Gambit21 Posted May 17, 2019 Author Posted May 17, 2019 17 hours ago, danielprates said: Bought it. Flew the first mission just now. Great mission design, it feels very immersive. Cant wait to see a similar campaign in the western front, I hope @Gambit21 is cooking something up or at least considering it! Damn I just can't get over how beautiful that kuban map looks. Glad to hear it That’s the sort of feedback that truly makes the effort worth it. Yes the Kuban map is a work of art. Regarding Western Front - something is on the burner...may involve the Jug... 1 1
danielprates Posted May 17, 2019 Posted May 17, 2019 1 hour ago, Gambit21 said: may involve the Jug Goody, goody! I specially liked the attention to flying procedure, walking side by side with pure action. It sure is a very recommended campaign. And even out of sale, its a bargain.
Sublime Posted May 20, 2019 Posted May 20, 2019 On 3/14/2018 at 7:56 PM, Gambit21 said: Release notes. 1. The campaign is designed to be flown with Icons OFF for maximum immersion . Way-points are presented only if the flight leader flies where he's supposed to be, rather than for player reference. Eagle Lead grew up in the area and knows it well, for this reason you may notice that way-points might deviate slightly from the basic, simple flight route out on the mission map. Do not worry about this, or report as a bug. It's just your flight to "seat of the pants" based on your knowledge and to avoid most of the enemy fighters in the area. Your reference is your flight lead - follow him and his instructions. If you get lost or need some help, then by all means flip on the Icons for a moment, but please understand that you will get the most out of this campaign with Icons off. Icons give you "spoilers" as to what's coming up ahead, etc. 2. You'll notice that your bomb load-out is sometimes different than the rest of the flight. This is because AI will only execute dive / low level attacks with an external load. Therefore because of the nature of this campaign, they will always have external bombs, even if the ideal (and your aircraft) is outfitted with internal bombs. 3. Mission logic is based on the flight lead, and timing etc is triggered according to his aircraft. If for some reason I have crashes during an attack, mission logic will not progress properly. There will be no "form up, let's go home" message etc. This never happened during testing, but with the AI under constant development, and with so many playing the missions now, the possibility exists of this happening to some of you at some point. (Maybe logic changes temporarily with a build and the AI crash into low hills for instance) If so, please report here. If this happens you can simply ignore, fly back to base on your own and progress to the next mission, or re-fly. Finally - enjoy! Best regards Gambit21 This campaign is a work of art 1
PA_Abigor Posted May 28, 2019 Posted May 28, 2019 (edited) Hi! I've purchased this campaing and tried first mission several times without any success... I tried different bomb charges, and shooted all munition in one single truck making a lot of direct hits, but did'nt made even a scratch in painting.. Are they invulnerable or ubër Opels? Edited May 28, 2019 by PA_Abigor
ShamrockOneFive Posted May 28, 2019 Posted May 28, 2019 35 minutes ago, PA_Abigor said: Hi! I've purchased this campaing and tried first mission several times without any success... I tried different bomb charges, and shooted all munition in one single truck making a lot of direct hits, but did'nt made even a scratch in painting.. Are they invulnerable or ubër Opels? If you're doing low level bombing runs make sure you have the bombs set to 5 seconds delay timer. Otherwise they won't arm and won't go off.
PA_Abigor Posted May 29, 2019 Posted May 29, 2019 Yes, bombs are with 5 seconds delay, I can see how they explode after my run. But there's no damage at all to the convoy, tried with FAB-100 and FAB-250. I think its a problem with default damage points with some ground units... In Ten Days of Autumn I saw the same, can destroy artillery cannons, but not even a single russian truck.
Gambit21 Posted May 29, 2019 Author Posted May 29, 2019 I’ll look into this - can anyone else verify? I won’t be able to test until later today or tomorrow. Verification for Ten Days would help as well.
