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SCG_Riksen

Hoping for a B-17 eventually ...

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With the recent announcement of Boddenplate and a late war scenario, I'm hoping we can get a flyable B-17 down the road, even if as a collector plane. For me the B-17 is just as an iconic as the P-51D for the late war and it would also give the bomber guys an awesome dedicated level bomber for the late war ... Do you guys think it will ever happen?

Edited by 4./JG52_Riksen

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Would be nice If a third party made one, but I dont think its worth the development time of the main team. An ai version would be super in any case though.

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When I win the lottery it's the next thing. I'll call Jason and say I want to personally fund a B17F DLC module like the Ilya Murmonets in RoF.

 

I just need to finally win that Powerball...

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You guys need to prepare early:

 

 

Probably the best overall bomber "simulator" out there at the moment...

(I hope you can take a joke... but then again is it really a joke?)

 

More bombers would be awesome but it seems its "too much work" to make one.

 

The game above is.. no matter how you see things .......incredible well made!

I cant but feel a sort of sad/happy feeling these guys manage to capture everything in a comic way!

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This just isn’t the right sim for heavy bombers I think.

 

Maps are too small, bombs sight modeling is generic, large bomber formations with loads of AI gunners still isn’t possible without serious performance hits.

 

Modeling a B-17 or any other heavy bomber is just going to feel like a half-measure.

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This just isn’t the right sim for heavy bombers I think.

 

Maps are too small, bombs sight modeling is generic, large bomber formations with loads of AI gunners still isn’t possible without serious performance hits.

 

Modeling a B-17 or any other heavy bomber is just going to feel like a half-measure.

 

I agree, already things are not as good as you would wish for.... I get annoyed with some features that are missing or just simply compromises.

One thing that is brutally annoying is that the functionalities of the sight controls of the generic GUI bombsight cannot be mapped. Only some things can be mapped but not all. You end up being forced using a mouse to control some of the most important controls....

This is like a bicycle you can ride but you can only turn left as the steering is blocked to the right. Oh... and there is no saddle!

;)

 

But this has always been the case with IL2 series.. but it sure is a beauiful and fast bike!

Edited by SvAF/F16_Petter

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I can think of quite a few aircraft that wold be more appropriate/suitable first (Mossies, Tiffy, Me 410 for instance)

 

Another aircraft that no-one has mentioned (that ive seen) is the A26 Invader. The B26 is another mainstay. The A20G/H Havoc (development of the Boston) has been mentioned by some in the forum already and I think the 410th BG was still using them in very late 1944/early 1945 although they were alone, the 409th and 416th having moved over to A26s. 

 

TBH you can get another 8 + 2 planeset out of the ones left out without breaking a sweat and before you even entertained strategic bombers..

 

BUT

 

Having AI heavies and their escorts passing high though the map would add another element for SP at least. 

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It's just not going to happen in this game engine. I hate to be that guy but the dev's have made this VERY clear. It's not even a matter of money. Jason said today there is enough money to build dozens of AC. He can build one bomber for the cost of five or six fighters in time alone.

 

The problems with large multi-engine AC are four fold - researching/modelling systems, AI drag in game, map size limitations, and enough personnel to to the work. The AI drag even prohibits the heavies as AI/targets. For all intents and purposes this game is a superb TACTICAL flight simulator. It will never be a strategic flight simulator.

Edited by II/JG17_HerrMurf

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I wonder how many manhours are to be sunk into such a complex aircraft? Multiply by Russian wage, add 20% on top, and go for a kickstarter?

 

I'd love the B17. Even though I'd barely ever fly it.

 

 

 

I need a target for my Sturmbock. :sleep:

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That, fortunately, is pretty likely. Although, you may have to wait a few years until we get to the pacific.

Very, very few B-26s were used in the Pacific. Those that were, were in the early war years based on my reading. After that it was based in the ETO and North Africa/Italy. The opposite is true for the B-25. Based on that, choosing the B-25 for the next installments seems an odd choice.

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B-25's served on every front and particuarly were used by the Soviets in the east. It is a good first choice for an Allied medium bomber for that reason.From a game perspective the crossover for Kuban is important.

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Maybe. But as a USAAF aircraft based in the ETO in late 1944, it is an odd choice. And that is the timeframe for the next installment.

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Maybe. But as a USAAF aircraft based in the ETO in late 1944, it is an odd choice. And that is the timeframe for the next installment.

Agreed, B26s served all over Europe, especially in Italy from what I've seen.

 

I hope to see a B-26 someday, it's my favorite medium bomber.

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I'm a big bomber fan as well however I reckon its more likely we'll see the medium bombers ie.

- B25

- B26

- A20 (we already have the B coming)

- Mosquito

 

short/medium ranged tactical raids against shipping and ground targets. Mmmm......

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I would kill for a Mosquito in PR blue and a bare metal A26 Invader.

 

Like really kill, for profit.

 

I keed, I keed

 

 

 

 

or do I? :)

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I was a little disappointed that a flyable medium or heavy bomber was not being planned for the next installment, but I can understand the constraints. It takes a lot of investment and work to make multi-crew planes! I’ve seen the same discussions to add the B-17 come up with other recent franchises, most notably the original Kickstarter that eventually turned into DCS WWII. But, as other developers explained, it’s very labor/financially intensive to make. Put me down for being enthusiastically willing to buy the B17 if the Il2 team makes it, but I have my doubts it will be feasible for them to do any time soon.

