Jump to content

Game version 2.004 discussion: New features and improvements


Recommended Posts

=EXPEND=Tripwire
Posted (edited)

Edit: Simplified controls in quick mission after letting a young player try.

 

Nothing to see here.

Edited by Tripwire
Posted (edited)

Awesome the patchnotes. Good work. I am just a bit disappointed to still not read anything about my precious FW. But this might just be me:)

 

EDIT: Does this "AI Fw 190 should enter uncontrollable spin less frequently (their angle of attack limit has been corrected)"

 

mean there has something been changed in the FM of the Aircraft or only how the AI handles it?

Edited by Irgendjemand
Posted

Small question : what is AB-1 armor please ?

Posted

Hi Guys,

 

Can't play  until tomorrow, but i'm curious about the cloud settings. Are they for the ME only, or is it just like ROF in the QMB as well?

 

Thnx

 

Martijn


Small question : what is AB-1 armor please ?

 

Good one indeed. Was asking the same question. 

SvAF/F19_Klunk
Posted

Hi Guys,

 

Can't play  until tomorrow, but i'm curious about the cloud settings. Are they for the ME only, or is it just like ROF in the QMB as well

 

Neg, looks like only i ME... looks great though.. tried different settings

Posted

Neg, looks like only i ME... looks great though.. tried different settings

 

Thnx. Good to know.

 

Grtz M

Posted

Awesome the patchnotes. Good work. I am just a bit disappointed to still not read anything about my precious FW. But this might just be me:)

 

EDIT: Does this "AI Fw 190 should enter uncontrollable spin less frequently (their angle of attack limit has been corrected)"

 

mean there has something been changed in the FM of the Aircraft or only how the AI handles it?

I had the same thought.

 

As i understand it, they are limiting how hard the AI will pull the stick.

Posted

Happy to report the 110 doesnt bounce on landing. Less happy to report that, on this occasion, it was resultant from me forgetting to lower the gear cos i was all excited!

 

Thank you for this - on spec and in time!

  • Upvote 4
Posted

Nice patch. Very nice patch. Damn nice patch! Hell YEAH!

 

...can't wait to give it a try. 

  • Upvote 1
Posted

5x more Ship! Awesome stuffs.

The famous Volga flotilla XD

 

The planes dont bounce anymore but im bouncing of joy!

Posted

Thank you devs!!!

 

Download was lightning fast  :-)

 

Great update. After a quick mission I can see that the bouncing is reduced and landing an LA5 with a lot of crosswind is such that I could keep it straight, no ground loops anymore.

One happy camper here......

Posted (edited)

That is an impressive list of improvements and fixes! I have only scratched the surface of BOS, but I'm very impressed.

 

When I buy BOM, I would like to do it with a direct purchase so 1C will get maximum profit, rather than buying from Steam. I have BOS on Steam, though. I read that buying BOM directly will make it available to me on Steam as it is linked to my 1C account. Will it require a separate download of BOM from 1C? Or are all the necessary files already installed through my Steam copy of BOS? I would like to buy direct, but if it will complicate things, I'll probably just buy through Steam.

Edited by Eclipse4349
Posted

 

 

11. Yak-1 series 69 engine characteristics corrected, now it follows the reference better (maximum speed at ground level and its turn time decreased a bit);

 

Has this an effect on the Lagg 3 and the Pe 2 too since they use the same engine or was it a problem speciffic with the Yak?

Posted

Nice  balanced update with something for everybody - good to see some fine tuning on the AI - looking forwards to getting back into action soon. 

Posted

Thanks for the patch, downloading.

 

Am I getting this correct?

We can use full power and WEP as much we want and engine wont be damaged? Just reduced back to normal?

 

12. Engine damage logic corrected: now an engine with a depleted time reserve at combat or other modes won't be damaged while working at normal mode afterwards;

Posted (edited)

Thanks for the patch, downloading.

 

Am I getting this correct?

We can use full power and WEP as much we want and engine wont be damaged? Just reduced back to normal?

 

12. Engine damage logic corrected: now an engine with a depleted time reserve at combat or other modes won't be damaged while working at normal mode afterwards;

this would be normal gamemode.

You engine will only be damaged if you keep using combat/emergency power beyond the timelimits.

Obviously the engine was damaged before when running it in continuous mode AFTER using up the combat/emergency power time.

 

Didnt realize there was such a problem as well. But nice its corrected.

Edited by Irgendjemand
Posted

Thanks for the patch, downloading.

 

Am I getting this correct?

We can use full power and WEP as much we want and engine wont be damaged? Just reduced back to normal?

