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Mitthrawnuruodo

[MOD] Multicoloured Tracers

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This mod adds several new tracer colours. I thought that the stock orange tracers were rather boring, so I tried to recreate the tracers in Il-2 Sturmovik: 1946.

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Obsolete original version

Spoiler

 

The following tracers are included:

 

Green

  • Soviet 7.62 mm

Blue

  • German 13 mm
  • German 20 mm

White

  • Italian 7.7 mm
  • Italian 12.7 mm
  • Soviet 12.7 mm

Yellow

  • German 15 mm
  • German 30 mm HE

 

All other original tracers are unchanged. With this mod, attacking aircraft can sometimes be identified from afar by the colour. Although the realism is very questionable, I think it makes the game more interesting. 

 

Download the mod here. Install using JSGME or similar. Alternatively, do it manually by putting the mod's "data" folder in your main Il-2 directory. Make sure to have mods on in the game.

 

Note that this is not just a texture replacement; it supplements the two original tracers with four new types.

 

 

Please see the improved version by Rieper_420

 

Edited by Mitthrawnuruodo
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Great!

 

Can't wait to try this one out!

 

Cheers

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What about a mod, to replace all the default smoke tracers? 

Tinier, for example 

Edited by Avyx

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6 hours ago, Avyx said:

What about a mod, to replace all the default smoke tracers? 

Tinier, for example 

That could be done. 

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45 minutes ago, Avyx said:

Any news on this? 

 

Er...yes.  It works really well.  Give it a try:salute:

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I mean, the tinier tracers, not the multicoloured 

 

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2 hours ago, Avyx said:

Any news on this? 

For now, I've made this simple mod to remove the smoke trails from projectiles. Note that it's not compatible with my other tracer mod. 

 

I still hope to create a more comprehensive tracer mod eventually. 

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Hello, I believe that after some recent updates the 7.62 ShKAS green tracers don't work anymore. Any chance for an update to the mod?

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This is great. Im use to DCS where you can identify aircraft by tracers and it is very confusing in IL2 and hard to set up shots when diving without being able to identify by tracers before hand.

Thanks

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This mods seems to remove the smoke lines from the MG131. TBH i am a sucker for the smoke lines in general. Could you maybe update this mod (can also confirm green ones are not working anymore) to give the smoke lines back to the MG131 and maybe as a super plus add the lines to the 50cal and 303s ?????

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I recently updated Clod to the Blitz and saw that they changed gfx of smoke traces from more straight to the spiraling ones, I find it nice for view, but do they more truly represent real ones compared to what we have in Il2 GB ?

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can the brightness be adjusted of the traders via the mod.

it's excellent btw.

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An update for this for v3.201c (also including modifications for the english and usa ammo tracers colors), please?

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Just a quick one:

I installed manually in the corresponding folders but nothing appears.

Any suggestions?

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Thank you for this.  With as much attention to detail as this sim has, I was surprised that they were all the same color.  

After trying this out, I found that the Russian 30 cal tracers are still red but other calibers are the modded color.  Was this due to an update in the sim and will the mod be updated to address this?

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Nice mod. Would be nice if you could make it to apply to the AAA tracers for different countries as well.

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Posted (edited)

I have installed this 3 different ways and I still cant get it to work. Have not had a problem with any other mod... I have done it manuall, with JSGME and another installer. Help? Or is this mod just no-longer working? EDIT: It works for the blue tracers, white, and yellow but not the green..? :(

Edited by mrBruce2

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Posted (edited)

Hi all,

 

with the permission of Mitthrawnuruodo, I have made an updated version of the mod:

Thanks again!!

 

1)
AAA tracers now are also colored: look out for those white streaks of 20mm AAA Flakvierling!
Thanks Gretsch_Man for the suggestion! I would not have come up with the idea myself haha

 

2)
I changed the tracer sizes a little:
37mm cannon should have a little bigger tracer than 7.62mm (maybe not realistic, but looks "cooler")

 

Guns:

7,62 mm: Visualradius = 3.8 (default 4)

7,92 mm: Visualradius = 4 (unchanged)

12,7 mm: Visualradius = 4.4 (default 4)

13 mm: Visualradius = 4.4 (default 4)

15 mm: Visualradius = 5 (using MG tracer textures)

 

Cannons

20 mm: Visualradius = 4 (unchanged)

23 mm: Visualradius = 4.6 (default 4)

30 mm: Visualradius = 5 (default 4)

37 mm: Visualradius = 6 (default 4)

 

 

3)
German 13 MM is now purple bluish

 

DOWNLOAD HERE:

 

Download outdated:

http://www.mediafire.com/file/bme7bhmj33aqper/Multicoloured_Tracers_V1.1.zip

 

make sure to download V1.2: updated to Game Version 4005

http://www.mediafire.com/file/3gnwk8oayedwdk8/Multicoloured_Tracers_V1.2.zip

 

Feel free to change yourself
see: Multicoloured Tracers_V1.1\data\luascripts\worldobjects\ballistics\projectiles\*.txt  => Default visualradius= 4


I tweaked the tracer colors a little bit:

 

 Green

    Soviet 7.62 mm

 

Blue (a more whitish blue than Mitthrawnuruodo original color)

    German 20 mm

 

White

    Italian 7.7 mm
    Italian 12.7 mm
    Soviet 12.7 mm

 

