CanadaOne Posted March 18, 2018 Posted March 18, 2018 I wonder how much of this has to do with the quality of the computer animation. If this game had ancient looking graphics with minimally pixeled LEGO-like pilots, would there still be this level of "concern"? Or does the better graphical representation make it seem more onerous to pump a whack o' lead into the virtual parachuting pilot? Just a thought. 2
THERION Posted March 19, 2018 Posted March 19, 2018 (edited) On 18/03/2018 at 12:52 PM, Ehret said: No - a psychopath is someone who just doesn't feel emotions or empathy. It does not mean a psychopath must have murdering urges. Actually, a lot of leaders (political and industrial) match the aspects and criteria of psychopaths - this was revealed no so long ago by psychiatrist working as forensic specialists and profilers. And not every psychopath has the need of killing people... Edited March 19, 2018 by EAF_T_Therion
Sokol1 Posted March 19, 2018 Posted March 19, 2018 Some guys need play FPS games, e.g. ARMA3 MP - the 'bad guy' hit you and if you don't die stay some time bleeding, what give time team mate help, if this don't happen after some time bled out. But then 'bad guy' apply first aid to you... for when you are recovering give you a "mercy coupe" - a bullet in the head and get the kill more fast. Brutal!
Gambit21 Posted March 20, 2018 Posted March 20, 2018 It's a dick move - but some people need to stop letting it affect their life enough that they feel the need to complain about it on a forum the next day. Your choosing to get online and play a game with random people - newsflash everyone, a lot of them are going to be dicks. On the flipside Hyperlobby style CoOps mitigates this type of behavior to a large extent. Air Quake style serves encourage it. 1
Velxra Posted July 30, 2018 Posted July 30, 2018 (edited) I voted no, I believe in honoring a well matched and skilled opponent with respect. I'm there to stop the plane, not just kill my adversary. It's the respect of your enemy's life that was bested in battle that will carry the most weight within the memories of history. Such is true from many stories back in WW2. Anyone can kill their opponent. But can you retain empathy after you overcame your worthy adversary? Even war has it's honor codes to follow. With that said, the popular notion I hear for shooting down parachutes is to prevent the enemy from radioing your location and heading. I don't disagree with this logic, but I don't agree in conducting it. Edited July 30, 2018 by Geronimo553
69th_Mobile_BBQ Posted July 30, 2018 Posted July 30, 2018 I didn't vote. I think that the pilots who did it in real life were scum. I wouldn't do it in game. However - in my opinion - if it's in the game, it is game. I'm not going to get bent-up about someone else choosing differently.
JimmySolarium_VR Posted July 30, 2018 Posted July 30, 2018 ...its only purpose is to humiliate sb, therefore i voted "no". Especially on servers, where a killed pilot can immediately respawn and therefore the argument, that you weaken the enemies strength in order to win the battle bla bla bla is useless.
BubiHUN Posted July 30, 2018 Posted July 30, 2018 Most of the time, when I got the advantage/hit him in the wings badly/ when I see black smoke coming from my opponent's engine I always think about letting my opponent go. Why should I shoot him to pieces? He's already beaten. Sadly, most pilots try to get some kills after that - especially when they bounce bombers - so I have to shoot them again...
J2_Bidu Posted July 30, 2018 Posted July 30, 2018 What if you somehow knew the guy in the chute would later be the man who would drop a bomb on a train full of children, one of them being little Hitler? Would you hesitate?
sniperton Posted July 30, 2018 Posted July 30, 2018 1 hour ago, Bidu said: What if you somehow knew the guy in the chute would later be the man who would drop a bomb on a train full of children, one of them being little Hitler? Would you hesitate? The question was whether it's acceptable in the game. 1
Guest deleted@83466 Posted July 30, 2018 Posted July 30, 2018 Oh man, why did Geronimo have to revive this topic from the dead? Players who chronically Vulch airfields and Luftwhiners should be strafed in their chute. ? Otherwise, don't do it, or you are the one who is being a jerk!
J2_Bidu Posted July 30, 2018 Posted July 30, 2018 (edited) 42 minutes ago, sniperton said: The question was whether it's acceptable in the game. I meant it in the game too! Lots of us role play. A few get carried away. Edited July 30, 2018 by Bidu 1
Ehret Posted July 30, 2018 Posted July 30, 2018 (edited) IMHO introducing fauna, animal stock and peasants to maps not only would make the latter alive but mitigate majority of chute-killing, too. Edited July 30, 2018 by Ehret
Guest deleted@83466 Posted July 30, 2018 Posted July 30, 2018 22 minutes ago, Ehret said: IMHO introducing fauna, animal stock and peasants to maps not only would make the latter alive but mitigate majority of chute-killing, too. Why? Because people would be so busy blowing up cows, that they wouldn't bother with killing chutes any more? I'm afraid I don't follow your logic.
