Venturi Posted September 18, 2017 Posted September 18, 2017 5 BEST THINGS in IL-2 BoX: 1. Flying near landscapes with smoke palls that are kilometers high and wide. Seriously. The BEST. 2. Watching AAA fire arcing up at me in bursts of 10 rounds or so and convincingly miss me (but only if I keep jinking). 3. Engine exhaust flames that are timed with the piston firing sequence, whose color changes with the mixture richness. 4. Window frame shadows in the cockpit dancing as I roll in the sun. 5. Engine startup sounds. ----------------------------------------------------- 5 WORST THINGS in IL-2 BoX: 1. 250kg bomb exploding near tank - not on tank - and tank explodes? 2. 250kg bomb explodes 2m from ship - ship fine. 3. Shoot "parked" Pe-2 on ground with 2x rifle caliber machineguns... 5 rounds hit, plane falls apart... both wings pop off and it's just a smoldering wreck! 4. Engine prop pitch at 20% - RPM at 1800 - throttle at 100% - over 1200mbar - everything fine, forever. 5. Engine throttle at 100% - over 1200mbar - engine mixture at 50% - everything fine, forever.
schurem Posted September 18, 2017 Posted September 18, 2017 (edited) things i love about il2: VR... breaking through a layer of broken clouds. Learning to take off without pranging the kite Learning to land shots consistently things i dont love about il2: Endless bickering about minute details in terms as if these are huge world changing problems. they are not. they are minute details and yes they matter in so far as we like our models perfect. [edited] That kind of lines are not welcome here. Edited September 18, 2017 by SYN_Haashashin
71st_AH_Mastiff Posted September 18, 2017 Posted September 18, 2017 (edited) So they invented a word for people who like to play on the German nazi side, and less we forget, if it wernt for history we would burry the past and rinse repeat. So society loves to say oh we are the good guys, but however let he who is with out sin cast the first stone. We do not have the right to judge. So making up a word for people who like to remember the bad guys is asinine! The German people where German, the nazis where a political party. I sure do don't go around calling every Israeli a Jew. Edited September 18, 2017 by 71st_AH_Mastiff 6
1PL-Husar-1Esk Posted September 18, 2017 Posted September 18, 2017 Venturi you have point about engine misuse. Blowing up engine was on nearest Todo list but new FMs took all available time I think so. I'm huge fan of those addition (hope not only visual) together with new fuel systems management model and damage. 2
unreasonable Posted September 18, 2017 Posted September 18, 2017 Let's not highjack the OP's thread with politics. Best thing - still for me it is the feeling of flying. I know that this develops and changes with FM developments etc, but just flying around - especially in the Spitfire - is a great thrill. Especially given the quality of the maps. I understand even the P-40 jockeys are having fun now. Worst thing - interface, menus, lack of QMB options. Annoying things that make BoS harder to manage and use.
Max_Damage Posted September 18, 2017 Posted September 18, 2017 Flgiht and damage models are the best part of BOS.
