JG1_Pragr Posted January 30, 2017 Posted January 30, 2017 (edited) - correct me if I`m wrong: BF-110 can have the 2x500kg and the small bombs. It have disabled the 1x1000kg, BF-109 is without limits red have Pe-2 with 2x500kg bombs. Pe-2 is pretty vulnerable, if you can`t shoot it ask somebody who can, for example Merla from 1stCL. Which advatage You have on mind. It`s true that blue can`t smash warehouse with three bf-110s with 1000kg bombs, but it`s good. My next points what I observe: There were not more than 40-45pilots longer time on blue side. It used to be more than 55-60 last campian. More reds flying. Words about respect from some pilots it`s nothing more than arrogance, I know them on forums and servers very long time, They learn me how to cry on forums or not fly some campiang becase of "historical facts". Once again you totally misunderstand me. I have no objections against Pe-2. I consider it as a great counterpart for Bf110E-2. Better in some area worse in the other. But still well balanced. The huge problem is that all these "small" changes made for this campaign are favoring red by huge in sum. Let me explain. Right now both side has the same capability to get points via soft targets (warehouses, supply column, artillery position and tank group) destruction. Bf110 and Pe-2 are both nicely balanced in that point of view. The imbalance is significant in five areas: 1) Small one - the airfield attack. Heaving the option of level bombing by Pe-2 is big advantage here. Now it's limited by the fact, that the front line is close to HQ airfield, therefore it could be possible to get He111 with bomb for such mission, if applicable of course. 2) Another small one - fighter setup. The only advantage 109E-7 holds against I-16 is speed. In general it's great but once you have to defend your objects against Pe-2/Il-2 and I-16 your options are very limited. Either you focus on proper tactic (which is time consuming and you'll have to face to be considered as stat whore by some people) or you leave the tactics behind and you try to shot down the attacker no matter you'll die in fight your plane is not suited for. 3) Huge disparity - anti-armor capabilities. The main armor column on red side consisting of three T-34s and two KV-1. The only way to kill T-34 effectively is SC500 or Bk 3.7. Right now there are no Bk 3.7. Therefore Bf110 with two SC500 is the only viable option. It can kill two T-34s in one mission. I have no idea of how hard is to kill KV-1 but I expect you need at least one SC500 as well. Thus you need three Bf110 mission to eliminated single primary armored column. The same result can be reached by single Il-2 with VYa canons only. Additionally single Il-2 with VYa canons costs 250 points while Bf110 with two SC500 costs 1366. In general there are three armored columns and one supply on each map. Regarding above mentioned numbers and the fact that supply column can be eliminated by single plane on both side, red need four planes to get four points for columns elimination while blue need ten planes at best. In other words red need less than half pilots/missions to get the same amount of points. In this context, balanced numbers are actually the way to imbalance. 4) Not sure here - train vs paras. I could see very often during previous days that German train is destroyed in matter of seconds after the spawn. It can be done by fighter, attacker or bomber. All these planes are capable of effective defense against enemy fighters. Additionally the train spawn in relatively less exposed areas. Ju52 on the other hand is slow, has almost zero defense capability and is subjected to fly over the hottest area on map. 5) If it's true that the MiG-3 with all these ShVAK and BS modification will be introduced before the F-2 the situation will be even worse. Under such circumstances the campaign turn out the history such way that there would be first half of 1942 setup for VVS against late 1940/early 1941 for LW. Anyway, as I pointed in one of my previous posts, nothing needs to be change at this moment. Only time will tell if the current setup is really bad or the situation looks that bad just temporarily. Edited January 30, 2017 by I./JG1_Pragr 5
SCG_vonJarno Posted January 30, 2017 Posted January 30, 2017 (edited) Suggestion: Add somekind of message if enemy is attacking ground targets. In my opinion it's not very expertish if ground troops don't inform nearby friendly airplanes that we are under attack. Edited January 30, 2017 by 4./JG52_vonJarno 1
6./ZG26_Klaus_Mann Posted January 30, 2017 Posted January 30, 2017 Suggestion: Add somekind of message if enemy is attacking ground targets. In my opinion it's not very expertish if ground troops don't inform nearby friendly airplanes that we are under attack. Don'T they inform you normally 2 Minutes after the enemies are long gone already? I would like Spotter Positions as well that give you info on enemy Activity in a Sector.
