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Posted

Wait! Are icons on in TAW?

 

As Carl said, it was from a Track. I turned on icons to show that there were no enemies nearby.  It may seem obvious from the way the PE-2 just stopped dead and disintegrated as if it had hit an armoured glass wall but someone has already suggested he was just shot down by a 109 out of shot.  To be clear, if you look at the log you will see he *was* hit by a 109 (hence the fuel leak) but it was over 10 minutes earlier.

6./ZG26_Custard
Posted

 

 

There's nothing wrong with the aaa. Reducing its efectivness  would make taw a treinning range instead of war zone. 

 

 AAA on the lowest setting is twice as effective as real-life WWII data shows. The K-61 is the king of over effectiveness with the 3.7 cm Flak not far behind. Maybe that is why the number of K-61's has been reduced?

 

If flying high level bombing missions in the early AM and or when enemy CAP is non-existent success is fairly guaranteed. Flying the 87 or 110 in lower level bombing situations is a different matter.

 

I haven't really put much time in this campaign but flying red has been interesting compared to LW. In 47 sorties I have been shot down by ground fire twice and once was because I conduced a suicidal low-level attack. Last campaign flying 87’s and 110’s was a decidedly different affair.

 

Survivability seems better in the VVS ground attack role against all but the larger calibre German guns.  

Just as an observation, the imbalance situation in this campaign has created situations where the LW can fly gun pod equipped aircraft more or less unmolested because of lack of enemy fighters and swat ground attack aircraft out of the sky. In these kind of situations it can discourage ground pounders.

 

I hope the next campaign will be more balanced and future patching of the sim will give us a more realistic AAA.      

  • Upvote 4
6./ZG26_Klaus_Mann
Posted

 

 

I hope the next campaign will be more balanced and future patching of the sim will give us a more realistic AAA.      

And Gunner Please. If you want a challenging Server, make it Challenging for Fighters as well please. 

  • Upvote 1
JG1_Shadepiece
Posted

I have been running Sunday missions for my group, ACG. We've been looking at bringing our campaign over, and in the tests we've done we set all the AAA to low. This really seems to balance out things a bit. AAA still hammers you occasionally, but it's rare. It's seems much closer to reality. Just thought I'd throw that out, but the low setting for AAA is exactly what we have been looking for.

Posted (edited)

Only in the recorded videos.

 Ahh! Thanks

As Carl said, it was from a Track. I turned on icons to show that there were no enemies nearby.  It may seem obvious from the way the PE-2 just stopped dead and disintegrated as if it had hit an armoured glass wall but someone has already suggested he was just shot down by a 109 out of shot.  To be clear, if you look at the log you will see he *was* hit by a 109 (hence the fuel leak) but it was over 10 minutes earlier.

 Very weird in deed. I think some times the penalty for death is a tad too much in this online war. Especially when the game itself isn't 100% bug free. However, I also read where Norbert Hanning's almost lost his life in a Fw 190 A-4 that was sabotaged by a Czech slave laborer making 20 MM rounds.  So we don't know if the same thing happened to your mate.  :salute:

Edited by JG7_X_Man
Posted (edited)

Question: I took off, hit a bridge took out 2 AAA with the same bomb - AA shots me down, but did I not still complete the mission? I am not sure what my death has to do with the fact that I dropped my bomb before my aircraft hit the ground. So my question is didn't I still complete the mission? Or am I missing something here? The bridge is nor AAA is no longer there - that's fact. The next air raid against the bridge will see a destroyed bridge and no AAA - thus I should get credit for killing stationary objects.

 

That said, I could argue that if I had shot down an aircraft and I died before making it back to base, there would be no one there to report the victory - so I can see not getting credit for that.

 

thought's anyone?

Edited by JG7_X_Man
Posted (edited)

Question: I took off, hit a bridge took out 2 AAA with the same bomb - AA shots me down, but did I not still complete the mission? I am not sure what my death has to do with the fact that I dropped my bomb before my aircraft hit the ground. So my question is didn't I still complete the mission? Or am I missing something here? The bridge is nor AAA is no longer there - that's fact. The next air raid against the bridge will see a destroyed bridge and no AAA - thus I should get credit for killing stationary objects.

 

That said, I could argue that if I had shot down an aircraft and I died before making it back to base, there would be no one there to report the victory - so I can see not getting credit for that.

 

thought's anyone?

 

 What you did not do was satisfy the criteria for being credited with CM points which is to bring back an undamaged aircraft after.     

 

Which sortie was it? I have looked at your stats and the most likely candidate shows you damaging two AA then crashing & dying.  After your death the two AA blew up but you do not get credit for things that happen after you died or despawned..   I am guessing that if you also hit a bridge then it was not a valid target.

