WokeUpDead Posted May 1, 2020 Posted May 1, 2020 (edited) 7 hours ago, Prancingkiller said: can you do the same thing but give us images with same resolution? Sure, I still had to convert to png and crop them a bit to be within file size limits here, but here they are in png form both roughly 1000px across: Game max zoom: Mod zoom: Yes, the mod definitely gives a bigger ID'ing advantage than a spotting advantage. But the spotting advantage is not nothing; turning off the propeller animation does help with forward spotting, and if you know where to look (enemy airfield, target area), then the mod zoom might help you spot something quicker. Edited May 1, 2020 by WokeUpDead changed "af" to "airfield" for clarity
WokeUpDead Posted May 1, 2020 Posted May 1, 2020 4 hours ago, SCG_Fenris_Wolf said: You know what. Brutal honesty: Upgrade your 1080p potato monitor. How old is that? 10 years? To stop further complaints and help me upgrade my potato monitor please send a cheque for $500 made out to "WokeUpDead" and mail it to: WokeUpDead Vancouver Central Bus Station Men's Washroom 3rd stall on the left 3 1
SCG_Fenris_Wolf Posted May 1, 2020 Posted May 1, 2020 (edited) 1 hour ago, WokeUpDead said: To stop further complaints and help me upgrade my potato monitor please send a cheque for $500 made out to "WokeUpDead" and mail it to: WokeUpDead Vancouver Central Bus Station Men's Washroom 3rd stall on the left You wish ? If you want some bagels we talk but no cash, you'd just spend it on booze again Get a job, stop drinking, wakeupalive. Might help ? Edited May 1, 2020 by SCG_Fenris_Wolf 1 1
III/JG52_Speedwulf77 Posted May 2, 2020 Posted May 2, 2020 (edited) Thx (geramos)for the discussion about Migoto.. as Vr user now i got lot of informatiom now... never got interested before gonna try it out Edited May 2, 2020 by SPEEDWULF77
Kampfpilot_JG3 Posted May 2, 2020 Posted May 2, 2020 (edited) hello i am getting the message from the server account locked but i am registered and logged in with a new name . what can the reason be ? ping is medium . Edited May 2, 2020 by dog1
todeskvlt Posted May 2, 2020 Posted May 2, 2020 Just now, dog1 said: why does a new name get blocked ? go back to adler_68 nickname, after campaign whole database will be erase and you will create account with new name next time if you want to change name just login to your account and change it instead of creating new one 1
WokeUpDead Posted May 2, 2020 Posted May 2, 2020 7 hours ago, SCG_Fenris_Wolf said: Edit: (Copy&Paste from Complaints section) Some information on what will happen: It seems that the zoom mod will not be made to work for monitors after the next patch. Everyone will be forced to upgrade the mod, as the Devs have stated in the devblog that they will switch to deferred rendering. That disables the mod entirely, and any old version of it too. It will only remain for VR users then. So, both sides won. So, you can go back to your usual business of comparing ShVak effectiveness to MG151/20mm effectiveness, or talk about TAW balance and new ideas in the thread. That is what it's made for, after all. We can ask Haash (sorry man) to patrol his favourite thread - ultimately the latter up to the TAW owners. This is their thread. Best regards Any mention of reducing the maximum zoom level for VR users?
-=RedS=-lisopilka Posted May 2, 2020 Posted May 2, 2020 What are the admins guided by when stopping the server on Saturday prime time?
