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Posted

Is it possible to add turbulence info in the briefing? 

It's usefull to know it to set convergence of anti tank guns. Thx you  ;)

Posted

Is it possible to add turbulence info in the briefing? 

It's usefull to know it to set convergence of anti tank guns. Thx you  ;)

It's strange to see the desire of the blue team to destroy tanks, when it is not necessary at all. The blue team will be defeated on all maps until it starts destroying enemy airfields. Is it really difficult to understand that destroying nearby airfields, the enemy on the IL-2 will have to fly very far? Destroy airfields !!!
 
You lose planes on columns! Blue planes are fragile, one hit is enough and the plane is disabled, which can not be said about IL-2 and Pe-2.
 
Change your tactics or lose! :)
  • Upvote 3
Posted (edited)

 

It's strange to see the desire of the blue team to destroy tanks, when it is not necessary at all. The blue team will be defeated on all maps until it starts destroying enemy airfields. Is it really difficult to understand that destroying nearby airfields, the enemy on the IL-2 will have to fly very far? Destroy airfields !!!
 
You lose planes on columns! Blue planes are fragile, one hit is enough and the plane is disabled, which can not be said about IL-2 and Pe-2.
 
Change your tactics or lose! :)

 

OK. You fly bomber at 6k every. single. sortie. Let me know how that goes for you.

 

Before sure. 3 bombers/110s could disable an AF. Now, it takes 6+ and that's with everyone hitting a bulls eye - more likely it will require minimum two sorties of multiple bombers (which is fine - but it really changes the game for blue). The name of the server is tactical air war. Not Strategic Let's Have Fun at 6k - war. Red tank columns survive longer than blue ones. There's no doubt that KV-1s and T-34s are harder to kill than their blue counterpart (again it's fine). If blue just bombed AFs the front line would be easily controlled by red. There's enough front line AFs that you would need so many bombers to properly disable them. Plus with how quickly they can resupply with train/column/transport planes - if you can fly ~2 hours a day you will have close to 0 effect. Even if you're flying with ~4 people. Your 20% damage on the field will be erased in the next map. 

Edited by StG77_Kondor
FTC_DerSheriff
Posted

Ok apparently the server followed the planeset with the new Kuban planes. The issue is that the La5 and the Yak is missing. Red is runniing right now on three fighters with only 1 piece. Spit, lagg and yak1b. that is an issue.

Posted

Ok apparently the server followed the planeset with the new Kuban planes. The issue is that the La5 and the Yak is missing. Red is runniing right now on three fighters with only 1 piece. Spit, lagg and yak1b. that is an issue.

Make all of them Spits please :)

Posted (edited)

ok another Dumb  new guy question which is probably nothing to most of you but doesent seen right to me.So if you are out destroying targets and such for your team  and  you earn a rank and points,but die it takes you  all the way back to 0?? shouldn't it or it should just take you back to zero for that rank you have earned, and secondly I earned a medal in the  box and now its gone??and I have the requirement as well  aren't your awards permanant..Should be this way. it was ther for like 2 missions now gone. 

Edited by SCG_Borchers
ECV56_Necathor
Posted

Hello LG boys

We need to solve the problem with our planes soon, our fighters qty are really small and the re spawn plane is the Yak7b.

 

Regards,

Posted (edited)

Very surprised LG didn't have a quick fix ready for this in case the patch was pushed back tbh. Hopefully it gets fixed for you guys asap!

 

 

ok another Dumb  new guy question which is probably nothing to most of you but doesent seen right to me.So if you are out destroying targets and such for your team  and  you earn a rank and points,but die it takes you  all the way back to 0?? shouldn't it or it should just take you back to zero for that rank you have earned, and secondly I earned a medal in the  box and now its gone??and I have the requirement as well  aren't your awards permanant..Should be this way. it was ther for like 2 missions now gone. 

It does. But if you're a relatively low rank, it will take you back down. The higher rank you maintain, the less it affects you. So the more missions you can average without crashing or ditching but most importantly dying - the higher rank you are able to maintain. 

