Zidel Posted September 10 Posted September 10 (edited) What kind of joke is this?) I was flying at 6.6 km on a ju 88, over Canterbury and a boulder flew into my wing and tore off half of my wing. Is there a Patriot air defense system in Canterbury?) Edited September 10 by Zidel 1
R33GZ Posted September 14 Posted September 14 whats up with the indestructible flak!? I was attacking Gravelines in a P-51B, got a direct hit with 2x 500lb bombs and the quick firing 88mm AAA survived. Followed up with a full salvo rockets, no result. Followed up again with a suicide run, and again. no result. whats the story?
=/Hospiz/=MetalHead Posted October 18 Posted October 18 Hello everyone As promised, next TAW is coming pretty quickly. We plan to launch the campaign next Friday, October 24th, 18:00 UTC. To be confirmed later, when the registration will be started. Minimal changes this time, yet expect to witness the full potential of weather-related improvements from the last campaign. Few adjustments in the planeset though - based on the "poll" it seems that most of the players prefers starting the campaign with underdog based planeset, yet there's a large group that would prefer major changes. Upcoming planeset is trying to adress that and bring the best of two worlds: - set #1 remains centered around underdogs, with E-7, Stuka and I-16s as basics and most of other aircraft at 50 CP to keep them severely limited - Il-2 price is reduced to 30 cp to increase their number just alittle (offsetting the lack of proper attacker in basic lineup), without making them dirt cheap +1 aircraft - set #2 introduces a bit of the mentioned "more advanced & historical" concept - F-2 and MiG-3 as basic fighters (essentially swapping places with Emil and Type 28 Ishak) - E-7 and I-16 t.28 are available at cheap prices (15 CP) instead, for those who prefer flying them - both types were used to some extent in that timeframe and both types still have some use in TAW world (stronger, 20 mm armament, better manuverability over faster fighters) - other aircraft available normally, as with all following sets, some price/reward adjustments were made as always See you over the cloudy skies of the Eastern Front! 2
Viktor33_33 Posted October 19 Posted October 19 Why haven't I-153 and new Yak and Lagg been announced?
=/Hospiz/=MetalHead Posted October 24 Posted October 24 On 10/19/2025 at 2:28 PM, Viktor33_33 said: Why haven't I-153 and new Yak and Lagg been announced? Odessa and Leningrad DLC planes won't be added. 1
Viktor33_33 Posted October 24 Posted October 24 8 hours ago, =/Hospiz/=MetalHead said: Odessa and Leningrad DLC planes won't be added. Never?
Gromyak Posted October 27 Posted October 27 (edited) HI, I'm new to IL-2 and am interested in signing up for Tactical Air War, but I'm not sure how to go about it...sorry if these questions have been addressed; I've read through the manual but not all 550+ pages of this thread. For context I want to fly Soviet side and so far only have experience in the I-16. I can generally take-off, fly, and land but my combat skills are not great--for instance I've not been able to destroy *anything* with the I-16's MGs--only with the canon. I use SmoothTracker headtracking (which generally works OK but I've found that I often lose sight of enemy aircraft), a Gladiator EVO stick, and the VKB WWII throttle. 2) Should I find a squadron to sign up with before registering for the site? Are there any Red squadrons looking for players? Edited October 27 by Gromyak
GenMarkof007 Posted October 27 Posted October 27 (edited) 14 hours ago, Gromyak said: HI, I'm new to IL-2 and am interested in signing up for Tactical Air War, but I'm not sure how to go about it...sorry if these questions have been addressed; I've read through the manual but not all 550+ pages of this thread. For context I want to fly Soviet side and so far only have experience in the I-16. I can generally take-off, fly, and land but my combat skills are not great--for instance I've not been able to destroy *anything* with the I-16's MGs--only with the canon. I use SmoothTracker headtracking (which generally works OK but I've found that I often lose sight of enemy aircraft), a Gladiator EVO stick, and the VKB WWII throttle. 