AKA_Relent Posted May 2, 2020 Posted May 2, 2020 19 minutes ago, -=RedS=-Lisopilka said: What are the admins guided by when stopping the server on Saturday prime time? I doubt it was scheduled, more likely the IL2 BoX DServer crashed. 1
Aero*Bohemio Posted May 2, 2020 Posted May 2, 2020 9 hours ago, =L/R=todchenko said: Red side is winning so there's nothing to talk about. ¯\_(ツ)_/¯ ? I''d agree with you if no changes were made from previous edition and all of a sudden VVS was quiet during this one due to winning. But unfortunatelly for you, the few things we asked for last edition (and previous ones) have changed now: balanced numbers, balanced planeset. So you can keep repeating this again and again like a parrot, but it won't change the fact that thanks to those changes, we have long lasting maps, close outcomes, and more balanced server overall (plus a more quiet forum, of course). PS. still, Kuban maps airfield layout need an update, and also some way to prevent huge difference in numbers...cause right now we have a balance thanks to pure coincidence that big squadrons like 72AG or SCG are flying VVS, otherwise we would have same situation than on previous edition. 1
YuriHime Posted May 3, 2020 Posted May 3, 2020 (edited) I was playing yesterday and after dying from AAA in my 129 I was kicked then unable to fly for 20 hours. This was after several sorties. I was going to comment here but decided to wait after reading the manual thinking maybe it was to free up slots or what have you. I mean there were plenty of free slots but I digress. So fast-forward to today (literally minutes ago), I die again (AAA) and then again I get a 20 hour penalty? To my knowledge I did not see anything about this in the manual and I have flown a total of 10 hours (as a medal thing shows) so I'm at a loss. Anyways I figured I would just leave a message here and see whats up, if I posted in wrong section forgive me. Thanks, YuriHime PS. I also typed in-game about it and got kicked again. This was after I got the message saying the 20 hour ban was in effect ofc. Edited May 3, 2020 by YuriHime
Charvet Posted May 4, 2020 Posted May 4, 2020 On 5/1/2020 at 10:26 AM, WokeUpDead said: To stop further complaints and help me upgrade my potato monitor please send a cheque for $500 made out to "WokeUpDead" and mail it to: WokeUpDead Vancouver Central Bus Station Men's Washroom 3rd stall on the left So thaaaaats who keeps leaving random stuff in that damn station On 5/1/2020 at 8:05 AM, 666GIAP_Chimango said: No! This is the Eastern Front, here i'm a soviet war hero! ? That mod applied by 2d users is a cheat, period. That mod should not be allowed in TAW...and apparently there is no way to limit it. So let's all use it, and brake the sim for MP forever, is the last thing it needed at current state. Your later messages my german friend...very intolerant, where have i seen that before? I don't remember well, but i think it was some kind of black and white documentary...not sure. Or more recently ? I agree with chimango on this one, its a mod, it enhances spotting, Thats a cheat and shouldnt be allowed. 1
WokeUpDead Posted May 4, 2020 Posted May 4, 2020 1 hour ago, =KG47=TBishopCharvet said: I agree with chimango on this one, its a mod, it enhances spotting, Thats a cheat and shouldnt be allowed. I'm guessing that won't happen for a couple of reasons: I'm not sure if it can be blocked, right now it's not being detected as a mod and it can be used on no-mods servers like TAW The VR user base on this game is not insignificant, and many of them say that without this mod they wouldn't use VR due to their VR sets' inferior zoom and resolution. To which we could say "too bad, so sad, upgrade the potato you're wearing over your eyes to the latest greatest $1000+ VR set" but that's not a constructive and empathetic reaction. Instead, the game devs should increase the in-game zoom ability of VR while the mod creator should decrease the maximum zoom ability of the mod. The goal here should be that the average VR set should be able to spot and ID no better or worse than the average monitor. I think that's possible in the short term, and in the longer term let's hope the game's native spotting and ID'ing improves to an extent where mods like this don't provide an advantage.
[110]xJammer Posted May 5, 2020 Posted May 5, 2020 (edited) On 4/29/2020 at 11:25 PM, 666GIAP_Chimango said: What? Who would in his right mind kill his own tanks in a war simulation for achieving a victory? It has never happened and this is not Warthunder. If someone is found exploiting the server like that he would get a fast foot to his ass like it happened with xjammer sometime ago. I like the winning conditions we have, i like having other variables too like tanks for winning conditions, only focusing in planes supply is repetitive and boring IMO. I always wonder why does this guy think that I got any kind of "foot" for what he calls "exploits".... Sigh. Comes from the same guy who "exploited" that DM/MP bug where Pe2 gunners would insta-gib any aircraft with a single gunner hit. Edited May 5, 2020 by [110]xJammer 2
Aero*Bohemio Posted May 5, 2020 Posted May 5, 2020 3 hours ago, [110]xJammer said: I always wonder why does this guy think that I got any kind of "foot" for what he calls "exploits".... Sigh. Comes from the same guy who "exploited" that DM/MP bug where Pe2 gunners would insta-gib any aircraft with a single gunner hit. 1. You were banned from TAW. 2. Pe2 exploits? Are you on drugs? Nah, probably it's just you...being you.