SCG_vonJarno Posted January 30, 2017 Posted January 30, 2017 Don'T they inform you normally 2 Minutes after the enemies are long gone already? I would like Spotter Positions as well that give you info on enemy Activity in a Sector. If they have added it recently. But I can't remember that kind of message on random exp+ in a past. Yeah, somekind of spotters would be nice. Like in big towns or something like that if you fly near past them.
606_hayes Posted January 30, 2017 Posted January 30, 2017 hmm, I understand now, - My suggestion is: trains and tante Ju should be on both sides. And trains should be covered with heavy AAA positions. It could solve the problem that train is destroyed by one ligh fighter. Or another possibility is> keep train on the map, because it`s nice targets, but just like another column targets without reaching +1point. Because red can achieve +1 point very easy. And return tante Ju for russions too. I know that this is not sooooo historical but ..it`s a game. - about column: I know that sturmoviks have advantage. But If bf110 can carry full bombload without restrictions, it starts to be for red only "watching game". In I16 we can watch how bf-110 come, drop bombs on speed in dive and fly away. And 3 max 4bf110s can destroy any targets and I16 can catch them. - now I have no idea how to resolve this problem> only to limit planes (canons) on the red sides...some numbers of sturmovik (limited for example 15 - or I don`t know - on one map) can have VYa canons, and rest not.
I./JG1_Hans Posted January 30, 2017 Posted January 30, 2017 (edited) 10: 0 Something is wrong Edited January 30, 2017 by I./JG1_Hans
6./ZG26_5tuka Posted January 30, 2017 Posted January 30, 2017 And return tante Ju for russions too. I know that this is not sooooo historical but ..it`s a game. And it's bad for gameplay having a german aircraft with a german livery flying on the VVS side.
606_hayes Posted January 30, 2017 Posted January 30, 2017 my suggestion is > remove trains as objective to reaching +1point. Trains as a target is I think nice, how I wrote earlier, but only normal targets no a key point, germans can keep tante Ju.
VBF-12_Snake9 Posted January 31, 2017 Posted January 31, 2017 (edited) Not able to spawn in on the Russian side. 3 of the 4 airfields are not inside the Moscow map. The other field you spawn inside a forest with trees all around you. (8:00pm eastern time) Edited January 31, 2017 by 12.OIAE_Snake9
VBF-12_Stick-95 Posted January 31, 2017 Posted January 31, 2017 Not able to spawn in on the Russian side. 3 of the 4 airfields are not inside the Moscow map. The other field you spawn inside a forest with trees all around you. (8:00pm eastern time) yep
VBF-12_Snake9 Posted January 31, 2017 Posted January 31, 2017 Next map I spawn in the middle of a river. I was a boat.
72AG_Crusader Posted January 31, 2017 Posted January 31, 2017 (edited) That was a map switch problem. Sorry for that. Hope to fix this on next campaign. Should work good now Edited January 31, 2017 by 72AG_Crusader
JG1_Pragr Posted January 31, 2017 Posted January 31, 2017 Squad mate of mine was unable to select empty Ju52 for resupply purpose yesterday evening. Is it made so intentionally or there is a bug? Is the only supply plane available the He111 at HQ some 200 km behind the current front line airfields?
Fliegel Posted January 31, 2017 Posted January 31, 2017 Not able to spawn in on the Russian side. 3 of the 4 airfields are not inside the Moscow map. The other field you spawn inside a forest with trees all around you. (8:00pm eastern time) I managed to taxi trough the forest to the road. It was possible to take of there - though I crashed doing so.