2) Should I find a squadron to sign up with before registering for the site?t 3) I can't find the Tactical Air War Discord Server; a Discord search doesn't turn up anything, and when I followed the Discord link in the manual, it says "Invalid URL". Could someone pls provide a valid link? S! Gromyak, Here are some helpful tips to guide you through the TAW campaigns. First of all, TAW is not an easy server. Why is that? There is no technical chat available regarding your engine settings or whether everything is set up correctly for each aircraft. Additionally, if you're new to flight simulation, navigating the map can be difficult at first. To make it easier, try to use specific landmarks like lakes, rivers, towns, villages, and forests to help orient yourself. When it comes to joining a squadron, I recommend spending some time on the server to see if you can find a squadron that looks enjoyable to fly with. You might want to try participating in a few flights with them. However, keep in mind that many squadrons on TAW are focused on serious flying and may not accept new pilots. A great tip for flying any aircraft is to watch some excellent YouTube videos about them in IL-2. This will help you learn to fly those planes. Also, practicing in quick missions or on easier IL-2 servers with most elements turned on can greatly enhance your understanding of the sim. Once you feel confident, you can try flying that aircraft in TAW, if it's available. Remember, if you die frequently in TAW, your session may be cut short, as you might run out of available planes before the next session starts. For more information, you can join the Tactical Air War Discord. The link is available, and I recommend reading through the various questions and discussions to help you learn how everything works. https://discord.gg/DWmPfgAfzx I hope this helps you get started. Cheers, GenMarkof007 ---- UPDATED: You can find additional information for new pilots in this thread for those wanting to fly solo or with other pilots. You may need to scroll up to view my post. Edited October 27 by GenMarkof007 1 1
Gromyak Posted October 27 Posted October 27 11 hours ago, GenMarkof007 said: Here are some helpful tips to guide you through the TAW campaigns. Thanks Gen Markof, that post you linked to (actually that whole thread) is really helpful. I've watched all of the YouTubes I've found on the I-16, enjoy flying it, and practice pretty much every day. The main thing I need to work on is tweaking my head-tracking and turning off the few remaining crutches (technochat and target icons). I guess I'll hold off on Tactical Air War for now; while I can see why squadrons wouldn't be particularly eager for new pilots, having checked on the Discord, it seems like playing there would be an exercise in frustration without a squadron to teach and provide support--it sounds like the Soviets are chronically and heavily outnumbered and that German pilots loiter over the airfield to pick off the Reds as they take off. In that environment, I wouldn't last long enough to learn anything or find out which squadron I would like to try to join. So for now I guess I'll try one of the other servers mentioned in your post--thanks again for that! 1
GenMarkof007 Posted October 27 Posted October 27 (edited) 28 minutes ago, Gromyak said: I guess I'll hold off on Tactical Air War for now; while I can see why squadrons wouldn't be particularly eager for new pilots, having checked on the Discord, it seems like playing there would be an exercise in frustration without a squadron to teach and provide support--it sounds like the Soviets are chronically and heavily outnumbered and that German pilots loiter over the airfield to pick off the Reds as they take off. In that environment, I wouldn't last long enough to learn anything or find out which squadron I would like to try to join. S! Gromyak, For the virtual squadron, I want to clarify that I'm not implying that everyone is a hard player who doesn't want to help others on the TAW server. However, I suggest considering flying on other IL-2 servers before moving to a TAW campaign. You'll find that the IL-2 community is comprised of very helpful pilots. Additionally, on the IL-2 Great Battles Forum, you can find a list of virtual squadrons to see if any of them align with the flying you want to pursue! Have fun flying IL-2 servers! GenMarkof007 Edited October 27 by GenMarkof007 1
Gromyak Posted October 27 Posted October 27 19 minutes ago, GenMarkof007 said: Additionally, on the IL-2 Great Battles Forum, you can find a list of virtual squadrons In the "Virtual Squadrons" subforum there have been very very few posts in the last several years. Is there somewhere else I should look, or should I resurrect years-old threads to see if the squadrons are still active and looking for people?