2/JG26_rudidlo Posted May 5, 2020 Posted May 5, 2020 6 hours ago, SCG_Sinerox said: These are sad numbers... even for NA time Even after I've read manual don't understand, how ground forces are moved.
Chivas_Regal Posted May 5, 2020 Posted May 5, 2020 1 hour ago, 1stCL/rudidlo said: Even after I've read manual don't understand, how ground forces are moved. Could =LG=Kathon be moving them manually? 1
2/JG26_rudidlo Posted May 5, 2020 Posted May 5, 2020 12 minutes ago, =2ndSS=Lawyer1 said: Could =LG=Kathon be moving them manually? I have thought they are calculated dynamically. One more question - there are attacking and defensive units. But they don't fight with each other. Why?
Mad_Mikhael Posted May 5, 2020 Posted May 5, 2020 (edited) 33 minutes ago, 1stCL/rudidlo said: (...) One more question - there are attacking and defensive units. But they don't fight with each other. Why? Server go kaputt. ? Edited May 5, 2020 by =LG=Mad_Mikhael 1
[110]xJammer Posted May 5, 2020 Posted May 5, 2020 (edited) 9 hours ago, 666GIAP_Chimango said: 1. You were banned from TAW. 2. Pe2 exploits? Are you on drugs? Nah, probably it's just you...being you. I have never been banned from TAW or any other IL2 server for that matter. I would advise you to stop spreading misinformation With regard to Pe2 exploits - I can't be asked to find the screenshot you posted yourself with getting ~12 kills in a Pe2 and laughing at how easy it is to do so with the "new" broken gunner update. TAW server got stopped shortly after if my memory is right, until that bug got hotpatched. On 12/20/2018 at 12:19 PM, 666GIAP_Chimango said: Thank you Haash! Once it's fixed, i'll miss this MP bug for sure That very post where Chimango boasted about exploiting the newly introduced bug to get 12 kills on TAW (CORRECTION: Berloga) . (The bug resulted in a single gunner bullet hit completely disintegrating the aircraft, killing the pilot) Edited May 5, 2020 by [110]xJammer 1
SCG_Wulfe Posted May 5, 2020 Posted May 5, 2020 (edited) 12 hours ago, SCG_Sinerox said: These are sad numbers... even for NA time To expand upon this. TAW during NA timezone is dead! It has been this way for a while. I had hoped that by SCG flying Red, and with the current situation with many people at home, we would see this turn around a bit. If anything, it has only gotten worse. The last few nights during North American Prime time, there has been a total of maybe 7-15 players on the server throughout the evening. At the same time, Combat Box has 80 players, Wings has 50, Finish has 20, and various other random servers rank higher in population than TAW! It has consistently been hovering around 6th during NA prime-time. I know many squadrons were turned off by the 3 death rule and have mentioned they would fly elsewhere if it remained in effect. I see they have made good on their word because I see them flying on Wings now. Personally I do not mind the 3 death rule. It forces people to fly cautiously. However I honestly don't think it has had a drastic effect on behavior in TAW. There are lots of people for whom losing a plane or a streak is enough punishment to reinforce realistic combat flying behaviors. Sure it has maybe served to drive away a handful of individuals who exploited the unlimited lives, but honestly at this point I'd rather they were here. I'd rather we had someone to fly against. If it continues this way, with these numbers, I fear the North American market for TAW will be more or less lost for good. There are already many of us who are choosing not to fly. Not because of mechanics we don't like, but because the population is so bad. I think it's time for some compromise. The three death rule should be removed. (For those who are worried some pilots will fly like idiots, we have those in real life too. There were some pretty inexperienced pilots who participated in the real war.) Edited May 5, 2020 by SCG_Wulfe 3
FTC_Prancing Posted May 5, 2020 Posted May 5, 2020 4 minutes ago, SCG_Wulfe said: To expand upon this. TAW during NA timezone is dead! It has been this way for a while. I had hoped that by SCG flying Red, and with the current situation with many people at home, we would see this turn around a bit. If anything, it has only gotten worse. The last few nights during North American Prime time, there has been a total of maybe 7-15 players on the server throughout the evening. At the same time, Combat Box has 80 players, Wings has 50, Finish has 20, and various other random servers rank higher in population than TAW! It has consistently been hovering around 6th during NA prime-time. I know many squadrons were turned off by the 3 death rule and have mentioned they would fly elsewhere if it remained in effect. I see