Nibbio Posted September 18, 2017 Posted September 18, 2017 So they invented a word for people who like to play on the German nazi side, and less we forget, if it wernt for history we would burry the past and rinse repeat. So society loves to say oh we are the good guys, but however let he who is with out sin cast the first stone. We do not have the right to judge. So making up a word for people who like to remember the bad guys is asinine! The German people where German, the nazis where a political party. I sure do don't go around calling every Israeli a Jew. Say again? 1
CanadaOne Posted September 18, 2017 Posted September 18, 2017 Pros 1 - The eye-candy from floor to ceiling is scrumpdillyicious! 2 - It's got a high-def IL2 with 37mm cannons 3 - Game installation and updating are smooth and trouble free 4 - It's fun! 5 - It's getting better as time goes on Cons 1 - The mission editor is unintuitive, uninviting, and inconvenient to use 2 - The QMB is anemic 3 - Empty airfields on the maps give them a ghost town feeling 4 - No Hurricane yet 5 - There is no fifth thing 1
=EXPEND=Tripwire Posted September 18, 2017 Posted September 18, 2017 Pros The immersion of being in a WW2 combat plane in VR (I can't place enough emphasis on how awesome this is). Seeing a plane break a damaged wing due to over-stress Multiplayer combat Simulated feeling of flight compared to its peers Rate at which improvements/fixes to the product are being released. Cons Lack of a multiplayer lobby Tech Tips in Expert for things there are gauges or visual cues for. Tech tips should be enabled option for "Normal". Missing COOP function (this is the stepping stone for single-player pilots to get online and become more confident flying with/against real players). Pe2 Gunner Accuracy/Plane damage model Lack of "life" on the battlefield. (Im ok with this due to computing requirements) 1
216th_Lucas_From_Hell Posted September 18, 2017 Posted September 18, 2017 (edited) Nice thread idea My top 5:- Flight/damage/graphic models- Developer-community interactions- Aircraft and map selection- Practical approach to systems modelling- Constructive multiplayer community (servers, coops, squadrons, etc.)My bottom 5:- Engine management oddities derived from the practical approach to systems modelling (improvements listed in the development timeline, however)- Lack of non-ground attack/fighter aircraft for VVS (being worked on)- Lack of separate pilot/navigator/bombarded functions- Lack of infantry/mounted cavalry models (do we have bikers too? Can't recall ever seeing those)[edited]Overall my complaints are very minor compared to the good things, this really is a fantastic simulator. Edited September 18, 2017 by SYN_Haashashin
Nibbio Posted September 18, 2017 Posted September 18, 2017 I think they mean the Wehrbaroo reference in the post above theirs. The online dictionary definition of which doesn't actually match their response though. Ah ok, thx. Had completely missed it.
1PL-Husar-1Esk Posted September 18, 2017 Posted September 18, 2017 Cons: 1) draw distance reduced to 9,5 km 2) lack of physics modeling of ground objects damage/destruction 3) to little diversity of clouds 4) lifeless world down there. 5) lack of polished GUI elements like server browser, replay browser, hud , constantly disappearing scoreboard. Pros: 1) planes models and all systems 2) flight physics 3) combat 4) atmosphere 5) beauty
StG77_Kondor Posted September 18, 2017 Posted September 18, 2017 (edited) Cons: 1) How every single insignificant dirt road is lined with trees. 2) Lack of actual russian steppe texture on map (especially Stalingrad map). Every square inch is farmland! (Although the new Kuban map finally gives us wild landscape!) 3) VYa 23mm tank killing ability. Pros: 1) Everything else. Edited September 18, 2017 by StG77_Kondor 1
LLv24_Zami Posted September 18, 2017 Posted September 18, 2017 (edited) Nice thread idea My top 5: - Flight/damage/graphic models - Developer-community interactions - Aircraft and map selection - Practical approach to systems modelling - Constructive multiplayer community (servers, coops, squadrons, etc.) My bottom 5: - Engine management oddities derived from the practical approach to systems modelling (improvements listed in the development timeline, however) - Lack of non-ground attack/fighter aircraft for VVS (being worked on) - Lack of separate pilot/navigator/bombarded functions - Lack of infantry/mounted cavalry models (do we have bikers too? Can't recall ever seeing those) [edited] Overall my complaints are very minor compared to the good things, this really is a fantastic simulator. Okay, no offence but why ruin a good list with those [edited] comment? There are also Soviet [edited] here, don't know what they are called, but they are just as annoying sometimes But nice list otherwise! Edited September 18, 2017 by SYN_Haashashin 1
Feathered_IV Posted September 18, 2017 Posted September 18, 2017 Pros: 1) Maps. Lovely, lovely maps 2)Great clouds and weather 3)Excellent aircraft models 4)Hardest working devs in the flight sim industry 5)Great performance, even on my 4-year old machine Cons: 1) Very poor voice chatter for AI 2) Shallow singleplayer gameplay that uses MP as its inspiration 3) Large HUD display that cannot be scaled 4) Smoke turns on and off and on again as you look at it 5) Destroyed aircraft & objects burn for less than 30 seconds as standard 3
