capitaineeg1 Posted February 27, 2017 Posted February 27, 2017 hello i,ve made a mistake during registration. on random expert i type a wrong e mail adress could you delet my acount please thx
1stCL/Punkey Posted February 27, 2017 Posted February 27, 2017 Hi Crusader, could you confirm, see below, is no longer valid? I mean especially 6 point to capture KP. We heard some rumors from russian forum. Unfortunatelly we don´t speak russian. Complety rules with all changes will be very nice from DED and 72Ag team . Thanks Updates, tweaks and innovations: Managing programme (“commander”) was learned to work with a Stalingrad map Log assembling optimized to report each commander’s iteration. From now report updates with new log entries as they occur. Generator has been optimized: re-generation of non-essential auxiliary elements removed. Commander operation has been optimized: communication with Dserver has been removed in case it’s is not needed any more (delayed mission processing). Front-line and Zone of Influence generation error fixed 89 airfields at Stalingrad map with a new unique decoration. Changed method of targets’ placement. Decreased probability (but not excluded) of accumulation. Specific mission changes: 6 capture points needed to capture KP. All targets in except of huge airborne troops (80 troopers) now gives +1 capture point. Supply trains added, that reborns in 15 minutes after being destroyed. Destroying of 5 trains gives +1 capture point to all enemy KPs. Added far static fields for bombers (Tatsinskaya and Stupino) – they cannot be closed, but destroying of their decorations counts as destroying HQ objects, located at the same locations (Tatsinskaya and Stupino). Locator beacons are situated at these airfields. There is no fighters and AA at these fields. Slightly increased the quantity of objects needed to close “Armored Group” target, as server counts not only tanks but decorations also. Course and distance legends removed from lines that bind own KPs and Airfields. Huge smokes over Stalingrad (removed already because of server performance issues).
72AG_Crusader Posted February 27, 2017 Posted February 27, 2017 (edited) Hi Punkey. +6 is not correct value for long time. To capture KP team need 5 points. You can find the description of server mechanics at the server info page. http://72ag-ded.ru/en/info/ It is up to date. Edited February 27, 2017 by 72AG_Crusader
=TBAS=Sshadow14 Posted February 27, 2017 Posted February 27, 2017 (edited) Edit:Luck is amazing even tho it don't exist Edited March 2, 2017 by =R4T=Sshadow14
72AG_Crusader Posted February 28, 2017 Posted February 28, 2017 KD Ratio of 8,433 : 1 Total kills @ 8,433 Current streak @ 8,433 Also player kills and streak also mirrored Thats just mean no deaths during a campaign.
=TBAS=Sshadow14 Posted February 28, 2017 Posted February 28, 2017 Yeah stat wise its impossible. (even if you cut random flak 1 shots in half and pilot snipes @ 5K taken out of it)Unless bombing from 10K but than hit ratio would be terrible To get that many targets would have needed enough bombs for 25,000 targets.(from 10Km the bombsights ingame might land within 150-200m off target)So if it was a fighter pilot with 8,000 - 1 KD it would be fine...NOAnd considering bombing is the core of the game like it was in ww2 not air kills like WT
Willy__ Posted February 28, 2017 Posted February 28, 2017 Yeah stat wise its impossible. (even if you cut random flak 1 shots in half and pilot snipes @ 5K taken out of it) Unless bombing from 10K but than hit ratio would be terrible To get that many targets would have needed enough bombs for 25,000 targets. (from 10Km the bombsights ingame might land within 150-200m off target) So if it was a fighter pilot with 8,000 - 1 KD it would be fine... NO And considering bombing is the core of the game like it was in ww2 not air kills like WT From the picture you can see that he has an average of 45.58 ground target destroyed per sortie. Considering that in Random Expert server you can take the big bombs (in fact, his most used bombload was 1xSC1800 + 1xSC1000) and the server has lots of targets, with multiple warehouses, although improbable, its completely possible to have that score. His 6 aerial kills are probably from gunners.
