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Turret control is broken


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Posted

Just bought the game, I can't use the turret

 

for some reason, my trackIR, together with "park turret" command are managing the movement of the turret. Mouse is not working and/ or I don't know how to keep both trackIR (for view) and mouse (for camera). This was not an issue in IL-2 BOX because I seldom used the turrets

 

However, with tank crew I need a precise way of moving the tank turret, and I don't want to use the mouse; I have a controller (xbox like) and I want to assign one of the two x,y axis available to it?

 

thanks

Posted

Hi @Jorge_S

It is possible!

I know some are doing this with the software "joytokey"

They will tell you how much better than me.

Posted

THanks a lot,

I restarted the game without trackIR, and then after some trial and error, I was able to make it work with mouse as the best option currently available

 

I tested linking it to gamepad and to my (xbox like) controller; but I really didn't like the results,

 

I hope they will add independent turret control axis soon

WIS-Redcoat
Posted

Also, in VR as the gunner if you turn the turret your head stays with the hull and not the turret.  Fix this!

Posted
4 hours ago, WIS-Redcoat said:

Also, in VR as the gunner if you turn the turret your head stays with the hull and not the turret.  Fix this!

 

Strange, i don't have this problem in VR.

WIS-Redcoat
Posted

Really?.

 

If I am in the gunner seat (KV 1) but not nestled to the gunsight my player view stays stationary as the turret and seat move.  

Posted
On 8/5/2018 at 1:04 PM, WIS-Redcoat said:

Really?.

 

If I am in the gunner seat (KV 1) but not nestled to the gunsight my player view stays stationary as the turret and seat move.  

 

you're talking about the commander position and the rear firing turret arent you?

 

if so, i have the same problem

 

WIS-Redcoat
Posted

No, in my case I was the gunner, but I am sure it probably affects both positions.

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