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[DBS]Tx_Tip

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  1. Tips Combat Box Group now available in the Mission Builders Groups Sharing Topic. Template Created on Rheinland Summer Map v3.201c *Readme with Full Specifics for Designers included. Please view. **CheckZone MCUs included. Must be used as created in either SP, CoOP or using an Independent Dserver. Within Ingame Dserver Checkzones will not work. Included: 4 x 3 AI B-25 Flts activating @ 15,500ft Form up in Combat Box which then. Attack and Level Bomb Industrial Target. Egress and land at Home Base. *Following Bomb release B-25s initiate 3 Egress turns, regaining close formation then descend to land at Home Base w/Flak Rearm/Repair/Refuel Option. Target: Industrial Section w/Flak. Placebo Oil Containers, Factory Section and Warehouse setup as Targets. Home Base w/Flak Rearm/Repair/Refuel Option: Has Subtitle denoting Rearm/Repair/Refuel which is operational or not due to Enemy Aircraft in the vicinity. 2 Ambush Bf109G Groups: Remove to view complete Bombing run with unfettered egress turns or move to another Sector at your discretion. Good Luck with your Mission Designing, Tip
  2. Tips Combat Box Group Template Created on Rheinland Summer Map v3.201c *Readme with Full Specifics for Designers included. Please view. **CheckZone MCUs included. Must be used as created in either SP, CoOP or using an Independent Dserver. Within Ingame Dserver Checkzones will not work. Tips Combat Box Group.zip To Install: A) Extract the enclosed Group and the 6 Language Files to your Servers C:\IL-2 Sturmovik Battle of Stalingrad\data\Template folder or wherever/however you have your Game set up. Name of the Group is Tips Combat Box Group. Open Rheinland Map within ME <File> <Import from File> Navigate to Data/Template <Double Left Click> to Install on Map B) Group fits on Stalingrad, Moscow and Kuban Map. However altitude differences within the Maps will effect the formation. Use/Adjust at your discretion. Included: 4 x 3 AI B-25 Flts activating @ 15,500ft Form up in Combat Box which then. Attack and Level Bomb Industrial Target. Egress and land at Home Base. *Following Bomb release B-25s initiate 3 Egress turns, regaining close formation then descend to land at Home Base w/Flak Rearm/Repair/Refuel Option. Target: Industrial Section w/Flak. Placebo Oil Containers, Factory Section and Warehouse setup as Targets. Home Base w/Flak Rearm/Repair/Refuel Option: Has Subtitle denoting Rearm/Repair/Refuel which is operational or not due to Enemy Aircraft in the vicinity. 2 Ambush Bf109G Groups: Remove to view complete Bombing run with unfettered egress turns or move to another Sector at your discretion. For those learning the ME. Read the readme. Make sure to open up the Main and Secondary Groups. Explore how and why things work. The Template is specifically Grouped for easy access. Good Luck with your Mission Designing, Merry Christmas. Tip
  3. Hmm... I seem to recall folks, myself included, running this with the D-9 when it came out as I enjoy flying the aircraft. Yet it was dropped from the Spawn Base when I checked. Part Deux. These need to be redone with some new objectives along with perhaps using the BoPB map when it gets finished. *Anyway corrected and thanks for the heads up. Allow overwrite: Dogfight, Teamplay Missions now compatible with v.3.201. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the P-51, P-38, Tempest and 109D-9 *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *All CoOp Packs have been updated to v.3.201 *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. *CoOPs have now been updated.
  4. Appreciate the heads up AG104. No nothing on your end. My error. Changed everything up to be compatible with the new allied aircraft but then forgot to add them to the Spawn base. Corrected mission is up in the OP. Allow overwrite. Thanks again, Tip Dogfight, Teamplay Missions now compatible with v.3.201. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the P-51, P-38 and Tempest *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *All CoOp Packs have been updated to v.3.201 *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. *CoOPs have now been updated.