6./ZG26_Klaus_Mann Posted February 28, 2017 Posted February 28, 2017 (edited) Not many people understand Statistics all that well. That guy tends to fly when very few people are online and uses the heaviest Bomloads with the fastest German Bomber. 185 sorties and only 6 Encounters with enemy Aircraft makes it seem that he tends to fly to Unpopulated Targets unlikely to have fighters around. He doesn't even hit all that well with only 46 Destroyed per Sortie. He basically flies A LOT. Many short Sorties, climb out of Range of the Light AA, strike and go home. No Hacking there. He lost 11 Aircraft and bailed 9 times, I would guess to either Flak or Enemy Aircraft Damage and wasn't killed after ejecting. What he does is Smart Flying and Exploiting the Heavy German Bombloads available from Front Line Airfields to get Maximum Effect for 20 Minute Sorties. The Problem isn't Hacking but that Germans are still allowed to use He-111 and Ju-88 from Front Airfields. He can deliver 2800kg of Bombs to target in 20 Minute Intervalls that way. Medium Bombers should only be available from the Rear Bomber Airfield, Period. That is the entire Problem. Same is true for the A-20 once that comes. I don't really understand Crusaders decision to do the exact Opposite of what would seem Logical. Cargo Missions should only be Rear Airfield to Front Airfield. That would be the Job of He-111s and Ju-52s. This would also simulate Stretched Supply Lines a bit more since the more the Front moves the longer and more vulnerable the Supply Lines Medium Bombers should only be available from the Rear Bomber Airfield. (as Ifestos shows) Escort Fighters like La-5, Fw190, Bf110, P-40, LaGG-3, MiG-3, Yak-7, Spitfire should also be available from there. I don't understand why they are not. Light Bombers like Stuka and Il-2 should also be available from the Rear Airfield, I don't understand why they are not. In Fact, all Aircraft should be available in the Rear Limits should only be placed on Front Line Airfields. Rear Airfields should always be the safest and least costly Option. Front Line the most dangerous and expensive. Edited February 28, 2017 by 6./ZG26_Klaus_Mann
sinned Posted February 28, 2017 Posted February 28, 2017 Salt is metal.. and now some hacking accusation... it never gets bored.
6./ZG26_Klaus_Mann Posted February 28, 2017 Posted February 28, 2017 Jet Steel can't Fuel Melt Beams.
sinned Posted February 28, 2017 Posted February 28, 2017 Oh yes, and f1 formula gear boxes are auto. Thx klaus
Lusekofte Posted February 28, 2017 Posted February 28, 2017 I am free 3 weeks at the time, occasionally I take a flight on a PE 2 during early day when it is maybe 8 to 12 people in the server. NOT FOR STATS but getting a little high altitude level bombing and navigation practice. I am looking for say partly clouded missions making it a bit difficult. My point is, there is no one up that high , I could have done it all day without any bigger risk than loosing my bearings
6./ZG26_Klaus_Mann Posted February 28, 2017 Posted February 28, 2017 Oh yes, and f1 formula gear boxes are auto. Thx klaus I think we at some point agreed on Semi-Auto for a Manual, Sequential Gearbox with Electric or Hydraulic Gear Shifting Mechanism with the ability to automatically select gears. These of course, having a Friction Clutch, lack the ability to do stuff like riding the Torque Converter and achieving Torque Multiplication etc. because they are basically Motorcycle Trannies with a Servo instead of a Foot Shifting Gears.
216th_Jordan Posted February 28, 2017 Posted February 28, 2017 (edited) Will we see some sort of player controlled tanks in the future again? I always loved that feature on your server. Edited February 28, 2017 by 216th_Jordan
1stCL/Punkey Posted February 28, 2017 Posted February 28, 2017 Hi Punkey. +6 is not correct value for long time. To capture KP team need 5 points. You can find the description of server mechanics at the server info page. http://72ag-ded.ru/en/info/ It is up to date. Thanks Crusader. I did not saw any info about german train, so i thought rules aren´t actual....
