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Posted

My apologies for this question - I'm sure this has been asked before but due to my (apparent) failure with the search option, I haven't found an answer.

 

I've been working with the ME now for a few days, and with a heavy thanks to Prangster and his ME guide (I wouldn't be where I'm at with the ME now without it), I have finally gotten to the point where I can get the ME to do what I want it to do (mind you, I've not attempted anything really complex yet either though).  However, one thing I've run into, particularly when comparing Prangster's templates for the guide, is the lack of village buildings on the map.

 

Now, I'm hoping against all hope that this is some kind of automated thing, and that I have just not found it yet.  If it is, could someone point me in the right direction?  However, if it's not, and it's completely manual, is there any easier way to figure out how to place them, or which blocks go with what villages, etc.?  For example, the village of Snegiry on the Lapino map:

 

snegiry.PNG

 

the only block that I've found that fits is the village_400_block1 set (and that in the far upper section on the NW side of the road).

 

Any help with this would be great - and thanks in advance.

Posted

For each map, you can import a template that includes all the miscellaneous objects such as buildings, aircraft revetments, bridges, etc. Prangster has a related video tutorial called Battle of Stalingrad Mission Editor tutorial 03 Setting up a map. You can also consult procedure "Populate the View Port with Buildings and Other Objects" on pg. 51 of the IL-2 Sturmovik Mission Editor and Multiplayer Server Manual.

Posted

You, sir, are my new hero.  Thank you - that was exactly what I was looking for.

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