Ala13_elchinodecai Posted May 23, 2017 Posted May 23, 2017 Could the Cooperation Issue also be a Language Barrier Issue? Given that many People only have a very limited Grasp of the English Language this may just not translate into Cooperation very well. Maybe they just don't understand what I'm trying to say when I write: "Can we get some Fighters to Cover Southern Fort. Area please?" but I just don't know how to say it in much simpler terms so that even Fighter Pilots understand it. Should I say: "fighters .... go 2617 ..... 109s yummy yummy!!!" ? I'm at the End of my Latin here. Most pilots know at least a few words in English. Define your message as simple as you can. Need CAP 2235 please Enemy 2235 5k+ Need fighters to cover attack 2235 please Heading 2235 need help please That doesn't mean people would reply/comply, but at least you inform and sometimes fighters would read it and I'm sure some of then would show around. Sometimes is better to identify an squadron and ask them straight away. Remember that some time every squadron has some planning and objectives so they normally ignore something that doesn't interfere with them.
LeFrenchCat Posted May 24, 2017 Posted May 24, 2017 (edited) Klaus, actually it isn't a bad idea. ! Do fake reports near the objective you want to attack I'm sure some will fall for it and if you get asked questions, you can still say the enemy moved away Actually, lot of Russians and lot of Frenchs in the server. Unsure about russian, but being French, i can tell you not a lot of our population speak English !! Edited May 24, 2017 by [VODKA]Wolfakov
JG300_Hornisze Posted May 24, 2017 Posted May 24, 2017 Klaus, actually it isn't a bad idea. ! Do fake reports near the objective you want to attack I'm sure some will fall for it and if you get asked questions, you can still say the enemy moved away Actually, lot of Russians and lot of Frenchs in the server. Unsure about russian, but being French, i can tell you not a lot of our population speak English !! Normal, on est des quiches en anglais
VBF-12_Stick-95 Posted May 24, 2017 Posted May 24, 2017 This may have already been asked and answered. Can aircraft types have different mod lockout depending on airfield? For example, a 109 at one airbase has all mods available, while at a different airbase the same 109 model has removing the headrest armor mod locked. I thought I have seen this type of thing on other servers.
216th_Jordan Posted May 24, 2017 Posted May 24, 2017 Could chutekilling be made forbidden on this server?
PasteszOdbytu Posted May 24, 2017 Posted May 24, 2017 (edited) But why? This is a simulation of the battlefield. Killing paratroopers should be allowed. Edited May 24, 2017 by PasteszOdbytu
LeFrenchCat Posted May 24, 2017 Posted May 24, 2017 Not fan of this, but that was part of the war. Find the name so shame will taint his name. 1
6./ZG26_Klaus_Mann Posted May 24, 2017 Posted May 24, 2017 (edited) Shooting to pixels. Shame? Very funny. Was that an Actual Airkill? Nah, I just shot a Meat-Sack made from Atoms. And that's just some Metal and Carbon based Fluids that Meatsack was placed in. And did that WWII Pilot really do anything? After all, all he experienced were Electrical Signals from the Eyes to his Brains which it the Processed. Any you don't even know any of it was Real or just imagined. Phenomenology is so much fun. You're not just shooting a bunch of Pixels, you are destroying a Virtual Life in an Amazing, Complex 3D Simulation of a Historical Event. Objects are not just the Product of their Parts. You are just made from Atoms, just like Poop, therefore you are worth the same. If you are going Nihilist, go properly and add some of that sweet Ideology. You are false Data [...] let there be LIGHT Edited May 24, 2017 by 6./ZG26_Klaus_Mann
PasteszOdbytu Posted May 24, 2017 Posted May 24, 2017 Change your dealer, or take half of what you're taking. 1
6./ZG26_Klaus_Mann Posted May 24, 2017 Posted May 24, 2017 Change your dealer, or take half of what you're taking.
