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Developer Diary, Part 181 - Discussion


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Posted

Great choice!

Im a big fan of ground attack.

Also great tribute to the game's namesake.

150GCT_Veltro
Posted

IL-2s had never used any torps, it's a myth by Oleg Maddox)

 

He-111?

1/JSpan_Wind75
Posted (edited)

@BlackSix

 

EDITED IN ENGLISH

 

Good news and very interesting. Later on, will there be a historic campaign for those of us who fly in the Luftwaffe?
 
And the AI (Artificial Intelligence) will have a better obedience in the orders that are given to him to be able to fulfill the missions of the "Mode Career" in the delivery of Kuban?

 

Buenas noticias y muy interesante. Más tarde, ¿se llevará a cabo una campaña histórica para aquellos de nosotros que volamos en la Luftwaffe?

 

Y la IA (Inteligencia Artificial) tendrá una mejor obediencia en las órdenes que le son dadas para poder cumplir las misiones del " Modo Career " en la entrega de Kuban?

Edited by 1/JSpan_Guerrero
SCG_Space_Ghost
Posted

@BlackSix

 

Buenas noticias y muy interesante. Más tarde, ¿se llevará a cabo una campaña histórica para aquellos de nosotros que volamos en la Luftwaffe?

 

Y la IA (Inteligencia Artificial) tendrá una mejor obediencia en las órdenes que le son dadas para poder cumplir las misiones del " Modo Career " en la entrega de Kuban?

 

English please.

  • Upvote 1
  • 1CGS
Posted

@BlackSix

 

Buenas noticias y muy interesante. Más tarde, ¿se llevará a cabo una campaña histórica para aquellos de nosotros que volamos en la Luftwaffe?

 

Y la IA (Inteligencia Artificial) tendrá una mejor obediencia en las órdenes que le son dadas para poder cumplir las misiones del " Modo Career " en la entrega de Kuban?

I've already made Luftwaffe campaign - Ten Days of Autumn for BOM and I plan to do one more in the future.

I can't answer about the improvement of AI.

  • Upvote 2
Posted

When I started to make this campaign, the attack planes couldn't attack the targets among the hills now it fixed. But I didn't try to set targets among the high mountains.

 

The answer is yes to both questions

Great news!

That was my question in fact, AI ability to fight between hills!

Now only thing left is hope that next update will be as planned at the end of the month. ;)

Posted

Blacksix, thank you for this update and for your work! - Fascinating insight into your painstaking historical research.

 

Programming and modelling just create the skeleton of a flight sim. You are putting flesh on the bones and breathing life into it! 

  • Upvote 1
ShamrockOneFive
Posted

Thanks Black Six for a wonderful update. I'm really excited about your next campaign and have thoroughly enjoyed the previous two. I look forward to this and whatever else you cook up in the future!

Posted

Please BlackSix, the campaign goes from what date to what date?

  • 1CGS
Posted

April 16 - October 9, 1943

  • Upvote 1
Posted (edited)

Thanks you . :salute:

About 7 months of campaign.Excellent.
Edited by A-E-Hartmann
Posted

I suppose an il2 product really ought to have a good il2 campaign. So many positive game changers in this upcoming release. So many things to look forward to.

  • 1CGS
Posted

Thanks you . :salute:

About 7 months of campaign.Excellent.

 

Since the 47th ShAP was called back from the frontline for reorganization in June 1943 and returned only on September 23rd, I was able to skip the mostly uneventful and calm time during the Summer. Therefore you'll participate in the most fierce fighting during Spring and in the final liberation of Taman peninsula during Autumn 1943, which wasn't a cakewalk for the Red Army at all because of the desperate resistance of the enemy.

There are 15 missions, as usual in our scripted campaigns.

  • Upvote 3
1/JSpan_Wind75
Posted

I've already made Luftwaffe campaign - Ten Days of Autumn for BOM and I plan to do one more in the future.

I can't answer about the improvement of AI.

 

Thank you very much for the response, you are very kind. Sorry to write in Spanish, but with the rush these things happen.

  • Upvote 2
SCG_Space_Ghost
Posted

Thank you very much for the response, you are very kind. Sorry to write in Spanish, but with the rush these things happen.

 

I was actually interested in what you said, I just don't have access to Google Translate at the moment.

TG-55Panthercules
Posted

Excellent news.  Really looking forward to the new career mode, but a well-constructed scripted campaign is an extra treat and should be a great way to usher in the whole Kuban experience.  My "personal" Russian squadron for BoX (GVMF-55) is a fictional naval unit, so I love it that you'll be centering this campaign around a unit with an anti-shipping role.  Thanks for all your incredible work!

Posted

Like playing a documentary.  Your work really adds a lot of fun and richness to this sim, Black Six.  (And hopefully makes some income for the team!)

 

Ceowulf<><

Posted

Looking forward to B6 scripted campaign.

