pegg00 Posted October 13, 2018 Posted October 13, 2018 (edited) Okay so I get good performance and almost 0 noticeable decrease in fps when just flying around with 1 or 2 planes, but whenever I shoot at/hit something or something shoots at/hits me I get FPS drop of up to 120%. This also happens when loading in a game(not a big deal) and when there are upwards of 8 planes buzzing around in close proximity. I've been fumbling around with graphic settings and this happens even when all are at the lowest they can be (1080p). For example: At lowest settings ill have 120-140fps flying around, but say I strafe a train, the moment the bullets hit it drops to 60fps for a couple seconds, then goes back up. Does this happen to everyone? If not, can you please provide some suggestions to help out. Also what graphic settings would you recommend for the specs provided below? Which are most important for visibility, target identification, competitiveness? Specs: Ryzen 5 2600 CPU 16GB DDR4 3000mhz RAM GTX 1080 GPU I have a shitty old 1TB HDD that I am upgrading soon, could this be the issue? Monitor runs at 75hz @ 1920x1080 and I generally run VSync ON. Thank you, Pegg00 Edited October 13, 2018 by pegg00
ShamrockOneFive Posted October 13, 2018 Posted October 13, 2018 I have a few performance issues but they tend to be at times where you'd expect major calls to the GPU or CPU are bogging things down. Hitting stuff is not one of them and that sounds a bit off to be sure. I'm going to blame it on your "shitty old" HDD. I've been running IL-2 on a SSD the entire time that it's been out and when it comes to something like a flight sim such as IL-2 where an immense amount of data is being dealt with... SSD all the way. Keep that 1TB for documents, images and video stuff but when it comes to OS and games, put that on as beefy a SSD as your budget allows. Samsung makes the 850/860 EVO series which tend to have a really good mix of price to performance although there are certainly others out there too.
pegg00 Posted October 13, 2018 Author Posted October 13, 2018 Yeah I'm getting an SSD beginning of next month when my paycheck comes in. I was thinking the 1TB WD Blue for $150 on Amazon.
Wulfen Posted October 13, 2018 Posted October 13, 2018 (edited) edit Edited October 13, 2018 by Wulfen
pegg00 Posted October 13, 2018 Author Posted October 13, 2018 Just now, Wulfen said: The forest on the Kuban map will bring any GPU to it`s knees, it just seems to chug along at 45fps regardless of what is throw at it, so don`t be surprised when you're in the same boat. Thats okay, I just want to confirm it's not an issue on my end. Call it paranoia.
Guest deleted@83466 Posted October 13, 2018 Posted October 13, 2018 (edited) 4 hours ago, pegg00 said: Thats okay, I just want to confirm it's not an issue on my end. Call it paranoia. Pegg00, you said you have a 75 hz monitor with Vsync on in game. Try setting "Adaptive V-sync" if you have an Nvidia card, in the Nvidia driver and turning off V-sync in-game, and see if that helps smooth things out. I really don't think your issue sounds like an HDD issue. If you are running "full screen" ticked on, try running it without, and vice versa if otherwise, with the Adaptive set. Edited October 13, 2018 by SeaSerpent
BOO Posted October 13, 2018 Posted October 13, 2018 (edited) Im going to second Shamrock on the SSD - although I don't think its the main reason for what you describe it will greatly help your overall PC experience and help the game some at the same time. What you describe doesn't seem unusual. I have a 1080 with an 860 EVO. With high/ultra settings, running in to strafe a train will lower my fps from 140 to 80 or so even in lightish scenarios. Given the HDD and the scenarios what you are describing doesn't seem too out of place. Although you are seeing 140fps in the little fps counter you really aren't. Your seeing 75 because that's all your monitor can display. The rest is just unseen wasted power unless you are running a 144hz monitor or fastsync. The frame counter works from the game engine not the monitor hence the figures. Worse still the card's display buffer is just grabbing at frames. On a really fast rig capable of producing 120fps min consistently this isn't an issue so much but when the frames are as much a halving from one ms to the next this results in uneven pacing and unsmooth gameplay. One of the advantages of Vsync (Its primary reason for existence being a screen tear free experience ) is that is evens out the frames thus preventing such wild and obvious variations in pacing. If you want to see why vsync is a good but possibly sometimes a bad thing - please see the spoiler. You don't seem to be using vsync but id recommend you try. So..continue to buy an SSD. In the meantime.... 