 

EDIT: Forgot to mention that medals are not permanent. You earn them and then die, they're gone. It actually says on the description for each medal if you hold your mouse over it. It's all related to the current streak or pilot life. 

Edited by StG77_Kondor
Posted

I added Yak-1 ser.69 2/2 (+replenish if qty=0) as a quick solution.

 
We will analyze current planeset as soon as possible.
  • Upvote 1
ECV56_Necathor
Posted

 

I added Yak-1 ser.69 2/2 (+replenish if qty=0) as a quick solution.

 
We will analyze current planeset as soon as possible.

 

Thank Kathon you are the best

Operatsiya_Ivy
Posted (edited)

Can we please have the La 5 back as well? 

Edited by Operation_Ivy
FTC_DerSheriff
Posted (edited)

ok another Dumb  new guy question which is probably nothing to most of you but doesent seen right to me.So if you are out destroying targets and such for your team  and  you earn a rank and points,but die it takes you  all the way back to 0?? shouldn't it or it should just take you back to zero for that rank you have earned, and secondly I earned a medal in the  box and now its gone??and I have the requirement as well  aren't your awards permanant..Should be this way. it was ther for like 2 missions now gone. 

The Medals are only for the current living pilot. While the rank doesnt get a reset, you get a penalty on expirience points. If the sum of the exp then drops low enough you get demoted. But it only drops to rank 0 if you ran out of exp all togehter.

Edited by DerSheriff
Posted

OK. You fly bomber at 6k every. single. sortie. Let me know how that goes for you.

 

4 bombers can close 1 aerodrome in 1 hour. This has been demonstrated repeatedly in past wars. Why destroy the tanks if they self-destruct when they meet with the 3rd artillery? Or do you think it's so easy to destroy artillery flying 4-5 squares before it?
Most blue pilots simply waste time in the empty. Especially those who fly Ju-52.
Always bomb storags and airfields! On another blue not win, it is a long time known fact, Which was proven in past wars.
 
If the blues fly unorganized, then nothing will help them! ;)
  • Upvote 1
LLv24_Veccu_VR
Posted (edited)

naaaah, we lost Busi due to server crash... and taks and artillery were allmost destroyed...

 

here captures of maps before and after...

 

...nyyh...nyyh...

 

-veccu-

 

post-16474-0-67412300-1518880971_thumb.jpg

 

post-16474-0-89725400-1518880969_thumb.jpg

post-16474-0-24415700-1518880849_thumb.jpg

post-16474-0-03508400-1518880851_thumb.jpg

Edited by LLv24_Veccu
Operatsiya_Ivy
Posted

Server crashes are always a mess. One side usually gets a big advantage out of it. 

LLv24_Veccu_VR
Posted

... and again crash and we lost Kumovka and got russian tanks to front door of Plesovsky....

 

-veccu-

Posted

 

I added Yak-1 ser.69 2/2 (+replenish if qty=0) as a quick solution.

 
We will analyze current planeset as soon as possible.

 

 

Thanks Kathon

Operatsiya_Ivy
Posted

... and again crash and we lost Kumovka and got russian tanks to front door of Plesovsky....

 

-veccu-

 

its weird because sometimes when the server crashes it just starts the same mission again and sometimes it just plays the next mission...

Posted

Anyway we could have more Spits? These shitty yaks can't do anything against 50x20

  • Upvote 1
Posted

Is it possible to add turbulence info in the briefing? 

It's usefull to know it to set convergence of anti tank guns. Thx you  ;)

Posted

1 hour and 20minutes of flight... 20 ground kills, 1 air kill, the server crash and I lost this stats because a "pilot exit"  :o: (it wasnt because of my conexion cuz the same happend to other players)

https://ibb.co/d3dx1S

 

Posted

Suddenly there is a new problem with DServer, it kicks everyone during the mission without any reason. 

Posted (edited)

WTF! Went on a sortie tonight. Took off and flew for 50 mins didn't see another aircraft and landed back at the AF I took off from. Taxied back to where I spawned and turned my enigine off. Just checked the stats and it says I ditched! Is this a common thing?

