BP_Iceman Posted August 18, 2018 Posted August 18, 2018 Hello! Just few more skins for our tanks. Twoo fo Tigers and one for KV KV-1 Winter 14th Guards tank regiment , Don front: "nr.5 Strong"(Silny") Sch.Pz.Abt 503 "Panzergrau 332 Sch.Pz.Abt 501"JANNY",Tunissia Download:http://www.mediafire.com/file/651uxar6snvvgug/Tank_skin_pack_2.7z/file 3 3 1
BP_Lizard Posted August 18, 2018 Posted August 18, 2018 Awesome looking skins. Thanks. Are these regular skins that are dropped into skin folders like those for the ACs or a mod that would limit one to joining Mod On servers only?
BP_Iceman Posted August 18, 2018 Posted August 18, 2018 They work normally, paste into "skin /_kv1s, and _pzvi-h1 folder" ,unless the custom skins are disabled by the server. 1
69th_chuter Posted August 19, 2018 Posted August 19, 2018 I'm going to need a better idea of where these guys go as I don't have a mod folder (that I'm aware of - I know I used to ...).
BP_Iceman Posted August 19, 2018 Posted August 19, 2018 The "mods" folder is not needed.Skins work the same way as airplane skins. Just put these skins in : il-2 Sturmovik battle of xxxx/data/graphics/skins. In skins folder you need to create _kv1s and _pzvi-h1 folders if you dont have them. You can select skins same way as airplane skins,under custom skins option in wehicle set up screen. Sorry for my english. 1
hetstaine Posted August 21, 2018 Posted August 21, 2018 On 8/19/2018 at 2:29 AM, BP_Iceman said: Hello! Just few more skins for our tanks. Twoo fo Tigers and one for KV KV-1 Winter 14th Guards tank regiment , Don front: "nr.5 Strong"(Silny") Sch.Pz.Abt 503 "Panzergrau 332 Sch.Pz.Abt 501"JANNY",Tunissia Download:http://www.mediafire.com/file/651uxar6snvvgug/Tank_skin_pack_2.7z/file Awesome! Many thanks 1
Missionbug Posted August 21, 2018 Posted August 21, 2018 Superb textures, thank you very much, really appreciated. Seems rather strange having a tank you are able to change the scheme on, nice change from always adding skins for aircraft. Wishing you all the very best, Pete.
TheHighwayman Posted August 29, 2018 Posted August 29, 2018 Am I correct in observing there are no layered templates yet? We must mod over an existing template, correct? If I am wrong, I'd love to to be directed to a layered template. Beautiful work so far! I love the new dimension.
Pierre64 Posted August 29, 2018 Posted August 29, 2018 12 minutes ago, 1./JG54TheHighwayman said: I'd love to to be directed to a layered template. @1./JG54TheHighwayman PzVI Tiger (462 Mo) KV-1S (555 Mo) S! 2
Oubaas Posted September 28, 2018 Posted September 28, 2018 Thank you to all the artists that have begun making tank skins. I've got them all (I think) and they're being put to good use.
Juri_JS Posted October 4, 2018 Posted October 4, 2018 Did the developers mention, if it will be possible to use custom skins for AI tanks, vehicles and artillery too in the future? The Mission Editor already has an option to add skins to AI vehicles and artillery, but the skins don't show up in missions.
LizLemon Posted October 6, 2018 Posted October 6, 2018 Apologizes if this is the wrong place to ask but is there a template for the T-34 anywhere?
DetCord12B Posted October 9, 2018 Author Posted October 9, 2018 On 10/6/2018 at 4:45 PM, LizLemon said: Apologizes if this is the wrong place to ask but is there a template for the T-34 anywhere? Nah, you'll have to pull the existing DDS file from the vehicles.gtp and edit it that way. I wouldn't suggest it as the parts are spread all over the place. Best to wait for the release of the TC T-34-76.
Danziger Posted October 10, 2018 Posted October 10, 2018 On 10/9/2018 at 4:11 PM, DetCord12B said: Nah, you'll have to pull the existing DDS file from the vehicles.gtp and edit it that way. I wouldn't suggest it as the parts are spread all over the place. Best to wait for the release of the TC T-34-76. Semi-related question. You seem to have experience pulling textures from the packed game files. I am working on a MiG-3 overhaul and some of the parts are not in the template. I was told by an official source that its placed on additional texture of internals for external model in the packed files. Do you know what I need to do to get to it? Any help is much appreciated.
