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Please post your trackir settings and show me some examples for BoS


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Tom25briklebritt
Posted

I used the trackir for a long time now, but i never got satisfied with my settings. It is twitchy, especially when zooming in. I saw a lot of youtube videos which looked really great by using trackir.

 

I know, every gamer has to use his own settings and find out what is working best. But same examples would help me perhaps.

Posted

Go apeoftheyear YouTube has a good video of profile for bos.

Posted

I would send you Der Sheriffs profile, it's the best one I have used, but don't know if he would approve, I asked him for it on Discord.... you can always ask him for it like I did.

 

Hoss

Posted

Requiems is a good place to start. Here;s a video of how to configure TrackIR so you can fine tune it yourself later.

 

Posted (edited)

I have all axes on linear (no curvature on multiply lines). I use only Multipliers on axis and high smoothing value.
All linear works better with True View ON and You don't need to Reset View mess like with curves setup (after checkin six).
You can easly check rear windows in Il-2, pan through floor window in stuka, pan to check view in mirrors, or check the hidden panels of I-16.
View is stable with this setup on high angles. It works allmost like mouse looking but.. You need  get to use, to the sensitive center (there is no curvature ease out on center.).
The important thing is True View set to (ON) and disablling the Roll axis (OFF) (Roll axis and pannig is messing up the recencering after checking six. NaturalPoint didn't fix this form years).
My only concern is that, BoS is missing the oscillating pivot for POV like the DCS have. (POV moves to sides when You are looking over the shoulders)

My setup for BoS:

Video Processing Mode - Precission (in camera tab, this is not the precison hotkey toggle!)
Speed - 1
Smoothing - 30

True View - ON

Pitch - all dot lines on 7 (linear)
Yaw - all dot lines on 7 (linear)
Roll - OFF

X - all dot lines on 1.5 (linear)
Y - all dot lines on 2.5 (linear)
Z - all dot lines on 1.5 (linear)

Edited by Piekarz

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