Danziger Posted September 18, 2017 Posted September 18, 2017 I think we do need a good name for us Soviet fanboys. It does seem a bit one sided. My pros: This team. They are passionate and hardworking. If they say they will do something they deliver in a timely manner and often deliver unexpected extras. They are open and communicate with us good or bad news. They listen to reasonable requests. They can admit to making human mistakes and when provided proper proof make fixes. Cons: I'm pretty sure the devs know this game intimately enough to know its shortcomings. I'm also sure they love this series enough to keep improving it like they have been since the beginning. It's just up to us to keep them funded. 1
216th_Lucas_From_Hell Posted September 18, 2017 Posted September 18, 2017 Just a joke Zami, couldn't think of a 5th point and the previous mention of the word gave me a chuckle Objectively speaking my 5th point is most of the whining crowd from both sides that constantly tries to stir up arguments and is only interested in making flight/damage model changes that benefit themselves competitively. It's borderline infuriating to see people who find it normal to attack developers, sometimes on a personal level, with the long-term goal of stat-padding. If they had their way Il-2 would be closer to X-Wing vs TIE Fighter than a WW2 simulator. 2
LLv24_Zami Posted September 18, 2017 Posted September 18, 2017 I think we do need a good name for us Soviet fanboys. It does seem a bit one sided. My pros: This team. They are passionate and hardworking. If they say they will do something they deliver in a timely manner and often deliver unexpected extras. They are open and communicate with us good or bad news. They listen to reasonable requests. They can admit to making human mistakes and when provided proper proof make fixes. Cons: I'm pretty sure the devs know this game intimately enough to know its shortcomings. I'm also sure they love this series enough to keep improving it like they have been since the beginning. It's just up to us to keep them funded. I think we should discuss things without any namecalling 1
Nibbio Posted September 18, 2017 Posted September 18, 2017 (edited) 5 things is too many... pros: 1. VR 2. VR 3. VR again 4. historical setting and accuracy 5. the new direction taken by the dev team and their dedication and ability cons: 1. lack of a SP dynamic campaign 2. lack of a SP dynamic campaign 3. lack of a SP dynamic campaign 4. lack of a SP dynamic campaign 5. lack of proper single player content (but this will hopefully be addressed with the upcoming career mode) Edited September 18, 2017 by Nibbio 1
Finkeren Posted September 18, 2017 Posted September 18, 2017 Best: 1. A modern, state-state-of-the-art WW2 flight sim that's still being improved and expanded - gotta be thankful for that. 2. DM - small issues aside it's just great. 3. Covers my favourite WW2 theater. 4. Unmatched feeling of flight. 5. Ever improving, as long as we keep on buying stuff. Worst: 1. AI can sometimes ruin immersion in SP. 2. Draw distance is just a bit too short for both objects and landscape. 3. Radio comms are not up to snuff. 4. Limited controls, especially for start-up. 5. Limits to the number of aircraft and objects that the sim can handle. I left out stuff from "worst" about SP content and lack of recon missions, because we know what's in the pipeline. 1
dburne Posted September 18, 2017 Posted September 18, 2017 My list, not necessarily in order by preference or importance. Pros: 1 VR Support - fantastic implementation. 2: Not too complex, easily learned to be able to fly combat without too much difficulty 3: Graphics - absolutely gorgeous 4: Performance - Good performance easily attained on somewhat modest rigs. VR Performance is excellent and far better than I anticipated. 5: Developer Communication and Updates - Outstanding Cons: 1: Lack of easily reached documentation, especially for new folks to the sim. Knowing how to get started can be daunting. The forums are great for helping out new folks, my concern is for the folks that try it and don't really get onto the forums and give up on it too fast. 2: Campaign System ( obviously this one being addressed and new will be forthcoming) 3: Quick Mission Builder - very limited 4: Graphics Tweaking - Limited amount of tweaking ability, though it is getting better with some more options recently added. I am not a big fan of "Presets". 5: Controller Setup - Really need the ability to set up our controllers on a per plane basis. Also really need ability to assign a button on HOTAS as a modifier and shift button to expand number of commands one can assign to each button. All in all, this is a wonderful combat sim that I am spending many hours in these days and enjoying it very much. And I am so looking forward to the upcoming release of Kuban along with the SP improvements that will come with it. In the meantime I am very grateful for some of the scripted campaigns available , and also for PWCG which I am having a blast with. 1
[TWB]80hd Posted September 18, 2017 Posted September 18, 2017 Play on a server with hardness settings adjusted... then drop a 250kg bomb 10 meters in front of a KV-1.
