Gambit21 Posted January 15, 2019 Author Posted January 15, 2019 Missionbug, that's the file I need - thank you! Also, which mission did the leader dumb his bombs after take-off...was this mission 6 also?
Missionbug Posted January 15, 2019 Posted January 15, 2019 Hello Gambit, glad I got the correct file, hope it helps. Now I have actually used that process and found the correct file will it be necessary to activate it again if I have another issue or does it now work automatically for any CTD because I have used it once? As for lead dropping his bombs you have already dealt with it here: One other issue that seems to recur in various campaigns and did again in the mission I had the CTD is that I seem to have to take to the air before lead to make everyone move, usually I park as close to his side as possible, however, could it be I am not quite in position and this upsets the mission logic, or am I just impatient to get airborne? Wishing you all the very best, Pete.
Chief_Mouser Posted January 15, 2019 Posted January 15, 2019 (edited) Hi Gambit, I'm working my way through this excellent campaign and really loving it - thanks for all of your hard work. I haven't had the CTD on any of the missions; they have all run flawlessly. A couple of things that I have noticed, the loadouts on my plane often doesn't include external 4x FAB-250 bombs, but the AI always carry them. I've got wise to it now and add them for myself, but it's a bit odd especially when the briefing states that we're not taking a heavy load. Also, when returning to Adler the ATC are always waving off the AI by saying that the runway is busy, even when it isn't. I've tried parking in several different places across the field (assuming that I'm causing this) but it makes no difference. There are a few spelling errors in the briefings - 'Taupse' for 'Tuapse' and 'site' for 'sight' but I can live with those - I blame the vodka my flight leader insists on drinking before every sortie! Edit @Missionbug. I find that quite often the leader taxys halfway down the runway before waiting for permission to take off, which is strange behaviour. He won't go until I'm in position but I approach at a roll which sets him going and gives me an extra bit of oomph to deal with the shortened runway. Edited January 15, 2019 by 216th_Cat
Missionbug Posted January 15, 2019 Posted January 15, 2019 (edited) 4 hours ago, 216th_Cat said: Edit @Missionbug. I find that quite often the leader taxys halfway down the runway before waiting for permission to take off, which is strange behaviour. He won't go until I'm in position but I approach at a roll which sets him going and gives me an extra bit of oomph to deal with the shortened runway. Okay, I will give that a try in future, thank you very much, really appreciated. Wishing you all the very best, Pete. Edited January 15, 2019 by Missionbug
Gambit21 Posted January 15, 2019 Author Posted January 15, 2019 6 hours ago, Missionbug said: One other issue that seems to recur in various campaigns and did again in the mission I had the CTD is that I seem to have to take to the air before lead to make everyone move, usually I park as close to his side as possible, however, could it be I am not quite in position and this upsets the mission logic, or am I just impatient to get airborne? Wishing you all the very best, Pete. Hey Pete, make sure you get close enough to lead. He wont' move until you're in position, along with the rest of the flight. 6 hours ago, 216th_Cat said: Hi Gambit, I'm working my way through this excellent campaign and really loving it - thanks for all of your hard work. I haven't had the CTD on any of the missions; they have all run flawlessly. A couple of things that I have noticed, the loadouts on my plane often doesn't include external 4x FAB-250 bombs, but the AI always carry them. I've got wise to it now and add them for myself, but it's a bit odd especially when the briefing states that we're not taking a heavy load. Also, when returning to Adler the ATC are always waving off the AI by saying that the runway is busy, even when it isn't. I've tried parking in several different places across the field (assuming that I'm causing this) but it makes no difference. There are a few spelling errors in the briefings - 'Taupse' for 'Tuapse' and 'site' for 'sight' but I can live with those - I blame the vodka my flight leader insists on drinking before every sortie! Edit @Missionbug. I find that quite often the leader taxys halfway down the runway before waiting for permission to take off, which is strange behaviour. He won't go until I'm in position but I approach at a roll which sets him going and gives me an extra bit of oomph to deal with the shortened runway. Thanks for the further feedback - much appreciated. I'm glad you guys are having fun - makes the whole endeavor worth it. As far as loadouts, what you're seeing is intentional and has to do with AI limitations. From my release notes on the first page (I'll have Black Six include this in his "green" post) 2. You'll notice that your bomb load-out is sometimes different than the rest of the flight. This is because AI will only execute dive/low level attacks with an external load. Therefore because of the nature of this campaign, they will always have external bombs, even if the ideal (and your aircraft) is outfitted with internal bombs. As far as AI/runway clearance - can you specify a mission? It makes it easier to test on my end. Might be a vehicle too close to the runway. 6 hours ago, Missionbug said: Now I have actually used that process and found the correct file will it be necessary to activate it again if I have another issue or does it now work automatically for any CTD because I have used it once? You just run the "vew crash dumps" every time. You'll see past dump files in there as well with dates. I keep it cleaned out so that don't have a bunch in there. I posted the dump in the beta forum.
