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Developer Diary, Part 101 - Discussion


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Posted

20. Abrupt lightning changes at sunset time were fixed;

 

Can't wait to see that !

 

Note that he probably meant abrupt lighting changes, not *lightning*.

Posted

Impressive list, well done, guys!!

 

Those Summer pictures are teasing me more than you can imagine. Boy, when we get to fly over those green fields one day... :)

VBF-12_Stick-95
Posted

No word on a fix for invisible planes in mp?

Jason_Williams
Posted

Guys,

 

item #4 is not explained correctly. It's not the draw distance of objects it's the draw detail of the terrain textures that can be pushed out further. Like you've already been doing manually. Sorry for the confusion and inevitable disappointment.

 

Item #7 is also posted wrong. The camera will shake in external if an explosion goes off close by when Cinematic Camera is turned on, not the cockpit.  That has always been there.

 

Jason

  • Upvote 1
1PL-Banzai-1Esk
Posted

No disappointment on my side at all , I knew it was for terrain textures and it's a welcome addition.

 

No need to edit .ini files , and not everyone knew you could do it.

Posted

This update looking very good, Many thanks. Is it possible to upgrade the online players too?  :P

 

Seriously, I like a penalty for people taking off directly from spawn point . Like deep snow and turn the plane on its nose. At least in Full realism servers.

 

Again many

 thanks

StG2_Manfred
Posted

Wow, a lot of stuff. Even one do not always agree with any of the game decision, you have to admit that this is a really hard working and targeted team.

 

Thanks for that, you made my weekend!

Phantom-103
Posted

Love it!! Thank You.

Posted (edited)

2. HDR can be turned off;

3. SSAO can be turned off;

4. Draw distance can now be increased with a dedicated setting option;

9. More precise (realistic) calculation of the earth's curvature;

10. Max number of players per server increased to 64;

 

I told myself I would pre-order BoM when there were custom graphics options.  Great news!

Edited by MasaIV
  • Upvote 1
Posted (edited)

Excellent news, um can the update wait until after July 16, ;)  returning from vacation which starts July 5 :).  Oh hold that, sent to the testers for a few days, may be released  before I leave :cool:

Edited by Taxman
Posted

Lots of positives in the DD. If ever there was a single post to prove that this sim and its following titles will continue to improve, this was it.

Jade_Monkey
Posted

A lot of great fixes.improvements in this Dev diary!

 

Very happy to see that they are listening to our requests.

 

Also, pretty cool screenshot.

SR-F_Winger
Posted

Guys,

 

item #4 is not explained correctly. It's not the draw distance of objects it's the draw detail of the terrain textures that can be pushed out further. Like you've already been doing manually. Sorry for the confusion and inevitable disappointment.

 

Item #7 is also posted wrong. The camera will shake in external if an explosion goes off close by when Cinematic Camera is turned on, not the cockpit.  That has always been there.

 

Jason

Thanks for clarifying!

Posted (edited)

(...) and skip bombing! :cool:

Thanks for this nice DD, devs!

Edited by PA-Sniv
Posted

Great update, so many changes and fixes. I have no doubt the criticism will continue unabated from a lot of people, but at least for a day or two it will die down...

 

- Just reminded of the pre-RoF and pre-BoS days of simmimng and the tiny trickle of news and updates we got back them. Jason and crew have really taken this genre to a whole new level in that respect. Not that they'll ever get any credit for it from the usual crowd, of course...

  • Upvote 3
Posted

2. HDR can be turned off;

3. SSAO can be turned off;

4. Draw distance can now be increased with a dedicated setting option;

 

Is it guarenteed, that these features will stay in BoS/BoM forever and won't disappear during early access of BoM or afterwards?

 

Honest question, because i'm actually considering to get BoM now. 

TG-55Panthercules
Posted

Awesome news!

 

Really looking forward to trying the new graphics settings, and there are also lots of other interesting nuggets on the list as well.

 

Thanks for continuing to make improvements to BoS/BoM. 

pilotpierre
Posted (edited)

Yahoosiedeloosie, roll on 1.101. Got over excited there for a while when I read I-16 is now available.

Edited by pilotpierre
Posted (edited)

[Edited], where's my paycheck?

 

Five days is five days too many....

 

rambo-first-blood.jpg?resize=750%2C420

 

Edited by Bearcat
Posted

This is excellent news Zak! These new features complete justify support for the upcoming BoM instalment.

 

Regards

Albino

Posted (edited)

the new graphic options are good but i miss the dither on/off feature. anyway good job with this update

Edited by Voidhunger
Posted (edited)

Can this be explained in terms of why?

