AG104 Posted August 17, 2018 Posted August 17, 2018 14 hours ago, [DBS]Tx_Tip said: New Teamplay mission up. Replaces the Vluki Random Axis for independent Dservers. Stalingrad Random Axis Teamplay Stalingrad Sorties designed for Axis Squads with up to 6 members. Link above in the Original Post. Thank you Tip! We'll try it out tonight. Super excited.
AG104 Posted August 18, 2018 Posted August 18, 2018 Hey Tip, Everytime either of us try and start this mission on the Dogfight server, we get the following error / freeze / CTD. Anybody else?
[DBS]Tx_Tip Posted August 18, 2018 Author Posted August 18, 2018 7 hours ago, AG104 said: Hey Tip, Everytime either of us try and start this mission on the Dogfight server, we get the following error / freeze / CTD. Anybody else? Well crap... Corrected mission up. Link to mission here: Stalingrad Random Axis 35.zip and above in the Original Post. Allow overwrite. Tip
AG104 Posted August 19, 2018 Posted August 19, 2018 12 hours ago, [DBS]Tx_Tip said: Well crap... Corrected mission up. Link to mission here: Stalingrad Random Axis 35.zip and above in the Original Post. Allow overwrite. Tip Awesome, that did it. Works now, thank you! Was that the giant pillars of smoke in the city? I miss those, but if it means we can play coop, of course I'd rather have it stable. Some feedback on one session: 1. The fighter sweep didn't yield any fighters; unless the crashed into each other or into the ground (which I've seen on the Kerch map). 2. The factory is kind of out in the middle of a field, not connected to a city. Not a biggie imo. 3. The nearby rail station is very close to the German spawn - wondering if that should be further away or inside the city? Just a suggestion / thought, what if instead of a rail station, some ships were default docked on the east Volga? Other than that, AMAZING, and thank you again. 1
[DBS]Tx_Tip Posted August 19, 2018 Author Posted August 19, 2018 (edited) New 2 Mission CoOP Pack up. Tips CoOPs Pack Seven... Includes 2 Cooperative Missions Link above in the Original Post. Tip Edited August 25, 2018 by [DBS]Tx_Tip 1
[DBS]Tx_Tip Posted August 25, 2018 Author Posted August 25, 2018 (edited) Updates on 2 CoOP Packs. Tips CoOps Pack Five... General Housekeeping on both missions. Tips CoOPs Pack Seven... Now Includes 2 Cooperative Missions. New Mission SC6 with 190A-8s, G-14s, Spit MkIXes and A-20s. Links for both Packs are on Page one in the Original Post. Tip Edited September 30, 2018 by [DBS]Tx_Tip 1 1
The_Bloody_Nine Posted November 9, 2018 Posted November 9, 2018 (edited) Hi All! First, thanks to [DBS]Tx_Tip and crew for all of these excellent missions! I just had something to add for those players like me who don't own all the expansions for this game. In a very simple process, you can open each of the missions in the mission editor which don't contain aircraft that you own, and find the plane spawns (blue and red plane symbols on the map). If you click these symbols once, you get a dialogue box on the left hand side of the screen and a button that says "Model". If you click this you will see a full list of aircraft in the game, and all you do is change it to a similar aircraft that you have unlocked!! (do it for both the VVS and Waffle aircraft) The missions still work perfectly afterwards, and It's a great way to be able to play every single one of these fantastic missions with you and your friends on both sides. Hope this helps someone to expand their coop library! *(I did ask Tx_Tip for permission to suggest this before hand, and he says have at it!)* Edited November 9, 2018 by The_Bloody_Nine 2
[DBS]Tx_Tip Posted November 23, 2018 Author Posted November 23, 2018 (edited) 4 Dogfight, Teamplay Missions updated to v.3007. Tips Random Dogfight Missions... SC1 SC2 General update and housekeeping... Tips Random Teamplay Missions... Kerch Random VVS Stalingrad Random Axis *Missions now include all the latest aircraft. including K-4, P-47D *All DF Missions here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for both Packs are on Page one in the Original Post. Tip Edited November 23, 2018 by [DBS]Tx_Tip 2
[DBS]Tx_Tip Posted November 29, 2018 Author Posted November 29, 2018 New 2 Mission CoOP Pack up. All Dogfight, CoOP, Teamplay Missions updated to v.3.007 Tips CoOPs Pack Eight... Includes 2 Cooperative Missions with BoBP aircraft Link above in the Original Post. Tip 1 2
Guinamo Posted February 3, 2019 Posted February 3, 2019 Hi i have edited SC1 mission for add of fw190a8 and when i spawn in fw with my friend missions doesnt start. Is there way to fix this??