Trooper117 Posted July 30, 2018 Posted July 30, 2018 Yes, lets introduce a load of other stuff that will help with FPS I'm sure, so that a few people can indulge in their killing livestock fantasy... That will really help the game!
CisTer-dB- Posted July 30, 2018 Posted July 30, 2018 (edited) Not shooting at chute would be disrespecting the awesome work that the dev put on the superb chute collapse ? Edited July 30, 2018 by ATAG_dB 1
Lusekofte Posted July 30, 2018 Posted July 30, 2018 I am not a fan of chute killing, mostly because it make no sense what so ever. But the feature that make it possible is pretty cool. I still think it is a degrading act of conduct. But as said before, I am not sure I want to not have it in the game. Kind of odd 1
DetCord12B Posted July 30, 2018 Posted July 30, 2018 On 3/19/2018 at 11:41 AM, -IRRE-Therion said: Actually, a lot of leaders (political and industrial) match the aspects and criteria of psychopaths - this was revealed no so long ago by psychiatrist working as forensic specialists and profilers. And not every psychopath has the need of killing people... They're sociopaths more often than psychopaths. While most people consider the illness to be the same mental disorder via their trait sharing, they most certainly are not. Psychopaths are more often than not cold, calculating killers. But yeah, sociopaths and psychopaths are highly attracted and found in career fields like politics, CEO's, surgeons (not doctors), law enforcement, prosecutors and a few others. OT and all. Clarification purposes.
Ehret Posted July 30, 2018 Posted July 30, 2018 (edited) Just now, SeaSerpent said: Why? Because people would be so busy blowing up cows, that they wouldn't bother with killing chutes any more? I'm afraid I don't follow your logic. Yup - pretty much that. It's clear that some have the need to strafe anything that moves and now they are limited to chute-killing, only. It'd be historical too - such things were done, ordered even. In a total war everything is a fair game as long it is under enemy's control. (horrible but true) In the Pacific things were even worse... Japanese strafed pilots by default. Just now, Trooper117 said: Yes, lets introduce a load of other stuff that will help with FPS I'm sure, so that a few people can indulge in their killing livestock fantasy... That will really help the game! Did the possibility of chute-kill hurt the game? We prize the realistic approach, right? Edited July 30, 2018 by Ehret
Guest deleted@83466 Posted July 30, 2018 Posted July 30, 2018 (edited) 16 minutes ago, Ehret said: Yup - pretty much that. It's clear that some have the need to strafe anything that moves and now they are limited to chute-killing, only. It'd be historical too - such things were done, ordered even. In a total war everything is a fair game as long it is under enemy's control. (horrible but true) In the Pacific things were even worse... Japanese strafed pilots by default. In that case, maybe they should add Mimes. Edited July 30, 2018 by SeaSerpent
YouBet Posted July 30, 2018 Posted July 30, 2018 Yes. Shoot until dead. A pilot in a 'chute is an asset that will reload his weapon when his buddies get him back to the airfield and back into the air. Would you hesitate to kill a infantryman who stopped to reload his rifle?
Ehret Posted July 30, 2018 Posted July 30, 2018 (edited) Just now, YouBet said: Would you hesitate to kill a infantryman who stopped to reload his rifle? Depends... "Tit for tat" is usually followed and some rules/restrictions can be mutually beneficial. Edited July 30, 2018 by Ehret
SAS_Storebror Posted July 30, 2018 Posted July 30, 2018 7 minutes ago, YouBet said: Would you hesitate to kill a infantryman who stopped to reload his rifle? The correct analogy was an infantryman who lost all his weapons. And yes, I would not only hesitate to kill him, I won´t even waste a second on that idea. Mike
Lusekofte Posted July 30, 2018 Posted July 30, 2018 1 hour ago, YouBet said: Would you hesitate to kill a infantryman who stopped to reload his rifle? Sir you got the coolest answer I ever seen 1 hour ago, SAS_Storebror said: The correct analogy was an infantryman who lost all his weapons. Your compare was considered a warcrime . It is just a game and the fact you stop for nothing to achieve....... What? 1
sniperton Posted July 30, 2018 Posted July 30, 2018 IMO chute-killing is as much 'bad manner' as vulching, and the option to do so cannot and/or shouldn't be removed from the game; instead, it's up to the discretion of the individuals playing the game how far and how long it can be tolerated. Who can set up a server, can also prohibit chute-killing, and it's not that hard to establish from the mission logs and stats who did not keep to the rules. It's a war game played according to some rules, there's no morale here, just some accepted rules like in chess. If the question goes if I'd prefer a server prohibiting chute-killing to one allowing it, then my answer is yes.