Purple

    German 13 mm
    
Yellow

    German 15 mm
    German 30 mm
    German 37 mm
    Soviet 20 mm


Red     
    British 11 mm
    British 7.7 mm
    British 20 mm
    USA 12.7 mm
    USA 7.62 mm
    USA 37 mm
    Soviet 23 mm
    Soviet 37 mm

 

Details:
If you like to modify yourself: See the files bullet*.txt / shell*.txt in "Multicoloured Tracers_V1.1\data\luascripts\worldobjects\ballistics\projectiles":

Search for the line
VisualImage=0,"graphics/ammo/ammoRmg.mgm",false // TODO

and replace the "ammoRmg.mgm" with "ammoGmg.mgm" to change tracer color from Red to Green
    

  • bullet_eng_11x59: ammoRmgSmk =>   Red MG bullet with Smoke trail  => R MG SMK
  • bullet_eng_7-7x56: ammoRmg => Red MG bullet (no smoke trail)
  • bullet_ger_13x64: ammoPmgSmk => Purple MG bullet (smoke trail) I don't know if it is historic but I like the difference from the white blue
  • bullet_ger_7-92x57: ammoYmg => Yellow MG bullet (no smoke trail)
  • bullet_ita_12-7x81: ammoWmg => White MG Bullet (no smoke trail)
  • bullet_rus_12-7x108: ammoWmg  => White MG Bullet (no smoke trail)
  • bullet_rus_7-62x54 ammoGmg => Green MG Bullet (no smoke trail)
  • bullet_usa_12-7x99: ammoRmg  => Red MG bullet (no smoke trail)
  • bullet_usa_7-62x63:  ammoRmg => Red MG bullet (no smoke trail)
  • shell_eng_20x110: ammoRacSmk => Red AutoCannon with Smoke Trail (R AC SMK)
  • shell_ger_15x96: ammoYmgSmk => Yellow MG bullet with smoke trail
  • shell_ger_20x82: ammobacsmk => Blueish / White AutoCannon with Smoke Trail
  • shell_ger_30x184: ammoYacsmk => Yellow AutoCannon with Smoke Trail
  • shell_ger_37x263: ammoYacsmk => Yellow AutoCannon with Smoke Trail
  • shell_rus_20x99: ammoYacSmk => Yellow AutoCannon with Smoke Trail
  • shell_rus_23x152: ammoRacSmk  => Red AutoCannon with Smoke Trail
  • shell_rus_37x198: ammoRacSmk => Red AutoCannon with Smoke Trail
  • shell_usa_37x145 ammoRac => Red AutoCannon (no Smoke Trail)

 

since there are separate files for AP & HE ammo, you could even have a mixed tracer color when firing AP/HE cannon mix - never tried it out myself...

(for example firing alternating purple / blue tracer with 13mm)

 

Change Tracer Color yourself!

If you would like to adapt the color, you can change it yourself 🙂 (thanks for making IL-2 so mod friendly in some areas)
Go to the folder Multicoloured Tracers_V1.1\data\graphics\ammo\textures and edit the .bmp file with Paint or whatever

 

AAA tracer colors and sizes can be modified here:
C:\Games\SteamLibrary3\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\MODS\Multicoloured Tracers_V1.1\data\luascripts\worldobjects\ballistics\ammunitionfornpc

change:

 

VisualImage=0,"graphics/ammo/ammowmg.mgm",false
visualradius=4

 

as you like to change tracer size and color

 

 

 

Bonus Mod:

Less Tracer Smoke (does not conflict with multicolored tracers

I toned down the tracer smoke for MG and Cannon at around 30%  - looks more transparent grey smoke like to me now...

 

DOWNLOAD HERE

http://www.mediafire.com/file/dm5pu5qap1i7r4n/less_tracer_smoke.zip

 

 

Secret bonus info (do not read)

 

It would also be possible to cheat here and edit ammo parameters, e.g. make the german 30mm AP ammo more powerful than the Russian 37mm.

 

One would just need to compare the files shell_ger_30x184_ap.txt & shell_rus_37x198_ap.txt in the folder  "Multicoloured Tracers_V1.1\data\luascripts\worldobjects\ballistics\projectiles"

 

If somebody would take a look at the Lines: Armor1, Armor2, Armor3, Armor4 => those describe the penetration values calculated by some fancy physics magic

 

You could also make cheaty overpowered ammo by changing the values of mass, DefaultStartSpeed, DefaultBulletSpeed & BulletSpeed to make the projectile faster and heavier (also considered a cheat!)

 

 

less_tracer_smoke.zip

Multicoloured Tracers_V1.1.zip

Edited by rieper_420
formatting
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2 hours ago, rieper_420 said:

AAA tracers now are also colored: look out for those white streaks of 20mm AAA Flakvierling!
Thanks Gretsch_Man for the suggestion! I would not have come up with the idea myself haha

You're welcome! And thanks for the new mod! 

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8 hours ago, rieper_420 said:

 

I tried it but didn't seem to apply.

 

Edit: Ooops operator error. Fun mod.

 

Jason

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Posted (edited)

This mod is broken again as of 5/15/2020. You get "object undefined" errors nonstop while shooting

Edit: Turns out im just retarded and downloaded the old version by mistake

Edited by mrBruce2
Stupidity and carelessness

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