LizLemon Posted October 10, 2018 Posted October 10, 2018 51 minutes ago, Danziger said: Semi-related question. You seem to have experience pulling textures from the packed game files. I am working on a MiG-3 overhaul and some of the parts are not in the template. I was told by an official source that its placed on additional texture of internals for external model in the packed files. Do you know what I need to do to get to it? Any help is much appreciated. What part of the Mig, external model or cockpit?
Danziger Posted October 10, 2018 Posted October 10, 2018 11 minutes ago, LizLemon said: What part of the Mig, external model or cockpit? Is it possible to upsize the textures to higher resolution like we have with the skins? If so, I'd like to upgrade the cockpit as well. If not, just the landing gear parts and gun barrels of the wing pods.
DetCord12B Posted October 11, 2018 Author Posted October 11, 2018 8 hours ago, Danziger said: Is it possible to upsize the textures to higher resolution like we have with the skins? If so, I'd like to upgrade the cockpit as well. If not, just the landing gear parts and gun barrels of the wing pods. Well, you can simply increase the res by up-scaling it to that of 4K (4096x2). But for it to be done properly in a 4K format, you'd have to rebuild the textures by hand.
Danziger Posted October 11, 2018 Posted October 11, 2018 12 hours ago, DetCord12B said: Well, you can simply increase the res by up-scaling it to that of 4K (4096x2). But for it to be done properly in a 4K format, you'd have to rebuild the textures by hand. I would like to redraw them in higher resolution. Would it work though?
DetCord12B Posted October 11, 2018 Author Posted October 11, 2018 2 hours ago, Danziger said: I would like to redraw them in higher resolution. Would it work though? Yeah, absolutely. That's if you're willing to dedicate the time needed to do it properly. It would be a fairly intensive project.
Danziger Posted October 11, 2018 Posted October 11, 2018 8 minutes ago, DetCord12B said: Yeah, absolutely. That's if you're willing to dedicate the time needed to do it properly. It would be a fairly intensive project. I've been working on a kind of reboot for the MiG-3. The current model is kind of mish mash between a MiG and a re-engined MiG and a couple of outright mistakes. I'm correcting the 4k skin template, alpha template and normal map. I also hope to do a 2k version to supply the devs should they find time to make the 3d model corrections. Getting at these locked textures would be the final piece of the pie in my Make the MiG-3 Great Again! campaign. I'm guessing making changes to the locked textures would have to be dealt with like a mod?
LizLemon Posted October 11, 2018 Posted October 11, 2018 1 hour ago, Danziger said: I've been working on a kind of reboot for the MiG-3. The current model is kind of mish mash between a MiG and a re-engined MiG and a couple of outright mistakes. I'm correcting the 4k skin template, alpha template and normal map. I also hope to do a 2k version to supply the devs should they find time to make the 3d model corrections. Getting at these locked textures would be the final piece of the pie in my Make the MiG-3 Great Again! campaign. I'm guessing making changes to the locked textures would have to be dealt with like a mod? Yes, you would have to extract the games archives to get at the textures used in the cockpit and a few other ones. Then you'd need to release it as a mod. If you do extract stuff its pretty easy to see what textures go with what.
Danziger Posted October 11, 2018 Posted October 11, 2018 13 minutes ago, LizLemon said: Yes, you would have to extract the games archives to get at the textures used in the cockpit and a few other ones. Then you'd need to release it as a mod. If you do extract stuff its pretty easy to see what textures go with what. What do I need to accomplish that?
LizLemon Posted October 11, 2018 Posted October 11, 2018 59 minutes ago, Danziger said: What do I need to accomplish that? http://www.mediafire.com/file/caxpalaudz1hd47/unGTP-IL2.zip drag the gtp archives in the games data folder onto this executable to extract them 2
Danziger Posted October 12, 2018 Posted October 12, 2018 (edited) 7 hours ago, LizLemon said: http://www.mediafire.com/file/caxpalaudz1hd47/unGTP-IL2.zip drag the gtp archives in the games data folder onto this executable to extract them I have done this. The MiG files are in Planes2.gtp but where does it unpack the files to? Edit: NVM duh... Edited October 12, 2018 by Danziger
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