ESCOMM_FlyMaker Posted September 17, 2016 Posted September 17, 2016 Good idea, please define "active pilot". I dont know the limitations but maybe count as active pilots who fly at least 4 missions. Yes, ..but the magic antigravity Flaps created by Harry Potter-osky and Merlin-osky the Magician, works like the real airplane , You can deployed them, at any speed without wobbling, and zero drag. NASA is studing a copy for next generation of shuttle spaceplanes. What is this a SIMULATOR or a game of planes ? ... Please, more "FAIR PLAY", a more historical accuracy. Just stop man. BF109 have much more advantage. This is my favorite plane ever. Now i'm fly with VVS but for 6 years the germans was my home. Only 2 things Lagg is better: Roll and Firepower. If you know how to fly BF109 can win a curves dogfight with Yak To prevent 1 week campaigns you can increase targets or make then harder. Most of players fly fighters but this not won the war right? 1
FTC_DerSheriff Posted September 17, 2016 Posted September 17, 2016 There was a lot of pilot killing (both on a chute and on the ground) from VVS side. I am glad I didn't resort to that, if someone did it's their choice and I have no problem with it. Don't worry that was on both sides commom practise. 1
NN_TaehtDewoht Posted September 17, 2016 Posted September 17, 2016 And sorry, but a combat 1 vs 1, against a Lagg 3, not means nothing because the Lagg 3 cannon gunnery is OVERmodeled, and my pilot was killed a lot of times with a single shoot of a lagg 3 from 700 mts or more distance, although the real effective range of this weapon was 300 - 400 mts. (Volkov-Yartsev VYa-23, 23 mm anti-tank weapon) And i think, this is not the "fair play" proclaimed by the developers. This "problem" if it exists concern the devellopers ... not the managers of this campaign. I make some missions only with Lagg (in some of case with serious negative balance team). That's mean : to get one yak is not so easy. However I have great pleisure in this campaign. But now, I read that some of pilots have cause of complaint about some of planes. For the next campaign, for the comfort of those pilots, I suggest: - that Lagg have only 1 x 12.7 on bord (sorry 7.62 is not available). - if red pilot to get Yak 1, that using flaps 'll be forbbiden. Other suggestion: why some of those pilots do not trying fighting with this uber Lagg 3 against 109 in the next campaign? So they'll be undestand very fast what mean "fair play" or "historical devellopment" 3
ESCOMM_FlyMaker Posted September 17, 2016 Posted September 17, 2016 This "problem" if it exists concern the devellopers ... not the managers of this campaign. I make some missions only with Lagg (in some of case with serious negative balance team). That's mean : to get one yak is not so easy. However I have great pleisure in this campaign. But now, I read that some of pilots have cause of complaint about some of planes. For the next campaign, for the comfort of those pilots, I suggest: - that Lagg have only 1 x 12.7 on bord (sorry 7.62 is not available). - if red pilot to get Yak 1, that using flaps 'll be forbbiden. Other suggestion: why some of those pilots do not trying fighting with this uber Lagg 3 against 109 in the next campaign? So they'll be undestand very fast what mean "fair play" or "historical devellopment" Great sugestion. I have other. Forbidden to fly above 2000 meters and no Run when you find a enemy 1
1PL-Husar-1Esk Posted September 17, 2016 Posted September 17, 2016 (edited) I saw you before my engagement and all the time during it ) But since i was't alone in area i just asked my mate to cover, if you would engage me. You picked him as target for engagement and you were fighting while i was smoking back home ) Thnx for "you must know" - it pleases me ) That wasn't me who attacked yours friend :-) Edited September 17, 2016 by 307_Tomcat
[TWB]Pand Posted September 18, 2016 Posted September 18, 2016 Salute Gents! Final Chart for the entire 12 days of TAW Campaign 2: It appears the Red team was holding on strong keeping the numbers close, and even exceeding it to drive the win on the first frame of this campaign. Once Frame 2 started, Germany pushed full force and it looks like the Red team just stopped showing up up as often (for frame 3 as well). From the chart, average pilots during the full 24 hour play period across the 12 day campaign: Blue Team: 13.86 Red Team: 10.08 Note: Some data is skewed slightly so Blue (and Red) Values are slightly higher thannormal due to server hangs (Represented by two 12-hour-ish flat lines on the chart). A few numbers I'd like to see if anyone has them or a way to extract the data from the server: 1. I'd love to see a comparison of the number of "active players" registered on the Red and Blue teams. (I define "active players" as an average of at least 1 sortie per day of at least 15 minutes or more. So that would be an average of 12 sorties over the course of the entire campaign that last longer than 15 minutes each (or more)... because if you didn't fly at least 15 minutes before loggin' out, you didn't do much to drive the war effort. 2. I'd love to see a comparison of the total flight time hours of "active players" for the Red and Blue teams (same definition of "active players" above). What a fun and amazing Campaign! TWB will alternate coalitions after each campaign, and we all can't wait to fly Red next campaign! Good Hunting Gents! 3
Theodore_Morgan Posted September 18, 2016 Posted September 18, 2016 I choosed Allies because my country was part of it. I don't care if Axis win all the time. I just want to defend it with the plane they give me. I find very immersive this way. Although i see a subtle Air Quake atmosphere in this forum. That was a romantic dogfighting period. The role playing and flight fun should be priority. This is my opinion but maybe im just getting old. I wonder how balanced a American vs Japs map would be. My english is not native. 1
Lymark Posted September 18, 2016 Posted September 18, 2016 One thing I miss about in TAW is that there's no stupid overcast clouds at 1000m and clouds that cover every single objective.