KG200_Volker Posted February 28, 2017 Posted February 28, 2017 Not many people understand Statistics all that well. That guy tends to fly when very few people are online and uses the heaviest Bomloads with the fastest German Bomber. 185 sorties and only 6 Encounters with enemy Aircraft makes it seem that he tends to fly to Unpopulated Targets unlikely to have fighters around. He doesn't even hit all that well with only 46 Destroyed per Sortie. He basically flies A LOT. Many short Sorties, climb out of Range of the Light AA, strike and go home. No Hacking there. He lost 11 Aircraft and bailed 9 times, I would guess to either Flak or Enemy Aircraft Damage and wasn't killed after ejecting. What he does is Smart Flying and Exploiting the Heavy German Bombloads available from Front Line Airfields to get Maximum Effect for 20 Minute Sorties. The Problem isn't Hacking but that Germans are still allowed to use He-111 and Ju-88 from Front Airfields. He can deliver 2800kg of Bombs to target in 20 Minute Intervalls that way. Medium Bombers should only be available from the Rear Bomber Airfield, Period. That is the entire Problem. Same is true for the A-20 once that comes. I don't really understand Crusaders decision to do the exact Opposite of what would seem Logical. Cargo Missions should only be Rear Airfield to Front Airfield. That would be the Job of He-111s and Ju-52s. This would also simulate Stretched Supply Lines a bit more since the more the Front moves the longer and more vulnerable the Supply Lines Medium Bombers should only be available from the Rear Bomber Airfield. (as Ifestos shows) Escort Fighters like La-5, Fw190, Bf110, P-40, LaGG-3, MiG-3, Yak-7, Spitfire should also be available from there. I don't understand why they are not. Light Bombers like Stuka and Il-w should also be available from the Rear Airfield, I don't understand why they are not. In Fact, all Aircraft should be available in the Rear Limits should only be placed on Front Line Airfields. Rear Airfields should always be the safest and least costly Option. Front Line the most dangerous and expensive. Klaus_Mann thank you for defending our pilot. There are indeed flaws in terms of stats the way that the server is working right now, you can indeed exploit the early hours/low TGT cover to get lots of GKs. But, please, before accusing someone for cheating study the sorties, almost all info are there.
6./ZG26_Klaus_Mann Posted February 28, 2017 Posted February 28, 2017 Klaus_Mann thank you for defending our pilot. There are indeed flaws in terms of stats the way that the server is working right now, you can indeed exploit the early hours/low TGT cover to get lots of GKs. But, please, before accusing someone for cheating study the sorties, almost all info are there. I'm not defending him at all, though his Stats are quite impressive it's still exploitative. I just dislike Hacking Claims by Mathematically Illiterate people. My point still stands that it is a scummy thing to do. 1
216th_Jordan Posted February 28, 2017 Posted February 28, 2017 (edited) I'm not defending him at all, though his Stats are quite impressive it's still exploitative. I just dislike Hacking Claims by Mathematically Illiterate people. My point still stands that it is a scummy thing to do. Having such a high score is scummy? Why? Why should he not play to his advantage? Edited February 28, 2017 by 216th_Jordan
6./ZG26_Klaus_Mann Posted February 28, 2017 Posted February 28, 2017 (edited) Having such a high score is scummy? Why? Why should he not play to his advantage? Because Bombers shouldn't be at the Front. Thats so nice of you... ...ain't I? Edited February 28, 2017 by 6./ZG26_Klaus_Mann
6./ZG26_5tuka Posted February 28, 2017 Posted February 28, 2017 (edited) Having such a high score is scummy? Why? Why should he not play to his advantage? Abusing low server popularity to boost stats and change the frontline movement is in a way exploitative but there is likely no way to prevent that. I remember a flight last week pre peek time when only 17 players where on the server. There was one bomber pilot who easily scored 285 ground kills during the 2hr mission time in his 88 (might be said 'hacker') simply because he had no opposition worth talking about. The same, of course, counted for me as I was flying my 52 peacefully threw enemy territory. Anyway, I sort off agree with Klaus, but in my opinion there should be at least 2 airfields allowing bombers to take off from to avoid one team to gain advantage of blocking the other's single bomber airfield. Edited February 28, 2017 by 6./ZG26_5tuka
72AG_Crusader Posted February 28, 2017 Posted February 28, 2017 Thanks Crusader. I did not saw any info about german train, so i thought rules aren´t actual.... 5 trains give +1 to both KP capture. But trains are present only on blue side on the Stalingrad map. Trains spawns one by one in the same location. When destroyed - next spawns after 15 minutes.