  5. Hey all. Could someone confirm this with their rig before I submit it as a legitimate bug in the proper section above. Brief description: Destroyed Blocks rendering undamaged at long distance with Distant Buildings and Unlimited Map Scenery checked. Detailed description, conditions: Blocks which have been destroyed either using ME Block Properties and/or by users themselves in earlier sorties rendering undamaged at long distance then show destruction at too short a distance for level bombing at altitude in order to adjust. Using both new BoPB and the older Oil Container Blocks as testing. Additional assets (videos, screenshots, logs): All picture name distances are approximate. Craters added to shown blocks which were damaged or completely destroyed with the ME Properties prior to the testing flights. Pictures begin at 20+ Km down to the starting to change picture at 5-8 Km. Bombing Altitude is 17500 ft. Your PC config data (OS, drivers, specific software): Intel i5-3570k at 3.40 GHz Nvidia GForce GTX 1050ti w/latest Drivers
  6. Definitely have a good time out there remer. Frankly I'm burnt out and so is the server I might add. Just not enough chops out there to handle the action with the 46 player setup. Stay tuned though as we just might have to have a P-38, P-51, Tempest and new Map, vehicles, RRR mission as a last hurrah down the road... Tip
  7. For those unfamiliar with the Mission Editor all Pe-2 Missions have been updated to v.3.201 If you've already downloaded allow overwrite or use the ME tools to resave the Tips Folder within your Data/Missions. Links to the downloads are in the Original Post above: https://forum.il2sturmovik.com/topic/38342-tips-pe-2-missions/ Enjoy, Tip
  8. Dogfight, Teamplay Missions now compatible with v.3.201. What's new? *Kerch Random and Stalingrad Random Teamplay Missions now incorporate the P-51, P-38 and Tempest *SC1 and SC2 Dogfight/Teamplay Missions now incorporate all BoX WWII Aircraft *Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server. Links for all Packs are on Page one in the Original Post. CoOPs have not been updated yet. Tip
  9. Set it up on the Battlefields server yesterday after update. Works with caveats. That is correct. Instantaneous repair when within maintenance area and engine is shut down... As far as I can tell setting the time in seconds (limit is 100) within the advance properties of the objects makes no difference with regards to the Refuel or Rearm process within the service area. Default: RT Ctrl+A = Rearm RT Ctrl+F = Refuel *Remember to use the "reload all guns" after above rearming is complete. Ordinance rearming is instantaneous. Default: Left ALT+R= Reload all guns. Doesn't work for the Airfield nor Vehicle Object Spawn points. Setting the Time in Seconds has no effect. See above post in response to Stoopy... Certain objects do not work. Fake vehicles and the NDB to name two. What does work is the Horch and the new GM Truck. Haven't used/tested anything else... There are so many scenarios that this can be used with. Within a spawn enabled Airfield or on its own near the frontline... ====================================== The repair function process as instantaneous when entering/within the service is exactly like having invulnerable checked. Lose the landing gear or ding the prop on take-off and all the sudden your back up. This function definitely needs some work and a working timer... All good... Edit... Oh and this does work in SP as well.