216th_Jordan Posted January 31, 2017 Posted January 31, 2017 my suggestion is > remove trains as objective to reaching +1point. Trains as a target is I think nice, how I wrote earlier, but only normal targets no a key point, germans can keep tante Ju. Why? Germans got the train because VVS does not have Ju-52 and paratroopers. And you need to destroy the train 5 times in a mission to get the +1. I have not seen much fighterdefense for the trains though..but the trains pack heavy AAA. 1
=FEW=ayamoth89 Posted January 31, 2017 Posted January 31, 2017 Don't you think that we'll be better to have the macchi one map before? Otherwise it will be completely outdated by other planes and nobody will use it. I think that it would be nice to see more Macchis flying around, don't you? 2
=TBAS=Sshadow14 Posted January 31, 2017 Posted January 31, 2017 Why are the bomb loads unhistorical ? like no heavy bombs makes its rather tedious to play the game properly (after its ww2 which was won by bombers not fighters)
SYN_Mike77 Posted January 31, 2017 Posted January 31, 2017 Me and several of my squad mates were repeatedly booted in mid flight today. Saw several others getting booted too. Is there a problem ?
HR_Tumu Posted January 31, 2017 Posted January 31, 2017 Why not 23mm for Lagg??? Please , stop weapons restrictions. thx
Trinkof Posted January 31, 2017 Posted January 31, 2017 Gents! What you think about users skins disabling ? There are some precedents when pilots use bright one color skin to see each other in dogfight. Also there is a vulnerability in game: users skins are not protected from file edit. If someone download your skin he will be able to paint it in color he want and hunt parrots. Well yeah.... as sad as it will make me ... the more popular a server become (and the more "statistics" and "kill streak" count we have ...) the more cheaters or "almost cheaters" there will be. I have already heard some people talking about it. If some people use it on Random expert, then definitely, yes, disable user skins ... I have had training with people using reds skins on purpose ... and they have absolutely no option to hide... nowhere exept in the sun, but that was the purpose of the training. If I come have fun on a server... I wish to know if I am a red target or not
6./ZG26_Klaus_Mann Posted January 31, 2017 Posted January 31, 2017 Why are the bomb loads unhistorical ? like no heavy bombs makes its rather tedious to play the game properly (after its ww2 which was won by bombers not fighters) Why not 23mm for Lagg??? Please , stop weapons restrictions. thx It's mostly Balance, and 23mm wasn't widely used on LaGG-3 anyways. Not allowing it is the more Historical Option. The Blue Bombs weren't used in Land Warfare, but against Shipping. The Bombing Mechanic in Il-2 is also very simplistic and favours heavy Bombs, not taking into account the Shielding Effect of Structures, giving an Unrealistic Advantage to heavy Bombs over Lighter ones. Realistically many Smaller Bombs should be more Destructive against light and Medium Structures. These Super Heavy Bombs are Ship and Dam Busters but their Area Effect is Exaggerated in Il-2. The Restrictions make Sense from both Historical and Gameplay Point of View. 3
JG1_Pragr Posted February 1, 2017 Posted February 1, 2017 (edited) ...The Blue Bombs weren't used in Land Warfare, but against Shipping... You are wrong in this point. The only case I'm 100 percent sure Stukas used SC1000 is the famous Rudel attack against Marat battleship. I believe there were other similar mission but can't support any data about. On the other hand, there are many more cases of SC1000 usage against land targets. In example Stukas units used SC1000 against Sevastopol, Brest-Litevsk and Stalingrad Tractor Factory several times. P.W.Stahl mentioned usage of 1000 bomb (sometimes stated as "Mines" in Czech translation of his book "Ju88 over Ice and Sahara") against municipal targets during Blitz against Britain right due their huge area/block busting effect. Anyway I agree with you that these bombs (SC1000 and bigger) were in too common usage in previous campaign. Therefore some restriction are appropriate. On the other hand, you can say the same about Yaks. They are overused too within the time period we have simulated in the game. And nobody complain about Edited February 1, 2017 by I./JG1_Pragr 1
6./ZG26_Klaus_Mann Posted February 1, 2017 Posted February 1, 2017 (edited) SC-1000 will be available as soon as Stalingrad Hits. Well, Fighters will be Fighters and unless you enforce a Hard Number or Percentage Limit they will always be the preferred Bird of the Reds. And I want to fly 190s as well once they come out, so I guess let em have the Yaks. Edited February 1, 2017 by 6./ZG26_Klaus_Mann
Nil Posted February 1, 2017 Posted February 1, 2017 (edited) Friendly intentional kill: TRpanzer1694 Just happened. We were alone, he made a fly by , and then he shot my Junkers 52 Edited February 1, 2017 by 1./TG1_Nil
606_hayes Posted February 1, 2017 Posted February 1, 2017 Could someone from admins look how many times reds won map with destroying the train? because I read really often that German train is destroyed, more often than about successfully landed paratroopers.
