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More Player Controlled Tanks?


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Posted (edited)

Was playing on the Action Dogfight and Tanks server today with a friend, we had a lot of fun capturing a town in our Panzer 3's.

 

But I think the T-34 vs Panzer 3 is a bit of an unfair fight, I would love to see more playable tanks in this game!

 

Besides, most of the stuff for tanks is already modeled, all you'd have to do is make the other ones.

 

And if we had enough tanks in this game, plus some really good multiplayer servers with some good balance between tanks and planes gameplay. We could maybe get the attention of the players in War Thunder and world of tanks etc etc. Increasing the player base for IL-2.

 

:salute:

Edited by Riderocket
  • Upvote 2
Posted

Basically, the devs made the driveable tanks because one of their modellers had nothing to do at one point. They are not completely adverse to the idea of making more tanks, but it will never be a priority for them and will only happen, if some of their guys have spare time on their hands.

 

So don't expect anything this side of BoK release.

Posted

Well no matter how you see it, at any given time the tanks where uneven , when T 34 arrived it was only the 88 mm that could knock it out. Guess what happens when Tiger arrive to the scene, do you really believe anyone choose the T 34? Same with aerial combat, only way historical battles got even was the resources and quantity of USSR. 

If you want historical CFS uneven is the name of the game.

Posted

More driveable tank... more driveable tanks... more driveable tanks! :rolleyes:

  • Upvote 1
Posted

One factor to consider is spending time on tanks now also could delay the Pacific theatre and would also not likely be something that adds a ton to the gameplay for those expansions.

That being said, I would love to have some fun in tanks

Posted

For Pacific we will want drivable PT boats  :ph34r:  :cool:

 

Cheers Dakpiot

  • Upvote 3
US63_SpadLivesMatter
Posted

One of the big letdowns of war thunder for me was that the tank gameplay and plane gameplay were separate from each other.

 

I think it's amazing that we can do both on one map.

  • Upvote 1
Posted

That would be epic Dak

No_85_Gramps
Posted

Even with the tanks we have they take on a whole new aspect when played on an expert server. No little icons to let you know where the enemy is, you can actually hide behind objects, set traps, and sneak up on an unwary prey. Gives the PzIII a fighting chance. I don't expect to see much added in the way of tanks but, you never know. I was actually toying with the idea, providing I can come up with a spare PC (and designing a mission), of running a server exclusively for tank warfare. Probably wouldn't see too many players but, in expert it would be fun.

Posted (edited)

For Pacific we will want drivable PT boats  :ph34r:  :cool:

 

Cheers Dakpiot

That could be a lot of fun.

 

Edited so I could say I'd love more tanker action too. I really enjoy exploring the maps from ground level.

Edited by Rjel
Posted

I just watched a youtube video featuring a  IL2 T-34 in a lengthy ambush mission. It had over 25,000 views!

 

That 'seems' to indicate an interest in IL2 tank warfare. But, I am bias towards more driveable tanks.

Monostripezebra
Posted

Yes, tanks did generate A LOT of interest when they where new, but that vaned mostly, because they are not easy to include in good gameplay, balancing and the problem of ground object interactions (think rivers, indestructible environment)

 

the environment problem would definately go away with boats, though... and after WT has tried semi-successfully that, actually making drivable boats for cuban and the pacific would be easier (only thing to watch, environmentwise would be shoreline interaction..) and with their usual AA complement, that would be a lot easier to integrate gameplaywise in a planefocused game... so BOATS PLEASE!

 

 

I just watched a youtube video featuring a  IL2 T-34 in a lengthy ambush mission. It had over 25,000 views!

 

 

that just doesn´t say if people then like them in game...

Posted

....with player controlled AAA on boats... would be nice. (and could fit in well with a Pacific expansion).

Posted

....with player controlled AAA on boats... would be nice. (and could fit in well with a Pacific expansion).

People keep bringing up player controlled AAA, but really I think it's a non-starter. The number of people who'd be willing to sit around for hours waiting for something to come within range and then have a frantic 30sec, where they give off 3 - 4 salvos before the enemy is out of range again is not going to be very great.