Chief_Mouser Posted January 15, 2019 Posted January 15, 2019 (edited) 1 hour ago, Gambit21 said: As far as loadouts, what you're seeing is intentional and has to do with AI limitations. From my release notes on the first page (I'll have Black Six include this in his "green" post) 2. You'll notice that your bomb load-out is sometimes different than the rest of the flight. This is because AI will only execute dive/low level attacks with an external load. Therefore because of the nature of this campaign, they will always have external bombs, even if the ideal (and your aircraft) is outfitted with internal bombs. As far as AI/runway clearance - can you specify a mission? It makes it easier to test on my end. Might be a vehicle too close to the runway. Mission 12 was the most recent one to feature the 'busy' runway. There have been trucks driving about when I've come in to land recently. I'd forgotten about that on the release notes, my bad; it doesn't matter anyway as I always take the big bombs as well, and as for the AI only dive/low level attacking with external bombs they don't get much of a chance. As soon as the leader says that he is 'setting up an attack pattern' I'm away and in there wiping stuff out before he gets a look-in. I managed to sink the sub before he'd called it out! Confused him somewhat . I'm gambling with the flak rather than letting him show where it is but haven't been shot down since mission 2 so have a charmed life so far. Cheers. Edited January 15, 2019 by 216th_Cat
Missionbug Posted January 15, 2019 Posted January 15, 2019 3 hours ago, Gambit21 said: You just run the "vew crash dumps" every time. You'll see past dump files in there as well with dates. I keep it cleaned out so that don't have a bunch in there. I posted the dump in the beta forum. Okay, thank you very much, really appreciated. I see some have made it past the mission I am having issues with so are those like me who have this problem now stuck there until the issue can be fully identified and a fix issued by the development team or is there a way to carry on? Wishing you all the very best, Pete.
Gambit21 Posted January 15, 2019 Author Posted January 15, 2019 (edited) Once again as I think you forgot to clarify above (or I missed it) we're talking mission 6 correct? In any case I have the logic set in each mission so that as soon as you take off the mission is "successful" and you can move on to the next mission. I just double checked mission 6 to make sure the logic was set appropriately. Edited January 16, 2019 by Gambit21
Missionbug Posted January 16, 2019 Posted January 16, 2019 Hello Gambit, the mission is No5 Dawn Patrol, we cross the mountains and attempt to hit a column on the other side, the mission crashed before we actually engaged the target and when I load the game again the only missions named are those up to and including No5, the list there after has no names so I assumed because we did not hit the target then I cannot progress and would have to play again, in some campaigns it is possible though, so the reason for asking was for clarification as to what point the mission is a success. You indicate once I took off I should be able to move on even if the mission is not a success but as I have pointed out all entries after five are not named and I did not want to attempt to load just in case it made the rest of the campaign unusable. I usually play my game using normal settings so icons were on and I do not use full engine management just in case that makes a difference, never has in previous campaigns but you might have set the logic to exclude some things. Hope that helps. Wishing you all the very best, Pete.
Lusekofte Posted January 24, 2019 Posted January 24, 2019 I be home in a little over a week . I have 4 more of this campaign to buy and give away. Just PM me if you want it. Personally I prefer to give it to someone not affording t buy it, but I will ask no one and no one have to explain anything. Just need to get a pm from you and the 4 first will own it. I cannot do it form La Gomera, so it will be a little over a week before I can gift. 2
pilotpierre Posted January 28, 2019 Posted January 28, 2019 Finally been home long enough to play the first 2 missions. I don't usually fly twins so I did a few practice runs on QMB first. Thoroughly enjoyed the first 2 missions and looking forward to more of the same. Twas a real pleasure to fly against shipping without being blown out of the sky. Got home albeit with a lot of flack damage. Well done Gambit, may all your camels be blessed with two humps. 1
Georgio Posted January 29, 2019 Posted January 29, 2019 Just bought this as I'm loving the A20 so much and these days I'm more into single player so anything with a historical slant gets my vote. I'll give it a whirl tonight in VR and see how it goes. Thanks Gambit for your time and effort in enhancing this great sim even further.
pilotpierre Posted February 5, 2019 Posted February 5, 2019 Gambit, I will buy everything you produce in the future (should you do so). Your mix of campaign missions is such that they should keep every one happy. Once again Bravo Zulu Mein Capitain (or comrade if you prefer). 1
Rei-sen Posted February 7, 2019 Posted February 7, 2019 On 1/16/2019 at 4:12 AM, Missionbug said: Hello Gambit, the mission is No5 Dawn Patrol, we cross the mountains and attempt to hit a column on the other side, the mission crashed before we actually engaged the target Have the same problem, game crashing in that mission after we fly past the surrounded Soviet troops on the ground and the leader announces that the convoy is spotted.
