted
24 minutes ago, ICDP said:

A very easy way to do this is to take a large image of crumpled tin foil, you can take your own, or get one from Google.  Then convert that into a normal map, then add a bit of guassian blur to take away the sharp edges and you have your base.  This is what I did and once done it is used in all my normal maps where there are metal surfaces.

 

I have a basic PSD file I use as a base for all my normal maps.  It includes a dented metal layer and a colour guide to help with orientation of your bumps.  Feel free to use it.  Around 60% transparency gives a subtle effect.

 

https://btcloud.bt.com/web/app/share/invite/yklrqsViZw

 

 

You're a lifesaver mate!

  • 3 weeks later...
Posted

All Hail ICDP!! ?

 

Thank you for generously sharing

  • 3 months later...
FTC_SimSonius
Posted

The PSD File is not uploadet anymore. Is there a way to get it again?

That would be awesome.

 

Thanks in advance.

 

SimSonius

Posted
8 minutes ago, =ARTOA=SimSonius said:

The PSD File is not uploadet anymore. Is there a way to get it again?

That would be awesome.

 

Thanks in advance.

 

SimSonius

I only have it as a Gimp file now but there are only 3 layers that need to be exported as pngs for to be drapped into a PSD. This i a link to my one drive that ill keep up for a while in case ICDP dosent swing by.

 

https://1drv.ms/u/s!AnRk5ek6XHD7g7IoXLtpu2RKALAEgg

  • Thanks 1
FTC_SimSonius
Posted

Big thanks for the quick answer ?

This was fast.

 

And thanks for sharing

  • Thanks 1

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