Benti Posted September 1, 2016 Posted September 1, 2016 awesome news guys. Thanks for all the effort!
F/JG300_Gruber Posted September 1, 2016 Posted September 1, 2016 Waiting for it ! Thanks for the good news !
=EXPEND=Dendro Posted September 2, 2016 Posted September 2, 2016 awesome news guys. Thanks for all the effort! Nice eh Benti? Gonna work those stukas!!! (Or maybe IL2's if the russians are outnumbered again) Thanks Kathon and co. Can't wait! 1
HR_Tumu Posted September 2, 2016 Posted September 2, 2016 Bravo for yours ! Im very interested to know new changes for this new campaign. thx for you work . 1
=EXPEND=Capt_Yorkshire Posted September 2, 2016 Posted September 2, 2016 Nice. looking forward to it.
=LG/F=Kathon Posted September 2, 2016 Author Posted September 2, 2016 Bad news... bad news... Unfortunately new errors related to planned planeset were revealed unexpectedly and I can't fix it quickly. The work around is to start on Sunday new version of campaign but with previous system of planeset and I'm currently working at it. So please hold on with the registration.
=LG/F=Kathon Posted September 3, 2016 Author Posted September 3, 2016 New campaign starts on 04.09.2016 at 18:00 UTC. Registration is now open on TAW website. (http://taw.stg2.de/login.php?page=register) You will see number of registered pilots of each side. Please try to balance number of pilots in each side. In previous campaign there were always less Allied pilots. What’s new: During registration you may select your games BOM/BOS. You will be allowed to fly planes only from selected game. Also only planes from selected game will be resupplied after Combat missions. During registration you may select Preferred planes: Fighters/Bomber. It has influence on priority which plane is going to be resupply first. If all selected then there is random factor. If enemy plane destroy some friendly units in tank/supply convoy or defense position information about it is shown to friendly pilots after a few minutes. Exact position of supply convoys are unknown at the beginning of the missions. They are somewhere in the white circled area. After finding it there will be new truck icon on the game map with exact position. Convoys move faster and the strength of the defense position is lower to easier capture enemy city. Tank convoys are supplied after each map (up to 8 trucks and 3 AA) Random time of mission start. Mission may start just after sunrise or end before sunset. Bombers Pe-2, He 111, Ju 88 with any AK or GK may have more than one Combat mission in one sortie. Every 20min of flight after first 15min is one extra Combat mission. To destroy and close enemy airfield you have to destroy more than 85% of hangars, fuels, and static planes on it. If succeeded then in the next mission the enemy airfield will be 100% destroyed and without any AA. To capture it land successfully at least 6 transport bombers on it. Destroy enemy supply convoy advancing to airfield to be sure it will not be supplied. Destroyed hangar count as 3 ground kills. Resource limits for each map: 1300 planes, 900 pilots, 400 tanks. Axis pilots have 50% chance to be captured over enemy area. Allied 20%. In case of bug of the DServer when it doesn’t load new mission after about 2 hours there will be big red info on the screen in game. The script will try to reload the map. Information about unavailable planes are sent to pilots not to everyone. Icons should now disappear correctly. After destroying all artillery in defense position, tanks in tank convoys and trucks in supply convoys. Planeset similar as previous (unfortunately): 7
F/JG300_Gruber Posted September 3, 2016 Posted September 3, 2016 (edited) Nice work you did there, some great improvements on the changelog. Edited September 3, 2016 by F/JG300_Gruber
JG4_Raven Posted September 3, 2016 Posted September 3, 2016 Planeset similar as previous (unfortunately): why?
SAG Posted September 3, 2016 Posted September 3, 2016 why? They had unexpected errors that couldnt be fixed in time (info from their FB page)
JG4_Raven Posted September 3, 2016 Posted September 3, 2016 (edited) I'm aware. One could but postpone it by one week Edited September 3, 2016 by VSG1_Raven
MiGCap Posted September 3, 2016 Posted September 3, 2016 Planeset similar as previous (unfortunately) Okay, I wait for the next round. Without an unlimited fighter the game is boring for average players without the technical possibilities to fly two-engined bombers (double throttle etc.) In short time You are down to Ju 87s on the blue side and die on every mission due to the heavy flak defence. 3
VBF-12_Stick-95 Posted September 3, 2016 Posted September 3, 2016 Looking forward to it, it's all fun!
FourFiveOne Posted September 4, 2016 Posted September 4, 2016 I'm only curious.Why is the VYa23 forbidden on the IL-2 1942?
F/JG300_Gruber Posted September 4, 2016 Posted September 4, 2016 without the technical possibilities to fly two-engined bombers (double throttle etc.) Nobody needs a double throttle to fly twin engined. 4
JG700_Rammjager Posted September 4, 2016 Posted September 4, 2016 Axis pilots have 50% chance to be captured over enemy area. Allied 20%. And reason for that is ? Ramm.
JG300_Olrik Posted September 4, 2016 Posted September 4, 2016 And reason for that is ? Ramm. The campaign takes place in Russia not in Germany. I guess.
=EXPEND=Tripwire Posted September 4, 2016 Posted September 4, 2016 Probably due to the fact that Axis are fighting over enemy soil, and the local population would play a part in the ability for a pilot to safely escape back over the front-lines?
HR_Tofolo Posted September 4, 2016 Posted September 4, 2016 Thanks LG team for this new edition. HR generic skins sent to Kathon.