 

Regarding the non-scripted campaign,since i never played ROF style campaign I was just wondering: How different are the missions themselves from the current campaign? I get the whole point of context, newspapers, medals and squadrons. But once you fire up the missions, are they similar to the current randomized missions?

  • 1CGS
Posted

Regarding the non-scripted campaign,since i never played ROF style campaign I was just wondering: How different are the missions themselves from the current campaign? I get the whole point of context, newspapers, medals and squadrons. But once you fire up the missions, are they similar to the current randomized missions?

Sorry, I make scripted campaigns I can't answer about career mode. I've only written some texts for that mode.

  • Upvote 1
Posted

Did you say what the title of the campaign will be?  :)

  • 1CGS
Posted

Did you say what the title of the campaign will be?  :)

No, I didn't :)

  • Upvote 2
Posted

Campaign and IL 2 always get my attention. Superb DD today, looking forward to this :) 

FlyingNutcase
Posted

BlackSix, your dedication to authenticity is appreciated. And like others have mentioned, to me an IL2 campaign in a sweet choice, especially being able to include anti-shipping missions. 

  • Upvote 1
Posted

I was reading somewhere that although both sides had Anti-shipping capable aircraft, in most instances they were used far more in ground strike missions as neither side put much of a priority on anti-shipping air patrols in the Black Sea region during the period that BoK covers. I'm not saying that there were no anti-shipping patrols or strikes, merely that they were apparently not a priority for either the Soviets or the Germans.

Posted

There are 15 missions, as usual in our scripted campaigns.

Thank you for these clarifications.

Looking forward to discover them. :salute: 

Posted

Yes, the campaign is 7 months long but not much movement happened once the front stabilized after Stalingrad and the push to Karkov/Orel/Kursk, region where the main forces of the two sides where concentrated.

And not only land forces but air forces also, Kursk campaign did absorb most of the forces of both side.

The Soviet side could launch only probes and an amphibious/parachute assault along the sea that resulted into a attrition battle at the "little-land".

This is an interesting campaign because of the equality of the two sides and maybe also the fact that until the near end not much ground movement where made.

Nearly a WW1 situation.

I must thank the developers team for all this great and good news, the campaigns are better and better, thank YOU.   :salute: 

Posted

Any campaign from 'Alexander 'BlackSix' Timoshkov, is always welcome, the community should appreciate this even more though as it gives the mud movers a little love. :salute:

 

Thank you very much, really appreciated.

 

 

Wishing you all the very best, Pete. :biggrin:

Posted

No, I didn't :)

 

Then I fear it is incumbent upon us to name the campaign until then.

 

I'll get the ball rolling:

 

  • Revenge of the Sturmovik!
  • Taran 2: Fly Harder.

If we come up with enough bad titles, they're bound to cave in and reveal the real name. :)

  • Upvote 3
SvAF/F19_Klunk
Posted

..why was my post deleted??

Posted

Also a note about use of torpedoes in the Black Sea, it was not effective as the ships were shallow keel giving rise to torpedoes running harmlessly underneath the ships.  The Soviets developed Skip Bombing tactics to deal with shipping instead where Il2 would come in at alt, dive down to the deck at speed and release the bomb at low level to skip it into the side of the ship.

 

Luftwaffe would either Dive bomb from high with Stukas or skip similarly with Jabo Fighter types.

Posted

Then I fear it is incumbent upon us to name the campaign until then.

 

I'll get the ball rolling:

 

 

  • Revenge of the Sturmovik!
  • Taran 2: Fly Harder.
If we come up with enough bad titles, they're bound to cave in and reveal the real name. :)

Good idea! How about:

 

The Adventures of Dick Sturmovik - Smoke in the Kuban

  • Upvote 1
Posted

Great choice, BlackSix. You made my Friday! Really looking forward to this one. 

Posted (edited)

 

  • Taran 2: Fly Harder.
Hahaha!

 

Fly Hard With a Vengeance

Live Free or Fly Hard

 

One Flew Over the Machine Gun Nest

Easyflyers

Edited by BorysVorobyov
  • Upvote 2
71st_AH_Mastiff
Posted

"One Flew Over the Machine Gun Nest" ha ha. lol

Posted

It's obvious that BlackSix has a passion for the history of this campaign and in sticking to that history -- which makes this sim all the more interesting -- and us simmers all the more likely to support it!

 

Thank you Alexander!

 

Crockett

Posted

More great stuff to look forward to

 

Thanks very much

 

Cheers Dakpilot

Posted

IL-2s had never used any torps, it's a myth by Oleg Maddox)

 

Blasphemer!!!!.... lol!

Posted

Hahaha!

 

Fly Hard With a Vengeance

Live Free or Fly Hard

 

One Flew Over the Machine Gun Nest

Easyflyers

Ilyushin Il-2: Electric Boogaloo

Posted

At the present time we can't fly multiple planes over the mountain section of the Kuban map in "Quick Missions" .Will the new campaign(s) coming up have mulitple plane missions/combat over these sections of the map? :salute:

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