GenMarkof007 Posted October 27 Posted October 27 41 minutes ago, Gromyak said: In the "Virtual Squadrons" subforum there have been very very few posts in the last several years. Is there somewhere else I should look, or should I resurrect years-old threads to see if the squadrons are still active and looking for people? S! Gromyak, I don't visit that thread often... but if I find something more relevant, I'll post it here. A+ 1
GOA_AveFenix506*VR* Posted October 29 Posted October 29 Good day I wanted to share the following information regarding the sortie:https://tacticalairwar.com/pilot_sortie.php?id=9257&name=GOA_AveFenix506*VR* I'm bombing the enemy factory at 1424, where I dropped one 1000k bomb and one 1800k bomb. The 1000k bomb was dropped in an area with several flak positions, and it landed practically centimeters from the cannon, leaving a crater in the entire area. However, the flak continues firing as if nothing happened. Could you tell me if there's any server-level explanation for this situation? Logically, it doesn't make any sense. I'm sharing some images and the link to the bombing recording. 1
=/Hospiz/=MetalHead Posted October 29 Posted October 29 (edited) 1 hour ago, GOA_AveFenix506*VR* said: Good day I wanted to share the following information regarding the sortie:https://tacticalairwar.com/pilot_sortie.php?id=9257&name=GOA_AveFenix506*VR* I'm bombing the enemy factory at 1424, where I dropped one 1000k bomb and one 1800k bomb. The 1000k bomb was dropped in an area with several flak positions, and it landed practically centimeters from the cannon, leaving a crater in the entire area. However, the flak continues firing as if nothing happened. Could you tell me if there's any server-level explanation for this situation? Logically, it doesn't make any sense. I'm sharing some images and the link to the bombing recording. Depots have invulnerable AAA. For more details, check the manual. Edited October 29 by =/Hospiz/=MetalHead 1 1
Oboe Posted October 30 Posted October 30 Currently (10:45 am MST 30 Oct) the TAW server is 34 Luftwaffe vs 3 VVS pilots. I'm new to TAW with only a few sorties under my belt and I think the concept and design is brilliant. But can anything be done about such a severe side imbalance?
R33GZ Posted October 31 Posted October 31 On 10/30/2025 at 10:05 AM, =/Hospiz/=MetalHead said: Depots have invulnerable AAA. For more details, check the manual. So you have 88mm flak fire like a machine gun... and its invulnerable!? Why? 2
Viktor33_33 Posted October 31 Posted October 31 1 hour ago, R33GZ said: So you have 88mm flak fire like a machine gun... and its invulnerable!? Why? Because of this, there was no desire to log in to the server. Horizontal bombers are now kamikazes because of these machine guns. The server is cool, but the anti-aircraft guns need fixing. It's a pity the server team can't hear the players. 2
Patricks Posted November 1 Posted November 1 14 hours ago, Viktor33_33 said: Because of this, there was no desire to log in to the server. Horizontal bombers are now kamikazes because of these machine guns. The server is cool, but the anti-aircraft guns need fixing. It's a pity the server team can't hear the players. I don't think that's a fair statement, they try quite hard to make TAW a great server FOR the players!
1PL-Husar-1Esk Posted November 1 Posted November 1 16 hours ago, Viktor33_33 said: Because of this, there was no desire to log in to the server. Horizontal bombers are now kamikazes because of these machine guns. The server is cool, but the anti-aircraft guns need fixing. It's a pity the server team can't hear the players. We do (1PLW) level bombing from 5k(h111) and don't complain about flack. 1
ITAF_Airone1989 Posted November 1 Posted November 1 (edited) On 10/31/2025 at 7:23 PM, R33GZ said: So you have 88mm flak fire like a machine gun... and its invulnerable!? Why? It's explained in the manual: the game can't handle the number of flak present in real life, so it's set at the higher accuracy and it's invulnerable... On 10/31/2025 at 8:29 PM, Viktor33_33 said: Because of this, there was no desire to log in to the server. Horizontal bombers are now kamikazes because of these machine guns. The server is cool, but the anti-aircraft guns need fixing. It's a pity the server team can't hear the players. To avoid the flak just fly higher, it will become no problem... Flying bombers it's still a suicide task but because enemy fighters, ask for escort (or join some squadron) Edited November 1 by ITAF_Airone1989
R33GZ Posted November 1 Posted November 1 (edited) 2 hours ago, ITAF_Airone1989 said: It's explained in the manual: the game can't handle the number of flak present in real life, so it's set at the higher accuracy and it's invulnerable... To avoid the flak just fly higher, it will become no problem... Flying bombers it's still a suicide task but because enemy fighters, ask for escort (or join some squadron) That doesnt make sense to me. I can understand the higher accuracy of 88mm, and even the high fire rate to some extent. But to then make them invulnerable is just ludicrous. Suppresion of Enemy Air Defenses is a major part of a Tactical Air War. To just say, fly higher, really 'takes the cake'. This whole sim is centered around ground attack. Sounds more like a Strategic Air War, than a Tactical Airwar - the irony is deafening. And, for what its worth, you should be safer down low and fast against an 88mm flak. It is far easier for a gun crew to track and shoot at a slow moving target at 3-4km altitude 10 hours ago, 1PL-Husar-1Esk said: We do (1PLW) level bombing from 5k(h111) and don't complain about flack. There is PLENTY of discussion about AAA in just the last 5 pages of this thread. It isnt hard to find Edited November 1 by R33GZ 2