[DBS]Tx_Tip Posted February 3, 2019 Author Posted February 3, 2019 2 hours ago, =PN=Guinamo said: Hi i have edited SC1 mission for add of fw190a8 and when i spawn in fw with my friend missions doesnt start. Is there way to fix this?? Hey Guinamo, Yes. The AI routines that start within the mission are run by C-Triggs set to the original spawnable aircraft. 109G2s for Axis and Yak-1s for VVS. Additionally there are some Check Zones within SC1 so just a reminder that the mission won't run correctly using the Games Dogfight software. Only through an independent Dserver. That said as you have added the Fw190A-8s you'll need to go into the Complex Trigger next to the Karpovka Airfield spawnpoint and Double Left click to <open> <Objects scripts list> Left Click to 'Highlight' the 2 fw190a8 options within the Objects scripts library: Move using << over to the Object scripts in trigger: <OK> <OK> to close C-Trigg. File <Save> Should be good to go then. Tip
[DBS]Tx_Tip Posted March 5, 2019 Author Posted March 5, 2019 (edited) All Dogfight, Teamplay and CoOP Missions compatible with v.3011. *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. CoOPs good to go. Links for all Packs are on Page one in the Original Post. Tip Edited March 5, 2019 by [DBS]Tx_Tip 1 1
[DBS]Tx_Tip Posted April 6, 2019 Author Posted April 6, 2019 Dogfight, Teamplay Missions now compatible with v.3012. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the Fw190D-9 *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. CoOPs good to go. Links for all Packs are on Page one in the Original Post. Tip
[DBS]Tx_Tip Posted April 6, 2019 Author Posted April 6, 2019 All CoOP Missions compatible with v.3012. Will look into adding some new Fw190D-9 CoOps into the mix. *Reminder that all CoOP missions can be adjusted by following =TBAS=The_Bloody_Nine's post above and manually change the player aircraft within the ME should you wish to do so. Links for all CoOP, Dogfight and Teamplay Packs are on Page one in the Original Post. Tip 2
zob Posted April 7, 2019 Posted April 7, 2019 Perfect... We had a lot of fun flying the D9 on SC2 ? 1
[DBS]Tx_Tip Posted June 11, 2019 Author Posted June 11, 2019 Dogfight, Teamplay Missions now compatible with v.3014. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the Me262A *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. CoOPs good to go. Links for all Packs are on Page one in the Original Post. Tip 1
zob Posted June 11, 2019 Posted June 11, 2019 On 12/31/2017 at 8:34 PM, [DBS]Tx_Tip said: All DF Missions updated to v.3014 I just tried the updated Stalingrad mission and there is no Me262... I cant find it in the Mission file
[DBS]Tx_Tip Posted June 14, 2019 Author Posted June 14, 2019 (edited) On 6/11/2019 at 6:33 AM, zob said: I just tried the updated Stalingrad mission and there is no Me262... I cant find it in the Mission file Hmmm... Well that sucks. Updated and the star gets stage fright. Let me take a look. Thanks for the heads up zob. =================================== Okay that should do it. Corrected version up. Tip Edited June 14, 2019 by [DBS]Tx_Tip Stalingrad Random 262 MIA
[DBS]Tx_Tip Posted June 19, 2019 Author Posted June 19, 2019 All CoOp, Dogfight, and Teamplay Missions are now compatible with v.3014. What's new? ***New CoOP Pack Nine has Two New BoPB CoOP Missions now with Me262A-2s and Fw190D-9s *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. CoOPs good to go. Links for all Packs are on Page one in the Original Post. Tip 3
[DBS]Tx_Tip Posted October 2, 2019 Author Posted October 2, 2019 Dogfight, Teamplay Missions now compatible with v.3.201. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the P-51, P-38 and Tempest *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. CoOPs have not been updated yet. Tip
AG104 Posted October 12, 2019 Posted October 12, 2019 On 10/1/2019 at 6:46 PM, [DBS]Tx_Tip said: Dogfight, Teamplay Missions now compatible with v.3.201. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the P-51, P-38 and Tempest *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. CoOPs have not been updated yet. Tip Hey Tip, loaded up the Kerch on an DServer and couldn't access the P-51 / etc. new BoB planes. Am I doing something wrong or is this possibly glitched?
[DBS]Tx_Tip Posted October 13, 2019 Author Posted October 13, 2019 On 10/12/2019 at 3:44 AM, AG104 said: Hey Tip, loaded up the Kerch on an DServer and couldn't access the P-51 / etc. new BoB planes. Am I doing something wrong or is this possibly glitched? Appreciate the heads up AG104. No nothing on your end. My error. Changed everything up to be compatible with the new allied aircraft but then forgot to add them to the Spawn base. Corrected mission is up in the OP. Allow overwrite. Thanks again, Tip Dogfight, Teamplay Missions now compatible with v.3.201. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the P-51, P-38 and Tempest *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *All CoOp Packs have been updated to v.3.201 *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. *CoOPs have now been updated.