1) Try flying with the full screen option in game unticked, the in-game vsync on and the 4K textures ticked. If you see drops into the 50s 40s or 30s then lower some of your settings. You might also be able to.. 2) check if you monitor has different profiles and refresh rates. I play on a TV so im not familiar with monitor tech but my TV can display at 60 or 50hz. If your monitor can do similar using a slightly lower refresh rate (say 60hz) it will lower the vsync bar into a place where your rig shouldn't struggle at all. Im not sure if forcing a non native refresh rate via the control panel is a good thing even though it can, in theory be done so ill stay clear of suggesting that one). An SSD may just make the difference in any case. 3) Also try Adaptive as already suggested. Good Luck Spoiler TL:DR The in-game vsync in BOS is very well implemented. The in-game vsync option still allows you to run the game in a windowed mode making Alt tabbing faster (presumably its acting on the game engine independently of what the Nvidia detects as being the windowed state or some other BOS black magic - either way it works well) with the benefit of frame pacing. This is better than frame capping and unlimited frames since a frame cap just closes the door on the incoming tide whereas vsync tells the game engine what it wants. This means evenly timed right number of frames to match you monitors fresh rate. Evenly timed frames stop the Stutter seen when the frame display times vary wildly as they rise and drop with scene demand. The issue comes when you drop below the frames required to match your refresh rate - in your case its 75. That's quite a high target for your rig in high demand scenes. Here vsync wont allow the frames to simply duck under 75. It will force the game engine to half the frame output to match the next lowest full refresh cycle (so around 36 or 37 fps) and this is awful to look at. If you have an fps counter you might not see 37fps but a higher number - that's because vsync will be constantly switching between 75 and 37 over that second the fps is averaging making the already awful even worse. You'll only see 37fps if the rate permanently drops over that second. One of the big "mehs" of vsync is input lag. This affects first person shooters more and isn't such a big issue in sims. In short, since vsync forces a lower refresh rate than perhaps the game can produce, things are a little delayed. So what nivida saw were competitive games playing with awful screen tear to get the edge. This issue was made even worse when vsync halved the refresh rate. Adaptive vsync was an attempt by Nvidia to stop screen tear whilst also preventing those big drops and the big input lags caused by chopping the refresh rates in half - simple concept - it turns itself off is the frame rate drop below the threshold. The effect however isn't 100% wonderful. You may experience some uneven pacing and you will likely see something akin to a water ripple in a pessary dish as it swaps states. This effect is perhaps lessened the higher the refresh rate of the monitor. Fast sync is their latest attempt at tear free low lag gaming. It supposedly needs a rig capable of feeding it with at least double the required refresh rate (and the described tech suggests this is the case) but many players find it works well even if this double rate cannot be achieved. This could possibly be because they have a high tolerance of uneven frames or it could be some alignment of the stars in their rig. It could also be because some players assume that because they fly at 6K all the time where the air is thin but the frames are high - everyone does. It doesn't work for me. Edited October 13, 2018 by SCG_BOO
Wulfen Posted October 13, 2018 Posted October 13, 2018 (edited) 8 hours ago, pegg00 said: Thats okay, I just want to confirm it's not an issue on my end. Call it paranoia. Sorry, I edited that. I was speaking in relation to VR rather than 2D demands which is more related to your discussion. Edited October 13, 2018 by Wulfen