wombatBritishBulldogs Posted July 30, 2018 Posted July 30, 2018 Deicing pitotubes ! it saves on rounds ?
BubiHUN Posted July 30, 2018 Posted July 30, 2018 8 hours ago, Bidu said: What if you somehow knew the guy in the chute would later be the man who would drop a bomb on a train full of children, one of them being little Hitler? Would you hesitate? That little children whos gonne be little Hitler cannot be blamed for anything. The other question is, would you bomb a "a train full of children" just because one of them could be like Hitler? That would make you much worse than Hitler. 1
sniperton Posted July 30, 2018 Posted July 30, 2018 @Luke, this discussion is not about dead horses, this discussion is about how to avoid dead children. If we pretend to play a model game, we have to be clear about our motives. 2
J2_Bidu Posted July 31, 2018 Posted July 31, 2018 (edited) 10 hours ago, -[HRAF]BubiHUN said: That little children whos gonne be little Hitler cannot be blamed for anything. The other question is, would you bomb a "a train full of children" just because one of them could be like Hitler? That would make you much worse than Hitler. All right and true, but those are not answers to my dilemma. Or then again maybe so... you would hesitate. Would it make a difference if, instead of dropping a bomb on the train, he would be the guy that would save that train from a catastrophic disaster that would kill all the children, including little innocent Hitler? (this being the only time in my life I will ever use the expression "little innocent Hitler"). Edited July 31, 2018 by Bidu Complete an idea
SAS_Storebror Posted July 31, 2018 Posted July 31, 2018 6 minutes ago, Bidu said: Would it make a difference if No. And I don't even need to read further. Mike 1
BubiHUN Posted July 31, 2018 Posted July 31, 2018 (edited) 58 minutes ago, Bidu said: All right and true, but those are not answers to my dilemma. Or then again maybe so... you would hesitate. Would it make a difference if, instead of dropping a bomb on the train, he would be the guy that would save that train from a catastrophic disaster that would kill all the children, including little innocent Hitler? (this being the only time in my life I will ever use the expression "little innocent Hitler"). Children CANNOT BE blamed for anything. They are children.So, there is no dilemma. Edited July 31, 2018 by -[HRAF]BubiHUN 1
J2_Bidu Posted July 31, 2018 Posted July 31, 2018 53 minutes ago, -[HRAF]BubiHUN said: Children CANNOT BE blamed for anything. They are children.So, there is no dilemma. So, if there is no dilemma, what would you do on either case?
BubiHUN Posted July 31, 2018 Posted July 31, 2018 3 minutes ago, Bidu said: So, if there is no dilemma, what would you do on either case? There is no "case". They are children.
J2_Bidu Posted July 31, 2018 Posted July 31, 2018 4 minutes ago, -[HRAF]BubiHUN said: There is no "case". They are children. So, the answer should be clear to you: in either case, should you shoot the chute or chuten't you?
BubiHUN Posted July 31, 2018 Posted July 31, 2018 Once happened when my opponent bailed at the very moment when my first burst hit his cockpit. But i never shot chutes on purpose.
Cybermat47 Posted July 31, 2018 Posted July 31, 2018 22 hours ago, Bidu said: What if you somehow knew the guy in the chute would later be the man who would drop a bomb on a train full of children, one of them being little Hitler? Would you hesitate? Well, given that the other player has time travel capabilities and his own private combat aircraft, I don't think shooting at a collection of pixels that represents him in a video game is really going to change anything, so I'd probably conserve my ammo and time - because if Hitler gets killed as a kid, then this game either won't exist or will be very different, and I want to enjoy it while I can. 1
SAS_Storebror Posted July 31, 2018 Posted July 31, 2018 Why would you shoot little hitler if maybe with patch 3.006 you could get a device to tickle him to death? Mike
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