7.GShAP/Silas Posted May 24, 2017 Posted May 24, 2017 (edited) Could chutekilling be made forbidden on this server? I hope not. If we're talking about paratroopers from the Ju-52, then 'killing' them is valuable from an objective standpoint. If we're talking about pilots, then 'killing' them is important from a standpoint of my in-game morale. Someone can't stomp all over me in their super-steed with wings and then cry when I get a chance to get some sweet payback. Edited May 24, 2017 by 7-GvShAP/Silas
7.GShAP/Silas Posted May 24, 2017 Posted May 24, 2017 (edited) But why do People Chutekill Stuka Pilots? I don't know. Maybe the VVS fighter pilots have been driven insane like us VVS ground attackers and will take any chance to lash out, and the Stuka guys are an easier mark than a swarm of 109s. Edited May 24, 2017 by 7-GvShAP/Silas
Aap Posted May 24, 2017 Posted May 24, 2017 If chutekilling was forbidden, how would you separate the scum from pilots? 3
7.GShAP/Silas Posted May 24, 2017 Posted May 24, 2017 (edited) If chutekilling was forbidden, how would you separate the scum from pilots? Easy, you just identify all the man-children who think that flying a super-plane at 50-20 team balance entitles them to some kind of chivalrous conduct. I'll tell you, it feels less chivalrous on the receiving end of their ~knightly lance~. Edited May 24, 2017 by 7-GvShAP/Silas
6./ZG26_Klaus_Mann Posted May 24, 2017 Posted May 24, 2017 (edited) Easy, you just identify all the man-children who think that flying a super-plane at 50-20 team balance entitles them to some kind of chivalrous conduct. I'll tell you, it feels less chivalrous on the receiving end of their ~knightly lance~. Hmmm. Favourite Plane sais either P-40 or Stuka for me most of the time. Sometimes Il-2 or Pe-2. Edited May 24, 2017 by 6./ZG26_Klaus_Mann
216th_Jordan Posted May 24, 2017 Posted May 24, 2017 (edited) Yeah, I also don't see that payback argument. The enemy plane is down, the pilot defenseless, the fight is over. Why ruin your opponents day even more? I bailed out from my burning peshka and was thinking 'he's not gonna do this' when 1 of the 3 109s that attacked me turned onto my pilot and shot him down. I don't like to play with such people. This is a simulation, but also a game after all where everybody is sitting behind a desk somewhere, hopefully in peace. So why beat someone who is already on the ground? For me behavior like this shows the miserableness of a person and it also ruins my fun. That's why I would like to have it punishable by giving timeouts from the server for this. Edited May 24, 2017 by 216th_Jordan
ACG_Kroko Posted May 25, 2017 Posted May 25, 2017 (edited) I think, chutekilling is an pretty sense and useless act, something for guys, wich aren`t mastering their (pathetic) emotions. Edited May 25, 2017 by I./ZG1_Krokodilor
72AG_Crusader Posted May 25, 2017 Posted May 25, 2017 Change your dealer, or take half of what you're taking. Or share it with us Chutekill will not be restricted. Personnally I don't like that behaviour - kill chute just for lulz. Once I punished two chutekillers by killing their chutes because they killed my squadmates chute. Revenge! Instant karma. Otherwise I dont touch enemy chutes.
Ala13_elchinodecai Posted May 25, 2017 Posted May 25, 2017 Hi guys.Anyone knows to whom may I speak to try to get back my fair play index after 3 days of fixing my DNS connection problems?I've got only 45% missing lot's of points and who knows if I'm gonna get banned for this, I think I fixed the connection today, so it shouldn't happen again (I hope )About the "cooperation issue" We request help via chat and most of the time get some help (today some fighter coverage, from Germany and Greece) also, we do normally respond as a group when we don't have plans in advance, so if you see a bunch of Ala_13's on the chat and need fighter cover or finish some ground objectives do not hesitate asking, we might reply. Talking about shooting shutes, we don't do it and we don't encourage our new recruits to do it so, they all have the last word on it, but to us, it's not fair, you got the air victory, got the kill, it is not necessary in our opinion.By the way, In behalf of the Spanish squadron, Ala13 I'd like to thank you all guys for hours and hours of fun in your server, it became a MUST in our weekly flying schedule.
SvAF/F19_Tomten Posted May 26, 2017 Posted May 26, 2017 Chute-killing is the flightsim version of t-bagging, something immature players do. But on the other hand, it's really nothing to get all that worked up about.
Herne Posted May 26, 2017 Posted May 26, 2017 I am really enjoying it too, put in a couple of hours last night, and had a great time. Couldn't get on at first, because it seems this is the go to server for everyone when WoL is down. I have read but don't fully understand the rules though. Can someone briefly explain how you go about moving the front line please ? Also replenishing your aircraft, is there a specific airfield you need to ferry your unarmed aircraft from ? Are there situations that you could ever equip more than one mod ?