Jaws2002 Posted September 18, 2017 Posted September 18, 2017 (edited) The good: New direction the game took after Loft left. Good flight models and decent 3d models. Maps. the latest one is really cool. Damage model, except the visuals. What i don't like: Visual damage model reminds me of cardboard planes breaking up, but most of the planes are actually metal. I'd ad here the explosions visuals, in general. The "dope" left over from ROF, making all planes look like they are wrapped in plastic film. The way light interacts with the aircraft materials could use a little upgrade. More clouds diversity, and multiple layers would be great. Missing the "lobby" for online, where you can chat with other players and plan your next game. Edited September 18, 2017 by Jaws2002
Beazil Posted September 18, 2017 Posted September 18, 2017 The good: VR, 3d vision support, best damn SIM yet, communication from the team is unbeatable, the devs are forever adding features to the game. The bad: campaign system at present lacks A lot, the online community is not as robust as I would like, VR frame rates with technochat on could be better, would love to see moar ground stuff happening for atmosphere, and just to flesh things out I wish there were more theatres.
Venturi Posted September 18, 2017 Author Posted September 18, 2017 Play on a server with hardness settings adjusted... then drop a 250kg bomb 10 meters in front of a KV-1. And what does that do?
Jade_Monkey Posted September 18, 2017 Posted September 18, 2017 Too many good things to make a list. I really love this sim. On the parts that need improvement, i would say the horizon haze (already in the works) and an immersive campaign (also coming). The haze seems even more noticeable in the Kuban map to me, maybe because it's not as flat.
Thad Posted September 18, 2017 Posted September 18, 2017 (edited) Salutations, Pros: 1. WWII Eastern Front Theatre of Operations 2: Graphics - Outstanding 3: Very good performance on modest rigs. 4: Good Developer Communication and Updates 5: Continuing game additions and improvements Cons: 1: Lack of easily available game documentation 2: Limited Quick Mission Builder 3: Tanks can target and then attempt to fire THROUGH ground terrain wasting ammunition 4: Only two tanks available for player use. One per side 5: Trees do not block the Line Of Sight or fire of Ground units 6: Lack the ability to set up our controllers per plane 7: Intimidating Mission Editor Edit: Corrected my Cons list numbering. Edited September 22, 2017 by Thad
SYN_Haashashin Posted September 18, 2017 Posted September 18, 2017 Nice topic until someone decided to label other members of this forum and some of you follow up... I do not know how many times in total (twice today) I have to say this: Do Not label other members of this forums with any offensive words, It seems like people do not read me or do not care..but hey, I will have to do something if things keep this way. Then I will be the bad guy, as usual. Haash 4
DDoutel Posted September 18, 2017 Posted September 18, 2017 Cons: 1. Lack of a scroll-able, movable, zoom-able minimap in expert mode. 2. Non-intuitive mission editor. All else is superb.
