https://youtu.be/_aqJwHdMDK0?t=25 a little look - real smoke, vapors after hits.
what usualy had happens in reality:
1. big smoke and fire - for a second. than it stops (BoS now = when starts smokes then stays )
2. smokes and vapors are quite light. (BoS now = very thick smoke and same kind like vapors, only color change)
smokes, vapor modeling like is now in BoS, are close to real only in maybe 30%.
(70% guncameras are like you cann see above, 30% like now in BoS)
and also in BoS are smokes actually all the same. doesnt matter how you hit. thick big smokes, vapors after some hits. (includet photos)
in CLOD (storm of war, cliffs of dover) is this modeled to close to perfection. (includet photos)
will be this soon maybe an point for upgrade in BoS ?