Ala13_elchinodecai Posted May 26, 2017 Posted May 26, 2017 I am really enjoying it too, put in a couple of hours last night, and had a great time. Couldn't get on at first, because it seems this is the go to server for everyone when WoL is down. I have read but don't fully understand the rules though. Can someone briefly explain how you go about moving the front line please ? Also replenishing your aircraft, is there a specific airfield you need to ferry your unarmed aircraft from ? Are there situations that you could ever equip more than one mod ? Basically; Front moves from mission to mission depending of objectives destroyed in the previous one. To replenish your aircraft, choose bomber or fighter from HQ base, no modifications and fly it the nearest base, land it and et voila! you got another plane in your hangar. You add modifications when you destroy things, and land properly in a friendly airfield, so if you take off, get some objectives destroyed and lands adds +1 mod, do it several time in order to equip your plane with few adds at the same time. Be aware, if your plane crash or is shoot down you loose those modifications and have to get more objectives to replenish them. When on cockpit on platform, during starting the engine, check your messages on your left, it'll tell you how many planes (heavy/fighters) and modifications you have available
Lusekofte Posted May 26, 2017 Posted May 26, 2017 It's also funny though. Yesterday there were severeal people offering fightercover when the server was full. Not one person was responding.. The server was full a long time, I could not get in.
Lusekofte Posted May 26, 2017 Posted May 26, 2017 Chute killing is a old problem from the old game. If you look at youtube about world wide il 2 event with several squads . The Soviet and Polish part of this event shot every chute down. And it was considered legal. Some of the popular Hyperlobby servers allowed it, others banned. I do nt think any restriction would help.
6./ZG26_Klaus_Mann Posted May 26, 2017 Posted May 26, 2017 (edited) Just gving myself a little Bump. 3rd: You said you didn't know how to properly use Ju-52s in a Mission so here is my Idea: No more Para Drops Replace Para Drops with CARGO Drops for Troops at the Front Example: Ju-52 Drop Cargo Containers for Tank Offense ---> Buffed Tanks And a Seperate Idea Additional Ju-52 Mission Type Ju-52 Cargo Delivery from Vjazma or Rear Airfield in Stalingrad to a Random Front Airfield Take-Off in Vjazma ---> Fly to Random Airfield ---> Land there ---> Unload Cargo ---> Take Off again ---> Land at Vjazma Reward Ideas after a Certain Number of Landings All Aircraft at this Airfield are FOR FREE for 15 Minutes Or: Player gets 1 Light and 1 Heavy Aircraft Or: General Buffs to Reference Point Edited May 26, 2017 by 6./ZG26_Klaus_Mann 2
Retnek Posted May 26, 2017 Posted May 26, 2017 To keep the Ju-pilots busy some ideas for the flight back to rear base (maybe within one mission?): - picking up wounded at another place of the front airfield and "unload" them at the rear base (boost to morale - adds X tanks to next offensive or just adds X points to blue over-all-performance) - picking up passengers on their way home (giving lucky guys on leave a fast ride, high officers carrying secret stuff, bring ferry pilots back, etc - add's to efficiency and boost's morale) - VERY important in both directions was the postal service, letters and packets. Mainly done by train, during difficult times air-transport to hotspots was used for postal service, too. Again aiming for a boost of moral in that sector. 2
6./ZG26_Klaus_Mann Posted May 26, 2017 Posted May 26, 2017 To keep the Ju-pilots busy some ideas for the flight back to rear base (maybe within one mission?): - picking up wounded at another place of the front airfield and "unload" them at the rear base (boost to morale - adds X tanks to next offensive or just adds X points to blue over-all-performance) - picking up passengers on their way home (giving lucky guys on leave a fast ride, high officers carrying secret stuff, bring ferry pilots back, etc - add's to efficiency and boost's morale) - VERY important in both directions was the postal service, letters and packets. Mainly done by train, during difficult times air-transport to hotspots was used for postal service, too. Again aiming for a boost of moral in that sector. Love these Ideas. I'd love to be the Mailman for the Troops.
Herne Posted May 26, 2017 Posted May 26, 2017 I'm getting a problem where if the server map changes, and I just rejoin without logging out, my first spawn will cause the client to crash. Thats ok, I know it happens and I can work around it, but if I forget, I get a disco stat and negative fairplay. Is there anything we can do about that ?
72AG_Crusader Posted May 26, 2017 Posted May 26, 2017 I'm getting a problem where if the server map changes, and I just rejoin without logging out, my first spawn will cause the client to crash. Thats ok, I know it happens and I can work around it, but if I forget, I get a disco stat and negative fairplay. Is there anything we can do about that ? =FB=vaal il2 stats developer implemented minimum sortie time in config. We set this value to 60 seconds. So sorties less than 60 seconds wouldnt be counted in statistics.