Gambit21 Posted May 29, 2019 Author Posted May 29, 2019 (edited) 10 hours ago, PA_Abigor said: Yes, bombs are with 5 seconds delay, I can see how they explode after my run. But there's no damage at all to the convoy, tried with FAB-100 and FAB-250. I think its a problem with default damage points with some ground units... In Ten Days of Autumn I saw the same, can destroy artillery cannons, but not even a single russian truck. I tested mission 1 and find no such issue. If you're going to report something like this then be so kind as to please specify a mission number so that I don't waste my time chasing a non-existent problem, or a problem that occurs only in a certain mission. Thank you. Edit: I tested my working copy, which SHOULD be the same as the current public release. Normally up to this point this is how I test. As it stands the public release isn't unlocked in my account, so I'll have the devs change that and test the public copy and make sure nothing is amiss. The comment about Ten Days as well as this campaign has me wondering if something has changed...I'll report back. Edited May 29, 2019 by Gambit21
1PL-Banzai-1Esk Posted May 31, 2019 Posted May 31, 2019 I bought the campaign yesterday.Havoc over Kuban. First mission completed with 5 trucks and one aa destroyed. Bombs 250kg and 100kg. 5 seconds bomb delay. No problems with first mission.
1PL-Banzai-1Esk Posted June 2, 2019 Posted June 2, 2019 I am having a lot of fun playing this campaign. Best fun I had in singleplayer. I am on mission 4 so far. Last three were a blast. My only dream is to be able to play it as a co-op with my squadmate. I wish there was an option to host it for player who also bought it. Good job Gambit. Looking forward to some P-47 or Lightning campaigns from you. 1 2
Missionbug Posted June 10, 2019 Posted June 10, 2019 Hello again, I posted the log for a CTD on March 30th, could you tell me if anyone had a look and found a solution please? Was it a game issue? Campaign issue? My PC? I have a campaign that has now gone un-played since then, that was the second time it happened, it would be nice to know if anything has been done to cure the issue. Wishing you all the very best, Pete.
Gambit21 Posted June 11, 2019 Author Posted June 11, 2019 Hey Pete, First if all, I'm bummed out that you're still having this issue. I posted your crash dump in the beta forum campaign thread back when you posted it here. I haven't heard anything, only that the initial problem was fixed, however you still reported a CTD after this fix (which occurred in the beginning of March) I will call their attention to this once again. I'm assuming that you still have this issue when running mission 9? Sorry for the troubles.
Darth_Bot Posted June 11, 2019 Posted June 11, 2019 (edited) Beautiful campaign! Edited June 11, 2019 by Latart 1
Darth_Bot Posted June 11, 2019 Posted June 11, 2019 I playing the campaign and unfortunately i've lost 70% script texts by press 'H'. Can campaigns editor macke script texts "allways visible"?
Missionbug Posted June 11, 2019 Posted June 11, 2019 Hello Gambit, thank you very much for the update, really appreciated. I have not flown anything in the campaign since the CTD of mission 9, there is nothing more annoying than flying something again only to have the same outcome. Had you or the team said a fix had been put in place then I would try it again to confirm, other than that it remains where I left it. There is mention in the notes of the latest update about a CTD fix that concerns aircraft out of fuel I think, however, there is no indication that is what I experienced with your campaign so is it possible for the development team to confirm if it is or not my particular issue please. Wishing you all the very best, Pete. 1
Gambit21 Posted June 12, 2019 Author Posted June 12, 2019 Hey Pete, I understand the frustration, especially in a mission that long. It's been long enough, with no other reports that I'd feel better with a fresh dump file before reporting again. If you could find the time to just run the mission on autopilot, and let it crash (if it crashes) and post the dump file I'd be grateful. I just don't want to set the Devs to chasing down an issue if the problem is not currently present. If not, no worries. You've done quite a lot already.
Missionbug Posted June 12, 2019 Posted June 12, 2019 (edited) Okay, I will fly it once more, this really is tedious though, puts me off buying any more campaigns that is for sure. Is the fact you mention a flight on autopilot important, or does it not matter? All the best, Pete. Edited June 12, 2019 by Missionbug
Gambit21 Posted June 12, 2019 Author Posted June 12, 2019 I mention auto pilot because you can just start the mission and walk away - thus alleviating the tedium you mention of testing the same mission again.
Missionbug Posted June 12, 2019 Posted June 12, 2019 (edited) 5 hours ago, Gambit21 said: I mention auto pilot because you can just start the mission and walk away - thus alleviating the tedium you mention of testing the same mission again. Okay, the mission itself cannot be called tedious, just the months of waiting for a reply to the problem. Anyway, I flew it myself again and thankfully on this occasion there was no CTD. Not sure if this is relevant to the earlier CTD but I followed lead around the circuit to finals, however, he pulled away and went around again so as I was already set up I landed. As I made my way around the taxi track there were two vehicles stopped on it and even though I had landed all the others continued to go around. All the best, Pete. Edited June 12, 2019 by Missionbug
Gambit21 Posted June 12, 2019 Author Posted June 12, 2019 Thanks - pesky ground vehicles. I’ll take a look.