AG104 Posted October 14, 2019 Posted October 14, 2019 15 hours ago, [DBS]Tx_Tip said: Appreciate the heads up AG104. No nothing on your end. My error. Changed everything up to be compatible with the new allied aircraft but then forgot to add them to the Spawn base. Corrected mission is up in the OP. Allow overwrite. Thanks again, Tip Dogfight, Teamplay Missions now compatible with v.3.201. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the P-51, P-38 and Tempest *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *All CoOp Packs have been updated to v.3.201 *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. *CoOPs have now been updated. Awesome, you rock. Thanks Tip!!!
AG104 Posted October 14, 2019 Posted October 14, 2019 Hey Tip, Just noticed, and not sure if you're OCD enough to worry / want to fix, but the Stalingrad Random Axis map is missing the FW-190D-9. Thank you again for everything!
[DBS]Tx_Tip Posted October 14, 2019 Author Posted October 14, 2019 7 hours ago, AG104 said: Hey Tip, Just noticed, and not sure if you're OCD enough to worry / want to fix, but the Stalingrad Random Axis map is missing the FW-190D-9. Thank you again for everything! Hmm... I seem to recall folks, myself included, running this with the D-9 when it came out as I enjoy flying the aircraft. Yet it was dropped from the Spawn Base when I checked. Part Deux. These need to be redone with some new objectives along with perhaps using the BoPB map when it gets finished. *Anyway corrected and thanks for the heads up. Allow overwrite: Dogfight, Teamplay Missions now compatible with v.3.201. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the P-51, P-38, Tempest and 109D-9 *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *All CoOp Packs have been updated to v.3.201 *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. *CoOPs have now been updated. 1
Suckerfish Posted November 11, 2019 Posted November 11, 2019 First of all this is awesome and your work to keep it updated is appreciated! I'm fairly new to IL-2 and very new to multiplayer hosting. In a few months I've gone from having one battle to all of the Russian front and convincing 5 friends to do the same. So naturally we want to play coop together. I downloaded and hosted the Krech and Stalingrad Random missions the other night. I placed the files in my Dogfight directory, launched the game and created a dogfight server. Everyone joined and we had a great time despite a few oddities like enemies despawning after a time and enemy shipping with a destroyer not firing back. Today I noticed your very clear reminder. On 10/14/2019 at 8:35 AM, [DBS]Tx_Tip said: *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. So I'm guessing any odd behavior encountered is a result of me creating a Dogfight server in game as opposed to running from Dserver. This leads me to a few questions: 1. Just to be clear, I should not create a Coop or Dogfight server in game for these files correct? There is no way to run this properly from the in game create a server? 2. Per your reminder I need to use Dserver. Your wording is "Independent Dserver." Do I have to have a whole separate server? Can I use the same PC for Dserver and the game? Assuming I can run Dsever on the same PC that I am also playing on I'l be off to figure out how to setup Dserver. ?
[DBS]Tx_Tip Posted November 13, 2019 Author Posted November 13, 2019 On 11/11/2019 at 10:13 AM, Suckerfish said: First of all this is awesome and your work to keep it updated is appreciated! I'm fairly new to IL-2 and very new to multiplayer hosting. In a few months I've gone from having one battle to all of the Russian front and convincing 5 friends to do the same. So naturally we want to play coop together. I downloaded and hosted the Krech and Stalingrad Random missions the other night. I placed the files in my Dogfight directory, launched the game and created a dogfight server. Everyone joined and we had a great time despite a few oddities like enemies despawning after a time and enemy shipping with a destroyer not firing back. Today I noticed your very clear reminder. So I'm guessing any odd behavior encountered is a result of me creating a Dogfight server in game as opposed to running from Dserver. This leads me to a few questions: 1. Just to be clear, I should not create a Coop or Dogfight server in game for these files correct? There is no way to run this properly from the in game create a server? 2. Per your reminder I need to use Dserver. Your wording is "Independent Dserver." Do I have to have a whole separate server? Can I use the same PC for Dserver and the game? Assuming I can run Dsever on the same PC that I am also playing on I'l be off to figure out how to setup Dserver. ? Thank you, Am away from main puter at the moment so can’t update missions to v. 4.0c for a couple weeks. Only the Dogfight and Random Team Play mission must use an Independent Dserver. It’s my understanding that yes you can setup a Indy Dserver on the same computer you play on. Just can’t use the games server software. The CoOp missions have always played fine using the in game CoOp Server software with the caveat that upon the latest update to V.4.01a-b 109s will not take off. Perhaps this has been corrected with 4.01c. So again appreciate the reply and GLGH, Tip