  10. Server Updated to v.3.201 P-51, P-38 and Tempest *Refuel, Rearm, Repair enabled at Taxi Take-off Spawn Points Running Kuban DF all WWI and WWII aircraft and Tanks available now. Tip
  11. Friday Night Bomber Flights Mission September 6th-13th: "Bloodhound!"-"Hornbill! AAR Axis: Destroyed 3 Dugouts. 3 Ammo Bunkers. 1 Fuel Bunker. 1 Control Tower. Gorodische. Destroyed 5 Warehouses. 6 Cargo Dumps. 1 Factory Section. 4 Dock Sections. Beketovka Docks. Destroyed 1 Control Tower. 3 Ammo Bunkers. 3 Fuel Bunkers. 2 Dugouts. 2 Infantry Platoons. Revetments Damaged. Tatyanka Airbase. Destroyed 5 Dugouts. 1 T-70 Platoon. 1 Bt-7m Platoon. Stalingrad Grain Silo Defensive Line sustained Major Damage. Sank 1 River Barge. 1 Air/Action. Destroyed 11 Bt-7m. 8 Air/Action. Destroyed 6 T-70. 8 Air/Action. Ju-52 Ops: Central Stalingrad Sectors Resupplied via Ground/Air. Southern Stalingrad Sector Commanders Transferred. Bol. Rossashka Wounded Transferred to Div. Hospital. Shot Down 13 IL-2 42. 6 Air/Action. 8 Flak. Shot Down 11 IL-2 43. 7 Air/Action. 4 Flak. Shot Down 9 Yak1-B. 6 Air/Action. 3 Flak. Shot Down 6 Yak7-B. 3 Air/Action. 3 Flak. Shot Down 5 P-47D-28. 2 Air/Action. 3 Flak. Shot Down 5 Yak-1 s.69. 5 Air/Action. Shot Down 2 La-5 s.8. 2 Air/Action. Shot Down 2 U2-VS. 1 Air/Action. 1 Flak. Shot Down 1 Spitfire MkIXe. 1 Air/Action. Destroyed 3 Parked Pe-2 35 Vehicles. 10 Flak Pieces. Gorodische. Beketovka Docks. Tatyanka Airbase. Losses: 14th PzD Forces forced to retreat with heavy losses Northern Sectors. 14th PzD Advances halted with heavy losses Central and Southern Sectors. 1 Ammo Bunkers. 2 Fuel Bunkers. 2 Control Towers. Destroyed. Rail Station Damaged. Solyanka. 6 Fuel Factory Sections. 4 Fuel Bunkers. 3 Ammo Bunkers. Destroyed. Damaged Revetments. Zety Airbase. 1 Ammo Bunker. 5 Fuel Bunkers. 1 Control Tower. Destroyed. Gumrak. 4 Bridges. 3 Supply Hangers. 2 Ammo Bunkers. 2 Fuel Bunkers. 3 Control Towers. Destroyed. Bol Rossashka. 1 Armored Platoon. Destroyed. Gumrak. 1 Anti-Tank Platoon. Destroyed. Bol Rossashka. 3 Infantry Columns. Destroyed. Solyanka. Peschanka. Beketovka. 5 Infantry Platoons. Destroyed. Bol Rossashka. Solyanka. Peschanka. Gumrak. Beketovka. 8 PzMkIV-G. 8 Air/Action. 7 Pk-40 Anti-Tank Guns. Destroyed. 8 Air/Action. 3 SdKfz251. Destroyed. 3 Air/Action. 2 Locomotive Engines. 10 Rolling Stock. Destroyed. 10 Air/Action. 9 Fw190D-9 lost. 6 Air/Action. 3 Flak. 9 Bf110E-2 lost. 7 Air/Action. 2 Flak. 8 Bf109G-14 lost. 3 Air/Action. 5 Flak. 5 Bf109G-2 lost. 5 Air/Action. 1 Bf109F-4 lost. 1 Air/Action. 1 Ju-52 lost. 1 Air/Action. 4 Bf109E-7 lost. 4 Air/Action. Destroyed 5 Parked Ju-52s. 131 Vehicles. 19 Flak Pieces. Bol Rossashka. Solyanka. Peschanka. Gumrak. Beketovka. Zety Airbase. 16 Pilots/Gunners. Allies: 14th PzD Forces forced to retreat with heavy losses Northern Sectors. 14th PzD Advances halted with heavy losses Central and Southern Sectors. Destroyed 1 Ammo Bunkers. 2 Fuel Bunkers. 