216th_Jordan
Posted

People keep bringing up player controlled AAA, but really I think it's a non-starter. The number of people who'd be willing to sit around for hours waiting for something to come within range and then have a frantic 30sec, where they give off 3 - 4 salvos before the enemy is out of range again is not going to be very great.

Imagine yourself sitting in a Mobile flak in a column on random expert server... I'd like it :biggrin: But I like drivable tanks more :) I hope that some time adter BoK we will see 2 more of them before the move to pacific.

Posted

I don't think people wishing for PT boats, more tanks or user operated AAA really hurts anything. If nothing else it might give the developers an idea of what might click with users. I think it shows the enthusiasm a lot of us have for the future of this series. 

  • Upvote 1
Posted

I am all in for tanks!! at least a couple more, to balance out the current t34/PzII lineup. they are crazy fun to play with

Posted

Yes, tanks did generate A LOT of interest when they where new, but that vaned mostly, because they are not easy to include in good gameplay, balancing and the problem of ground object interactions (think rivers, indestructible environment)

 

the environment problem would definately go away with boats, though... and after WT has tried semi-successfully that, actually making drivable boats for cuban and the pacific would be easier (only thing to watch, environmentwise would be shoreline interaction..) and with their usual AA complement, that would be a lot easier to integrate gameplaywise in a planefocused game... so BOATS PLEASE!

 

 

 

that just doesn´t say if people then like them in game...

I said "That 'seems' to indicate an interest in IL2 tank warfare." an 'interest'.

Posted

Salutations,

 

I was once very active playing a MMO called WWII Online. It had planes of most types, tanks of most types, ATG of most types, AAA guns of most types, rifles and smgs of most types etc. etc. for German, American and British armies. ALL OF THEM WERE USEABLE OR MANABLE BY PLAYERS. It was great fun. I preferred flying German 109s and manning the German tanks. So, It can be done, if there is a will to do it. Just saying. Of course, the graphics were nowhere near the fidelity we see in IL2.

 

I can hope and dream anyway.

Posted

I don't think people wishing for PT boats, more tanks or user operated AAA really hurts anything. If nothing else it might give the developers an idea of what might click with users. I think it shows the enthusiasm a lot of us have for the future of this series.

Nothing wrong with dreaming, but specifically about AAA, I really don't think people will be interested in the sort of gameplay it offers. Even the folks claiming to be interested will likely get bored with it very quickly.

 

Tanks, boats etc is another matter, they have a lot of potential.

Posted

Nothing wrong with dreaming, but specifically about AAA, I really don't think people will be interested in the sort of gameplay it offers. Even the folks claiming to be interested will likely get bored with it very quickly.

 

Tanks, boats etc is another matter, they have a lot of potential.

I grew up being an upland bird hunter. Ringneck Pheasant in particular. I think manning a mobile AAA battery would be great fun. But I agree, it wouldn't appeal to most of us. Still, it's a dream maybe to think about.

II/JG17_HerrMurf
Posted

A good, aware, tankie at speed can avoid an SC500. They really have to maneuver hard to do so however.


People keep bringing up player controlled AAA, but really I think it's a non-starter. The number of people who'd be willing to sit around for hours waiting for something to come within range and then have a frantic 30sec, where they give off 3 - 4 salvos before the enemy is out of range again is not going to be very great.

The only way I see it working is if you can pop into and out of guns rapidly. Maybe you get to select all guns for a sector/airfield/capitol ship - then you can "cockpit hop' within that sector.

GreenSocialist
Posted (edited)

Tanks could be fantastic in Il2, but they need a lot more detail and functionality. When you're on the ground you can really see the pixels and polygons, so the environment has to bee beefed up too - and destructable. I play a lot of War Thunder Tank-Sim, but often wish for it to be as detailed and historically correct as IL2-sturmovik - or rather that IL2 tank-play was as good. Though I don't think there is room in the game for the additional data it requires. If they made their own version of that map size with tank + plane + environment on equal detail, I would go mad for it.