=EXPEND=Tripwire Posted September 18, 2016 Posted September 18, 2016 One thing I miss about in TAW is that there's no stupid overcast clouds at 1000m and clouds that cover every single objective. There is still some chance of this weather and came across it during this last campaign. It was heavy clouds with rain and made fighting i16s working in pairs quite exciting. As long as it's fairly rare (or historical) I don't mind it.
F/JG300_Gruber Posted September 18, 2016 Posted September 18, 2016 (edited) One thing I miss about in TAW is that there's no stupid overcast clouds at 1000m and clouds that cover every single objective. While I've not seen a real overcast on the server 6/8 cloud cover does happens on some occasions. For the clouds "that cover every single objective", cloud layer are : 1 - not customizable by the mission-maker to put them where he likes. 2 - drifting with the wind, so depending if you are lucky or not, by the time you reach the objective it can by either hidden or in plain sunshine. Edited September 18, 2016 by F/JG300_Gruber
MicroShket Posted September 18, 2016 Posted September 18, 2016 (edited) I have a question about Bf-110. For what is it related in replenishment, for bombers or for fighters? Edited September 18, 2016 by MicroShket
JG700_Rammjager Posted September 18, 2016 Posted September 18, 2016 Hi Ramm, I couldn't agree more with you ... Have fun Sunnny I wrote on chat that I'm sorry for that. It was quick head on, I realised that I've shooted at MC202 seconds after ... my bad. Campaign is over , but if would going on - admins should move to You one of mine F2 or G2. Simply. Ramm.
XQ_Lothar29 Posted September 18, 2016 Posted September 18, 2016 I'm addicted to the tactical air war!! please for the next! i love this Campaing!! 3
[TWB]Elgonidas Posted September 18, 2016 Posted September 18, 2016 I have a question about Bf-110. For what is it related in replenishment, for bombers or for fighters? Pretty sure it counted as a bomber. I turned off bombers after the first map and stopped getting 110s. 1
1./SG2_Wolfert Posted September 18, 2016 Posted September 18, 2016 Hallo! Would you plan add slot's on server until 84 ? Now wery big problem connect to server in evening. I have 6-10 pilot's and all we can't connected. 2
F/JG300_Gruber Posted September 18, 2016 Posted September 18, 2016 Hallo! Would you plan add slot's on server until 84 ? Now wery big problem connect to server in evening. I have 6-10 pilot's and all we can't connected. Plenty of server overload messages, weird lag events, and stats not recording when the 70 pilots limit is reached. So I expect more a return to the original 64 pilot slots on that matter. 1
Trinkof Posted September 18, 2016 Posted September 18, 2016 (edited) There is still some chance of this weather and came across it during this last campaign. It was heavy clouds with rain and made fighting i16s working in pairs quite exciting. As long as it's fairly rare (or historical) I don't mind it. I suggest you to look for the meteo report of stalingrad during winter (starting novemner) They were posted somewhere on the forum just after early access .... and I guess the shining blue over the snowy field and volga is quite a myth .... but back in early days of BOS Blue team cried soooo much about it that most of the server removed overcast from their missions. Same happened when mission maker made aviability of planes depending of historical ratios ... Some people like to be very historic (no 23mm on Lagg, IL2 etc...) but somehow struggle to be objective when it is impacting their gameplay (no removed headrest on 109, overcast in almost all Uranus senario, 3 red planes for 1 blue etc...) Edited September 18, 2016 by LAL_Trinkof 2
1./SG2_Wolfert Posted September 18, 2016 Posted September 18, 2016 (edited) Plenty of server overload messages, weird lag events, and stats not recording when the 70 pilots limit is reached. So I expect more a return to the original 64 pilot slots on that matter. Maybe better started TAW #2 server? For example on TAW 1 Stalingrad summer map, on TAW 2 Stalingrad autumn/winter map - It's possible? Edited September 18, 2016 by SG2_Wolfert 1
Irgendjemand Posted September 18, 2016 Posted September 18, 2016 Also a big thank you from me to LG and Stg2 fopr making this campaigns. I am really looking forward to even more actively fly in the next campaign. Was big fun this time since compared to the last camapign we had much more VVS pilots flying active leaving the numbers pretty even - at least during the times I was flying. Any clue yet when the next campaign will start? Until then ill go train my aim on Berloga.