KG200_Achilleus Posted February 28, 2017 Posted February 28, 2017 (edited) I'm not defending him at all, though his Stats are quite impressive it's still exploitative. I just dislike Hacking Claims by Mathematically Illiterate people. My point still stands that it is a scummy thing to do.Klaus,with all respect..i dont need you or anyone else to defend me,anyway facts are talking by them selfs,go there and search them to find how many missions i flown with no or few enemies.. i bet you didnt,you just spoke for your self to make the story of yours dont you? well,the front is out there in next campain,and who ever think this is an easy thing to do,be my guest and try it.. i have the resaualts rdy for you if you dont want to waste time,a 30-50 mission streak is the best you can do all you who are talking about this kind of "a piece of cake".. even if i choosed to fly when only 5-15 enemies was online,it would be a strategic thing to do in the field of chess,any commader in real life wouldnt sent a squad of bombers to attack a target when knowing that in this aera where at least 40 fighters.. but as i said commader,i guess you will never be one,at least in a matter of thinking one... as for the 45 target per sortie,this a logical ammount if you calculate how many other blue pilots are bombing also,and how many times i found the targets intact.. ~S~ Edited February 28, 2017 by KG200_Achilleus
72AG_Crusader Posted March 1, 2017 Posted March 1, 2017 Campaign #5 is ended. RED team won with 48-16 overall result. Maps results: 24 - 4 for Moscow and 24 - 12 for Stalingrad. Server will be unavailable for a week during gameplay update. 1
SCG_Neun Posted March 3, 2017 Posted March 3, 2017 Thanks Crusader for all the hard work that goes on to provide this server for us. Horrido!
216th_Jordan Posted March 3, 2017 Posted March 3, 2017 Yes, very great Server! Thanks for all the effort!
Nil Posted March 7, 2017 Posted March 7, 2017 (edited) All pilots of the Transport Geschwader miss Random Expert. We miss the para drop! Please come back soon, We love you! Edited March 7, 2017 by 1./TG1_Nil 1
CSW_Hot_Dog Posted March 8, 2017 Posted March 8, 2017 Yes, is there any time estimation, when server will be available again? Cause there is no reasonable and populated substitude server. Thanks for your work.
72AG_Crusader Posted March 8, 2017 Posted March 8, 2017 We need a ~week. Have some issues with time for working on the server. Now it looks like this: Assembling... 2
6./ZG26_Klaus_Mann Posted March 8, 2017 Posted March 8, 2017 (edited) Is that a Minsk? (the Cover seems wrong) Edited March 8, 2017 by 6./ZG26_Klaus_Mann
Lusekofte Posted March 8, 2017 Posted March 8, 2017 Ha ha , Really miss this server, the few times I bother flying it is on this one
72AG_Crusader Posted March 8, 2017 Posted March 8, 2017 (edited) We work to make this possible on the server Their target may be anything on the ground. Airfield parkings, villages, bridges, warehouses... Edited March 9, 2017 by 72AG_Crusader 6
6./ZG26_Klaus_Mann Posted March 8, 2017 Posted March 8, 2017 So AI Tanks attacking targets? Not Players I hope
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now