VBF-12_Snake9 Posted February 1, 2017 Posted February 1, 2017 Squads use custom skins. If you want to be a squad server then keep skins. Skins off I'm looking for a new server.
=TBAS=Sshadow14 Posted February 2, 2017 Posted February 2, 2017 (edited) seriously lost..No matter what skin files you put into the games skins folder the enemy planes NEVER load these they only ever load the stock files that are LOCKED within the pak files.This is why we will NEVER see 4K skins for enemy planes until mods on comes and stock 2K skins are all replaces.So what am i missing how can you cheat? and make enemies all parrot coloured??There is no way to force skins for anyone but your own team,Even if you have a 4K skin for enemy plane and its in the skin folder.You still only see the 2K you can only see the 4K for stock skins on your team or a shared non stock 4K on your team.Can someone please point me to the Dev post stating how this is possible and how it works.if not it sounds a lot like conspiracy like people who think WT has real hacks/cheat even tho it can't due to server side data. Edited February 2, 2017 by =r4t=Sshadow14
72AG_Crusader Posted February 2, 2017 Posted February 2, 2017 TRpanzer1694 banned due 2017-02-09 00:00:00 for teamkill
IRRE_Centx Posted February 2, 2017 Posted February 2, 2017 (edited) if not it sounds a lot like conspiracy like people who think WT has real hacks/cheat even tho it can't due to server side data. At approx 50sec you can have an idea how it looks when somebody uses such squad skin... and it's clearly not the worst I've seen, already seen Yellow flashy skins... Edited February 2, 2017 by -IRRE-Centx
6./ZG26_Klaus_Mann Posted February 2, 2017 Posted February 2, 2017 I still don't really get the Problem. At a Distance the Skin is irrelevant. Planes appear as Black or Gery Smudges. Even Distances as little as 500m won't make much of a Difference. The Advances of doing this are really only at very small Distances. I don't think it's much of a Problem, or not enough of a Problem to Force me to use those Godawful Stock Skins until a Personalization Option is available for the Personal Markingsm, and we have an option to either have No or a full Svastika instead of the Atrocity we have to carry on the Rudder right now. Please, Please, Please don't punish me for a couple of Idiots using a barely Semi-Useful Cheat. They aren't worth it. I implore you.