Gambit21 Posted February 7, 2019 Author Posted February 7, 2019 Hey Arthur - l’ll report again in the beta forum. I know flying that long and getting a CTD is a drag. Only some get the crash - not sure why yet. I’ll see if I can get it to crash later myself. 1
Gambit21 Posted February 8, 2019 Author Posted February 8, 2019 Just tested - no crash. Which is consistent with test results - however as I said earlier in the thread I got a CTC on misson 01. a while back which was a first. So the fact that I didn't get a crash is good on one hand, but disappointing on another because I want a crash dump file to post in the beta forum. Please click on the "enable error reporting" file in your BoS "data" folder. Then if you get a crash, click on the "view Crash Dumps.cmd" in data. This will show you the dump file that you can pass along to me. This will help the team track down the cause of the crash...I've only received one thus far since release so any others would be helpful.
Guest deleted@50488 Posted February 8, 2019 Posted February 8, 2019 Bought it yesterday, but after the latest patch all of the three scripted campaigns appear like this in the GUI:
Rei-sen Posted February 8, 2019 Posted February 8, 2019 I've reinstalled the game due to stutters I was getting after the hotfix. Not only my framerates got smooth, but also the crash in Mission 5 Dawn Patrol was gone? And yeah, the campaign is awesome!
Yankee_One Posted February 8, 2019 Posted February 8, 2019 (edited) Bought it one week ago cause i heard its fantastic! Cant play it at the moment having same issue as jcomm Edited February 8, 2019 by Yankee_One
1CGS BlackSix Posted February 8, 2019 1CGS Posted February 8, 2019 5 hours ago, jcomm said: Bought it yesterday, but after the latest patch all of the three scripted campaigns appear like this in the GUI: We'll fix it soon 1 1 1
Missionbug Posted February 8, 2019 Posted February 8, 2019 Hello again guys, sorry to have to report same CTD, same place, same mission. I give up on this campaign, it has had far too many attempts, not going there again. All the best, Pete.
Gambit21 Posted February 8, 2019 Author Posted February 8, 2019 Can you post the dump file please? That will help those guys.
Pablos16 Posted February 8, 2019 Posted February 8, 2019 Having the same issue. CTD just after we spot the enemy convoy. ? I'm flying in VR with Oculus.
Missionbug Posted February 8, 2019 Posted February 8, 2019 1 hour ago, Gambit21 said: Can you post the dump file please? That will help those guys. Nothing has changed my side since the last dump file I sent you apart from the recent game updates. I flew the mission again one last time, turned off everything in JGSME and flew with Hud off , still same outcome. I give up. Pete.
Rhino-1938 Posted February 19, 2019 Posted February 19, 2019 (edited) Flew mission 5 yesterday and it crashed. but today it was fine. Did get shot up on mission 2 though but landed safely Edited February 19, 2019 by Rhino-1938
Pablos16 Posted February 21, 2019 Posted February 21, 2019 (edited) I'm enjoying the campaign very much. It's a completelly new experience for me as an offline player. Very well done and entertaining. I don't mind long missions as I'm VR pilot so even "boring" flights turns to sightseeing. I also like variable weather and mission time starts (so much better than in career mode). No I'm in mission 8 and so far I've experienced two bugs: CTD in mission 5 (as described before). Needed to skip it and re-fly when fixed. Runway busy bug preventing AIs to land. This seems to be the problem only in mission with 4 ship flights. When we are going in pairs, my flight leader lands normally. Quality job and well wotrth the money though. Now I only wish for the Ju-52 campaign in similair quality. Edited February 21, 2019 by Pablos16
Schmehl Posted February 21, 2019 Posted February 21, 2019 (edited) I also CTD 3 times this week at the same point in mission 5. It's a real bummer because up to that point it's really an enjoyable flight through the mountains. The second time I flew near the perimeter of the patrol zone and got a bit further, but when I went near the enemy ground forces it shut down. Is there a way to just go on to the next mission? Edited February 21, 2019 by Schmehl
Gambit21 Posted February 21, 2019 Author Posted February 21, 2019 Guys I'm glad that you're enjoying the campaigns so much. I'm also sorry you're having that crash issue. It's difficult to reproduce...I don't get this crash and most it seems do not. Only 1 person has posted a crash dump file, ideally I need a few more to hand over to the devs. I've tested actually hoping for a crash so that I can post one myself, but the mission runs as designed. You should be able to move on to the next mission with no problem as the logic is set this way and verified. Let me know if you can't. That said I don't want guys having to skip any missions. With regard to "runway busy", mission numbers will help me track this down. It's unrelated to the number of aircraft, but likely vehicles too close to the runway. This wasn't a problem during testing, but after an update that seems to have changed under the hood logic a bit. I'll keep on it.