=FEW=N3cRoo Posted September 18, 2016 Posted September 18, 2016 (edited) Pand' timestamp='1474166168' post='390812'] I'd love to see a comparison of the number of "active players" registered on the Red and Blue teams. http://taw.stg2.de/stats.php?page=0&search_name=&col_name=FLIGHT_TIME&sort=DESC http://taw.stg2.de/squads.php <--- we could use more active squadrons flying on VVS that are more resiliant to the odds and join in bulks instead of individuals rahter than having a complex resupply Edited September 18, 2016 by N3croo
NN_TaehtDewoht Posted September 18, 2016 Posted September 18, 2016 Some people like to be very historic (no 23mm on Lagg, IL2 etc...) but somehow struggle to be objective when it is impacting their gameplay (no removed headrest on 109, overcast in almost all Uranus senario, 3 red planes for 1 blue etc...) + 1
8-2-Papa-November Posted September 18, 2016 Posted September 18, 2016 Pilots!Another season of Tactical Air War is over. Today we want to honor best pilots and best squads.But the war is not over and we hope to see you in the sky next season.Congratulations! TOP 5 FIGHTER PILOTS TOP 5 FIGHTER SQUADRONS 3
8-2-Papa-November Posted September 18, 2016 Posted September 18, 2016 And the second part.... TOP 5 BOMBER PILOTS TOP 5 BOMBER SQUADRONS 4
F/JG300_Gruber Posted September 18, 2016 Posted September 18, 2016 Congrats ! and well done with these diplomas
[TWB]Kasper- Posted September 18, 2016 Posted September 18, 2016 Don't worry that was on both sides commom practise. It needed to be common practice for the germans - we didn't like it, but with our pilots getting captured at 50% (although it seemed much higher for some/most of us) the russians only get caught 20% of the time. We lost the first map only to pilots lost, and when we changed our tactics it went much better :^) 1
=AD=B777R Posted September 18, 2016 Posted September 18, 2016 (edited) Congratulations to the winners. I had fun and I wait for next round. Thanks for organizing =LG= and StG2. Congrats to =AD=B777R , impressive killstreak. I have shot you down once but didn't bother to kill you. Once I saw black smoke coming from your engine and you heading away from the fight I was satisfied. It was the next day when I talked to Tomcat and he told me it was you and you had this super streak going. For a second I regretted I didn't kill you but at the end I am happy that I didn't. There was a lot of pilot killing (both on a chute and on the ground) from VVS side. I am glad I didn't resort to that, if someone did it's their choice and I have no problem with it. Thnx for nice words. In turn i can say - it's always a pleasure to fly against your team. If i'm joining server and see there are 307's, i know - it's gonna be interesting fight. Cause you always flying organized and showing good teamwork. So it would be good challenge. Keep it same way S! P.S.: While engaging - always trying to aim in cockpit. But I never shoot on paras or already ditched planes... No glory in that ) I'd rather let opponent bail out and then pass near him swinging wings. You can remember something like that P.P.S: actually, it's not the streak that pleases me most, though it's not bad result... In last campaign i managed to never die. And that is new experience for me. Only worried about a had to miss too much of this campaign while "blue express" was heading to win - a lot of work in real life ( My congrats to winners. Edited September 18, 2016 by =AD=B777R
FTC_DerSheriff Posted September 18, 2016 Posted September 18, 2016 (edited) It needed to be common practice for the germans - we didn't like it, but with our pilots getting captured at 50% (although it seemed much higher for some/most of us) the russians only get caught 20% of the time. We lost the first map only to pilots lost, and when we changed our tactics it went much better :^) The dead pilots weren't a factor in maps 2 and 3. However, yeah I see the the objective purpose of chute kills. Maybe there could be a reward for the own team if a parachuting enemy gets captured. Intelligence for example. Or otherwise punishment. Some superiors at least in the German Luftwaffe threatened to shoot chutekillers "by themselves" (The book a "higher call" as a example, depicting the daily life of JG27) I personally think that chute killing should be possible but not directly rewarding. Edited September 18, 2016 by DerSheriff 1
Rizer Posted September 18, 2016 Posted September 18, 2016 Plenty of server overload messages, weird lag events, and stats not recording when the 70 pilots limit is reached. So I expect more a return to the original 64 pilot slots on that matter. Overclock CPU frequncy and RAM frequncy can help. HT off also add a little perfomance(2-3%). What system do you use for server? if it's not a secret.