 

12. Engine damage logic corrected: now an engine with a depleted time reserve at combat or other modes won't be damaged while working at normal mode afterwards;

No, I think it works like this: Before 2.004, when you went over the time limit for your engine, it would start getting damaged reducing power output and eventually killing the engine altogether. Once this damage started occuring, there was no way to stop it, and your engine would invaribly die after minutes or even seconds.

 

Now it is different: When you exceed the time limits at emergency or combat power the engine will take damage, but if you reduce manifold pressure and rpm to normal settings, this will stop any further damage from occuring and your engine will continue to function, albeit at reduced power output.

  • Upvote 1
Posted

Great update from a great team!  Can't wait to give it a try in a few days  :angry:

E69_Chesterfield
Posted

thanks and strength to move forward

Posted

Is it just me, or does the theme from Team America start playing when I first see a new update here?

71st_AH_Mastiff
Posted (edited)

Great update!!! But I am confused I thought Yak1b was being released this patch? 

who told you this? first beta won't be out until Late December. (Approximately)

Edited by 71st_AH_Mastiff
Posted (edited)

Oh dear.Just when I bought myself brand new Python space ship in Elite Dangerous yesterday,patch for BoX comes out. I want to try both  :joy:  :biggrin:  Compromise solution would be to go for a beer(s),I guess  :drinks:

EDIT:

I forgot my manners...sorry devs,of course thanks for yet another quality update  :salute:

Edited by Brano
  • Upvote 2
Jason_Williams
Posted

Neg, looks like only i ME... looks great though.. tried different settings

 

No you can set the clouds in the QMB.

 

Jason

  • Upvote 2
Posted

Great patch! Need to try the new physics changes today:D
 

Oh dear.Just when I bought myself brand new Python space ship in Elite Dangerous yesterday,patch for BoX comes out. I want to try both  :joy:  :biggrin:  Compromise solution would be to go for a beer(s),I guess  :drinks:

 

Well Wednesday is like the saturday of workdays, so beer makes extra sense!

Posted

Thank you very much for update . :salute:

Posted

Lots of small, good news. I like it. Thank you for that. :)

Posted

No you can set the clouds in the QMB.

 

Jason

Even better!!

 

Thnx

 

Grtz Martijn

Posted

No you can set the clouds in the QMB.

 

Jason

Awesome!

who told you this? first beta won't be out until Late December. (Approximately)

The Yak-1b and Ju 52 aren't part of BoK and will likely be released before we get the first BoK content.

Posted

 

 

No, I think it works like this: Before 2.004, when you went over the time limit for your engine, it would start getting damaged reducing power output and eventually killing the engine altogether. Once this damage started occuring, there was no way to stop it, and your engine would invaribly die after minutes or even seconds.
 

It still works that way.

Posted (edited)

It still works that way.

Then I honestly can't grasp what the meaning of that change is supposed to be. Edited by Finkeren
E69_geramos109
Posted (edited)

There are some great changes. But...

 

Has someone noticed a really basic physics now?

In all planes i mean not only the 190. You can make cracy manouvers at slow speed keeping full control of the airplane with no effort. It is too easy i notice. Planes allways keep a neutral behaviour in all situations. Mmm like war thunder

Also all the guns ate quite more powerfull. Devastating effect. I have to repeat some tests but with only the first impression on berloga seems to much.

Edited by E69_geramos109
=EXPEND=Tripwire
Posted (edited)

Then I honestly can't grasp what the meaning of that change is supposed to be.

 

I think maybe the confusion is a wording issue.

 

If you exceeded the time limit for emergency/combat - running it at normal power would still end up with a timer countdown regardless of whether you backed off the power. Eventually damage would trigger even if you never moved back up into emergency power.

 

Now it sounds like if you back off out of emergency power after exceeding your limit before damaging your engine and running the engine only at limits below this - you would not end up having the engine fail during the remaining flight.

 

I had this happen to me only 4 nights ago in a 190 (running normal and then the engine suffered damage).

Edited by Tripwire
Posted

I think maybe the confusion is a wording issue.

 

If you exceeded the time limit for emergency/combat - running it at normal power would still end up with a timer countdown regardless of whether you backed off the power. Eventually damage would trigger even if you never moved back up into emergency power.

 

Now it sounds like if you back off out of emergency power after exceeding your limit before damaging your engine and running the engine only at limits below this - you would not end up having the engine fail during the remaining flight.

 

I had this happen to me only 4 nights ago in a 190 (running normal and then the engine suffered damage).

Ok, that makes sense. Thanks for clearing that up.
Posted

I launch my launcher with intrepid anticipation  :biggrin:

Posted

A lot of really nice changes, thanks! :salute:

II/JG11_ATLAN_VR
Posted

Only to clarify are there changes made in the FM of the Fw190A3 or only on AI side?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...