Lusekofte Posted October 13, 2018 Posted October 13, 2018 SSD will always help, but there is some topic about Nvidia settings and game settings that will help you. I flew this sim with a old PC before and manage to tweak the settings follow these topics in such a degree that I had a very smooth experience most of the time. With my new Computer I do not care that much, I fly less, that might be a part of why. But I simply do not notice anything. I think GB is one of the smoothest games around
=TBAS=Sshadow14 Posted October 13, 2018 Posted October 13, 2018 (edited) HDD has nothing to do with it im gaming on a 7200 rpm Sata 1 HDD (2TB) With no cache worth talking about takes me 5-20 seconds longer to load maps than people on ssd once map is loaded the drive is barely used as entire map fits into ram easily. OP: Did you make an Nvidia profile for the game (thse days every game played on Nvidia needs it own profile in control panel so you can set correct power throttling (in case of games Off = Prefer Maximum Performance) also other guy in comments check your pc or game settings. i get 55-60 fps flying 50-500m over any forest or part of kuban on ultra preset and my rig is nothing great rather old (specs in sig) Edited October 13, 2018 by =TBAS=Sshadow14 1
pegg00 Posted October 14, 2018 Author Posted October 14, 2018 Okay so I set Vsync to adaptive in Nvidia control panel + unchecked Vsync in-game, and it seems to be performing slightly better. But why would checking 4k textures help at all?
=TBAS=Sshadow14 Posted October 14, 2018 Posted October 14, 2018 memory paths optimized better maybe but even then i found it to not help .. infact that entire guide from jason on fps gave me terrible performance. maybe its ok for intel on windows 10
pegg00 Posted October 14, 2018 Author Posted October 14, 2018 Do you guys think an NVME SSD will help significantly more than a SATA SSD? Its double the price and I dont want to buy an NVME SSD if I can get similar performance with a 2.5 inch SATA SSD and purchase some new headphones with it lol.
DD_Arthur Posted October 14, 2018 Posted October 14, 2018 11 minutes ago, pegg00 said: Do you guys think an NVME SSD will help significantly more than a SATA SSD? Its double the price and I dont want to buy an NVME SSD if I can get similar performance with a 2.5 inch SATA SSD and purchase some new headphones with it lol. Sshadow is right. An SSD will help your game load faster but will have zero to minimal effect on FPS. Nothing wrong with your system. At the moment the most cost effective way of improving your performance is to turn off the fps counter. 1
ShamrockOneFive Posted October 14, 2018 Posted October 14, 2018 2 hours ago, pegg00 said: Do you guys think an NVME SSD will help significantly more than a SATA SSD? Its double the price and I dont want to buy an NVME SSD if I can get similar performance with a 2.5 inch SATA SSD and purchase some new headphones with it lol. NVME SSDs are definitely the fastest but a SATA 3 at 6Gbps is still going to be plenty fast. I haven't tried a NVME drive yet... but the more conventional SSDs, even a slower older one, is so much faster than a conventional platter HDD that you'll immediately notice the difference on things like Windows start-up and loading applications.
US103_Baer Posted October 15, 2018 Posted October 15, 2018 (edited) @pegg00 you shouldn't have any problem with that setup. Mine is same CPU, GPU and similar ram, but I run 1440p with gsync. Fps is usually 100/130 dropping to around 70/80 down low in action. As others suggest, try the various modes of vsync and do try setting your monitor to 60fps. IIRC some vsync settings will halve your frame rate if fps drops below monitor refresh rate, in your case when fps drops below 75, rendering could fall to 37ish. Perhaps your experiencing that? With a 60hz refresh your chance of going below is reduced. Edited October 15, 2018 by US103_Baer
TWC_Ace Posted October 15, 2018 Posted October 15, 2018 (edited) Try this... 4k skins set to ON, custom skins to OFF....turn off Full screen (in game you must have resolution exactly as it is in your monitor settings), lower the landscape drawing... Edited October 15, 2018 by blackram
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now