Danziger Posted September 18, 2017 Posted September 18, 2017 Salutations, Pros: 1. WWII Eastern Front Theatre of Operations 2: Graphics - Outstanding 3: Very good performance on modest rigs. 4: Good Developer Communication and Updates 5: Continuing game additions and improvements Cons: 1: Lack of easily available game documentation 2: Limited Quick Mission Builder 3: Tanks can target and then attempt to fire THROUGH ground terrain wasting ammunition 4: Only two tanks available for player use. One per side 5: Trees do not block the Line Of Sight or fire of Ground units 5: Lack the ability to set up our controllers per plane 6: Intimidating Mission Editor Thad your counting gave me a good laugh. Thanks for that
Legioneod Posted September 19, 2017 Posted September 19, 2017 (edited) Best: 1. Engine Sounds 2. Visuals and environment 3. Bombing and seeing the concussion 4. Flak Burst 5. Custom Skins Worst: 1. Unrealistic engine restrictions/ hardset engine times. 2. Visual Damage model (hope for something more like Cliffs of Dover) 3. Simplified features that make the game less immersive (Auto tail wheel lock, auto fuel gauge, auto gear when it should be manual, etc.) 4. Smoke/ leaks from damage (there needs to be variation depending on how much is leaking, etc.) 5. Tech Tips, should be removed from expert servers or as a custom option. 6. No heavy bombers Edited September 19, 2017 by Legioneod
ITAF_Rani Posted September 19, 2017 Posted September 19, 2017 In my opinion BOS at moment is the best WW2 sim...love all planes and fight in MP.. Salute
69th_Panp Posted September 19, 2017 Posted September 19, 2017 (edited) I think most have touched on most of the good and bad points If there's one point I think would help the multi player lobby's to attract players is the ability to customize Icons like in the old IL2. This would help the new people transition from the full icon servers into a more realistic servers without being the lambs being led to slaughter in the full real servers I cant remember how many new guys i've see get creamed constantly in WOL and then just give up and leave, never to be seen again. Being able to control those settings from the server side and the ability to manipulate those settings to fit the server style people are running would help create more online servers. I believe this would help increase player base and servers and give new people the ladder to get up to full real servers in time. Second one for me is Non-intuitive mission editor. just hate it I believe now we only have full icons or none, but please correct me if I'm wrong Just my 2 cents feel free to add the other 98 Edited September 19, 2017 by Panp
FS_Fenice_1965 Posted October 10, 2017 Posted October 10, 2017 (edited) The problem of the icons was addressed some time ago in this forum and many - me included - were respectfully complaining for the lack of icons customization. To be honest I am not totally mind free, because I have admined a server in 1946 with progressive icons, but that formula proved to be a lot successfull during IL2 era and so, I have to agree with Panp on that matter. Edited October 10, 2017 by FS_Fenice_1965
xvii-Dietrich Posted October 10, 2017 Posted October 10, 2017 Pros Constant updates, expansions and improvements from the devs Robust game engine; good performance and no crashes Accurate atmospherics (weather, clouds, temp, lighting, haze, etc.) and astronomics (sun, moon, stars) Consistency of graphics and modelling quality Attention to detail Cons No flyable seaplanes (yet) No statistics mechanisms for transport, recon, rescue, etc. Lack of detailed avionics (radios, nav-aids, engines, etc.) No squadron decals and tail numbers Limited maps and map sizes
56RAF_Roblex Posted October 10, 2017 Posted October 10, 2017 Pros 1. A development team that listens to the community and talks to them about what they are doing 2. Beautiful visuals. Sometimes it is just little things like seachlights or sunbeams or oil leaking from the holes in the cowling or leaving tracks in the snow but it makes me smile. 3. Great servers with the emphasis on ground goals and teamwork instead of 'flie-die-fly-die Air-Quake'. 4. A mostly balanced planeset instead of just churning out unhistoric old favourites to make more money. 5.The DM could be more detailed but it is not a stupid 'One shot you explode' DM and I like being able to limp home. Cons 1. Can be very expensive to own enough planes to fly servers that rotate the planesets. 2. The stats are hampered by poor quality info from the game eg If I run out of fuel while making a perfect 3 point landing on my own runway I did not 'crash land'! :-) Staying alive or trying to get home with damage are not rewarded. 3. Mission Editor is very unfriendly. Maybe it is because at the top end it is very powerful but it is a nightmare for casual map makers 4. I miss clickable cockpits. Probably all I miss from DCS. 5. No way to see other peoples custom skins or even individual codes on default skins. The thing I miss most from CL0D.
ACG_KaiLae Posted October 18, 2017 Posted October 18, 2017 Best...well overall this is an excellent sim. Worst? dserver software. It's not multithreaded and this really holds back the online experience, and makes it impossible to attempt anything like we do in ACG in CLoD. Not that CLoD is multithreaded either IIRC, but it can handle AI and moving targets with players at the same time.
