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72AG_Crusader
Posted

~month. But it's not guarantee.

Posted

~month. But it's not guarantee.

you mean maybe a month?

7.GShAP/Silas
Posted

you mean maybe a month?

 

A month, more or less. Hopefully.

 

 

I think that's the meaning.

  • Upvote 1
SvAF/F16_OndaAnkan
Posted

Oh, I hope it's just a month. I really enjoyed my time flying there.

Posted

Yes, the whole -HRAF hopes it too. Or maybe less than a month. 

72AG_Crusader
Posted

A month, more or less. Hopefully.

 

 

I think that's the meaning.

yes. But it depends very much from technical problems we could receive with our new concept. If everything will easy we could done in a month.
  • Upvote 2
  • 2 weeks later...
Posted

Can we expect that the server will be back online in this year? Is it possible?

72AG_Crusader
Posted

We cant finish all up till 31.12.

  • Upvote 2
Posted

Thanks for letting us know. Happy Christmas!

  • Upvote 2
  • 2 weeks later...
Posted

Hi Guys,

 

Just popped in to see if you might have a rough estimate now for the launch of the new campaign ?

Posted

Hi Guys,

 

Just popped in to see if you might have a rough estimate now for the launch of the new campaign ?

that would be good. 

Posted

Yeah looking forward to Random Expert relaunch!

MP is pretty limited in the last time, i almost played on server with Normal diff ;p

  • Upvote 1
72AG_Crusader
Posted (edited)

Hello gentlemen! Server still is under construction. But I have some news for you  :salute:

 

Last few days I was working on airfield generation. This will be completely new server part. We decided to remove personal and squad hangar system and make global aircraft supply system.

 

Both coalition areas will be divided into front areas and rear areas. Front area will contain front airfields. Rear area will contain rear airfields. Those areas will update on territory capture of course.

The main idea is to supply front airfields through rear ones. Server will do this automatically, but players also could be involved.

 

Each game month rear airfields will gain "monthly supply" by the schedule below.

 

post-16511-0-68297900-1515317252_thumb.png

 

Those supply will be spreaded on all rear airfields (I wrote total supply and average supply per airfield in the table)

 

In mission there will be one active rear airfield and three front airfields.

On mission end server will transfer aircrafts from rear airfield to front ones.

 

That's all for now  :wacko:  :P

Edited by 72AG_Crusader
  • Upvote 7
SvAF/F16_OndaAnkan
Posted

Great with news! /7

Posted

Good news , so with the removal of hangar and mod system  how are you going to value the virtual life ? 

 

Before if you die or crash you loose a plane and all modification

Posted (edited)

With this we can have a more realistic virtual war, but how about modifications, as bushmantw asked? 
Do you have any idea or plan for it? 

Edited by -[HRAF]BubiHUN
72AG_Crusader
Posted

I did not said that we remove modification system  :ph34r:

216th_Jordan
Posted

I liked that mod system! (somehow) It had its flaws but was good at certain points.

72AG_Crusader
Posted

I'm discouraged...

 

I've been working hardly last week an though that I could finish all, but I was wrong.

There is still much work my team need to complete before start. And we have no free hands to complete all this stuff.

 

Really we need at least month more to make server prototype.  :unsure:  :sorry:

  • Upvote 1
Posted

I'm discouraged...

 

I've been working hardly last week an though that I could finish all, but I was wrong.

There is still much work my team need to complete before start. And we have no free hands to complete all this stuff.

 

Really we need at least month more to make server prototype.  :unsure:  :sorry:

 

Thanks for the update 

Posted

I'm discouraged...

 

I've been working hardly last week an though that I could finish all, but I was wrong.

There is still much work my team need to complete before start. And we have no free hands to complete all this stuff.

 

Really we need at least month more to make server prototype.  :unsure:  :sorry:

 

Thank you for your hard work :)

Posted (edited)
Take your time guys!Your work for the community is much appreciated,but don't forget to care for your real lives,families and friends.At the end,it's just a video game.

 

+1 :good:

just the same, take care of yourself, it will come when it comes.

 

Ctenah

Edited by Ctenah
Blackhawk_FR
Posted

We will 

 

I'm discouraged...

 

I've been working hardly last week an though that I could finish all, but I was wrong.

There is still much work my team need to complete before start. And we have no free hands to complete all this stuff.

 

Really we need at least month more to make server prototype.  :unsure:  :sorry:

 

Good luck. If we have to wait, we'll wait  ;)

 

Thx you for all the work you do for us !  :salute:

Posted

Good Luck we'll wait :happy:

72AG_Crusader
Posted

I'm experimenting with targets and airfields positions. Here some example I can show :)

 

Picture is clickable and size = 4 MB.

post-16511-0-49988400-1516523239_thumb.png

  • Upvote 1
Posted

will be there any changes about the mission time? In the last 2 campaigns 2 hours are just not enough. 

