DetCord12B Posted May 9, 2018 Posted May 9, 2018 (edited) This modification changes the German armor, support vehicles, artillery, AT and AAA guns, prime movers and more from their default grey to one of the many variants of the late war Tri-Color Disruptive pattern. Also updated are all of the infantry assets, including those attached to anti-air vehicles. This is by no mean perfect given the parts arrangement on the texture sheets, but it works nonetheless. Screenshots: Spoiler Pattern Examples Default uniform left vs new right DOWNLOAD V1.0 Changelog: Spoiler Initial Release V0.8 - 9/5/2018 Update V0.9 • Horch/Staff Car added • Disruptive Pattern tweak • Waffen SS Smock rework Update V1.0 • Completely reworked from the ground up Edited March 10, 2021 by DetCord12B 16 14 13
BladeMeister Posted May 9, 2018 Posted May 9, 2018 I have been watching for this. TY Sir, I will be trying it on Thursday hopefully. S!Blade<><
Blooddawn1942 Posted May 9, 2018 Posted May 9, 2018 Great to see this finally being released. Aiming for a Thursday test too.
Yankee_One Posted May 9, 2018 Posted May 9, 2018 Thanks Det, i really appreciate your hard work. Great
claw Posted May 9, 2018 Posted May 9, 2018 Looks really great. Going to try it out. Thanks for your time and effort.
soupdragon Posted May 9, 2018 Posted May 9, 2018 Nice job. Looking forward to trying this mod out. SD
keeno Posted May 9, 2018 Posted May 9, 2018 Can't wait to try, this one looks great! Thanks for all the hard work put into this and for sharing. Cheers
DetCord12B Posted May 10, 2018 Author Posted May 10, 2018 Update: Added the Horch or Staff Car, tweaked the Disruptive Pattern on several vehicles, and completely reworked the Waffen SS Uniform and smock. Spoiler Previous Version New Version 1 2
RaFiGer Posted May 10, 2018 Posted May 10, 2018 Thank you very much DetCord12b!!! What a nice immersive work
Missionbug Posted May 13, 2018 Posted May 13, 2018 Excellent work, thank you very much, really appreciated. Wishing you all the very best, Pete.
DetCord12B Posted May 21, 2018 Author Posted May 21, 2018 NFI - Project Closed. Further Updates, unlikely.
DetCord12B Posted May 23, 2018 Author Posted May 23, 2018 I accidentally deleted the PSD's prior to moving them over to my external. I could certainly add to it, but fixing any issues with the already released assets would mean I'd have to go back and recreate 40+ templates I made. And I'm not doing that. Still can't get over doing that.... 5
NETSCAPE Posted May 23, 2018 Posted May 23, 2018 I see the images... wow awesome! I see the last post... noooooo Time to back up all IL-2 work on HDD and upload to a server somewhere...
Blitzen Posted May 23, 2018 Posted May 23, 2018 I followed the install instructions and now have the three color cameo.Interestingly enough not on all the trucks but about half of them only. That’s ok since in the war I doubt whether every single truck in the Heer was painted the same way.At the same time all the half tracks , artillery pieces & tanks have the new cammo. I do have a question: how & in what way does the SS cammo work or show up? At least up to this point I can’t see it either on vehicles or uniforms...so where should I look? 1
E69_julian57 Posted May 23, 2018 Posted May 23, 2018 Hi Blitzen, looks at the readme to install the camo ss
Blitzen Posted May 24, 2018 Posted May 24, 2018 20 hours ago, E69_julian57 said: Hi Blitzen, looks at the readme to install the camo ss Yes I installed as instructed.Will I see this uniform change when viewing personnel? Also will I see this cammo change when I am actually crewing the Plz III in tankmissions?
Thad Posted May 24, 2018 Posted May 24, 2018 Salutations, Images look great. Where exactly is the games Mods folder or do I have to create one? If so, where exactly should I place it? Thanks. ?