Matt Posted October 20, 2017 Posted October 20, 2017 (edited) Couldn't really decide on the best 5 things, because there are too many good things to choose from. As for top 5 bad things for me: 1. Sound: The balance is off for me. The new weapon sounds implemented some time ago are too loud compared to everything else, which is bugging me the most right now, because i usually set the volume so that the engine is very loud, but not uncomfortably loud. I can no longer do that, because the weapon sounds would be way too loud then, so i have to tune the volume down for all other sounds, just for the fraction of the whole flight when i'll have to fire my weapons. Which means that for me, all sounds apart from the weapons are currently way too quite (or the other way around), overall making the game way less immersive and fun for me than it was with the old sounds, 2. Controls/Input: Lack of separate control settings for each plane, also no option to set specific input curves. Also lack for separate binding options (for instance, a "gear down" command to bind to two way switches, instead of a combined "gear down/up" command, which doesn't work well for toggle switches like that). Also some things just make no sense, like trim wheels or radiator levers which can only be put on buttons, while on some planes button controls (Ju 87 radiator controls for instance) can also be put on an axis. Overall this leads to too many commands which could be streamlined and it doesn't follow any pattern right now, making it more complicated than it should be for people new to the sim. 3. Armament: Currently it's only AP or HE ammo, no separate incendiary rounds, no specific tracer rounds etc. Also no way to choose between different ammo belting options, apart from the "AP only" or "HE only" choices you get for just a very limited number of planes for some reason. Too generic compared to everything else in this sim. 4. Damage model: Lack of damage to hydraulic, pneumatic system, also way too strict "engine mode time limits". Time shouldn't be the only limiting factor for the engine damage modelling due to overstress. No damage due to wrong mixture settings etc. Overall, this makes engine management on some planes way easier than it should be, while at the same time making it way harder than it should be for some other planes. Also some planes seem to be sturdier than similar planes, for no clear reason. 5. Gameplay: Lack of interesting carreer mode, of course this is about to change in the near future, but right now and since the release of BoS, it's a let down for people lime myself, who are currently only interested in SP. Edited October 20, 2017 by Matt
JG5_Schuck Posted October 20, 2017 Posted October 20, 2017 Pros 1: The game as a whole...... 2: The effort the Devs/team put into getting things right (eventually! ). 3:The community, and the laugh i have with mates. 4:The feel good factor i get just 'flying around' looking at the scenery. Cons 1:The damn techno chat, please please please can we have a server side setting to get rid for multiplayer......... please. 2:No Coop mode.... but please refer to Pros No2. 3:People who moan constantly about FM's with out a shred of evidence to back up what they are saying. (It really yanks my string!) 4:The engine management parameters need a tweak here and there. (as mentioned already)
ATA_Vasilij Posted November 14, 2017 Posted November 14, 2017 Pros: 1. Visual experience in each flight, in each conditions, You turn the plane backwards the sun and the cockpit shines. The shadows, reflections, ...all the effects are just awesome. And in VR each flight is unforgottenable experience. 2. Tank battles. It adds another dimension. 3. Still new updates and improvements.... the whole product will be far away from the very first version, although it was awesome from the very first moment. 4. All the new better things which we missed in first Sturmovik game. And here are already implemented. Our dreams came to the true. 5. Has the same addictioness as the first IL2 Sturmovik. You still want to fly and play and you just love it. Cons: 1. aweful system of finishing the flight with downcounting.... peep peeep peep.... ! 2. Long time of loading the game during first start. (3D Hangar with plane is not required.... and the welding man.... oh why?) 3. lifeless environment on the airfield and in the whole world 4. damage model... yes it is wonderful to see crashing plane, but how is possible that FW without one elevator tab can make a turn like a 100 percent healthy Yak? Engine damage is curious, etc... etc... Can be improved in many directions. And non damageable trees? Hole in the ground after bombing just like a texture? rear gunner smashed my elevator on the distance of about 1,5 km? really? 5. HUD with message box - It is too hw demanding, so in VR I must turn it off sometimes, and then I am not able to see messages.. .. Bad optimalization. How can one "simple" HUD take so many fps???? Just make it easier and better, thx. 6. price - too many payments for each plane, for each new map....
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