Dutchvdm Posted February 2, 2017 Posted February 2, 2017 I still don't really get the Problem. At a Distance the Skin is irrelevant. Planes appear as Black or Gery Smudges. Even Distances as little as 500m won't make much of a Difference. The Advances of doing this are really only at very small Distances. I don't think it's much of a Problem, or not enough of a Problem to Force me to use those Godawful Stock Skins until a Personalization Option is available for the Personal Markingsm, and we have an option to either have No or a full Svastika instead of the Atrocity we have to carry on the Rudder right now. Please, Please, Please don't punish me for a couple of Idiots using a barely Semi-Useful Cheat. They aren't worth it. I implore you. I agree with you that the problem probably is somewhat exaggerated. But i do have to say that with the recent updates the Luftwaffe received some quite nice skins for most of the aircraft. Panzerbar did good work there. The only gripe i have with the standard skins in general is that there are a lot of them that have nothing to do with the current theaters. But that's just for me. A lot of players do like them. Grt M 1
VBF-12_Stick-95 Posted February 2, 2017 Posted February 2, 2017 (edited) Gents! What you think about users skins disabling ? There are some precedents when pilots use bright one color skin to see each other in dogfight. Also there is a vulnerability in game: users skins are not protected from file edit. If someone download your skin he will be able to paint it in color he want and hunt parrots. Disabling custom skins is a bad idea. Yes, some people will always game the system where they can by having highly colored squad skins. They probably can't fly worth beans. Are you going to punish the majority because of the few? The majority of squad members want immersion. Having historical squad skins with individual numbers is a big factor to this end. Having a squad fly with stock skins is an immersion killer. EDIT: Luckily, for those that have bright colored skins, because of the way the system works, we don't have to see their ugly skins. As far as the "vulnerability" you mention, it is present even without a download of a skin. All one needs to know is the name of the skin a person uses. A skin by that name of any coloration can be produced with a template. The sure fire way to prevent this is to share your personal or squad skins with ONLY people you trust. If you think someone has done this to your skin you previously shared, just change the name. Edited February 2, 2017 by 12.OIAE_Stick-95
6./ZG26_Klaus_Mann Posted February 2, 2017 Posted February 2, 2017 I agree with you that the problem probably is somewhat exaggerated. But i do have to say that with the recent updates the Luftwaffe received some quite nice skins for most of the aircraft. Panzerbar did good work there. The only gripe i have with the standard skins in general is that there are a lot of them that have nothing to do with the current theaters. But that's just for me. A lot of players do like them. Grt M Mostly talking 4k Skins. The old ones just look excrement on the Big Aircraft.
72AG_Crusader Posted February 2, 2017 Posted February 2, 2017 Keep calm. Due to lack of consensus server team decided to keep situation as is. Custom skins will not be locked. 4
1PL-Husar-1Esk Posted February 2, 2017 Posted February 2, 2017 (edited) My teammate Banzai was kicked after long period in the air (he took off with enough credits as he said ). What was cause of this kick? His sortie http://72ag-ded.ru/en/sortie/134534/?tour=7 Edited February 2, 2017 by 307_Tomcat
6./ZG26_Klaus_Mann Posted February 2, 2017 Posted February 2, 2017 Server "Erratic Behaviour" is really dangerous trying to bust tanks. Just flew straight into the Ground like an Idiot. I hate having my "Not Dying" Streaks ended by that kind of thing. 1
Mad_Mikhael Posted February 2, 2017 Posted February 2, 2017 Server "Erratic Behaviour" is really dangerous trying to bust tanks. Just flew straight into the Ground like an Idiot. I hate having my "Not Dying" Streaks ended by that kind of thing. True, last 3 days this is pain in the ass. Lost my not dying streak, like you called it, yesterday because of that. It is really annoying.
VBF-12_Snake9 Posted February 2, 2017 Posted February 2, 2017 I was having problems like above. Then I deleted my dogfight folder and everything returned to normal.
Lusekofte Posted February 2, 2017 Posted February 2, 2017 (edited) Why are the bomb loads unhistorical ? like no heavy bombs makes its rather tedious to play the game properly (after its ww2 which was won by bombers not fighters) Historical you say???????? The big bombs was not used for logistical reasons , they where deployed for special occasions and targets, also they where far from effective like in this game. 250 and 500 kg bombs where mostly used for purposes we do. And BOOO HOOO. Go figure what the red side have Edited February 2, 2017 by 216th_LuseKofte 1
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