1CGS LukeFF Posted November 10, 2016 1CGS Posted November 10, 2016 Thx mates! They really are excellent!
MarcoRossolini Posted November 10, 2016 Posted November 10, 2016 Welp. I'm not patriotic, I better uninstall now. Great dev diary as always. Wish more devs did these more often. 3
Neil Posted November 10, 2016 Posted November 10, 2016 Wow! You guys ROCKS!!! Thank you for everything you are doing! Thank you Panzebar!
Jade_Monkey Posted November 10, 2016 Posted November 10, 2016 Good news as usual! Thanks Panzerbar for your effort. I like that they are open to collaboration with talented members of the community, also seen with Zeus working on the VL and Odessa map (altgough i think he transitioned to becoming a team member for the latter?).
LLv34_Flanker Posted November 10, 2016 Posted November 10, 2016 S! Informative update and very nice skins for the Bf109G-4 I really hope the DirectX 11 will bring more to the "terrain draw distance bubble" as it is now really striking and frankly outright ugly to watch. Especially now when I switched to the 2560x1440 resolution.
SOLIDKREATE Posted November 10, 2016 Posted November 10, 2016 Great update and good work Panzer. My only hope is that I get picked to make some skins too. =o)
Nil Posted November 10, 2016 Posted November 10, 2016 Thank you guys! really! golden age of simulation again with you!
Yakdriver Posted November 10, 2016 Posted November 10, 2016 That Gustav looks bloody awesome.Thank you Team to allow I./ZG1_Panzerbar to have a go at the subject.And Panzerbär - that is a double thumbs up from me. I like the italian paintjob in particular.very interesting times to live in.Keep rocking!
Taxman Posted November 10, 2016 Posted November 10, 2016 Thank you, team, for all your hard work and the updates each week. You all rock
JimTM Posted November 10, 2016 Posted November 10, 2016 ... very interesting times to live in. ... Oh no, the curse! Great skins! Looking forward to the new planes and DX11.
PicksKing Posted November 10, 2016 Posted November 10, 2016 Does somebody have an idea how big the improvement of performance will be, when DX11 will be fully implemented?
FuriousMeow Posted November 10, 2016 Posted November 10, 2016 (edited) Id like to know that Dx11 will improve antialiasting. It won't. Terrain graphics are not being changed, DX11 does not change the size of pixels or pixel density as that is entirely inherent to the physical monitor, the best it will do is allow higher performance so that higher levels of AA can be run like SuperSampling. https://community.futuremark.com/forum/showthread.php?139378-What-is-quot-Shimmering-quot It will always be there unless bland non-detailed textures are used or pixels are no longer a requirement because of some alternative material that doesn't exist yet which could be used in place of current display technologies. Edited November 10, 2016 by FuriousMeow
216th_Jordan Posted November 10, 2016 Posted November 10, 2016 Will the Rift be supported? very likely.
Geleitzug Posted November 10, 2016 Posted November 10, 2016 That Gustav looks bloody awesome. Thank you Team to allow I./ZG1_Panzerbar to have a go at the subject. And Panzerbär - that is a double thumbs up from me. I like the italian paintjob in particular. very interesting times to live in. Keep rocking! No surprise that the team selected Panzerbar for making the skins for the G-4 - it's simply because he's doing it fantastic !
Tag777 Posted November 10, 2016 Posted November 10, 2016 Great news!! I can't wait to try my new Yak!!
Caudron431 Posted November 10, 2016 Posted November 10, 2016 (edited) Honestly I think it's a cultural thing. Saying this sort of thing might be perfectly normal and uncontroversial in Russia and other places. Whatever it means, if this inspires and helps them into having enthusiasm and strength for building this great sim, i really hope they'll keep it, that's the spirit! Given the dev team achievements, it seems to be the way to go. Han and team: Glory, you rule the sim world Edited November 10, 2016 by Yak9Micha 1
Toxin1 Posted November 10, 2016 Posted November 10, 2016 Great update as usual! Really looking forward to VR flying in Dec.