ITAF_Airone1989 Posted November 1 Posted November 1 3 minutes ago, R33GZ said: That doesnt make sense to me. I can understand the higher accuracy of 88mm, and even the high fire rate to some extent. But to then make them invulnerable is just ludicrous. Suppresion of Enemy Air Defenses is a major part of a Tactical Air War. To just say, fly higher, really 'takes the cake'. This whole sim is centered around ground attack. Sounds more like a Strategic Air War, than a Tactical Airwar - the irony is deafening. And, for what its worth, you should be safer down low and fast against an 88mm flak. It is far easier for a gun crew to track and shoot at a slow moving target at 3-4km altitude Everything written in the manual. They suggest you too attack low and fast, so the flak will have more difficult to track you. But this is for the "front" targets... And they are the tactical one. To force you to attack depots from high altitude, the AAA there is invincible. And they are the strategics. (Otherwise it's too easy to destroy the few AAA and then tear down it with some easier aircraft..)
GOA_AveFenix506*VR* Posted November 1 Posted November 1 Excuse me, but for anyone planning a horizontal bombing run, it's incredibly tedious to have to log into Discord or a Manual just to figure out which objects on the ground are destructible and which aren't. Basically, they're forcing the player to attack tactically at low altitude, constantly exposed to enemy fire. Strategic horizontal bombing makes no sense in Taw, since not only do you not get points for all the structures you hit, but you can't even destroy the flak. This is completely absurd and illogical, lacking any realism, factors that, in theory, this server is supposed to represent in terms of quality and difficulty for the player. 2
1PL-Husar-1Esk Posted November 2 Posted November 2 9 hours ago, GOA_AveFenix506*VR* said: Excuse me, but for anyone planning a horizontal bombing run, it's incredibly tedious to have to log into Discord or a Manual just to figure out which objects on the ground are destructible and which aren't. Basically, they're forcing the player to attack tactically at low altitude, constantly exposed to enemy fire. Strategic horizontal bombing makes no sense in Taw, since not only do you not get points for all the structures you hit, but you can't even destroy the flak. This is completely absurd and illogical, lacking any realism, factors that, in theory, this server is supposed to represent in terms of quality and difficulty for the player. What ??? It make sense because, TOP bombers squad do it with great success and you said it not make sense, wow brawo! Git Gut😅
ITAF_Airone1989 Posted November 2 Posted November 2 (edited) 14 hours ago, GOA_AveFenix506*VR* said: Excuse me, but for anyone planning a horizontal bombing run, it's incredibly tedious to have to log into Discord or a Manual just to figure out which objects on the ground are destructible and which aren't. Basically, they're forcing the player to attack tactically at low altitude, constantly exposed to enemy fire. Strategic horizontal bombing makes no sense in Taw, since not only do you not get points for all the structures you hit, but you can't even destroy the flak. This is completely absurd and illogical, lacking any realism, factors that, in theory, this server is supposed to represent in terms of quality and difficulty for the player. Just the AAA is invincible, all other objects can be destroyed... I had one flight on this TAW, 18 gk from high altitude drop... About the manual: is a complex server and that's its beauty, you have to read the manual.. or ignore it and learn from your experiences 😅 Edited November 2 by ITAF_Airone1989
GOA_AveFenix506*VR* Posted November 3 Posted November 3 15 hours ago, 1PL-Husar-1Esk said: What ??? It make sense because, TOP bombers squad do it with great success and you said it not make sense, wow brawo! Git Gut😅 A picture speaks a thousand words. As you can see in the image, the experience is totally ''realistic''. 😆 Of course it makes sense to put a 1000k bomb on a flak and have it survive ( And returning to you the fire ). 😄 1
1PL-Husar-1Esk Posted November 3 Posted November 3 8 hours ago, GOA_AveFenix506*VR* said: A picture speaks a thousand words. As you can see in the image, the experience is totally ''realistic''. 😆 Of course it makes sense to put a 1000k bomb on a flak and have it survive ( And returning to you the fire ). 😄 It's made that by design on TAW Depo's
ITAF_Rani Posted November 4 Posted November 4 This current TAW will include also Kuban map as 3rd scenario..? Best
veteran75 Posted November 7 Posted November 7 Hello can you send me your discord information please as the links are invalid. I have myself and 2 friends that want to play.