Trooper117 Posted May 25, 2018 Posted May 25, 2018 You need JSGME to organise your mods... That will give you a mod folder... 1
DetCord12B Posted May 26, 2018 Author Posted May 26, 2018 (edited) On 5/24/2018 at 1:54 PM, Blitzen said: Yes I installed as instructed.Will I see this uniform change when viewing personnel? Also will I see this cammo change when I am actually crewing the Plz III in tankmissions? If you're using the Waffen SS option then yes, all if the infantry, operated vehicles, dismounts, arty and AT gun personnel will be wearing the WSS uniform. As for tank crews I have no idea. I didn't know of nor could I find a tanker uniform in the file structure. If not using that option then the ground personnel will use the Wehrmacht retexture that's included in the mod. On 5/23/2018 at 5:58 AM, NETSCAPE said: I see the images... wow awesome! I see the last post... noooooo Time to back up all IL-2 work on HDD and upload to a server somewhere... I backup everything on my external. I just failed to do so this time. On 5/24/2018 at 4:13 PM, Thad said: Salutations, Images look great. Where exactly is the games Mods folder or do I have to create one? If so, where exactly should I place it? Thanks. ? Open your IL-2 directory (you'll see bin, data, screenshots folders etc). Download JSGME. Place the jsgme_setup.exe into the IL-2 directory. Run the installer and allow it to create a MODS directory. Open the MODS directory and drag the two folders from my mod (Hinterhalt-Tarnung Pattern and Tri-Color Disruptive Pattern) in said folder. Back out to the main IL-2 directory and run JSGME. Select the Camo Pattern you'd like to use under Available Mods and click Enable Selected Mod. Profit. Should look something like this. Remember, only enable one Camo Pattern at a time. Never enable both. Edited May 26, 2018 by DetCord12B
Blitzen Posted June 2, 2018 Posted June 2, 2018 Because of a new reinstall I've had to download & install again.Unfortunately after putting the folders in my MODS folder , they don't show up in my JSGME utility to transfer into the sim. I can do them manually, but not with JSGME...?
Yankee_One Posted June 3, 2018 Posted June 3, 2018 11 hours ago, Blitzen said: Because of a new reinstall I've had to download & install again.Unfortunately after putting the folders in my MODS folder , they don't show up in my JSGME utility to transfer into the sim. I can do them manually, but not with JSGME...? Hi Blitz, what about http://www.ovoid.org/ovgme/ I have no problems, for me its much better then JSGME. You could give it a try.
Blitzen Posted June 5, 2018 Posted June 5, 2018 On 6/2/2018 at 9:48 PM, Yankee_One said: Hi Blitz, what about http://www.ovoid.org/ovgme/ I have no problems, for me its much better then JSGME. You could give it a try. Thanks for this advice- it worked just fine!
InProgress Posted June 5, 2018 Posted June 5, 2018 Is this mod replacing every normal uniform? Or you will see camo and normal feldgrau, same with vehicles.