SAG Posted September 19, 2016 Posted September 19, 2016 Overclock CPU frequncy and RAM frequncy can help. HT off also add a little perfomance(2-3%). What system do you use for server? if it's not a secret. i believe they rent a pretty powerful server (i think i read this somwhere on this thread) BTW any idea when TAW is coming back online?
F/JG300_Gruber Posted September 19, 2016 Posted September 19, 2016 Anyway, best thing is to wait until the next patch for the reduced workload in AI routines. This may help to keep the 70 slots with no impact on gaming, maybe even crank up the numbers.
SAG Posted September 19, 2016 Posted September 19, 2016 Anyway, best thing is to wait until the next patch for the reduced workload in AI routines. This may help to keep the 70 slots with no impact on gaming, maybe even crank up the numbers. as far as i understand, the AI routines are for planes in ground handling (at least at first) so im not sure how that would help AI in TAW since its only for the AAA and the gunners
HR_Tumu Posted September 19, 2016 Posted September 19, 2016 I forgot to thank all the people who make TAW possible. Another great edition! Thank You. 1
216th_Jordan Posted September 19, 2016 Posted September 19, 2016 as far as i understand, the AI routines are for planes in ground handling (at least at first) so im not sure how that would help AI in TAW since its only for the AAA and the gunners And AI routines will not be treated in next patch.
StG2_Juuti Posted September 19, 2016 Posted September 19, 2016 Overclock CPU frequncy and RAM frequncy can help. HT off also add a little perfomance(2-3%). What system do you use for server? if it's not a secret. TAW is hosted on Supermicro XEON E3 Server S CPU: Intel XEON E3 1270v3 Haswell 4x3,5GHz inclusiv HT RAM: 16 GB DDR3 ECC Server-RAM HDD: 2x120 GB SSD OS: Windows Server 2012 R2 Traffic: 1000MBit flat Provider: webtropia I think the hardware is not the bottleneck. ’http://www.stg2immelmann.de‘][/url] 2
Rizer Posted September 19, 2016 Posted September 19, 2016 I think the hardware is not the bottleneck. Unfortunately bottleneck. I do some test, for example overlock from 3.5 to 4.5 - it is about 17-18% perfomance gain. Memory from 1600 to 2133 - 10% perfomance. Unfortunately find a server with the overclocked hardware not easy task ( In addition, better to use home i5-i7 - more frequncy. Anyway, thanks for your great and hard work!
Sharonov Posted September 20, 2016 Posted September 20, 2016 (edited) Thanks for TAW, nice server! When will the next war? Edited September 20, 2016 by Sharonov 1
Blakhart Posted September 20, 2016 Posted September 20, 2016 You finished the war before I came back from holidays...You bastards... 2
KG200KG200_Helmut Posted September 20, 2016 Posted September 20, 2016 (edited) Congratulation to all pilots for nice and clean flights.See you on next campaign. Also i want to thank my teammates KG200_Volker,KG200_Ifestos,KG200_Chrisrag who cover me all the time :wacko: :lol: Edited September 20, 2016 by KG200_Helmut 2
Irgendjemand Posted September 20, 2016 Posted September 20, 2016 You finished the war before I came back from holidays... You bastards... Hey Black - welcome back - its simple. Just start a new one. We all cant wait:) 3
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