But I also play a bit of Star Citizen, which gives a taste of FPS + ship-sim + environment, and man it is a blast. But in that game too I keep thinking how IL2-sturmovik would be an even better FPS-SIM-MMO with it's insistant sense of realism (I always want get out of the cockpit after crash-landing to fight my way back on foot). Frankly I think the all-in-one sim is the future of quality gaming, espescially with VR coming. The sooner 1C start expanding to this level of content the better.

 

Could they adopt a similar backer economy to Star Citizen? I know I'd pay.

Edited by GreenSocialist
Jason_Williams
Posted

We will never have the same ground environment as War Thunder. We are primarily a flight-sim. Our tanks were a fun experiment. We may have more in the future, but out main focus will always be a flight-sim.

 

You cannot make such a super detailed large scale environment with our physics and modeling and have good framerate with today's tech.

 

Jason

  • Upvote 2
Posted (edited)

Anyone else think it would be cool to have multi crew tanks with modeled interiors like Red Orchestra?

 

I've been thinking about it recently how cool it would be to have multi-crew tanks that are fully modeled, that way the players have to work together as a tank crew in order to preform well.

 

I don't think it would be possible for this game but for another separate sim, I think it would be cool.

Edited by Legioneod
Posted

We will never have the same ground environment as War Thunder. We are primarily a flight-sim. Our tanks were a fun experiment. We may have more in the future, but out main focus will always be a flight-sim.

 

You cannot make such a super detailed large scale environment with our physics and modeling and have good framerate with today's tech.

 

Jason

Salutations,

 

A better or more detailed ground environment is not really needed or required. The fact that you stated that we MAY have more tanks in the future... made my day.

  • Upvote 1
Posted

 

 

People keep bringing up player controlled AAA

 

Well that's why it would only really work on boats that should be fairly active targets. I think it would be a must for the Pacific....surely it is not much more than a new turret.... ;)

Posted

People keep bringing up player controlled AAA, but really I think it's a non-starter. The number of people who'd be willing to sit around for hours waiting for something to come within range and then have a frantic 30sec, where they give off 3 - 4 salvos before the enemy is out of range again is not going to be very great.

If it's a CoOp mission there won't be any waiting around for hours though :)

216th_Jordan
Posted

I think the ground model is already amazing :) Sure its a bit bumpy here and there, but thats something that can easily be overlooked.

 

New tanks possible in the future? Awesome!

Posted (edited)

We will never have the same ground environment as War Thunder. We are primarily a flight-sim. Our tanks were a fun experiment. We may have more in the future, but out main focus will always be a flight-sim.

 

You cannot make such a super detailed large scale environment with our physics and modeling and have good framerate with today's tech.

 

Jason

 

Tiger Tiger Tiger Tiger Tiger Tiger Tiger Tiger!!!

 

sry....i might have gone full on German for a second

Edited by 6./ZG26_Asgar
Posted

Tiger Tiger Tiger Tiger Tiger Tiger Tiger Tiger!!!

 

sry....i might have gone full on German for a second

Though it is an iconic vehicle,

StuG or PzIV would be the better choice I think.

Posted

nope... Kuban -> Tiger

Posted

nope... Kuban -> Tiger

That is a beautiful sentence, really.

 

Nah... numbers -> StuG, PzIV

Posted

If not Pz IV and Tiger I for North Africa ...

At least Pz IV for North Africa .

Posted

That is a beautiful sentence, really.

 

Nah... numbers -> StuG, PzIV

who said it's a sentence? YOU did, just so you can say it's a bad one? you feel superior now that you made up some bullshit on the internet?

Posted

who said it's a sentence? YOU did, just so you can say it's a bad one? you feel superior now that you made up some bullshit on the internet?

Who said I feel superior? YOU did.

 

I just think it was a bit rude to react like you did, that is all.

I don't jujdge personalily over comments on the internet.

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