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[DBS]Tx_Tip

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About [DBS]Tx_Tip

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  1. Many of these Missions will soon be removed and reworked with the new Haze and Effects. Some of these Missions will be remove and no longer be available for download. Tip
  2. Many of these Missions will soon be removed and reworked with the new Haze and Effects. Some of these Missions will be remove and no longer be available for download. Tip
  3. Sucks that your having to do all this with regards to computer issues. Don't go through steam here so unable to recreate crashes for a possible solution. On this 3) When you say "went for a restart". Did you just click <Esc> then <Restart> in the GUI while in the aircraft or spectator and the mission was still running? I would go through regular SoP of ending the mission and then restarting. Missions are heavy with different things going on due to the random routine logic of the campaign. Within Mission One itself there are 2 different main scenarios which have 5 different sub scenarios depending upon what you are doing. Tip
  4. "Phase I which is the Arras Map, was the testbed for making a WWI map in the Sturmovik engine and has been completed." What are the prospects of giving No-Mans Land some tender loving care in the intern while FC2 and FC3 are being created Jason? Granted the explosions, and chopped up trees do make for some good immersion. However the terrain as a whole is somewhat underwhelming when viewed from above unless completely packed full of smoke and eye-candy MG routines. As an example block objects such as the dugouts created for WWI and set within the area look very much out of place when strafing down low. Tip
  5. Why are you using the Attack Area CMD when you have much more control of the AI with the Attack CMD targeting activated groups of objects in conjunction with Force Complete CMD in switching targets or routes? Additionally removing the bombs from the bombers and expecting them to react the same to an Attack Area CMD is asking for problems. The AI routines following updates have changed over the years with the frequency of a cheap ham radio. Test what you want out of them constantly as different aircraft behave quite differently to the same CMD with regards as to how they carry out that logic. You need to give the AI little or no leeway when you want specific actions from them. Good Luck in your Mission Designing, Tip
  6. No takers Perhaps those who viewed earlier didn't know. With regards to your questions on the AI. You are correct Friar... Good Luck with your mission designing, Tip
  7. Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.505c. What's new? Operation Market Garden Teamplay Combined Arms Dogfight Campaign for 2 to 8 players 1) Phase One September 17, 1944 30 Corps initial drive along the road to Valkenswaard. 101st Airborne Division Drop 2nd TAF CAS and Fighter Operations 2) Phase Two September 20, 1944 30 Corps advance through Nijmegan Waal River Crossing by 82nd Airborne Division No. 46 Group Supply Drops 2nd TAF CAS and Fighter Operations 3) Phase Three September 23, 1944 30 Corps link up with the 1st Polish Independent Parachute Brigade. Rhine River crossing into Arnhem by 1st Polish Brigade with armored support from 30 Corps. 2nd TAF CAS and Fighter Operations Download for the Campaign is available in the OP. *Full Readme with Installation, setup and gameplay included within the download Links for all Missions and Campaigns will be on Page One of the Original Post. ***Important: Following v4.502 update all Dogfight, Teamplay and CoOP Missions and Campaigns are now able to be played within the Games MP Software in addition to an Independent Dserver Enjoy, Tip
  8. Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.505c. What's new? Operation Market Garden Teamplay Combined Arms Dogfight Campaign for 2 to 8 players 1) Phase One September 17, 1944 30 Corps initial drive along the road to Valkenswaard. 101st Airborne Division Drop 2nd TAF CAS and Fighter Operations 2) Phase Two September 20, 1944 30 Corps advance through Nijmegan Waal River Crossing by 82nd Airborne Division No. 46 Group Supply Drops 2nd TAF CAS and Fighter Operations 3) Phase Three September 23, 1944 30 Corps link up with the 1st Polish Independent Parachute Brigade. Rhine River crossing into Arnhem by 1st Polish Brigade with armored support from 30 Corps. 2nd TAF CAS and Fighter Operations Download for the Campaign is available in the OP. *Full Readme with Installation, setup and gameplay included within the download Links for all Packs and the new Operation Market Garden Campaign are on Page one in the Original Post. ***Important: Following v4.502 update all Dogfight, Teamplay and CoOP Missions and Campaigns are now able to be played within the Games MP Software in addition to an Independent Dserver Enjoy, Tip
  9. The crew chief is gonna have a word with you Blitzen... Appreciate the kudo's and AAR. Tip
  10. Okay thanks for the clarification. The smoke issue is most probably Mod related. However I'll redownload the latest version from the One Drive and try and recreate the "Restart Crash" along with seeing if the Campaign itself needed to be in a players directory prior to the latest update to be sure. Appreciate the heads up. Tip
  11. Glad you are enjoying them blue_max. Good Point. TipsCoOPSBoBP4b might be a bit generic with regards to what the mission entails when deciding to load it up and play. IIRC I named them this way to keep it clear what I was reupdating and saving over the years. Along with ease for folks who perhaps aren't familiar with doing resaves within the ME. As they could just be overwritten after downloading and installing the newest version. I'll look into renaming them though. Might be time to add some of the recent advances within the games visuals and new aircraft additions. I could also give a more thorough description in the Readme as well if that is something that would aid in selection for folks. As far as the descriptions within the mission itself. I chose to have the player pick an aircraft first and then hover over the Icons within the briefing screen as there is not a hard-coded way to hide objectives from one side to the other. Is that what you meant? Appreciate the post. Tip .
  12. Not having these issues totalize. Let me ask a few questions to see if perhaps the latest update has caused some problems. 1) Are you running the latest version of the Campaign? v4.503? If so did you download and install the Campaign after the latest Game update to v.4.505? 2) Are you running Mods? 3) When you say "went for a restart". Did you just click <Esc> then <Restart> in the GUI while in the aircraft or spectator and the mission was still running? Tip
  13. Yep the visual, AI and aircraft updates are really upping the ante for immersive gameplay. Looking forward to incorporating them within the campaign. Appreciate the comments justin_z3r0. Tip
  14. Currently All Missions are compatible with v.4.503 What's new? Spitfire Mk. IXe Mission 01 Baffin Ten Full Random Mission with Rearm/Refuel options incorporates Random Outcomes, Objectives, Allies and Enemies on the Rhineland Map. Links to the all the downloads including the new mission are in the Original Post above: Tips Random Works Missions Give a heads up if you have some problems. Enjoy, Tip
  15. Blitzen, You'll need to have 2 objectives completed along with the take-off and a landing back at Le Culot after certain conditions have been met to proceed past mission one. It may require the use of the RRR utilities at St.Trond and/or Le Culot to achieve this. It may also require other units to successfully complete their objectives in tandem with your own either within the main sortie or during your RRR sorties. So give Lili a smooch, arm up and get back in the fray. Tip
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