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9./JG27golani79

Is there a map editor?

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The mission editor has some map editing options, but creating the elevation model will certainly require GIS/DEM software and of course you will need the necessary topographic data.

I think Rama or Zeus can give a detailed answer to this question.

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~S~ Golgani,

 

I've used the Microdem program before to create custom Topographic Maps in 1946.

 

The best free site for downloading GIS/DEM data sets was from :

 

http://srtm.csi.cgiar.org/selection/inputcoord.asp

 

Modern day Maps include bump and reflective layers, making them insanely time consuming to be done correctly.

 

That's probably the biggest reason for the Summer / Autumn maps not coming along until the Q3 of 2015 I'd guess.

 

I've not done Maps in years, never for BoS, don't have the old tools, however, I suspect you could still find them (+ a missing .dll one of them required) online.

 

Happy Hunting,

 

!S -Jupp- :salute: 

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Getting the necessary topographic data could be a problem.

The SRTM3 data used for 1946 maps is certainly not detailed enough for BoS maps. I am not sure if ASTER or SRTM1 data can be used instead. More detailed data, like WorldDEM, is usually quite expensive for larger areas.

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Thanks the advice - I´ve found a site which is called Open Topopgraphy where you can get data which is supposed to be pretty accurate - I´m sure it´s worth checking it out.

 

I struggle a bit though with the file and container formats / locations of the game. Would certainly be nice if there was some kind of documentation but I doubt that there is one for public use but I guess it comes down to trial & error ^^

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Do you have a certain area in mind for a map project?

 

Not yet - I just wanted to check it out and see how it works as I have experience in 3D / Texturing and stuff but never have made a map for such a game.

So if I can get into it I´ll probably do just some testing before getting serious about an actual map.

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