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This just isn’t the right sim for heavy bombers I think.

 

Maps are too small, bombs sight modeling is generic, large bomber formations with loads of AI gunners still isn’t possible without serious performance hits.

 

Modeling a B-17 or any other heavy bomber is just going to feel like a half-measure.

 

 

Yeah, they avoid making heavy bombers as a devil. (adage). I really miss 4 engine beauties, like a Pe-8, B17, etc...

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I wonder how many manhours are to be sunk into such a complex aircraft? Multiply by Russian wage, add 20% on top, and go for a kickstarter?

 

I'd love the B17. Even though I'd barely ever fly it.

 

 

 

I need a target for my Sturmbock. :sleep:

 

 

Thankfully Jason made it very clear he is against the idea of Kickstarters.

 

Back to Imaginationland - a B17 would be great and all, but I'd rather see a Lancaster!

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I don't understand the map size argument, neither do I accept the "B-17 too big and too much to simulate" argument. It would likely be doable when the team acquires the tech for midway carriers, but it would still be horrendously expansive, and thats the main point here, doing it with quality without crashing the whole franchise.

 

I personally also dream of the heavies and hope that maybe in some years we will be able to see them.

AI for bombers, in the long run, will also need to become less of a hit to performance. I'm eager to see what the team can pull of when they work on the AI in the next dev-cycle. :)  

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Thankfully Jason made it very clear he is against the idea of Kickstarters.

 

Back to Imaginationland - a B17 would be great and all, but I'd rather see a Lancaster!

 

As much as i would too, the B-17 was the primary and most iconic daylight heavy and I doubt everyone would love to do night missions all the time (unless we get the mossie that is) 

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Trick these days is to say it will never happen and we might end up getting it  :biggrin:  :salute:

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I would be satisfied with airspawn AI B17/B24

 

I wouldn't. I would love to see heavy bombers including the b17, but I want to see, and hear that puppy start up. Might not be practical to use much in MP, but if we are to get it, I would like to see it done right, and fly those missions in career mode in real time.

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I agree, & I'd pay a premium price for it , but is probably a long way off. I agree with others in believing the B-25 which is now proposed to be AI will become fully flyable as the Ju-52 went from AI this year. :rolleyes:

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All those complex bombers need to be made by a decent 3rd party Dev team and sold as a stand alone. It is really the only way to get a full line up. but so far it does not look like any one stepped up to the task.

 

I would love to see a B17, and honestly if maps are as large as Kuban then they are a decent enough size.

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A20G model would be nice.

Since we have the A-20 B for sure I'd like to point on the A20-J / Boston IV and the A-20K / Boston V. Both had a bombardiers transparent nose. USAAF- and RAF-Squadrons used them in the West until the end of the war. They were used in classical horizontal bomber sorties, often as lead ships for solid nosed versions, too. For bomber pilots these models offer the chance to fly authentic horizontal bombing runs in (larger) formations until 1945. It's not the B-25, but for a comparably minor developers effort it would offer a set-up for realistic late war bomber missions.

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....my 2 cent:

 

I could imagine the tank-sim is not just a tank sim, it's a test for big multi-crewed bombers in the future!

 

What do you think??

 

yours

v.Greiff

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I would appreciate AI B17s. Then maybe in the future a flyable one similar to how the ju52 was handled.

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If we were to get a US heavy bomber, which I doubt, I’d honestly prefer a B-24. Higher production numbers, more widely used, slightly longer range, much higher cruising speed, better long range bomb loads, better defensive armament (more full turrets) and it looks far prettier.

 

The only real advantage of the B-17 is robustness (alledgedly) and higher service ceiling (and flying at 30,000ft is a PITA anyway)

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I wonder how many manhours are to be sunk into such a complex aircraft?

 

Not much! Why? - If I remember right - they said long time ago - The time where they made the AI-controlled Ju-52 - that AI-controlled planes don't cause huge problems to made them - you can skip with modelling AI-controlled planes only  many things compared to human controlled planes.

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If we were to get a US heavy bomber, which I doubt, I’d honestly prefer a B-24. Higher production numbers, more widely used, slightly longer range, much higher cruising speed, better long range bomb loads, better defensive armament (more full turrets) and it looks far prettier.

 

The only real advantage of the B-17 is robustness (alledgedly) and higher service ceiling (and flying at 30,000ft is a PITA anyway)

I'd love either of them and did so in old Il-2 :) I'm not seeing this in the next 2 dev cycles so I will not ask for it, but its a long wish of mine..

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When I win the lottery it's the next thing. I'll call Jason and say I want to personally fund a B17F DLC module like the Ilya Murmonets in RoF.

 

I just need to finally win that Powerball...

 

I had this thought yesterday haha, If I ever come into a stupid amount of money I would definitely do this too  :biggrin:

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If we were to get a US heavy bomber, which I doubt, I’d honestly prefer a B-24. Higher production numbers, more widely used, slightly longer range, much higher cruising speed, better long range bomb loads, better defensive armament (more full turrets) and it looks far prettier.

 

The only real advantage of the B-17 is robustness (alledgedly) and higher service ceiling (and flying at 30,000ft is a PITA anyway)

 

I thought the B17 really struggled with a single engine failure, and was on pretty deep trouble if it had two, due to the weight of all the armour and stuff. 

 

As a kid I remember hearing stories how Lancaster pilots would have fun with visiting american crews by feathering not just one prop, but three. :)

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