Edited by ACG_Passion
Posted

U probaby landed at a different AF

  • Upvote 1
Posted

 

4 bombers can close 1 aerodrome in 1 hour. This has been demonstrated repeatedly in past wars. Why destroy the tanks if they self-destruct when they meet with the 3rd artillery? Or do you think it's so easy to destroy artillery flying 4-5 squares before it?
Most blue pilots simply waste time in the empty. Especially those who fly Ju-52.
Always bomb storags and airfields! On another blue not win, it is a long time known fact, Which was proven in past wars.
 
If the blues fly unorganized, then nothing will help them! ;)

 

Red has just as many 'new' and disorganized pilots as blue does. The AFs damage has changed the last two TAWs from how it was before. Before you destroyed 4-5 hangars and AF is shut down, now it is not so easy. Targets are more spread out, requiring multiple attacks. Again this is OK with me, but it's not as easy as you say. Put your $$ where your mouth is, and give it a try next campaign. I have a suspicion results will not change much from the past several TAWs. 

Posted

Its a states war now .

Posted

 

>IMHO I feel the Axis airframes are weak or fragile to put it another way , I'm pretty sure that adds to the loss quicker .

 

 

Thats what the light weight zinc alloy does to you. 

 

 Cpt_Siddy are you sure about that or are you guessing? [...don't answer it's a rhetorical question]   :banned:

You do that most allied aircraft were made with a combination of "plywood" and "aluminum" right? Just as German aircraft were. 

Did you also know "self-sealing" fuel tanks and pilot armor were non existent in the early Russian fighter aircraft? The LaGG-3 was called "Lacquered Guaranteed Coffin" - not a joke.

 

However history belongs to the game developer indeed.

  • Upvote 2
Posted (edited)

 Cpt_Siddy are you sure about that or are you guessing? [...don't answer it's a rhetorical question]   :banned:

You do that most allied aircraft were made with a combination of "plywood" and "aluminum" right? Just as German aircraft were. 

Did you also know "self-sealing" fuel tanks and pilot armor were non existent in the early Russian fighter aircraft? The LaGG-3 was called "Lacquered Guaranteed Coffin" - not a joke.

 

However history belongs to the game developer indeed.

 

I was sarcastic... But there is kernel of truth in statement: lighter air frame = less stuff in the way of the bullets. 

Edited by Cpt_Siddy
Posted (edited)

U probaby landed at a different AF

It was 100% the same AF. Even it was another friendly AF surely it still shouldn't register as ditched.

Edited by ACG_Passion
JG1_Shadepiece
Posted

Has to be an active one, not just a friendly one. I think the logs might say exactly where you took off and landed possibly.

Posted

What is the situation with the 'Gumrak Pocket'?   It shows as Axis on the website  but in the game it does not show as a target and when I flew low over it to investigate there was no AA or arty or anything.   Is it just a vagary of the game that the target is not active so the Reds can do nothing about it?   Maybe I just arrived after a battle had resolved for one side or the other?

=FEW=ayamoth89
Posted

I was banned just now! I didn't do anything... What is happening?

Posted

WTF! Went on a sortie tonight. Took off and flew for 50 mins didn't see another aircraft and landed back at the AF I took off from. Taxied back to where I spawned and turned my enigine off. Just checked the stats and it says I ditched! Is this a common thing?

WTF?

 

I will tell you: If you had landed on the same airfield you would have had "Landed" result, but you took off from Plesovskiy airfield (1415.2) and landed on not active Lipovskiy airfield (1415.3).

 

It's not common thing, pilots mainly land on the same active airfield.

  • Upvote 2
ACG_Smokejumper
Posted

 

I added Yak-1 ser.69 2/2 (+replenish if qty=0) as a quick solution.

 
We will analyze current planeset as soon as possible.

 

 

 

MOAR P40!!!!1

 

 

 

:)

  • Upvote 2
Posted

It was 100% the same AF. Even it was another friendly AF surely it still shouldn't register as ditched.