Boomerang Posted November 10, 2016 Posted November 10, 2016 All for peace,prosperity and freedom. Great update, excellent work and communication, as always . Thankyou I./ZG1_Panzerbar Looking forward to the Yak, and agree with what the community members are saying about Vulkan, multi platform would be a good thing.
Dakpilot Posted November 10, 2016 Posted November 10, 2016 The ballance was 10 to 1 in WW2 & The winers write their own history . Does not matter is it true . There is always one! Cheers Dakpilot
Danziger Posted November 10, 2016 Posted November 10, 2016 There are some people who can´t flight and sim in peace and love to kill chutes. Simulated chutes. Nobody has ever been harmed from shooting virtual parachute down. 3
III/JG2Gustav05 Posted November 10, 2016 Posted November 10, 2016 great updates Han!! Congratulation to Panzerbar's G4 skins used as official ones. But I still think that my G4's skins are little bit better. 4
Chief_Mouser Posted November 10, 2016 Posted November 10, 2016 The winers write their own history . Oh dear. Whiners or winners? True on both counts, probably. Cheers.
Rjel Posted November 11, 2016 Posted November 11, 2016 Great news on the implementation of Dx11. It's coming much sooner than most of us imagined it might. I'll take the extra performance over visuals right now, but I appreciate the cautionary statement. The rest will be gravy once it gets here.
Shepherd Posted November 11, 2016 Posted November 11, 2016 The winers write their own history...Yes, and the winners too... ;-)
sinned Posted November 11, 2016 Posted November 11, 2016 Looking at profile pic, I think Lothar looks like the actor Daniel Craig. Must be a chick magnet.....
FuriousMeow Posted November 11, 2016 Posted November 11, 2016 (edited) Great update as usual! Really looking forward to VR flying in Dec. DX11 only lays the framework to begin getting VR fully integrated. Unless of course you already have a Vive, then you can use it right now. But no, there is no VR support at all in December - it allows it to be done way better now. How did you get that VR was fully integrated with DX11 in anything they said? I don't know - that might be termed as a "micro aggression" by some of our latest batch of millennials. Please, chute shooting was the biggest whine ever of the old Il-2 series. It also existed very prominently in the old Aces High - the first one from 1999. Don't make things up. Whining/"micro aggression" knows no age, generations have so much more in common than different. Edited November 11, 2016 by FuriousMeow 1
Gambit21 Posted November 11, 2016 Posted November 11, 2016 I was just being tongue in cheek there. I know it's always been a thing
SCG_motoadve Posted November 11, 2016 Posted November 11, 2016 With Direct X 11 , will we be able to have bigger smokes on the battles on the ground units, now you blow up a vehicle and after the explosion looks like a bon fire.
707shap_Srbin Posted November 11, 2016 Posted November 11, 2016 great updates Han!! Congratulation to Panzerbar's G4 skins used as official ones. But I still think that my G4's skins are little bit better. Gustav, Your mottling is brilliant But need some corrections on pattern on uppersurfaces (right eleron must be RLM75, not 74, for example ), also Rabbatz emblem was only on left side
III/JG2Gustav05 Posted November 11, 2016 Posted November 11, 2016 Gustav, Your mottling is brilliant But need some corrections on pattern on uppersurfaces (right eleron must be RLM75, not 74, for example ), also Rabbatz emblem was only on left side Thank you Panzerbar for the input. Could you explain more about "eleron"? I am not sure what is it.
216th_Peterla Posted November 11, 2016 Posted November 11, 2016 As Panzerbar said, your skins are also superb mr Gustav.
707shap_Srbin Posted November 11, 2016 Posted November 11, 2016 Thank you Panzerbar for the input. Could you explain more about "eleron"? I am not sure what is it. Look at the right wing. 2
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