 

To be clear:-   If you destroy or kill something then it remains destroyed but if you want to get CM points to be used towards replacing lost aircraft then you need to bring back an aircraft that can be re-used without lengthy rebuilds.  A few bullet holes is fine but if your engine was badly damaged or you bend a prop on landing or you ditch outside the airfield then you get no points.    You also need to have flown at least 5 minutes and returned with an air kill or ground kill.  If you have not managed any kills then you need to stay patrolling for at least 25 minutes before you RTB.  I *think* that is only 15 minutes if you are in a bomber.

Edited by 56RAF_Roblex
Posted

Why blues have 1435 aircraft vs 1390 red? Same thing with tanks and trucks.

Posted

Why blues have 1435 aircraft vs 1390 red? Same thing with tanks and trucks.

Probably due to depot resupply. Red factories sustained higher damage and were able to provide less replenishments for aircrafts/trucks/tanks.

  • Upvote 1
Posted

Thanks, but why isn't this rule transparent?

Posted

Thanks, but why isn't this rule transparent?

 

rules not up to date 

Posted (edited)

there was 2 Shipkonvois on Sunday,we sunk the red Transport Ships.

 

Other Question, is there any Cheating Tool (Radar Cheat)around ? 

I have see many Situations ,were the Enemy find me or search me direkt.

I have 2 Pilots here ,were iam not sure for them.

Edited by JG4_Widukind
Posted

I think stats were playing up yesterday . I found lots of times the server was freeze then continue but only when players were about . 

Please pilots identify your targets before engaging seeing too many friendly fire from axis .

there was 2 Shipkonvois on Sunday,we sunk the red Transport Ships.

 

Other Question, is there any Cheating Tool (Radar Cheat)around ? 

I have see many Situations ,were the Enemy find me or search me direkt.

I have 2 Pilots here ,were iam not sure for them.

Are you asking if there is a Anti-cheat software on server . ?? 

FTC_DerSheriff
Posted

 

 

Are you asking if there is a Anti-cheat software on server . ?? 
 

No, he  asks if there are cheats which reveal the postion on the map. And while this may be true. More likely the attacker just could deduct the plans from the mission seetup and available information. You can see where people spawn, you can see where the objectives are, you get informed if an enemy aicraft flies over friendly ground troops. Often that is enough to intercept, or to be approximatly in the right spot.
Posted

 

 

No, he  asks if there are cheats which reveal the postion on the map. And while this may be true. More likely the attacker just could deduct the plans from the mission seetup and available information. You can see where people spawn, you can see where the objectives are, you get informed if an enemy aicraft flies over friendly ground troops. Often that is enough to intercept, or to be approximatly in the right spot.

Yes i understand now , ground troops radio your position and it appears on screen . 

Posted

Hi Kathon,

 

Quick question, are you planning on making change to plane set for next TAW?

 

For example Ju-87 still has 37mm in Map #1. Ju-88 should be available Map #1, most common bomber during June '41. 

 

For the new planes coming out, shouldn't A-20 be available around Map #3?

  • Upvote 2
Posted

Did you actually look at the speed of the A-20 or Ju88 and looked at the given fighters fro the timeframe/map?^^

 

Map #1 with machineguns I16s vs Ju-88

and for the A-20

 

Maximum true air speed at sea level, engine mode - Combat: 505 km/h (314 mph)
Maximum true air speed at 1000 m, engine mode - Combat: 524 km/h (326 mph)
Maximum true air speed at 5000 m, engine mode - Combat: 544 km/h (338 mph)

  • Upvote 1
Posted (edited)

there was 2 Shipkonvois on Sunday,we sunk the red Transport Ships.

 

Other Question, is there any Cheating Tool (Radar Cheat)around ? 

I have see many Situations ,were the Enemy find me or search me direkt.

I have 2 Pilots here ,were iam not sure for them.

Well the one thing I know for a fact - Back in the  IL-2 days, we knew there was cheating going on - most dismissed it call us crazy conspiracy theorist. When 1C moved on an allowed mods - all the cool toys people had developed started coming pout of the wood work.

 

At the end of the day - this is software, there are very smart but unscrupulous people that will always use their smarts to their advantage to gain an edge. You can believe that this world (i.e. multiplayer) doesn't have opportunist among us if you want, I say you are naive.

Edited by JG7_X_Man
Posted

Did you actually look at the speed of the A-20 or Ju88 and looked at the given fighters fro the timeframe/map?^^

 

Map #1 with machineguns I16s vs Ju-88

and for the A-20

 

Maximum true air speed at sea level, engine mode - Combat: 505 km/h (314 mph)

Maximum true air speed at 1000 m, engine mode - Combat: 524 km/h (326 mph)

Maximum true air speed at 5000 m, engine mode - Combat: 544 km/h (338 mph)

I thought people wanted realism?  :lol: 

 

A diving I-16 will catch an 88 too. 

Posted

Congratulations to everyone then, even them blue little stackers from the first maps ;) 
I enjoyed this one. Spectacular and coordinated german bombing/jabo attacks! Thank you Kathon and team for all the work.