Missionbug Posted June 28, 2019 Posted June 28, 2019 I have now finished the campaign without further incident, thank you very much , really appreciated. There were more instances of the lead failing to land in the last few missions, other than that no major dramas. The downside was the failure of anyone, author or development team to actually keep us informed as to what was the cause of the various CTDs some of us had and more importantly when a fix was in place, very annoying and has put me off buying further campaigns I am sorry to say. Anyway, bitching aside this really is a excellent campaign. Wishing you all the very best, Pete.
Gambit21 Posted June 29, 2019 Author Posted June 29, 2019 Pete the CTD problem was reported and dealt with by the Devs. The cause was technical, under the hood stuff and a description/explanation would not have been useful to you. I kept you informed to the best of my ability. Thank you for the help. Best.
[DBS]MDS1 Posted September 3, 2019 Posted September 3, 2019 @Gambit21This is a truly brilliant Campaign, and worth every penny. I just wanted to make a public note of Gratitude for the hundreds of hours of hard work that must have gone into the production of this masterpiece. Although the AI don't fly in a tight enough formation by [DBS] Standards ( ) .... it's pretty damned good. Thank You. Kind Regards, MDS1 1 1
C6_lefuneste Posted September 22, 2019 Posted September 22, 2019 (edited) I started this campaign, this may be a bench for performance ! I found myself in first mission with 45 fps (not ASW, real fps) in VR. Not surprising as there was less than 100 fps in 2d... Nice way to learn to master the A20, with cold start and taxiing on well populated base, scenery is also well populated with lot of units and life. But all of this has a fps cost...I wonder how it will become with expanded visibility of next patch. Edited September 22, 2019 by lefuneste
jollyjack Posted September 23, 2019 Posted September 23, 2019 (edited) it's nice but some levels are quite boring. Long periods with nada to do .... time acceleration upwards x 2-8 does not seem to work here BTW. i tried to open a level to try out some changes ... can you open it in the FMB editor? couldn't find it. as with other factory missions .. Edited September 23, 2019 by jollyjack
Blitzen Posted September 24, 2019 Posted September 24, 2019 I’ve had a couple of the longer later missions do a CTD .Last night I was flying “Armed Reconnaissance” & was deep into German territory after flying for 20+ minutes turning into the first real target ,a truck convoy,and had just dropped a couple of bombs on same when the CTD occurred .A similar CTD had happened on the previous long mission north several times.I finally ran the whole mission on auto pilot just to get over it. I have had few if any CTD with BoX in the past.My question is is there anything I can do? I was really enjoying this scripted campaign until this point
Gambit21 Posted September 24, 2019 Author Posted September 24, 2019 On 9/22/2019 at 11:21 AM, lefuneste said: I started this campaign, this may be a bench for performance ! I found myself in first mission with 45 fps (not ASW, real fps) in VR. Not surprising as there was less than 100 fps in 2d... Nice way to learn to master the A20, with cold start and taxiing on well populated base, scenery is also well populated with lot of units and life. But all of this has a fps cost...I wonder how it will become with expanded visibility of next patch. You’re going to lose FPS with VR in any case. I can’t build to VR standards as it’s just too limiting. 41 minutes ago, Blitzen said: I’ve had a couple of the longer later missions do a CTD .Last night I was flying “Armed Reconnaissance” & was deep into German territory after flying for 20+ minutes turning into the first real target ,a truck convoy,and had just dropped a couple of bombs on same when the CTD occurred .A similar CTD had happened on the previous long mission north several times.I finally ran the whole mission on auto pilot just to get over it. I have had few if any CTD with BoX in the past.My question is is there anything I can do? I was really enjoying this scripted campaign until this point Please PM me a dump file and I’ll hand it over to the Devs. This bug was squashed but seems to have reared its head again.