 

17. The following rules are now applied to server names:

 

first 3 letters of the name must be latin;

first 3 letters cannot be a single letter repeated 3 times;

names that include text from the config file are prohibited;

names that consist of latin letters, numbers, spaces and ( ) - / . , : = only are allowed;

a letter cannot be repeated more than 3 times in a row (aaa - okay, aaaa - not okay);

names can be not longer than 128 symbols;

symbols (not letters or numbers) can be repeated 2 times in a row max (== - okay, === - not okay)

 

Facebook deactivated my account due to user names. Even though my user name was my birth name given to me by my adopted parents. FB demands I upload either a gov issued id with photo or some other type of document with a photo to unlock my FB account.

Edited by Static
Posted (edited)

Great update, lots of fixes and changes asked by community + other stuff and thats great!

Thank you devs!

 

Maybe news about campaign improvements in next DD???? ;)

Edited by Zami
  • Upvote 2
JG300_Olrik
Posted

Excellent news! Thanks.

Gone on holidays this morning.

I hope I'll find this patch when I will be back.

Posted (edited)

~S~ Everyone,

 

With details of Dev Diary #101 being so stellar, I believe that most of us agree that the Developers have earned this. Good job! :cool: Now get back to work! :salute:

Bo_S_LL_Star.jpg

Edited by Jupp
  • Upvote 5
Posted

Great news. Well done  :dance:

Posted

Got to be honest I am disappointed by this update :(

 

This really should've been update 100 :)

 

There is a huge amount of customer led fixes here and this is great to see that we are being listened to, well done devs.

 

The ONLY fix not in the list I would really love to have seen offered is being able to switch the cockpit off, if only in replays, just to give movie-makers that one missing tool from the box we use to create our footage.

 

However, reading this update, maybe this will happen in DD 102, but this is a great update, well.done chaps :)

 

Cheers, MP

-TBC-AeroAce
Posted

Got to be honest I am disappointed by this update :(

 

This really should've been update 100 :)

 

 

Cheers, MP

Had the exact same thought!! 100 was a let down for me as it was about BOM and even though they are the same in most respects, I think it should have been about BOS.

 

BUT HEYHOO 100 is just a number

216th_Peterla
Posted

Lot of fixes and new additions. Good job.

Guest deleted@50488
Posted

What exactly does that F11 view mean ?

 

I never recorded any sequences in il2 BoS...

Posted

What exactly does that F11 view mean ?

 

I never recorded any sequences in il2 BoS...

It's a 'free camera' view, where you can move the camera independently without it being bound to an object.

 

It's great for people making videoes and screenshots and can also be used to explore the map.

 

It has little impact on the game as such.

Posted

 

 

This really should've been update 100

 

Version 1.101 = DD 101 :biggrin:  

Posted

 

 

8. Improved sun visuals on dusk and dawn;

 

I love you.

JG4_Sputnik
Posted

Nice update :) Half way there...  ;)

No601_Swallow
Posted (edited)

Can this be explained in terms of why?

 

17. The following rules are now applied to server names:

 

...

Facebook deactivated my account due to user names. Even though my user name was my birth name given to me by my adopted parents. FB demands I upload either a gov issued id with photo or some other type of document with a photo to unlock my FB account.

 

I'm pretty sure it's just server names (as it says) - so if you are hosting an MP session, you can't name your server something ridiculous like ----***AAAAAAArdvark_super_server just to get it up at the top of the server list in the game interface.

 

Anyway, everybody knows the best servers are down in the 'T's, generally beginning something like "Tangmere..."  :cool:

Edited by No601_Swallow
6./ZG26_Emil
Posted

I'm pretty sure it's just server names (as it says) - so if you are hosting an MP session, you can't name your server something ridiculous like ----***AAAAAAArdvark_super_server just to get it up at the top of the server list in the game interface.

 

Almost certainly the reason

Posted

2. HDR can be turned off;

3. SSAO can be turned off;

8. Improved sun visuals on dusk and dawn;

9. More precise (realistic) calculation of the earth's curvatureж

 

This are awesome! The light changing at sunset/sunrise and how light reacted with the curvature of earth was something that bothered me for a while.

This is awesome news. I can't wait to see how #9 works out, since the map had no curvature, was flat. That screenshot looks really impressive.

That long list of fixes must have been a lot of work.

Thank you all involved.

Posted (edited)

The really neat thing is knowing that the Dev's are listening to the feedback and seeing these types of fixes and improvements just proves that they are working on making this game better and not just exclusively modeling new aircraft or terrain for BOM.  I'm already having fun with the game now with third party missions.....and these improvements are just going to make all this better and better.  Once again, thanks Dev's.

Edited by JagdNeun

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