=/Hospiz/=MetalHead Posted November 9 Posted November 9 On 11/7/2025 at 10:14 PM, veteran75 said: Hello can you send me your discord information please as the links are invalid. I have myself and 2 friends that want to play. Sure. Current campaign is over though. Monitor the discord for announcement of the next one. https://discord.com/invite/gdWGyWWe?utm_source=Discord Widget&utm_medium=Connect
I/JG53_Kurtz Posted Tuesday at 02:42 PM Posted Tuesday at 02:42 PM Hello all, a question to the TAW developers: is there any chance to see longer campaigns? It looks they last for just a few weeks and there are months between each round. Duration of last was just two weeks, spanning from Moskow '41 to Stalingrad '42, to Kuban '43. I was abroad for work during the whole period and unfortunately I completely missed this round. 1
E69_Falke_Wolf Posted Tuesday at 03:20 PM Posted Tuesday at 03:20 PM On 11/2/2025 at 12:59 AM, GOA_AveFenix506*VR* said: Excuse me, but for anyone planning a horizontal bombing run, it's incredibly tedious to have to log into Discord or a Manual just to figure out which objects on the ground are destructible and which aren't. Basically, they're forcing the player to attack tactically at low altitude, constantly exposed to enemy fire. Strategic horizontal bombing makes no sense in Taw, since not only do you not get points for all the structures you hit, but you can't even destroy the flak. This is completely absurd and illogical, lacking any realism, factors that, in theory, this server is supposed to represent in terms of quality and difficulty for the player. The answer is simple and has been explained many times before. If the AAA on Depots is vulnerable, it would be easy to launch a massive, low-level attack on the depots with numerous aircraft, destroying all the AAA and then completely destroying the depot in a single sortie. To prevent this, the AAA has been made invulnerable. This allows for high-altitude, level bombing to damage the depot without making it vulnerable to low-altitude attacks. 37 minutes ago, I/JG53_Kurtz said: Hello all, a question to the TAW developers: is there any chance to see longer campaigns? It looks they last for just a few weeks and there are months between each round. Duration of last was just two weeks, spanning from Moskow '41 to Stalingrad '42, to Kuban '43. I was abroad for work during the whole period and unfortunately I completely missed this round. TAW is designed to last over a month, *assuming balanced teams*. If the teams are too unbalanced (more than a 50% difference in this last edition), then there's no way the campaign will be completed, and one side will simply dominate all the maps in few days. 1 2
veteran75 Posted Tuesday at 08:05 PM Posted Tuesday at 08:05 PM On 11/9/2025 at 12:20 PM, =/Hospiz/=MetalHead said: Sure. Current campaign is over though. Monitor the discord for announcement of the next one. https://discord.com/invite/gdWGyWWe?utm_source=Discord Widget&utm_medium=Connect This link is invalid please send another one
E69_Falke_Wolf Posted Wednesday at 11:52 AM Posted Wednesday at 11:52 AM 15 hours ago, veteran75 said: This link is invalid please send another one https://discord.gg/c4PMn2AUY9 1
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