Gambit21 Posted September 24, 2019 Author Posted September 24, 2019 (edited) On 9/23/2019 at 2:24 AM, jollyjack said: it's nice but some levels are quite boring. Long periods with nada to do .... time acceleration upwards x 2-8 does not seem to work here BTW. i tried to open a level to try out some changes ... can you open it in the FMB editor? couldn't find it. as with other factory missions .. Every mission has something to do. This campaign is for those who enjoy flying as well as blowing things up. If you want instant gratification and 5 minute flights then you have the QMB - and no you can’t access the mission files. Edited September 24, 2019 by Gambit21 2 1
jollyjack Posted September 24, 2019 Posted September 24, 2019 (edited) you're right ... but sitting at the monitor for more than 5 minutes at some well made computer scenery before something interesting happens annoys me a little, especially when time scale doesn't work ... I enjoyed some 'home made' missions more even in that respect. Edited September 24, 2019 by jollyjack 1
Gambit21 Posted September 24, 2019 Author Posted September 24, 2019 1 hour ago, jollyjack said: you're right ... but sitting at the monitor for more than 5 minutes at some well made computer scenery before something interesting happens annoys me a little, especially when time scale doesn't work ... I enjoyed some 'home made' missions more even in that respect. You are not the intended audience/customer for a scripted campaign such as this. I created this for those who want an immersive, more realistic experience. Again you have the QMB to fill your “no more than 5 minutes” needs. 5
unlikely_spider Posted September 27, 2019 Posted September 27, 2019 I thought this campaign was great fun. One of the best I've played in a sim, and I don't even do bombers or twins that often. 1 1
jollyjack Posted October 17, 2019 Posted October 17, 2019 Hello Gambit, after finishing no6 i must say i like it. Compliments that there are almost no stutters with my old (overclocked a little) i7 920 PC, and Radeon r7 360 OC 2GB GPU. I've been trying to ' compose' a mission or two, but constantly have graphic issues when shove comes to push. And yes, sorry, i used autopilot up and down the long haul up and down, drinking coffee .... This as there were no ships, trains or other goodies underway to keep me busy, and yes, i cheated a little with unlimited amno etc at the target zone, quite necessary with all the enemy stuff you threw at me there .... Any plans for Flying Circus? 1
Gambit21 Posted October 17, 2019 Author Posted October 17, 2019 No flying Circuis plans, others will have that handled to the extent possible. Too many planes and scenarios to cover everything as much as we’d like to.
SvAF/F16_WhiteMoose Posted October 21, 2019 Posted October 21, 2019 This is a awesome campaign. I hade a great time flying it and I love the detail. Meeting fighters and attackers coming home from missions. But when I try to play the penultimate mission there’s a bug when I taxi my leader start taxi I crashes in to the guy in front of him and the whole operation stays unsuccessful. I even tried flying solo bombing the s**t of the convoy, landing and still got mission failed 1
Gambit21 Posted October 21, 2019 Author Posted October 21, 2019 7 hours ago, WhiteMoose said: This is a awesome campaign. I hade a great time flying it and I love the detail. Meeting fighters and attackers coming home from missions. But when I try to play the penultimate mission there’s a bug when I taxi my leader start taxi I crashes in to the guy in front of him and the whole operation stays unsuccessful. I even tried flying solo bombing the s**t of the convoy, landing and still got mission failed Mission 15? If some different AI behavior has cropped up I can investigate. Please verify the mission number.
SvAF/F16_WhiteMoose Posted October 21, 2019 Posted October 21, 2019 1 hour ago, Gambit21 said: Mission 15? If some different AI behavior has cropped up I can investigate. Please verify the mission number. Yes mission 15 1
FTC_Snowy Posted October 23, 2019 Posted October 23, 2019 I picked this and the other scripted campaigns in the recent sale. I flew the first mission today and am most impressed. In VR this is very engaging. I look forward to the upcoming missions. The A-20 is a terrific aircraft and the atmosphere in the campaign is top notch. Thanks very much Devs! 1
w00dy Posted October 24, 2019 Posted October 24, 2019 12 hours ago, Snowy said: I picked this and the other scripted campaigns in the recent sale. I flew the first mission today and am most impressed. In VR this is very engaging. I look forward to the upcoming missions. The A-20 is a terrific aircraft and the atmosphere in the campaign is top notch. Thanks very much Devs! I have to agree, this campaign is one of the best VR experiences I have had in this game and in VR. 1
FTC_Snowy Posted October 24, 2019 Posted October 24, 2019 Right on W00dy! I just made it back after the second mission. So atmospheric taxying out in the pre-dawn light then forming up and flying to the target with the sun rising. Beautiful! 1
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