Blitzen Posted February 21, 2019 Posted February 21, 2019 i love this campaign & had a very small part beta testing it, but I am have a problem esp with longer missions : i'm getting a CTD at some point usually during the middle of a long flight.Its usually but not always triggered by a change of view or change of crew position keystroke.sometimes it just happens.Of course this could be the limits of my Pc but it has rarelyhappened in other flights of fancy in BoX.Any ideas?? Nope I got through that long one through the mountains in beta with no problem.This time ,same mission{ just yesterday) the CTD happened just as I was approaching the area of the target...go figure...? 1
Gambit21 Posted February 22, 2019 Author Posted February 22, 2019 Yeah something is up...I need to ask about it again. I haven't received any feedback from those guys yet, most likely because they don't have enough data to track down a cause. I'll keep working on it. Regarding the busy airfield problem...mission numbers would help. Although I may just go in and delete all of the "arrival" vehicle groups for now. The logic has changed with regard to aircraft tolerance of vehicle proximity to riunways etc I believe.
BlueHeron Posted February 26, 2019 Posted February 26, 2019 Just got the CTD in mission 5 just as we're about to engage the convoy. Bummer! How can I post my dump file? The file limit on the forum is 5MB.
Gambit21 Posted February 26, 2019 Author Posted February 26, 2019 (edited) 17 hours ago, BlueHeron said: Just got the CTD in mission 5 just as we're about to engage the convoy. Bummer! How can I post my dump file? The file limit on the forum is 5MB. Please pm me a zip file or link Or I’ll give you my email. Thank you! Edited February 26, 2019 by Gambit21
Gambit21 Posted February 26, 2019 Author Posted February 26, 2019 On 2/21/2019 at 3:01 AM, Pablos16 said: Quality job and well wotrth the money though. Now I only wish for the Ju-52 campaign in similair quality. Thank you. At some point I’ll update my Ju-52 mini-campaign. I need to fix the weather settings. Just no time at present.
w00dy Posted February 26, 2019 Posted February 26, 2019 Just had a CTD on mission 5, flown through the mountains and through the clouds. Seemed like we was getting ready for the attack and all of a sudden the flight leader and the other planes in the flight all disapeared. So I turned the markers on to see where to fly and about a minute later got a CTD, never had a crash in BOX before. I was also playing in VR, crash report attached Il-2_exe.12316.zip DxDiag.txt 1
BlueHeron Posted March 1, 2019 Posted March 1, 2019 On 2/26/2019 at 11:23 AM, Gambit21 said: Please pm me a zip file or link Or I’ll give you my email. Thank you! D'oh! I didn't even think to compress it. Here is my dump file after the crash. Il-2_exe.11724.dmp.zip 1
BlitzPig_EL Posted March 3, 2019 Posted March 3, 2019 Had the "runway busy" thing just now. Mission 7 "Two by two". Mission ran great, sunk two KM torpedo boats, flew home and was told repeatedly to go around. Could see nothing on runway, but trucks parked on the taxiway. Landed anyway and finished the mission. When the score screen came up it said "Friendly fire"... Only fired my guns at the E-Boats to suppress their fire, oh well.
Gambit21 Posted March 3, 2019 Author Posted March 3, 2019 Thanks El. Truck on the taxi-way will likely cause the 'runway busy' message. I'll fix that.
w00dy Posted March 4, 2019 Posted March 4, 2019 (edited) Just had another crash, just like last time and in about the same place. The flight leader and the rest of the flight disapeared and about few minutes later the game CTD, seconds before it crashed I got the message, the convoy was at 12 O clock and to follow the flight leader. Also after last weeks crash, I verified the game files with steam and it found 1 file that needed replacing. Checked the files again after the crash tonight and they are all OK this time. Here's tonights dump file. Il-2_exe.13260.zip Edited March 4, 2019 by w00dy
sonnykims Posted March 5, 2019 Posted March 5, 2019 G'day Gambit. FYI...On mission 5, Dawn Patrol - I too had the system crash - ran the mission twice and identical to w00dy - each time, same place, just as Eagle leader announced convoy at 12 O clock. Will just move on to mission 6. Didn't attach a zip file as it would just be a repeat of w00dy's. Beautiful scenery/graphics going over the mountains. Love your work.
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