TehR4pt0r Posted November 18, 2019 Posted November 18, 2019 (edited) Tip, Thanks a bunch for your hard work and keeping these files up to date. Is there a way to lower the number of players needed to activate all threats? I regularly fly with 3 other friends and is rarely the occasion we field 5 players. Never 6 (yes, I need to get out more to have more friends). If I could lower the number of required players to 4 we would be very happy Thanks in advance Edited November 18, 2019 by TehR4pt0r
[DBS]Tx_Tip Posted November 24, 2019 Author Posted November 24, 2019 On 11/17/2019 at 10:58 PM, TehR4pt0r said: Tip, Thanks a bunch for your hard work and keeping these files up to date. Is there a way to lower the number of players needed to activate all threats? I regularly fly with 3 other friends and is rarely the occasion we field 5 players. Never 6 (yes, I need to get out more to have more friends). If I could lower the number of required players to 4 we would be very happy Thanks in advance Okay updated and resaved as a matter of course all the CoOps to v.4.001c. Tested and all 109s take-off again. Seem to play fine and the improvements with the AI are certainly noticeable. *Now resaving might not be required for y'all who have these downloaded but there still are some bugs out there which need to be addressed in the next update so a resave with the current CoOPs up for download on Page One at that point may be required. Anyway still on the docket... 1) Dogfight Missions SC1 and SC2 need to have the P-38s, P-51s and 262 added. 2) Test of Random Missions. 3) Zip everything up and put updated and corrected missions on Page One. ===================================== So while I'm messing around with this @TehR4pt0r which mission(s) are you asking to have less folks required for "threats" to happen? The Dogfight SC1 and SC2 missions? Tip
[DBS]Tx_Tip Posted November 27, 2019 Author Posted November 27, 2019 All Dogfight, Teamplay and CoOP Missions now compatible with v.4.002. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now require just 4 Player events for Objective shifts and a New Random wrinkle added *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. 1
TehR4pt0r Posted December 2, 2019 Posted December 2, 2019 (edited) Thank You Tx_Tip. We are currently running Kerch allied and having a blast. Thank you for lowering the required players. Much much appreciated. One more request (or question) if I may... Can the bases be set for re-arming and re-fueling? Edited December 2, 2019 by TehR4pt0r 1
[DBS]Tx_Tip Posted December 3, 2019 Author Posted December 3, 2019 On 12/1/2019 at 6:42 PM, TehR4pt0r said: Thank You Tx_Tip. We are currently running Kerch allied and having a blast. Thank you for lowering the required players. Much much appreciated. One more request (or question) if I may... Can the bases be set for re-arming and re-fueling? NP. Glad you and your pards are having a good time with it. As far as the Rearm and Refuel I don't see why not however there may be a disconnect bug with the logic that the Devs have been notified of. Will wait until the next update on this... Tip
54th_theflyingbrain Posted December 13, 2019 Posted December 13, 2019 (edited) Thanks for making these missions, I love flying them. Quick question, I'm seeing in earlier posts that there is a minimum # of players required for the missions to work, is that correct? Because when I play the axis map it seems to work fine with just me and one other pilot, but the allied one doesnt seem to want to generate missions as frequently. Edit: if it wasnt clear I'm talking about the random allied and random axis missions Edited December 13, 2019 by liversledge 1
[DBS]Tx_Tip Posted December 20, 2019 Author Posted December 20, 2019 On 12/12/2019 at 7:34 PM, liversledge said: Thanks for making these missions, I love flying them. Quick question, I'm seeing in earlier posts that there is a minimum # of players required for the missions to work, is that correct? Because when I play the axis map it seems to work fine with just me and one other pilot, but the allied one doesnt seem to want to generate missions as frequently. Edit: if it wasnt clear I'm talking about the random allied and random axis missions Copy that and thank you... I'll take a look at these and thinking perhaps to integrate a portion of the online content here with the new Rhineland Map. However it's Christmas and we are expecting a full house over starting tomorrow so look for new content and additions in the New Year. Merry Christmas and a Blessed New Year Everyone!
[DBS]Tx_Tip Posted January 5, 2020 Author Posted January 5, 2020 Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.003. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now have Rearm/Fuel Options available. Download the latest versions in OP and allow overwrite. What's on Deck? *Rhineland Map Teamplay Missions with CoOPs, Dogfight Missions in the hole. *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post.
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