  • Upvote 1
Posted

I never doubted Axis ability to snatch a defeat from the jaws of the victory. 

 

Their ability to reduce their pilot numbers borders on historical accuracy. 

 

 

  • Haha 2
[7e]Forza42
Posted (edited)

hello

 

that was a geat campaign, lot s of fun :)

i have a question regarding the table from the rules section.

What does the numbers ''1/1'' or ''2/3'' means from the table ?

 

thanks

 

planeset_v1.5.1.jpg

Edited by [7e]Forza42
Posted
1 hour ago, [7e]Forza42 said:

hello

 

that was a geat campaign, lot s of fun :)

i have a question regarding the table from the rules section.

What does the numbers ''1/1'' or ''2/3'' means from the table ?

 

thanks

 

planeset_v1.5.1.jpg

 

Number of aircraft at beginning of mission / max. achievable number of aircraft 

[7e]Forza42
Posted

ok , thanks!

Guest deleted@103832
Posted

Come take a ride on the Starship of Love!

Contents: Belly Dancer, Gratuitous Profanity, Random Flak, Suicide Jockeys...... Custom skins have full swastikas.....

Multiplayer Servers and Hosting

 

Posted
6 minutes ago, StG77_HvB said:

Come take a ride on the Starship of Love!

Contents: Belly Dancer, Gratuitous Profanity, Random Flak, Suicide Jockeys...... Custom skins have full swastikas.....

Multiplayer Servers and Hosting

 

 

 

Great video. Where do the red crosses come from in the bomb sight?

Guest deleted@103832
Posted

The bomb sight controls don't display in the Flight Recordings playback; looks kind of lame, so I inserted a gun sight graphic in the video editor.

Posted

Many thanks to all TAW have filled with life. Big thanks to Kathon. Thanks to all donors. Unfortunately, there were very few in this war.

Posted

Thanks to all involved for this last edition, thrilling until the last mission.

See you on the next campaign!

Posted

Fun fight, everyone! Thanks for putting things together Kathon, et al. Who’s up for a tiebreaker map?

LLv44_Damixu
Posted (edited)

An excellent round on TAW. Thank you for everybody involved, escpecially TAW server and MP mission responsibles. Can't wait when next round commences.

I do have small wish to include in the future version of TAW statistics.

New branch: Transport planes. You could score points on transport planes by:

1. Successfully hauling supplies to damaged airfields. The score could be the amount of repair percentage to the airfield 

2. Successfully droping paratroopers on drop zone. The number of paratroopers landed alive inside to drop zone could be the score.

These unsung heroes of transport plane jockeys deserve some serious credit to enable capturing and winning the campaigns.

Edited by LLv44_Damixu
  • Thanks 1
  • Upvote 2
StG77_Kondor
Posted (edited)

Congratulations to everyone. The campaign had many ups and downs (as evident by HvB's video :wacko:). I had a great time flying with some new people, and against a very familiar foe. Thank you to LG and StG2 team.

Already looking forward to the next campaign to use the 23mm anti-tank gun of God.

Kathon, I hope when you have time to do so we can have a statistics dump of information :). Would be especially interesting to compare the AA numbers from previous TAW to this most recent campaign.

7 hours ago, Cpt_Siddy said:

I never doubted Axis ability to snatch a defeat from the jaws of the victory. 

Their ability to reduce their pilot numbers borders on historical accuracy. 

I've never doubted the ability of some pilots who have lost over 1/3 of their planes they took off with, to gloat. :lol:

Edited by StG77_Kondor
  • Haha 1
Posted

Friday night and server down? What happened?

StG77_Kondor
Posted

Campaign is over...

Posted
19 minutes ago, StG77_Kondor said:

lots who have lost over 1/3 of their planes they took off with, to gloat. :lol:

That's what you get when you fly at US tz with 1:5 odds. 

 

I could of course not do that, i am sure the US timezoners will thank you for the loss of even the odd targets they had now. :rolleyes:

 

Keep dying for me, my Hartmann's of my hearth <3

Posted
7 minutes ago, StG77_Kondor said:

Campaign is over...

So...? What does it mean? Sorry, I don't play on a regular basis.

When does the next campaing start?

 

Guest deleted@103832
Posted
Just now, Cpt_Siddy said:

That's what you get when you fly at US tz with 1:5 odds. 

 

I could of course not do that, i am sure the US timezoners will thank you for the loss of even the odd targets they had now. :rolleyes:

 

Keep dying for me, my Hartmann's of my hearth <3

 

71183974.jpg

Posted
3 hours ago, StG2_Raven said:

Many thanks to all TAW have filled with life. Big thanks to Kathon. Thanks to all donors. Unfortunately, there were very few in this war.

LOL dude loved the commentary! That last guy was a f**kst**cki! LOL

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