6./ZG26_Klaus_Mann Posted May 26, 2017 Posted May 26, 2017 (edited) Sortie Statistics are heavily Bugged. In this Sortie I was shot Down by a Fighter and Crash Landed in Friendly Territory, but I was counted as Captured. No Enemy Pilot was Credited with my Kill despite disconnecting my Elevator Controls and Shooting my Fuel Tank and Cooling System. http://72ag-ded.ru/en/sortie/235737/?tour=9 In this Sortie a Yak sat on 6 at Close Range and the Stat Page sais that 6 Bullets hit the Target. However I am not Credited for any Damage. LazzySeal Died while Attacking Me and he received Hits. http://72ag-ded.ru/en/sortie/log/236535/?tour=9 Edited May 26, 2017 by 6./ZG26_Klaus_Mann
[VODKA]LazzySeal Posted May 26, 2017 Posted May 26, 2017 (edited) Sortie Statistics are heavily Bugged. In this Sortie I was shot Down by a Fighter and Crash Landed in Friendly Territory, but I was counted as Captured. No Enemy Pilot was Credited with my Kill despite disconnecting my Elevator Controls and Shooting my Fuel Tank and Cooling System. http://72ag-ded.ru/en/sortie/235737/?tour=9 In this Sortie a Yak sat on 6 at Close Range and the Stat Page sais that 6 Bullets hit the Target. However I am not Credited for any Damage. LazzySeal Died while Attacking Me and he received Hits. http://72ag-ded.ru/en/sortie/log/236535/?tour=9 You wasn't credited because I crashed by myself, it was a maneuver kill if it tickles your ego :D we were low and after last attack my radiator scooped some water :D Your gunners did no damage to me, sorry... (correction they didn't do any considerable damage e.g. no fuel leaks no damage to engine or controls) Edited May 26, 2017 by [VODKA]LazzySeal
6./ZG26_Klaus_Mann Posted May 26, 2017 Posted May 26, 2017 (edited) Well, it does say that 6 of my Bullets hit 'a' target. The Previous flight was much weirder because it got almost everything Wrong. But anyways, I just got blown up by a Locomotive. My Luck has been really bad the last couple Weeks. Edited May 26, 2017 by 6./ZG26_Klaus_Mann
[VODKA]LazzySeal Posted May 26, 2017 Posted May 26, 2017 (edited) Well, it does say that 6 of my Bullets hit 'a' target. The Previous flight was much weirder because it got almost everything Wrong. But anyways, I just got blown up by a Locomotive. My Luck has been really bad the last couple Weeks. Yes they did hit something but imagine if server will count victory for any not considerable damage... BTW its not bad luck, you said by yourself that you going to bomb targets in public chat and you remember I said "Hmmm" ? :D You did a good and smart escape run, it took me a while to catch you. And catch some water also :D Edited May 26, 2017 by [VODKA]LazzySeal
6./ZG26_Klaus_Mann Posted May 26, 2017 Posted May 26, 2017 Yes they did hit something but imagine if server will count victory for any not considerable damage... BTW its not bad luck, you said by yourself that you going to bomb targets in public chat and you remember I said "Hmmm" ? :D You did a good and smart escape run, it took me a while to catch you. And catch some water also :D My Gunners also did an appalingly bad Job of hitting you apparently.
6./ZG26_Klaus_Mann Posted May 27, 2017 Posted May 27, 2017 Wanna know Bad Luck? Well, I got shot down and killed by a [Edited] Steam Locomotive. http://72ag-ded.ru/en/sortie/log/236656/?tour=9
[VODKA]LazzySeal Posted May 27, 2017 Posted May 27, 2017 My Gunners also did an appalingly bad Job of hitting you apparently. I have replay if you want to look at their work :D. Gunners are AI and I was constantly moving with considerable speed to avoid giving them time to adjust fire. I'm actually more bomber pilot than fighter so I learned a bit where gunners are dangerous during my flights... Any AI has patterns and you can develop tactic to avoid them. I can recall that there were two turns when they had a chance, and I had chance at the same time as well... Wanna know Bad Luck? Well, I got shot down and killed by a fucking Steam Locomotive. http://72ag-ded.ru/en/sortie/log/236656/?tour=9 Uhm I know AAA on trains can be nasty. But LOCOMOTIVE... did they throw coal at you? (its funny the only way I can explain it is that train considered as whole unit with all its carts (AAA carts included), so when you see what you was damaged with they for some reason state cart gun, but if train AAA kill you maybe whole train credited because of how its represented in game... just a guess). Or maybe you somehow collided with it when you crashed..
6./ZG26_Klaus_Mann Posted May 27, 2017 Posted May 27, 2017 Nope, I made a Gun Pass and just when I flew over it, it exploded. Killed me and took off a Wing. I find Solace in having Survived your Attack and bringing home my Crew. I have been warned about my Attrition though and may Face a Court Martial if I keep loosing Aircraft the Way I do now.
LeFrenchCat Posted May 27, 2017 Posted May 27, 2017 Maybe a bug with victory. Someone won a mission alone.http://72ag-ded.ru/en/mission/1866/
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