72AG_Crusader
Posted

Missions will be 140 minutes main time and 4 minutes after round end. There will no tick-tock timer for victory, this was bullshit idea.

  • Upvote 1
Posted

Missions will be 140 minutes main time and 4 minutes after round end. There will no tick-tock timer for victory, this was bullshit idea.

can you make this a little bit longer? maybe to incrase it for 3 hours? the distances are long with bombers. 

72AG_Crusader
Posted

can you make this a little bit longer? maybe to incrase it for 3 hours? the distances are long with bombers. 

May be 24 hrs?  :biggrin:

No, 140 minutes is enough to complete full flight on any aircraft.

Posted

May be 24 hrs?  :biggrin:

No, 140 minutes is enough to complete full flight on any aircraft

did you ever do a level bombing mission at about 4k with a he111 full of bombs? :D 

it takes about 40-50 minutes, and its just the flight time. If the target is not destroyed, wich happens quite often, you need to take another plane. But oh! you need to land the plane back before taking another! about 20 mins to go home and land it in safety. 

Thats why i asked for a 3 hour time per mission. 

Posted (edited)

Could I ask a favour?   When this server does come back can you post it as a new post?   I keep coming here eagerly because there are new posts only to see that  it is just someone else asking when you will finish :-)   (Yes I know and accept that the recent ones are useful posts)

Edited by 56RAF_Roblex
72AG_Crusader
Posted (edited)

it takes about 40-50 minutes, and its just the flight time. If the target is not destroyed, wich happens quite often, you need to take another plane. But oh! you need to land the plane back before taking another! about 20 mins to go home and land it in safety. 

Thats why i asked for a 3 hour time per mission. 

This.

 

Next version targets will remember their damage level. Not exactly stay as they become on mission end. There will some repair rate and relocation probably

Could I ask a favour?   When this server does come back can you post it as a new post?   I keep coming here eagerly because there are new posts only to see that  it is just someone else asking when you will finish :-)   (Yes I know and accept that the recent ones are useful posts)

I'll try not to forget your ask as often happens with me :(

Edited by 72AG_Crusader
  • Upvote 1
6./ZG26_Klaus_Mann
Posted

May be 24 hrs?  :biggrin:

No, 140 minutes is enough to complete full flight on any aircraft.

Try flying a proper Bombing Run. That's Climbing to 5 to 6k behins friendly Lines, at least 20-30 Mins, then flying to a Depot or HQ takes another 20 to 40 Minutes, and getting back another 30 to 50 Minutes. The long Bombing Runs from the Bomber Airfield to the HQ take at least 1:45. Add to that Taxiing, getting the Formation together, spawning etc. and you easily get over 2 Hours for a proper Bombing Flight. So you have to get your entire Group into the Server right after the Server Restart if you want any Chance of finishing a Flight by Landing at an Airfield again.

140m are very tight and require good Discipline in the Bomber Group.

  • Upvote 3
Posted

Try flying a proper Bombing Run. That's Climbing to 5 to 6k behins friendly Lines, at least 20-30 Mins, then flying to a Depot or HQ takes another 20 to 40 Minutes, and getting back another 30 to 50 Minutes. The long Bombing Runs from the Bomber Airfield to the HQ take at least 1:45. Add to that Taxiing, getting the Formation together, spawning etc. and you easily get over 2 Hours for a proper Bombing Flight. So you have to get your entire Group into the Server right after the Server Restart if you want any Chance of finishing a Flight by Landing at an Airfield again.

140m are very tight and require good Discipline in the Bomber Group.

i dont really understand why server owners cant understand contructive critics. 

Hope we will have that "other side" in this case.

Posted

what do you think about earning modifications with supply runs to to front line airfields ? gives people an incentive to do some occasionally

  • Upvote 1
Posted

what do you think about earning modifications with supply runs to to front line airfields ? gives people an incentive to do some occasionally

 

I would like that.

Posted

I belive the last modification-system was good. You earned them by making successful sorties with air/ground kills. That way, players had to take care about their planes. 

I think -  and i know im not alone with this - the duration of missions should be longer. 

Posted

I belive the last modification-system was good. You earned them by making successful sorties with air/ground kills. That way, players had to take care about their planes. 

 

I think -  and i know im not alone with this - the duration of missions should be longer. 

 

Last time I played was early campaign as LW. Ground pounding was brutal for LW as the armour needed to help you survive tend to be modifications on the early birds. This is why I think if you could at least earn some modifications through supply runs, you can be better prepared when you head out to the front lines. 

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