they have made good on their word because I see them flying on Wings now. Personally I do not mind the 3 death rule. It forces people to fly cautiously. However I honestly don't think it has had a drastic effect on behavior in TAW. There are lots of people for whom losing a plane or a streak is enough punishment to reinforce realistic combat flying behaviors. Sure it has maybe served to drive away a handful of individuals who exploited the unlimited lives, but honestly at this point I'd rather they were here. I'd rather we had someone to fly against. If it continues this way, with these numbers, I fear the North American market for TAW will be more or less lost for good. There are already many of us who are choosing not to fly. Not because of mechanics we don't like, but because the population is so bad. I think it's time for some compromise. The three death rule should be removed. (For those who are worried some pilots will fly like idiots, we have those in real life too. There were some pretty inexperienced pilots who participated in the real war.) or think about a way to make people enjoy the server even if they lose their life/planes, like if you go to 0 you can still do something instead of being on cooldown, maybe add roles (fighter, bombers, recon) 1
Chivas_Regal Posted May 5, 2020 Posted May 5, 2020 23 minutes ago, SCG_Wulfe said: I think it's time for some compromise. The three death rule should be removed. No one interferes with flying even after losing all lives, if your team is outnumbered. Maybe people just don't want to stand up to your squad.
SCG_Wulfe Posted May 5, 2020 Posted May 5, 2020 (edited) 5 minutes ago, =2ndSS=Lawyer1 said: No one interferes with flying even after losing all lives, if your team is outnumbered. Maybe people just don't want to stand up to your squad. Ah i see now what you are saying, you are able to fly with no lives if your team is outnumbered. This sounds good in theory. However, I know if I was in that position, I would probably not bother. The side balance could change throughout the play session and I wouldn't want to be able to fly one sortie and not the next based on fluctuating numbers. I don't think it will work as a selling point to bring the players that left because of the three death rule back. Edited May 5, 2020 by SCG_Wulfe 1
FTC_Prancing Posted May 5, 2020 Posted May 5, 2020 Just now, SCG_Wulfe said: I'm not sure I am understanding you correctly. Are you saying that players are able to fly regardless of having lives or not? If this is the case, it should be broadcast far and wide since I know for a fact many people stated they would leave TAW because of this rule. If this is the case, the life counter should be removed for simplicity sake. you can fly even if on cooldown if your side is outnumbered by at least 1 player, after 10 minutes from the mission start. Another good reason to update the manual i'd say
SCG_Wulfe Posted May 5, 2020 Posted May 5, 2020 1 minute ago, Prancingkiller said: you can fly even if on cooldown if your side is outnumbered by at least 1 player, after 10 minutes from the mission start. Another good reason to update the manual i'd say Gotcha, This sounds good in theory. Even still: I know if I was in that position, I would probably not bother. The side balance could change throughout the play session and I wouldn't want to be able to fly one sortie and not the next based on fluctuating numbers. I don't think it will work as a selling point to bring the players that left because of the three death rule back. Edited just now by SCG_Wulfe
FTC_Prancing Posted May 5, 2020 Posted May 5, 2020 1 minute ago, SCG_Wulfe said: Gotcha, This sounds good in theory. Even still: I know if I was in that position, I would probably not bother. The side balance could change throughout the play session and I wouldn't want to be able to fly one sortie and not the next based on fluctuating numbers. I don't think it will work as a selling point to bring the players that left because of the three death rule back. Edited just now by SCG_Wulfe that's is true, with the actual rule it happen that you can fly and after you land you can't take off again for that reason.
Chivas_Regal Posted May 5, 2020 Posted May 5, 2020 12 minutes ago, SCG_Wulfe said: Ah i see now what you are saying, you are able to fly with no lives if your team is outnumbered. This sounds good in theory. However, I know if I was in that position, I would probably not bother. The side balance could change throughout the play session and I wouldn't want to be able to fly one sortie and not the next based on fluctuating numbers. I don't think it will work as a selling point to bring the players that left because of the three death rule back.