DetCord12B Posted June 10, 2018 Author Posted June 10, 2018 UPDATE - I did back it up! I just moved the folder containing my PSD templates into the wrong folder. And considering how many liveries I've done for the IL2/FSX/P3D platforms, it's no wonder I couldn't find them. Oddly enough, I thought they were copied to my IL-2 custom textures folder and they ended up in the Lufthansa folder instead. Go figure. It was only by pure luck that I found them while doing a keyword search that a reference popped up. Game on! On 6/5/2018 at 1:22 PM, InProgress said: Is this mod replacing every normal uniform? Or you will see camo and normal feldgrau, same with vehicles. Every uniform for the infantry, dismounts, field personnel etc is replaced. 2 1
ingsoc84 Posted July 30, 2018 Posted July 30, 2018 (edited) Hi..can someone..please..expand on this a bit more? Just assume Im stupid...which in this case I am On 5/25/2018 at 9:31 PM, DetCord12B said: Open your IL-2 directory (you'll see bin, data, screenshots folders etc)....for example when I go to the IL2..where game content is set (not steam directory) if I double click on the IL2 BofS folder I see.."Common Redist, Bin, Data and Steam shader cache, AM i in the right place? Download JSGME Place the jsgme_setup.exe into the IL-2 directory. I downloaded JGSME to my desktop, Do I place the Jsgme_setup.exe IN the folder OR or do I execute it and point TO the IL-2 directory folder? Run the installer and allow it to create a MODS directory. --I run the folder (exe it) once its placed INSIDE the IL2 BoS folder? Open the MODS directory and drag the two folders from my mod (Hinterhalt-Tarnung Pattern and Tri-Color Disruptive Pattern) in said folder.--bit confused on this step..I open the mods folder inside the BOS folder that I created by executing JSGME? To whwere do the two folders get dragged? Back out to the main IL-2 directory and run JSGME. Select the Camo Pattern you'd like to use under Available Mods and click Enable Selected Mod. Profit. I used to use JGSMe a LOT for silent hunter 5 but that was many years ago, and unfortunately I've just forgotten the ins and outs, and dont want to mess it up..thanks Edited July 30, 2018 by ingsoc84
G_GART Posted July 30, 2018 Posted July 30, 2018 37 minutes ago, ingsoc84 said: Hi..can someone..please..expand on this a bit more? Just assume Im stupid...which in this case I am Hi! Please read my answer here:
DetCord12B Posted January 29, 2021 Author Posted January 29, 2021 Complete rework from the ground up. See new screenshots. @[Pb]Cybermat47 notification. 1
MarcoPegase44 Posted January 29, 2021 Posted January 29, 2021 (edited) On 5/9/2018 at 4:51 AM, DetCord12B said: This modification changes the German armor, support vehicles, artillery, AT and AAA guns, prime movers and more from their default grey to one of the many variants of the late war Tri-Color Disruptive pattern. Also undated are all of the infantry assets, including those attached to anti-air vehicles. This is by no mean perfect given the parts arrangement on the texture sheets, but it works nonetheless. Screenshots: Hide contents Pattern Examples Default uniform left vs new right DOWNLOAD V1.0 Changelog: Hide contents Initial Release V0.8 - 9/5/2018 Update V0.9 • Horch/Staff Car added • Disruptive Pattern tweak • Waffen SS Smock rework Update V1.0 • Completely reworked from the ground up Hello, Very good work ... I love it Just a little thing for the Opel Blitz truck. The plain gray tarpaulin is not at all the style of the vehicles of 1944. From 1944 the vehicles were hyper camouflaged, (especially in Normandy and the end of the war). The tarpaulins were painted and camouflaged ...... to see the style. And in addition they were covered with foliage. See attached photographs taken during the Normandy retreat in mid August 1944 Edited January 29, 2021 by MarcoPegase44
DetCord12B Posted January 30, 2021 Author Posted January 30, 2021 Opel Blitz Normandy. Opel Blitz Normandy. Opel Blitz Normandy. Opel Blitz Normandy. To say that every Opel had a camo'd tarp just isn't correct. It may have been part of the TO&E, but if the existing tarp was in good working order then that vehicle maintained that piece of equipment until a replacement was needed.
MarcoPegase44 Posted January 30, 2021 Posted January 30, 2021 3 hours ago, DetCord12B said: Opel Blitz Normandy. Opel Blitz Normandy. Opel Blitz Normandy. Opel Blitz Normandy. To say that every Opel had a camo'd tarp just isn't correct. It may have been part of the TO&E, but if the existing tarp was in good working order then that vehicle maintained that piece of equipment until a replacement was needed. I am only referring to photos of trucks in Normandy, I noticed that the Opel trucks in the game are too visible during the convoy tracking operations, because of the tarpaulin which is very visible from the player's plane. situation where the Germans did everything to be camouflaged as much as possible.
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