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What was the horizon draw distance before 3.001?


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SYN_Luftwaffles
Posted

Question in title. I'm playing career with dense activity on ultra, but if it's unrealistic to see so far, then I'd like to turn it down some. 

71st_AH_Mastiff
Posted

it was 20k of haze, now it's up to 150k of horizon.

 

 

Posted

I  understood that pre 3.001 it was 40 km ( i think this was said by Jason, just cannot remember where he said it)

 

Cheers, Dakpilot

BeastyBaiter
Posted (edited)

I thought it was 10km, hence why flying at 7km resulted a nearly invisible earth except more or less straight down.

Edited by BeastyBaiter
Posted

It's so much better now. It's a new game.

Posted
4 hours ago, SYN_Luftwaffles said:

Question in title. I'm playing career with dense activity on ultra, but if it's unrealistic to see so far, then I'd like to turn it down some. 

 

It's not and don't.

JG4_Sputnik
Posted

The new horizon is amazing. However it should (?) alter with the weather, no? It stays like this even on cloudy/hazy days. No big deal for me but the weather is suppose to change the visibility as well.

216th_Jordan
Posted

Weather does change visibility. I just don't know to what extent.

When I look outside of my window I can see quite a bit of 'haze' on sunny days and seeing beyond 70km is rather seldom. 

Blackhawk_FR
Posted (edited)

It's quite rare to have more than 100km visibility IRL. It depends on the area and weather. Also, something that often happens is the inversion layer (humidity and pollution particles are stucked at low altitude): 

https://www.google.fr/search?q=inversion+layer&source=lnms&tbm=isch&sa=X&ved=0ahUKEwin666hhoXaAhWJWBQKHSjeAO8Q_AUICigB&biw=1680&bih=919#imgrc=clNqXl36gSHF1M:

 

You can have a medium, poor or very poor visibility under that layer (often around 1 - 1,5k), and almost unlimited vis over. It happens under anticyclone conditions.

Edited by F/JG300_Faucon
Posted

Whats the effect on performance of DD is it significant?

Posted

Also, in general you'll see much further on cold days than on warmer ones due to atmospheric conditions.  Where I live we have a small mountain range about 81kms from the coast.  In the winter they are fully visible with only a little bit of contrast removed and in the summer they can rarely be seen and when they can be seen they have lost most of their contrast and the details are washed out. 

ShamrockOneFive
Posted
53 minutes ago, Wolf8312 said:

Whats the effect on performance of DD is it significant?

 

It's surprisingly low in my tests. I was very conservative with the draw distance and tried to tweak other settings to get best frame rate. Then I threw caution to the wind and set it to the max just to see what would happen to my frame rate. Almost no difference. And that was coming off of days of stutter issues.

Posted

Chiliwili performed a proper test on this. VR, so consider everything is drawn twice here.

 

 

Posted

Would 76yrs less pollution help visibility? 150 km visibility may have been the norm back then.

 

216th_Jordan
Posted

I find the 100km draw distance setting to be the best setting for nice visuals and quite good Performance. As draw distance affects cloud render range this has a rather large impact on my system.

Posted

Weather and resulting athmosphere should affect draw distance. In dry weather you should well be able to see 200 km from 3 km up. But this is rather extreme. Western European weather often has visibilty below 20 km distance. And this is not because of clouds, but „less transparent“ air caused by humidity.

 

Weather should not only mean clouds, but it should also move you visibility slider.

  • Upvote 1

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