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Hauksbee

How many planes in the air at once?

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I wanted to set up a Quick Combat Mission with (approx.) ten Ju-52's flying relief into the Stalingrad Kessel. I wanted to lead a flight of three Il-16's to intercept. I chose the 3 vs 3 icon, only to find out that 3 was the max. number allowed on either side. Which icon do I choose to get 10 or 12 opponents?

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You can, choose 3x3 icon then you can edit it. Just click on these tabs and you can choose numbers, i don't know what max is. But you can have 3 i16 and these 10 ju52.

 

I think you can add 4 to each group maybe more, still 4+4+2 and you have 10.

 

These 3 you are talking about are "flights" not single planes. Each flight has 4 planes max if I am not wrong. You can choose bewteen 1-4 for each.

Edited by InProgress

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Choose the map icon with 3 vs 3 in QM

 

set 'flight 1' JU 52 to 4 aircraft

 

flight 2 JU 52 to 4 aircraft

 

and your own flight to 3 I-16 aircraft and 2nd flight to 0 aircraft

 

you can change loadouts for each flight

 

the max is 4 aircraft per flight, 8 each side, you can have different types in each flight if desired

 

Cheers Dakpilot

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On a slightly related note: What is the greatest number of aircraft anyone has had in a mission before it brought their rig to its knees?

 

In PWCG I’ve had over 30 planes in the same area at once, and while it brought my FPS down by half, it was still pretty much playable.

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you can have 2 flights of four per side in the quick missions. So 8v8

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On a slightly related note: What is the greatest number of aircraft anyone has had in a mission before it brought their rig to its knees?

 

In PWCG I’ve had over 30 planes in the same area at once, and while it brought my FPS down by half, it was still pretty much playable.

 

40 I think, thats when the engine and space time were bent.

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AI bombers need a simplified behaviour and FM to the player so they can perform more realistically and in greater numbers.  Otherwise we'll never see anything larger than a skirmish in our lifetimes.

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On a slightly related note: What is the greatest number of aircraft anyone has had in a mission before it brought their rig to its knees?

 

In PWCG I’ve had over 30 planes in the same area at once, and while it brought my FPS down by half, it was still pretty much playable.

 

I have run my LAA Airfield Defense test mission with 48 109s, i Fw190  and 36 K-61s. Playable, but a rather slow FPS which gradually improved, for obvious reasons.

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In PWCG I’ve had over 30 planes in the same area at once, and while it brought my FPS down by half, it was still pretty much playable.

Thanks guys.

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AI bombers need a simplified behaviour and FM to the player so they can perform more realistically and in greater numbers.  Otherwise we'll never see anything larger than a skirmish in our lifetimes.

I remember playing IL-2: Birds of Prey on my Xbox 360 five or ten years ago, and in the bomber battles above Britain I swear there were 20-30 planes in the air at a time. The current IL-2 is a great game, but my biggest complaint is the low number of planes in game at once. It never quite feels epic. 

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It's not always about the number of planes though. I was testing a mission with multiple paratroopers and the second you start dropping them the fps tanks.

 

Edit: Im talking about 8-12 Ju52 dropping them.

Edited by Jade_Monkey

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European air war by microphrose,epic game with hundreds planes in the air at once

Old game but if you can get too work on a modern pc it’s well worth the effort

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European air war by microphrose,epic game with hundreds planes in the air at once

Old game but if you can get too work on a modern pc it’s well worth the effort

 

Hundreds is a bit of an exaggeration, at least as the game was in its original form, but 50+ was very common in a typical intercept mission. Just imagine a flight sim where the smallest unit of aircraft was 12. Even a common sweep consisted of 24-36 fighters and was often met by equal or greater numbers.

 

What really impressed me about EAW was that the AI worked on a tactical squadron level. Squadrons would engage and disengage as one. You could be fighting 24 Bf 109s in your P-51s while escorting a stream of bombers and then suddenly, the guy you were chasing would split-s and dive heading home, the sky would suddenly be cleared of enemies and you got an order to reform formation and continue. Dogfights were generally not fought to the bitter end, interceptors would do maybe 1 or 2 passes on the bombers and then disengage, and dogfights would typically last about 5 minutes after which one side would disengage. 

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Hundreds is a bit of an exaggeration, at least as the game was in its original form,

 

256 at a time was the maximum as far as I can recall.

Edited by Cpt_Cool

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