SCG_Syn Posted May 5, 2020 Posted May 5, 2020 14 minutes ago, =2ndSS=Lawyer1 said: No one interferes with flying even after losing all lives, if your team is outnumbered. Maybe people just don't want to stand up to your squad. We would love to fly both sides but taw doesn't seem to like that. If other squadrons got on then they would stand up against scg fine. There were atleast 3 squaderons worth flying blue on wol last night instead of taw. Instead of blaming us why don't we try to find ways to constructively find ways to bring taw back. Even when we aren't flying the server is still empty aswell btw. 1
Chivas_Regal Posted May 5, 2020 Posted May 5, 2020 10 minutes ago, SCG_Wulfe said: Gotcha, This sounds good in theory. Even still: I know if I was in that position, I would probably not bother. The side balance could change throughout the play session and I wouldn't want to be able to fly one sortie and not the next based on fluctuating numbers. I don't think it will work as a selling point to bring the players that left because of the three death rule back. Edited just now by SCG_Wulfe In fact, this is not as problematic as it seems. I have flown many times when the sides were almost equal. You just need to wait for the opponent to become 1 more and take off. It works almost as well as closed airfields. At the same time, it is a great way to maintain balance. If your side is in the overwhelming majority, and you have lost all lives, then you rest. And if your side is outnumbered, you can fight. This is one of the best ideas on this server in my opinion. You are just 30 people in the squad. Is there another large squad in your time zone?
SCG_Wulfe Posted May 5, 2020 Posted May 5, 2020 (edited) 3 minutes ago, =2ndSS=Lawyer1 said: In fact, this is not as problematic as it seems. I have flown many times when the sides were almost equal. You just need to wait for the opponent to become 1 more and take off. It works almost as well as closed airfields. At the same time, it is a great way to maintain balance. If your side is in the overwhelming majority, and you have lost all lives, then you rest. And if your side is outnumbered, you can fight. This is one of the best ideas on this server in my opinion. You are just 30 people in the squad. Is there another large squad in your time zone? We typically have maybe 2-6 members fly in a given evening. JG51 used to be a large squad that would fly in our time zone. Edited May 5, 2020 by SCG_Wulfe
Chivas_Regal Posted May 5, 2020 Posted May 5, 2020 10 minutes ago, SCG_Sinerox said: We would love to fly both sides but taw doesn't seem to like that. If other squadrons got on then they would stand up against scg fine. There were atleast 3 squaderons worth flying blue on wol last night instead of taw. Instead of blaming us why don't we try to find ways to constructively find ways to bring taw back. Even when we aren't flying the server is still empty aswell btw. I'm not accusing anyone, I just shared my opinion. We have often faced the problem ourselves when people do not want to take off in the minority. Especially now the middle of the campaign, its outcome is not yet clear, but someone can no longer hope that the Blues will win. 5 minutes ago, SCG_Wulfe said: JG51 used to be a large squad that would fly in our time zone. Maybe now they are flying for the Reds?
SCG_Wulfe Posted May 5, 2020 Posted May 5, 2020 3 minutes ago, =2ndSS=Lawyer1 said: Maybe now they are flying for the Reds? No they have moved over to Finnish and Wings - primarily because of this life rule from what I understand.
Chivas_Regal Posted May 5, 2020 Posted May 5, 2020 11 minutes ago, SCG_Wulfe said: No they have moved over to Finnish and Wings - primarily because of this life rule from what I understand. The lack of lives doesn't exactly prevent the Blues from taking off against you, especially if there are a lot of you. Only the absence of their desire.
SCG_Wulfe Posted May 5, 2020 Posted May 5, 2020 (edited) 22 minutes ago, =2ndSS=Lawyer1 said: The lack of lives doesn't exactly prevent the Blues from taking off against you, especially if there are a lot of you. Only the absence of their desire. Think about it this way. If they are flying as part of a large squadron, and some of them have lost all of their lives... The entrance of their entire squadron onto the server may swing the balance that way and now some of them may not be able to fly. Second, even if they can all get on and stay underpopulated for their first sortie, let's say a few people join their side while they are flying. They RTB and now some squadron members are no longer able to fly. That kind of frustration when you just want to fly with your squadron mates will just push them to fly another server so they can all fly together. Edited May 5, 2020 by SCG_Wulfe
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