Same happens to me how ever I had engine damage surprise surprise ,perfect landing quit and ditched came up . Not complaining here just saying .

Also hit ground targets but nothing in stats while in game is that common . But shows up in states on website .

Cpt_Siddy are you sure about that or are you guessing? [...don't answer it's a rhetorical question]   :banned:

You do that most allied aircraft were made with a combination of "plywood" and "aluminum" right? Just as German aircraft were. 

Did you also know "self-sealing" fuel tanks and pilot armor were non existent in the early Russian fighter aircraft? The LaGG-3 was called "Lacquered Guaranteed Coffin" - not a joke.

 

However history belongs to the game developer indeed.

I don't think I've ever seen a lagg on fire . I'm hoping patch will sort a lot out . I have a long list of fixes for them . lol .
-=PHX=-SuperEtendard
Posted

 Did you also know "self-sealing" fuel tanks and pilot armor were non existent in the early Russian fighter aircraft? The LaGG-3 was called "Lacquered Guaranteed Coffin" - not a joke.

 

However history belongs to the game developer indeed.

 

 

I don't think I've ever seen a lagg on fire . I'm hoping patch will sort a lot out . I have a long list of fixes for them . lol .

 

The LaGG wasn't called that way because it caught fire though... it was because it had poor flying qualitites, it was slow, underpowered, slow climbing and not maneuverable.

 

470 km/h at the deck and 550 km/h at 5000 meters, 7 m/s climbrate at the deck and 11 m/s at 4000 meters for the mid-1941 variant.

 

The mid-1942 model in BoS is a good upgrade from that one, specially at low altitudes: 505 km/h at the deck, 570 km/h at 4000 meters, 15 m/s climbrate at the deck, 13 m/s at 3000 meters.

 

Also the treatment it's wood received made it harder to catch fire than the other Soviet desings like the Yak for example. As far as fuel tanks go they weren't self-sealing, but they had this system which directed the exhaust from the engine to the fuel tanks, filling them with the inert products of combustion (CO2, H2O, etc), it would protect the fuel tank for the first hits (at least our BoS variant has it, don't know about the 1941 one).

  • Upvote 5
Posted

I believe the inert gas fire protection system was standard from the start on LaGG-3 (and on many Russian A/C), they also had fully sheathed rubber covered  tanks which was quite thick 4 layer cord reinforced, although not performing very well re self sealing it did protect from shrapnel and reduce leakage from the aluminium fuel tanks

 

Early Lagg-3 was very underpowered with M-105 non P or PA version (original design was for a more powerful engine) they also had much worse handling which was rectified on subsequent series with improvement to rudder balance control surface mass damping and many other aero updates.

 

The very  first batch were quite well built but many of the early ones pressed/rushed into service at critical times in Moscow campaign due to massive aircraft losses during Barbarossa probably did deserve the poor "coffin" reputation

 

I understand people are surprised when Russian A/C seem not to burn often etc. but understanding is better than feeling a patch may "sort it out"

 

Cheers, Dakpilot

Posted (edited)

The russian wood used also wasnt very fire-prone, as it was a combo of wood with layered epoxies.

 

Unfortunately as far as I know, the brittleness and HE vulnerability of such wood is not well modelled in il2, as currently the HE damage is modelled via shrapnel only, again AFAIK. -- which was one of the major complaints about LAGG structure at the time.

Edited by JaffaCake
Posted

 

 

Unfortunately as far as I know, the brittleness and HE vulnerability of such wood is not well modelled in il2
 

 

Do you have a source for this?   Everything I have read says that the one redeeming quality the pilots admitted about the Lagg was its toughness and ability to survive heavy damage.  It was also not just resistant to fire, it proved to be pretty much fireproof.    I might add that no reliable source has been found for the myth that the pilots called it a 'Varnished Coffin'   Saying such things, even in private jest, in Soviet Russia was more dangerous than fighting 190s plus the Russian pilots were much too superstitious to talk about their aircraft in this way.

  • Upvote 3

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