2 Control Towers. Rail Station Damaged. Solyanka. Destroyed 6 Fuel Factory Sections. 4 Fuel Bunkers. 3 Ammo Bunkers. Damaged Revetments. Zety Airbase. Destroyed 1 Ammo Bunker. 5 Fuel Bunkers. 1 Control Tower. Gumrak. Destroyed 4 Bridges. 4 Supply Hangers. 4 Ammo Bunkers. 2 Fuel Bunkers. 3 Control Towers. Bol Rossashka. Destroyed 1 Armored Platoon. Gumrak. Destroyed 1 Anti-Tank Platoon. Bol Rossashka. Destroyed 3 Infantry Columns. Solyanka. Peschanka. Beketovka. Destroyed 5 Infantry Platoons. Bol Rossashka. Solyanka. Peschanka. Gumrak. Beketovka. Destroyed 8 PzMkIV-G. 8 Air/Action. Destroyed 7 Pk-40 Anti-Tank Guns. 8 Air/Action. Destroyed 3 SdKfz251. 3 Air/Action. Destroyed 2 Locomotive Engines. 10 Rolling Stock. 10 Air/Action. U2-VS Ops: Gorodische Commanders Transferred. Shot Down 9 Fw190D-9. 6 Air/Action. 3 Flak. Shot Down 9 Bf110E-2. 7 Air/Action. 2 Flak. Shot Down 8 Bf109G-14. 3 Air/Action. 5 Flak. Shot Down 5 Bf109G-2. 5 Air/Action. Shot Down 4 Bf109E-7. 4 Air/Action. Shot Down 1 Bf109F-4. 1 Air/Action. Shot Down 1 Ju-52. 1 Air/Action. 5 Parked Ju-52s. Destroyed 131 Vehicles. 19 Flak Pieces. Bol Rossashka. Solyanka. Peschanka. Gumrak. Beketovka. Zety Airbase. Losses: 3 Dugouts. 3 Ammo Bunkers. 1 Fuel Bunker. 1 Control Tower. Destroyed. Gorodische. 5 Warehouses. 6 Cargo Dumps. 1 Factory Section. 4 Dock Sections. Destroyed. Beketovka Docks. 1 Control Tower. 3 Ammo Bunkers. 3 Fuel Bunkers. 2 Dugouts. 2 Infantry Platoons. Destroyed. Revetments Damaged. Tatyanka Airbase. 5 Dugouts. 1 T-70 Platoon. 1 Bt-7m Platoon. Destroyed. Stalingrad Grain Silo Defensive Line sustained Major Damage. Sank 1 River Barge. 1 Air/Action. Destroyed 11 Bt-7m. 8 Air/Action. Destroyed 6 T-70. 8 Air/Action. 13 IL-2 42. lost. 6 Air/Action. 8 Flak. 11 IL-2 43. 7 Air/Action. 4 Flak. 9 Yak1-B. lost. 6 Air/Action. 3 Flak. 6 Yak7-B. lost. 3 Air/Action. 3 Flak. 5 P-47D-28. lost. 2 Air/Action. 3 Flak. 5 Yak-1 s.69. lost. 5 Air/Action. 2 La-5 s.8. lost. 2 Air/Action. 2 U2-VS. lost. 1 Air/Action. 1 Flak. 1 Spitfire MkIXe. lost. 1 Air/Action. 3 Parked Pe-2. Destroyed. 35 Vehicles. 10 Flak Pieces. Gorodische. Beketovka Docks. Tatyanka Airbase. 17 Pilots/Gunners. Pilot Stats* Thanks Marta! Great Time and Well Flown All. Participation makes it Happen. Tip
  12. Done... ======================================= Okay Mission signups are now closed. Look forward to flying with Ya's Tip
  13. Done and... Welcome to FNBF... Briefings sent via PM. See Ya's Tip
  14. Mission "Hornbill!" targeting sent out via PM to those who have signed up on this Forum. Forward to those you have signed up. If you signed up and didn't get Give a Holl'er. See ya's, Tip
  15. In and... Misfit as you generally fly with the 216th wood choppers, all I can say is well done... Over to the 110s with ya. ===================================== Okay @=FI=Blue2 your in with a Yak-1 s.69. @Cathaoir. Move over to the IL2s. Pots right...
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