[TWB]Hawx04 Posted September 4, 2016 Posted September 4, 2016 Okay, I wait for the next round. Without an unlimited fighter the game is boring for average players without the technical possibilities to fly two-engined bombers (double throttle etc.) In short time You are down to Ju 87s on the blue side and die on every mission due to the heavy flak defence. I think the limited fighter slots is quite good, this is not a server to learn and 15m flight with a stuka is not that boring/hard, also remember the ditch mechanic. 4 chances with LaGG is probably enough, germans could get 2 F4s though. (I dont have double throttle or even TrackIR) 2
StG2_Juuti Posted September 4, 2016 Posted September 4, 2016 Okay, I wait for the next round. Without an unlimited fighter the game is boring for average players without the technical possibilities to fly two-engined bombers (double throttle etc.) In short time You are down to Ju 87s on the blue side and die on every mission due to the heavy flak defence. They new planset would have less fighters. The main purose is to avoid simlpy dogfighting. That's the philosophy from TAW, which was proclaimed by LG Blackhart in his very early posts. 2
ITAF_Rani Posted September 4, 2016 Posted September 4, 2016 One request to admin.... my profile in TAW is registered as _ITAF_Rani Could you pls change in ITAF_Rani as I'm in BOS ? Many txs
=LG/F=Kathon Posted September 4, 2016 Author Posted September 4, 2016 I know that many of you are not happy about this plane set (we as well) but I decided to start campaign with it and test new other things rather than wait few weeks trying to fix planned plane set. To introduce planned plane set I have to change architecture of the scrip that it will be analyzing events online not after the end of a mission as it's right now. Few more things: - One aircraft is resupplied after 3 Combat missions now. - Medals were added based on actual AK streak and GK streak. - Check Skins tab on TAW website to download new skins from other squadrons. 1
kileab Posted September 4, 2016 Posted September 4, 2016 (edited) Resource limits for each map: 1300 planes, 900 pilots, 400 tanks. You are trying to justify chutekilling on your server despite the feeling of the community Edited September 4, 2016 by -IRRE-Biluf
curiousGamblerr Posted September 4, 2016 Posted September 4, 2016 You are trying to justify chutekilling on your server despite the feeling of the community Emphasis mine... But, easy for me to say since I'm in favor of chute killing being allowed 1
=LG/F=Kathon Posted September 4, 2016 Author Posted September 4, 2016 There was an old map in DServer directory so I had to reload the server. Sorry :/
=ARTOA=Bombenleger Posted September 4, 2016 Posted September 4, 2016 i cant join the taw server why is that?do i need to register for the campaign or something?
[TWB]Hawx04 Posted September 4, 2016 Posted September 4, 2016 There was an old map in DServer directory so I had to reload the server. Sorry :/ First mission some AF were bugged but we managed to spawn, after the restart no one can spawn in both sides.
=LG/F=Kathon Posted September 4, 2016 Author Posted September 4, 2016 Guys, all problems are from bugged game. Look at the DServer, people are counted many times. At the moment DServer see 497 players. This is DServer bug. This game is so bugged that I have no words.... 1
VBF-12_Stick-95 Posted September 4, 2016 Posted September 4, 2016 Having the same spawn issues. When I did get in with the Spectate trick I had no bombsight in the Pe-2. Will try back later. Good luck!
[DBS]airdoc Posted September 4, 2016 Posted September 4, 2016 dangit adelmann and airdoc! :D I instructed my dopplegangers to coordinate between them in their appearances, but now the cover has been blown. 1
FTC_DerSheriff Posted September 4, 2016 Posted September 4, 2016 I think I wait as well until the inital problems are settled.
PeterZvan Posted September 4, 2016 Posted September 4, 2016 Mission ended, new started and we can spawn again.
MiGCap Posted September 4, 2016 Posted September 4, 2016 They new planset would have less fighters. The main purose is to avoid simlpy dogfighting. That's the philosophy from TAW, which was proclaimed by LG Blackhart in his very early posts. I appreciate this philosophy and also the work which is behind the whole concept, as I prefer to fly fighter-bombers, Bf 110s (the only twin-engined plane flyable in combat with onlly a single throttle IMO) or bomb-laden/gunpod-equipped Bf 109s. But when all other aircraft are lost and with only Ju 87s at hand there is no chance to survive the heavy air defence of the enemy. But the re-supply shortening from five to three missions is a good step in a better direction, I think.
3./JG15_Geist Posted September 4, 2016 Posted September 4, 2016 Good evening, I would like to change the nickname on TAW campaign, I made the wrong registration and is not counting on the server. I could do a reset on my registration? 1
[TWB]Hawx04 Posted September 4, 2016 Posted September 4, 2016 There a situation where airfields are so close to each other that a transport mission wont take 15 mins, I think all trans flights should get 1 combat mission rewarded, other than that everything works fine so far, 1 hour 45 min feels too short but I guess is enough. 1
1./JG42flesch Posted September 5, 2016 Posted September 5, 2016 Hello Kathon, sorry but i made a a wrong registration on TAW. Please can you change it so that I can start in the game with 1./JG42flesch. Thanks!
216th_Jordan Posted September 5, 2016 Posted September 5, 2016 Hey Guys, just a simple question, why were the Vya-23s locked for the Il-2. The Vya-23 was especially designed for Il-2 and mostly used by them. Thank you Jordan 1
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