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How to use gunsight in VR? (i have 2 of them..)


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Posted

Dear fellow home pilots,

 

I found some previous posts about this, but unfortunately I am still confused.

 

Basically, I see two overlapping gunsights (reflected in the glass thingy) in front of me. some say that this is the same as the real world: real pilots see two overlapping gunsights.

One of the relevant post is this: https://forum.il2sturmovik.com/topic/30556-3dmigoto-mod-for-vr/

it shows two different gunsight for each eye, and i think the mod provides enhancing one gunsight for one of the eyes.

 

So both eye open, there are two gunsights. either one works but need to decide which one to use.

One eye open (other eye closed) I see only one gunsight (obviously) but keep closing one eye is kinda stressful.

 

That said, my question is:

 

1. Is this normal? Am i missing some configuration in something?

2. If this is normal, how do you cope? and what would real fighter pilots do?

 

Posted

It is definitely normal and I actually appreciate that it is well represented. The best thing to do is to focus on your target and not your sights. Once you do that the crosshairs merge together into one picture because they are both pointing at "infinity" distance away. Think of it this way, the closer an object is to your face the more your eyes will go cross-eyed to stay focused. The further an object is away from your face the less your two eyes have to cross paths. The gunsight's crosshair is projected at infinity distance so its best to focus on something far away like your target in order to not see double images. 

 

If its bugging you too much to do that you can temporarily close one eye when you aim.

  • Thanks 1
Posted

I was having problem with it,when i first started to use VR (on a Occulus For 1 year 6 months now)try set the Eye distance on the helmet correctly to you Eyes.I whent so far that i measured the space in front of a mirror to get exact distance.And that works for most of the times with double gunsights and bombsights,another thing to do is to look at something else for 2-3 sec and look back,and the Eyes have fixed them to 1 sight.

  • Thanks 1
Posted

Thank you both for the detailed explanation! If it's closer to the real thing, I am more than happy even if i have to close one eye for the entire mission. ?

About the eye distance, so far i just set them for the most comfortable feelings but maybe i should have gotten the exact number from the mirror, or my wife who hates the thing for the motion sickness. I will do that when i get back home.

=EXPEND=Tripwire
Posted

Practice with a 109. Center yourself in the plane. Right eye behind the sight,  left eye looking straight out the windscreen. This should help you get a feel for what it should look like.

 

In the Russian fighters you will need to pick an eye and then offset your head a bit. 

 

In the spitfire,  the gunsight is large enough for you to use both eyes.

[CPT]Crunch
Posted

Touch both forefingers together and put them a few inches in front of your eyes, focus out past the fingers, you should see the mini hotdog.  That's what your sight is doing, just train your brain and dominant eye, or move your head position slightly off to the one side.  You can try it with the mini dog, move your fingers slightly left or right without changing focus, if it was confined to the size of your sight glass lens it would cure the issue, but you'll notice the issue is still there, just not as visible.  The only plane that ever really gives me trouble is the Mc-202, it squishes the image like a football and the center dot is gone, still quite usable though.

-TBC-AeroAce
Posted

I have a lazy eye. Based on the above I do not think VR will work for me. SHAME?

Posted (edited)

Use it as any pistol or rifle sights. Focus both your eyes on the target and position your dominant eye in front of the sight. It will naturally guide you while aiming. You just need to get used to the fact that the sights will be blurry. German sights already count with this. This is the reason it is a bit offset to the right.

Edited by CSAF-D3adCZE
ATA_Vasilij
Posted

Each person has a ONE eye dominant. Get to know which one is yours. And the view of your dominant eye will overlay the total image you will get. It means you will always see better gunsight on left or right.

So its fixed by itself. No need to close the second eye. 

 

I have also this tip: I recenter VR home position little bit to the side when I am sitting little bit aside. And when sitting back straightly forward I have perfectly aligned gunsight with my dominant eye. 

 

Everything just needs the time. When I used VR for the first time, I said to myself, that this is unusable. And few hours later you are absolutely ok with it.

Posted
3 hours ago, AeroAce said:

I have a lazy eye. Based on the above I do not think VR will work for me. SHAME?

 

No problem mate, I have a lazy eye too and my lazy eye is the right side... a shame for german planes (my favourites BTW). But it doesn't stops the VR inmersion at all. You only need lean a little bit to right to see with the left eye. If your lazy eye is the left no problem.

 

A workaround for cases like mine would be cool BTW.

-TBC-AeroAce
Posted
1 hour ago, Siegfried said:

 

No problem mate, I have a lazy eye too and my lazy eye is the right side... a shame for german planes (my favourites BTW). But it doesn't stops the VR inmersion at all. You only need lean a little bit to right to see with the left eye. If your lazy eye is the left no problem.

 

A workaround for cases like mine would be cool BTW.

It is my left eye so in terms of using the sight I may be ok. 

 

My concern with VR on the whole is that I tried a mobile VR game on a good device and it was quite blury for me. I put it down to my eye. The real problem is that I want to try a real VR set before I buy but I don't know anyone with a set or a shop that does demos. I'm not dropping all that cash on it for it not to work and I bet they are non refundable for hygiene reason unless they are faulty.

 

Posted

I have a good experience with it. If you have your left eye better than me with german gunsights. I only see some blurry (40 or 50% maybe) with that eye, maybe if your lazyness is bigger you can have problems but it's ok for me. You sense that you are inside of the cockpit really. If your fault is not severe you will goes well in VR, that was my concern too before get the VR goggles.

C6_lefuneste
Posted
On 6/9/2018 at 7:10 AM, zakk95 said:

 

 

Basically, I see two overlapping gunsights (reflected in the glass thingy) in front of me. some say that this is the same as the real world: real pilots see two overlapping gunsights.

One of the relevant post is this: https://forum.il2sturmovik.com/topic/30556-3dmigoto-mod-for-vr/

it shows two different gunsight for each eye, and i think the mod provides enhancing one gunsight for one of the eyes.

 

 

No, the mod displays only the sight for one eye, you can choose the one you prefer.

I had the same problem than you and found this only way to improve the sight usage in VR. Basically it close one eye for you, but only for the sight...

You will not have the same problem with the spitfire, because the sight is more larger. The problem is there is not enough part of the sight that both eye can see. It can not be easilly fixed because the sight of russian or US are in center of view but can not be shifted and german or italian sight can be shifted, but, as they are not in center of view, it's too hard for me to compute shift.

C6_lefuneste
Posted (edited)

Well his is not crosshair that is not large enough, but the glass of the sight. Just have a look on the VR mirroring and look the part of sight that can be seen by both eye.

The worst case is when each eye see only a different part of the sight. Your brain need to see a common part of the sight for both eye in order to project it at the right depht (at least mine brain).

The fading effect is making worse the problem, my feeling is that it is not so well fitted for VR (this is why I disabled it in my mod).

The spit sight is far better to use, because the common part is wider than other sights. And you can easily use both eye in DCS for any sight in VR. So there is no fundamental problem that makes sight not usable with both eye in VR or 3Dvision. Initially I made my mod to reduce sight for 3Dvision because the problem was also present for 3dvision users. I also made a mod to change HUD/sight depht in DCS for 3Dvision, but this is another story.

Just reducing sight generate a common part (seen by both eye) big anough to makes it usable for 3Dvision. Unfortunately it makes it harder to see (too thin) and also change the reference for aiming, so I finally change my mind and disable one eye.

 

Edited by lefuneste

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